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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.     <FILENAME text="GODPHARAOHS_GIFT_CW" />
  4.     <CARDNAME text="GODPHARAOHS_GIFT" />
  5.     <TITLE>
  6.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[God-Pharaoh’s Gift]]></LOCALISED_TEXT>
  7.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[God-Pharaoh’s Gift]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[God-Pharaoh’s Gift]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[God-Pharaoh’s Gift]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[God-Pharaoh’s Gift]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[God-Pharaoh’s Gift]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[God-Pharaoh’s Gift]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[God-Pharaoh’s Gift]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[God-Pharaoh’s Gift]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[God-Pharaoh’s Gift]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[God-Pharaoh’s Gift]]></LOCALISED_TEXT>
  17.     </TITLE>
  18.     <MULTIVERSEID value="0" />
  19.     <ARTID value="GODPHARAOHS_GIFT" />
  20.     <ARTIST name="Titus Lanter" />
  21.     <CASTING_COST cost="{7}" />
  22.     <TYPE metaname="Artifact" />
  23.     <EXPANSION value="HOU" />
  24.     <RARITY metaname="R" />
  25.     <TRIGGERED_ABILITY>
  26.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a 4/4 black Zombie. It gains haste until end of turn.]]></LOCALISED_TEXT>
  27.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a 4/4 black Zombie. It gains haste until end of turn.]]></LOCALISED_TEXT>
  28.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a 4/4 black Zombie. It gains haste until end of turn.]]></LOCALISED_TEXT>
  29.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a 4/4 black Zombie. It gains haste until end of turn.]]></LOCALISED_TEXT>
  30.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a 4/4 black Zombie. It gains haste until end of turn.]]></LOCALISED_TEXT>
  31.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a 4/4 black Zombie. It gains haste until end of turn.]]></LOCALISED_TEXT>
  32.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a 4/4 black Zombie. It gains haste until end of turn.]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a 4/4 black Zombie. It gains haste until end of turn.]]></LOCALISED_TEXT>
  34.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a 4/4 black Zombie. It gains haste until end of turn.]]></LOCALISED_TEXT>
  35.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a 4/4 black Zombie. It gains haste until end of turn.]]></LOCALISED_TEXT>
  36.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a 4/4 black Zombie. It gains haste until end of turn.]]></LOCALISED_TEXT>
  37.         <TRIGGER value="BEGINNING_OF_PLAYERS_STEP" simple_qualifier="controller">
  38.             return MTG():GetStep() == STEP_BEGIN_COMBAT
  39.         </TRIGGER>
  40.         <MAY always_prompt="1" />
  41.         <TARGET tag="SPL_CARD_QUERY_CHOOSE_CARD_TO_EXILE" definition="0" compartment="0" count="1" />
  42.         <TARGET_DEFINITION id="0">
  43.             local filter = ClearFilter()
  44.             filter:SetZone(ZONE_GRAVEYARD)
  45.             filter:Add(FE_TYPE, OP_IS, CARD_TYPE_CREATURE)
  46.         </TARGET_DEFINITION>
  47.         <RESOLUTION_TIME_ACTION>
  48.             local target = EffectDC():Get_Targets(0) and EffectDC():Get_Targets(0):Get_CardPtr(0)
  49.             if target ~= nil then
  50.                 MTG():PutTokenCopiesOntoBattlefield( target, 1, EffectController(), EffectDC():Make_Chest(4) )
  51.                 target:Exile()
  52.             end
  53.         </RESOLUTION_TIME_ACTION>
  54.         <CONTINUOUS_ACTION layer="4">
  55.             local token = EffectDC():Get_Chest(4) and EffectDC():Get_Chest(4):Get_CardPtr(0)
  56.             if token ~= nil then
  57.                 token:GetCurrentCharacteristics():SubType_GetWritable():ClearAllOfType(CARD_TYPE_CREATURE)
  58.                 token:GetCurrentCharacteristics():SubType_GetWritable():Add(CREATURE_TYPE_ZOMBIE)
  59.             end
  60.         </CONTINUOUS_ACTION>
  61.         <CONTINUOUS_ACTION layer="5">
  62.             local token = EffectDC():Get_Chest(4) and EffectDC():Get_Chest(4):Get_CardPtr(0)
  63.             if token ~= nil then
  64.                 token:GetCurrentCharacteristics():Colour_Set(COLOUR_BLACK)
  65.             end
  66.         </CONTINUOUS_ACTION>
  67.         <CONTINUOUS_ACTION layer="7B">
  68.             local token = EffectDC():Get_Chest(4) and EffectDC():Get_Chest(4):Get_CardPtr(0)
  69.             if token ~= nil then
  70.                 local characteristics = token:GetCurrentCharacteristics()
  71.                 if characteristics ~= nil then
  72.                     characteristics:Power_Set(4)
  73.                     characteristics:Toughness_Set(4)
  74.                 end
  75.             end
  76.         </CONTINUOUS_ACTION>
  77.         <DURATION>
  78.             return false
  79.         </DURATION>
  80.     </TRIGGERED_ABILITY>
  81.     <!-- SPOILER -->
  82.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  83.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  84.     <DATE><![CDATA[27-06-17]]></DATE>
  85. </CARD_V2>
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