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Zhenylas

Cavern Template SQF

Feb 22nd, 2018
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  1. _newObject = createVehicle ['Land_SharpRock_wallH', [6205.67,13424.7,-9.74731], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6205.23,13427.2,79.4254]; [_newObject, [[-0.146361,0.989231,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6197.39,13478.5,-17.0231], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6201.27,13479,81.6025]; [_newObject, [[-0.146344,-0.989234,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6194.87,13530.6,-8.25669], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6199.18,13528.2,75.8851]; [_newObject, [[0.15072,-0.988576,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6207.34,13521.9,3.64149], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6208.6,13524.1,82.7193]; [_newObject, [[0,0.995549,-0.0942451], [0.228461,0.0917526,0.96922]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6203.82,13555.2,-20.0535], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6205.02,13559.9,59.1295]; [_newObject, [[-0.018408,0.999831,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6237.31,13318.2,-9.96823], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6238.75,13322.3,86.2314]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6225.65,13369.8,-13.3573], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6224.55,13373.3,80.9371]; [_newObject, [[-0.506004,0.862531,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6227.63,13380,0.147888], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6229.91,13379.3,89.4481]; [_newObject, [[0.204829,-0.978798,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6230.97,13361.6,-3.09274], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6233.37,13361.2,88.092]; [_newObject, [[0.284572,-0.958655,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6242.56,13392.6,-1.73271], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6239.79,13398.8,100.358]; [_newObject, [[0.985801,0.167917,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6225.17,13394.7,0.207741], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6225.38,13397.7,86.9215]; [_newObject, [[-0.183314,0.983054,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6233.61,13413.4,4.23711], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6235.54,13412.2,87.3426]; [_newObject, [[-0.0886763,-0.99606,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6225.26,13417.9,0.317574], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6224.92,13420,84.49]; [_newObject, [[-0.150918,0.988546,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6231.13,13437.7,5.80872], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6232.64,13435.2,89.0917]; [_newObject, [[-0.0886763,-0.99606,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6215.83,13416.7,-2.19804], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6216.84,13415.7,83.1908]; [_newObject, [[-0.0886763,-0.99606,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6205.42,13437.3,-2.6695], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6211.54,13435.9,85.0181]; [_newObject, [[-0.0886763,-0.99606,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6226.35,13458.2,1.88556], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6228.16,13455.4,90.3321]; [_newObject, [[-0.0886763,-0.99606,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6226.64,13449.2,-0.925583], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6220.05,13447.3,89.2393]; [_newObject, [[-0.150918,0.988546,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6234.29,13458.4,4.49291], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6236.23,13459.6,91.6313]; [_newObject, [[0.0785506,0.99691,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6208.71,13465.5,-6.64187], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6210.58,13462.4,86.5998]; [_newObject, [[-0.0477231,-0.998861,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6237.08,13495.2,18.4184], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6237.84,13498.8,94.7495]; [_newObject, [[-0.183314,0.983054,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6230.14,13476.7,5.34477], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6234.43,13476.1,91.6393]; [_newObject, [[-0.0391951,-0.999232,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6216.92,13488.5,4.39982], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6219.3,13489.7,89.3983]; [_newObject, [[0.0415731,-0.999135,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6220.64,13468.9,-0.943665], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6221.66,13471.9,89.8217]; [_newObject, [[0.0178028,0.999842,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6225.19,13494.5,13.2504], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6227.87,13495.5,93.7068]; [_newObject, [[0.256509,-0.966542,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6220.65,13502,-0.905792], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6223.06,13503.7,77.9467]; [_newObject, [[-0.893647,-0.448771,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6217.02,13519.1,12.7661], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6219.24,13518,89.7916]; [_newObject, [[0.013308,-0.999911,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6228.82,13514.9,14.1281], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6229.65,13517.2,88.8416]; [_newObject, [[-0.000696961,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6208.84,13504.3,-1.83492], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6210.71,13505.2,88.8879]; [_newObject, [[-0.112336,0.99367,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpStones_erosion', [6229.6,13539.7,-0.602783], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6229.54,13539.7,66.8928]; [_newObject, [[0,0.991054,-0.133461], [0.136056,0.13222,0.981838]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6210.49,13539.1,-7.15527], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6213.3,13539.3,69.4542]; [_newObject, [[-0.92859,-0.371107,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6234.54,13548.4,13.3153], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6235.86,13548.7,86.9212]; [_newObject, [[-0.827844,-0.560959,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6221.74,13538.7,7.93786], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6225.36,13532.5,79.1791]; [_newObject, [[-0.965832,0.259167,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6223.16,13543.6,1.62514], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6222.17,13538.1,75.2273]; [_newObject, [[0.459298,0.888282,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6235.33,13534.5,13.574], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6236.5,13533.8,87.609]; [_newObject, [[0.343203,-0.939261,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpStone_02', [6238.46,13536.2,-0.341438], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6238.48,13535.7,66.9016]; [_newObject, [[-0.913517,-0.4068,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpStone_01', [6213.46,13570.1,-0.322983], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6213.09,13569.7,66.9455]; [_newObject, [[-0.30461,-0.952477,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Small_Stone_02_F', [6236.7,13581.7,-0.113426], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6236.95,13581.5,66.9314]; [_newObject, [[-0.880722,-0.473633,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6266.98,13251.2,0.424133], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6267.58,13252.1,98.0731]; [_newObject, [[0.687401,0.726278,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6245.89,13264.4,-16.1001], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6251.17,13263.5,86.0702]; [_newObject, [[0.359458,-0.933161,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6267.33,13259.5,-0.83709], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6267.85,13262,94.4489]; [_newObject, [[-0.252859,0.967503,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6259.86,13278.9,3.81276], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6260.47,13281.6,97.4217]; [_newObject, [[-0.252859,0.967503,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6265.54,13291.2,6.45825], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6267.22,13290.6,97.5133]; [_newObject, [[-0.0634911,-0.997982,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6259.33,13290.2,1.10424], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6260.19,13292.9,92.7335]; [_newObject, [[-0.021944,0.999759,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6265.25,13315.4,8.61404], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6266.37,13314.6,97.2614]; [_newObject, [[0.0284637,-0.999595,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6255.6,13322.4,-2.70005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6255.48,13324,86.3753]; [_newObject, [[-0.347194,0.937793,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6245.33,13344.3,-2.15678], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6245.56,13345.9,88.2976]; [_newObject, [[-0.347194,0.937793,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6245.31,13322.6,-6.6781], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6247.79,13321.4,84.0257]; [_newObject, [[0.114039,-0.993476,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6242.92,13329.7,-6.65425], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6243.4,13329.9,95.3892]; [_newObject, [[-0.523366,0.852108,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6256.99,13344.9,2.9703], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6259.33,13343.6,89.9265]; [_newObject, [[0.114039,-0.993476,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6254.77,13329.5,-4.02927], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6256.2,13326.9,98.2418]; [_newObject, [[0.305541,-0.952179,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6262.97,13332.8,-5.08228], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6261.98,13334,101.014]; [_newObject, [[-0.523366,0.852108,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6262.27,13359.9,0.100922], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6264.51,13360.4,84.7196]; [_newObject, [[-0.909301,-0.416139,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6264.66,13374,18.8326], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6266.04,13376,100.825]; [_newObject, [[0.284572,-0.958655,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6255.91,13371.9,11.1869], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6256.41,13374.8,94.7535]; [_newObject, [[-0.124128,0.992266,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6243.15,13361.1,1.25149], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6243.53,13363.6,89.9978]; [_newObject, [[-0.198441,0.980113,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6259.82,13356.2,1.8644], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6263.44,13351.3,93.69]; [_newObject, [[-0.0937398,0.995597,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6248.47,13363.1,5.39328], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6250.87,13362.5,92.7165]; [_newObject, [[0.114039,-0.993476,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6252.35,13401.3,-0.705391], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6252.26,13402.2,80.5468]; [_newObject