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- every 5 ticks:
- loop all players:
- if {sh.autoarmor.%loop-player%} is true:
- loop all items in loop-player's inventory:
- if loop-player's inventory contains a leather helmet:
- if loop-player's helmet slot is not air:
- equip loop-player with leather helmet
- remove 1 of leather helmet from loop-player's inventory
- stop
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