, [[0.952672,0.303999,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6260.77,13398.4,17.0013], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6255.07,13394.9,95.5768]; [_newObject, [[-0.163376,-0.986564,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6267.19,13394.9,18.0947], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6268.46,13397,95.6203]; [_newObject, [[-0.242488,0.970155,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6250.78,13408.3,-2.66296], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6255.98,13406.8,92.569]; [_newObject, [[-0.0436171,-0.999048,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6253.3,13398.2,6.59147], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6253.2,13395.9,95.7155]; [_newObject, [[-0.0848239,0.996396,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6266.27,13398.5,0.199547], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6263.88,13405.1,93.5398]; [_newObject, [[0.173392,0.984853,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6242.99,13386.3,7.93076], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6245.77,13386,92.4647]; [_newObject, [[0.204829,-0.978798,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6256.25,13402,0.202065], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6260.42,13396.3,96.591]; [_newObject, [[0.114039,-0.993476,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6262.79,13426.7,18.8378], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6264.27,13426.2,97.7735]; [_newObject, [[0,0.987027,-0.160557], [0.166957,0.158303,0.973173]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6243.32,13434.9,9.3639], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6243.8,13436,91.151]; [_newObject, [[-0.150918,0.988546,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6261.23,13431.7,-0.526894], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6255.01,13429.1,92.9677]; [_newObject, [[-0.061855,-0.998085,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6242.87,13414.2,9.11983], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6243.62,13416.5,90.1153]; [_newObject, [[-0.150918,0.988546,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6249.55,13455,-21.23], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6247.69,13453.2,64.5828]; [_newObject, [[-0.977986,0.208673,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6251.97,13457.7,9.29951], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6255.62,13456.5,92.0687]; [_newObject, [[0.29899,-0.954256,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6263.24,13445.6,10.6022], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6262.44,13443.3,93.9048]; [_newObject, [[0.19991,-0.979814,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6269.57,13459.6,16.7667], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6269.07,13461.6,95.7809]; [_newObject, [[-0.246282,0.969198,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6248.14,13450.2,8.89632], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6249.26,13449.2,91.6714]; [_newObject, [[0.185418,-0.98266,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6250.75,13498.2,0.0598221], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6257.82,13497.3,99.5766]; [_newObject, [[-0.956473,-0.291821,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6259.66,13493.4,-1.0073], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6259.62,13493.9,74.0716]; [_newObject, [[-0.534274,0.845311,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6260.17,13475.7,15.5221], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6261.24,13474.9,93.9816]; [_newObject, [[-0.163376,-0.986564,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6259.46,13473.3,15.9971], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6259.37,13475.9,94.1203]; [_newObject, [[-0.0848239,0.996396,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6261.56,13486,18.0384], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6266.8,13490.2,92.2288]; [_newObject, [[-0.0436171,-0.999048,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6245.46,13474,12.3286], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6247.67,13473.6,93.383]; [_newObject, [[0.204829,-0.978798,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6255.56,13496.7,12.8786], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6250.22,13494,94.2026]; [_newObject, [[0.0682877,-0.997666,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6247.41,13512,17.4988], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6247.78,13510.1,90.8929]; [_newObject, [[-0.0477231,-0.998861,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6259.12,13509.4,17.3223], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6259.02,13511.1,91.3132]; [_newObject, [[0.0178028,0.999842,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6249.74,13526.9,15.7168], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6250.27,13525.4,89.4905]; [_newObject, [[-0.0652373,-0.99787,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6238.54,13560.5,2.18264], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6243.48,13556.3,74.7383]; [_newObject, [[0,0.99953,0.0306514], [0.0506016,-0.0306121,0.99825]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6242.95,13540,16.6482], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6244.57,13542.2,88.4677]; [_newObject, [[0.135851,0.990729,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6265.99,13537.8,-6.81851], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6264.63,13536.8,88.1592]; [_newObject, [[-0.173191,-0.984888,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6263.38,13553.2,9.24303], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6259.56,13553.8,84.2838]; [_newObject, [[-0.866196,0.499705,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6256.79,13537.4,17.6519], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6255.48,13534.7,89.9449]; [_newObject, [[-0.132625,-0.991166,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6257.04,13566.1,-15.979], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6252.85,13565.9,59.6251]; [_newObject, [[-0.96913,-0.246549,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6280.06,13228.6,-11.6492], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6284.7,13229,88.5564]; [_newObject, [[0.827723,-0.561137,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6279.85,13253,1.9193], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6279.22,13255.4,97.3015]; [_newObject, [[-0.145155,0.989409,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sacks_heap_F', [6299.29,13275.1,0.00953674], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6299.32,13275.2,85.704]; [_newObject, [[0.887269,-0.461206,-0.00652295], [0.0771031,0.134359,0.987929]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sacks_heap_F', [6298.16,13275.5,0.00954437], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6298.19,13275.6,85.7354]; [_newObject, [[0.454762,0.877062,-0.154773], [0.0771031,0.134359,0.987929]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_JunkPile_F', [6293.89,13276.8,0.0817871], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6294.13,13276.8,85.8178]; [_newObject, [[-8.71625e-008,-0.990878,0.13476], [0.0771031,0.134359,0.987929]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6293.74,13259.2,-3.78466], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6294.54,13261.5,90.5693]; [_newObject, [[0.636497,-0.77128,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6295.6,13274.7,10.3609], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6296.83,13274.2,102.927]; [_newObject, [[0.0422299,-0.999108,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6286.05,13285,2.90325], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6284.96,13279.9,101.11]; [_newObject, [[-0.252859,0.967503,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6273.12,13278.4,6.88419], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6273.94,13277.9,99.0506]; [_newObject, [[0.0153435,-0.999882,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6287.85,13257.7,5.66473], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6286.8,13260.5,100.074]; [_newObject, [[-0.252859,0.967503,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_closed_F', [6294.94,13278.7,0.0925751], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6294.99,13278.8,85.8775]; [_newObject, [[-8.71625e-008,-0.990878,0.13476], [0.0771031,0.134359,0.987929]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [6289.75,13284.1,-0.167892], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6290.03,13284.3,84.8695]; [_newObject, [[0.854442,0.513277,-0.0804693], [-0.0199947,0.187255,0.982108]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [6290.39,13286.7,-0.0717621], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6290.52,13286.4,84.5338]; [_newObject, [[0.554003,-0.817157,0.15917], [-0.0506004,0.157788,0.986176]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sleeping_bag_F', [6298.57,13278.8,-0.0164948], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6298.02,13278.8,85.0368]; [_newObject, [[0.999459,-0.0214812,-0.0249179], [0.026659,0.0849938,0.996025]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sleeping_bag_F', [6299.7,13282,0.0202713], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6299.29,13282.4,84.6954]; [_newObject, [[0.700237,-0.71267,0.0420722], [0.026659,0.0849938,0.996025]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6283.67,13299.9,16.4802], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6284.55,13301.2,105.622]; [_newObject, [[-0.151738,-0.988421,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6286.58,13291.7,0.260414], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6285.6,13291.6,90.4941]; [_newObject, [[0,0.848132,-0.529785], [-0.351357,0.496007,0.794057]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6274.89,13299.1,10.4409], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6274.85,13301.7,99.5503]; [_newObject, [[0.053347,0.998576,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6293.79,13296,14.1109], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6294.07,13299.4,100.816]; [_newObject, [[-0.0488247,0.998807,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sleeping_bag_brown_F', [6287.54,13336.3,0.0452118], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6287,13336.4,76.2156]; [_newObject, [[0.961585,-0.260256,0.0872953], [-0.0625437,0.101929,0.992824]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sleeping_bag_brown_F', [6273.75,13340.1,0.154922], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6274.28,13340.1,77.8379]; [_newObject, [[-0.959527,0.058678,0.275434], [0.281473,0.16877,0.944611]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pallets_F', [6289.52,13328.1,0.11087], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6288.63,13328.6,76.9782]; [_newObject, [[-0.940834,0.320085,-0.111247], [-0.116533,0.0026562,0.993183]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Garbage_square5_F', [6275.49,13330.7,0.0287857], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6275.55,13330.7,78.4038]; [_newObject, [[-0.316826,-0.942384,0.107397], [0.188556,0.048391,0.980869]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6279.51,13328.5,0.196098], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6282.61,13322.2,101.388]; [_newObject, [[-0.0634911,-0.997982,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6274.73,13330.8,18.8411], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6277.16,13329.8,103.468]; [_newObject, [[0.348217,-0.937414,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6291.2,13331.3,20.1385], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6290.24,13333.4,103.425]; [_newObject, [[0.053347,0.998576,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6289.86,13326.1,0.20137], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6285.09,13331.3,104.439]; [_newObject, [[-0.223132,0.974788,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6291.7,13333.7,19.833], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6292.21,13332.6,103.564]; [_newObject, [[0.194419,-0.980919,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6274.54,13320.2,14.7609], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6275.42,13323,100.512]; [_newObject, [[0.0927616,0.995688,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6291.35,13318.3,16.5531], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6290.65,13321.4,100.417]; [_newObject, [[-0.0670576,0.997749,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6304.11,13342.2,12.55], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6298.5,13343.2,100.313]; [_newObject, [[-0.311744,0.950166,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Campfire_burning_F', [6278.1,13329.9,-0.0385437], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6278.1,13329.9,78.0916]; [_newObject, [[-0.720957,0.676232,0.151428], [0.248002,0.0477343,0.967583]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_open_full_F', [6271.68,13332.3,0.0281372], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6271.8,13332.3,79.651]; [_newObject, [[-0.6549,-0.730993,0.191717], [0.208638,0.0689391,0.97556]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_closed_F', [6288.63,13326.7,0.0234299], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6288.55,13326.8,77.3775]; [_newObject, [[-0.0462141,-0.993857,0.100559], [-0.116533,0.105343,0.987584]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_closed_F', [6288.59,13325.1,0.0232544], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6288.53,13325.2,77.5494]; [_newObject, [[-0.993123,-0.00106163,-0.117074], [-0.116533,0.105343,0.987584]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sleeping_bag_F', [6274.05,13337.3,0.100792], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6274.42,13337.7,78.1854]; [_newObject, [[-0.707686,-0.680798,0.188931], [0.188556,0.0757211,0.979139]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sleeping_bag_F', [6287.71,13339.2,-0.00107574], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6287.25,13338.9,75.9745]; [_newObject, [[0.873793,0.486272,0.00512158], [-0.0625437,0.101929,0.992824]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sleeping_bag_F', [6273.61,13342.5,0.170135], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6274.12,13342.7,77.4313]; [_newObject, [[-0.93149,-0.193558,0.307997], [0.281473,0.152834,0.94732]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sleeping_bag_F', [6287.92,13333.8,0.0332413], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6287.38,13333.8,76.4542]; [_newObject, [[0.997857,-0.0156738,0.0635344], [-0.0625447,0.0571278,0.996406]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_open_empty_F', [6290.37,13326.9,0.00744629], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6290.3,13326.9,77.5209]; [_newObject, [[-0.974426,0.180229,-0.134205], [-0.116533,0.105343,0.987584]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6291.87,13357.1,14.6626], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6286.98,13358.3,94.7226]; [_newObject, [[-0.45739,0.889266,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6291.87,13374.2,10.7556], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6288.46,13372.4,94.2023]; [_newObject, [[0.425991,-0.904727,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6278.7,13381.3,11.7384], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6275.74,13375.9,96.0189]; [_newObject, [[-0.22473,0.974421,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6303.55,13375.3,0.394112], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6298.93,13376.4,92.1429]; [_newObject, [[-0.198441,0.980113,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6273.03,13363.2,5.56086], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6272.66,13360.2,96.9561]; [_newObject, [[-0.470472,0.882415,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6286.7,13384.3,0.443878], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6282.21,13383.8,80.2579]; [_newObject, [[0.81063,0.585559,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6294.91,13396.3,4.7339], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6289.62,13397.6,90.3938]; [_newObject, [[-0.198441,0.980113,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6278.01,13387.8,-0.563705], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6283.09,13391.2,93.1665]; [_newObject, [[0.425991,-0.904727,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6272.54,13405,15.8962], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6270.94,13403.5,92.6643]; [_newObject, [[-0.20223,-0.979338,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6287.89,13433.2,9.10839], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6282.67,13434.9,89.6653]; [_newObject, [[0.173392,0.984853,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6292.21,13433.4,-0.221924], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6289.4,13431.7,86.9465]; [_newObject, [[-0.0886763,-0.99606,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6275.8,13426.9,13.7665], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6273.86,13424.6,91.7023]; [_newObject, [[-0.163376,-0.986564,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6302.82,13429.1,-6.50935], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6299.83,13431.2,85.0408]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6285.55,13409.1,9.37472], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6280.87,13410.9,89.4134]; [_newObject, [[0.0821783,0.996618,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6295.24,13450.2,-2.99605], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6292.48,13449.2,85.2464]; [_newObject, [[0.0659691,-0.997822,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6272.26,13448.8,9.98912], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6273.81,13449.2,90.6388]; [_newObject, [[-0.193455,-0.981109,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6284.69,13453,9.88824], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6279.93,13455.4,86.8753]; [_newObject, [[0.173392,0.984853,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6276.51,13480.4,11.3774], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6274.24,13474.6,96.1976]; [_newObject, [[-0.9944,-0.105682,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6291.08,13473.2,0.70517], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6289.19,13473,83.324]; [_newObject, [[0.0659691,-0.997822,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6281.95,13487.6,10.0774], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6278.9,13486.3,84.3363]; [_newObject, [[0.0536886,-0.998558,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6296.77,13495.4,-1.44502], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6293.44,13496.6,78.698]; [_newObject, [[-0.355663,0.934614,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6276.39,13473,12.5244], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6277.19,13475.2,87.4828]; [_newObject, [[-0.181264,0.983434,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6299.42,13470.6,-3.30153], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6297.33,13473.4,80.9745]; [_newObject, [[0.173392,0.984853,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6283.08,13475.5,11.9394], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6279.15,13474.4,87.3441]; [_newObject, [[-0.0667165,-0.997772,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6287.71,13492.2,2.56391], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6286.65,13492.1,81.0476]; [_newObject, [[0.567868,-0.82312,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6295.08,13528.5,-12.543], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6289.3,13529.5,77.5298]; [_newObject, [[0.11845,0.99296,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6278.15,13531.5,7.59759], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6273.77,13525.2,86.0555]; [_newObject, [[-0.125577,-0.992084,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6280.99,13561.5,-10.6124], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6274.87,13561.3,72.0103]; [_newObject, [[-0.924683,0.380737,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6289.26,13570.8,-8.689], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6289.43,13571,75.3432]; [_newObject, [[-0.64622,-0.763151,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6321.72,13188.9,-18.9802], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6320.29,13193,81.9914]; [_newObject, [[-0.612146,0.790745,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sleeping_bag_brown_F', [6304.4,13281,0.131813], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6304.79,13281.4,83.78]; [_newObject, [[-0.752186,-0.612173,0.243844], [0.211131,0.126645,0.969219]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sleeping_bag_brown_F', [6303.62,13276.5,0.0121765], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6303.92,13276,84.5523]; [_newObject, [[-0.484896,0.874531,0.00842994], [0.168234,0.0838122,0.982178]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6305.89,13272.7,16.3158], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6306.34,13272.3,107.732]; [_newObject, [[0.158259,0.987398,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6319.9,13272.9,10.9869], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6316.04,13271.7,101.661]; [_newObject, [[-0.0599383,-0.998202,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6324.14,13275.8,1.47456], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6323.74,13282.8,99.6242]; [_newObject, [[0.0700783,0.997541,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Campfire_burning_F', [6301.83,13279,-0.0683746], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6301.83,13279,84.8407]; [_newObject, [[-0.733599,0.676176,0.0679559], [0.168234,0.0838122,0.982178]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_open_full_F', [6303.61,13272.2,0.00741577], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6303.71,13272.2,85.3364]; [_newObject, [[-0.980144,0.111332,0.164084], [0.168234,0.0289043,0.985323]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6302.54,13268.6,0.536186], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6302.66,13268.7,85.9258]; [_newObject, [[0,0.987645,-0.156707], [0.287348,0.150098,0.945993]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [6305.12,13269,0.472382], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6305.05,13269.3,85.1111]; [_newObject, [[-0.677286,0.730211,0.0898666], [0.287348,0.150098,0.945993]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sleeping_bag_F', [6305.08,13278.6,0.0995789], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6305.61,13278.4,83.984]; [_newObject, [[-0.947851,0.268726,0.171362], [0.211131,0.126645,0.969219]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_open_empty_F', [6301.46,13270.5,0.0322571], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6301.63,13270.6,86.096]; [_newObject, [[-0.726204,0.67813,0.112989], [0.287348,0.150098,0.945993]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6302.42,13316.7,5.06451], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6304.01,13313.1,97.9633]; [_newObject, [[0.25924,-0.965813,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6313.91,13322.6,0.517776], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6311.56,13318.3,95.1906]; [_newObject, [[0.151683,-0.988429,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6320.17,13294.3,1.27061], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6316.99,13295.8,96.9397]; [_newObject, [[-0.021944,0.999759,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6322.94,13313.4,-6.47993], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6322.98,13311.7,92.338]; [_newObject, [[0.25924,-0.965813,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6308.23,13297.1,10.8296], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6305.99,13293.7,98.999]; [_newObject, [[0.25924,-0.965813,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6303.4,13337.6,-1.50949], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6305.85,13331.2,108.206]; [_newObject, [[-0.528361,0.84902,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6320.07,13335.5,-4.29356], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6320.06,13333.8,94.7695]; [_newObject, [[0.290831,-0.956774,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6312.22,13357.2,-3.29263], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6308.97,13358.3,93.3833]; [_newObject, [[-0.198441,0.980113,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6313.26,13376.8,-9.35243], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6312.85,13375.3,90.514]; [_newObject, [[0.425991,-0.904727,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6304.87,13353.8,1.58601], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6302.45,13351.9,94.6825]; [_newObject, [[0.20839,-0.978046,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6316.93,13350.6,-0.569633], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6313.53,13351.6,97.2961]; [_newObject, [[-0.311744,0.950166,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6315.67,13391.1,-17.4398], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6312.46,13395.4,84.5271]; [_newObject, [[-0.135888,0.990724,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6310.6,13397.3,-11.8316], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6308.53,13399.6,86.2421]; [_newObject, [[-0.198441,0.980113,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6321.08,13380.2,-12.8497], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6319.37,13381.7,88.0693]; [_newObject, [[-0.198441,0.980113,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6303.86,13394.3,-8.69867], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6302,13393.2,87.5412]; [_newObject, [[0.425991,-0.904727,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpStone_01', [6321.5,13431.8,-0.0123672], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6321.67,13432.3,89.8393]; [_newObject, [[0,0.999201,-0.039967], [-0.197373,0.0391808,0.979545]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6311.39,13459.5,-11.6952], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6308.35,13464.1,79.3778]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6308.88,13524.8,-24.5943], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6304.92,13526.4,71.8222]; [_newObject, [[-0.102936,0.994688,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6337.56,13285.1,-13.6654], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6335.92,13289.3,89.8885]; [_newObject, [[0.130587,0.991437,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6330.74,13281.5,-6.31504], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6330.76,13280.4,94.8444]; [_newObject, [[0.0153435,-0.999882,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_spike', [6338.45,13318.1,-9.84979], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6336.65,13317.1,91.1879]; [_newObject, [[0,0.987027,0.160556], [-0.472418,-0.14151,0.869941]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6339.47,13295.2,-7.53368], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6338.04,13297.4,92.8661]; [_newObject, [[-0.021944,0.999759,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6326.79,13295.1,-4.25797], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6330.49,13292.2,95.3108]; [_newObject, [[0.25924,-0.965813,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_monolith', [6332.26,13315.4,-8.78389], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6330.53,13316.9,91.0388]; [_newObject, [[-0.021944,0.999759,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_wallH', [6334.04,13340,-17.2735], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6330.39,13342.2,86.6004]; [_newObject, [[-0.532203,0.846617,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpRock_apart', [6339.24,13394.4,0.100517], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6338.82,13395.4,96.714]; [_newObject, [[0,0.995673,-0.09293], [0.0823858,0.0926141,0.992288]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SharpStones_erosion', [6363.94,13337,-0.356018], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6363.87,13337,96.7117]; [_newObject, [[0,0.998042,-0.0625428], [-0.152849,0.0618078,0.986315]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;
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