Button_Pusher_

Elite Dangerous Materials Data and Elements full listing

Mar 24th, 2019 (edited)
319
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 36.44 KB | None | 0 0
  1. Materials Data and Elements full listing from google doc - Scavenger 3.1 guide -- https://docs.google.com/spreadsheets/d/1yo1iHP9KUXpoBaIzJsRsDxfAcQa7cBq0YUIFy3m2NII/edit#gid=1438475835
  2.  
  3. Elite Dangerous 3.1 "Materials" Edited by CMDR Galenrog List of goodies at Dav's Hope by dognosh The USS Guide can be found in the below bookmark
  4. https://forums.frontier.co.uk/showthread.php/354425-List-of-goodies-at-Dav-s-Hope
  5. Component Trader Group Rarity Loc 1 Ship Types Drop in Surface Sites Loc 2 USS Type System State System Sec Power Space Mission Reward In Game Location Hints
  6. Basic Conductors 4 VCom Ship Wreck Salvage Haulage Yes - - - - - Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy".
  7. Biotech Conductors 4 VRare - - No - - - - Only Very Rare component receive only in Mission Rewards.
  8. Chemical Distillery 1 Std Ship Wreck Salvage Haulage/Fighter Yes USS Combat Aftermath Encoded Emissions Sec: High / Anarchy Sec: High / Med - - Destroyed haulage or combat ships in "resource extraction site". Preferably in systems with "anarchy". Can be scavenged from the combat aftermath in shipping lines or close planets.
  9. Chemical Manipulators 1 Rare Ship Wreck Salvage Haulage Yes USS Combat Aftermath Encoded Emissions Sec: High / Anarchy Sec: High / Med - - Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy". Can be scavenged from the combat aftermath in shipping lines or close planets. Known to be salvaged from signal sources in high security systems.
  10. Chemical Processors 1 Com Ship Wreck Salvage Haulage/Fighter Yes USS Encoded Emissions Degraded emissions Sec: High / Med - - Destroyed haulage or combat ships in "resource extraction site". Preferably in systems with "anarchy". Can be scavenged from the combat aftermath in shipping lines or close planets. Known to be salvaged from signal sources in high security systems.
  11. Chemical Storage Units 1 VCom Ship Wreck Salvage Haulage No - - - - - Destroyed haulage ships in "resource extraction site". Recommended exchange in a Material trader for more readily available higher grade materials.
  12. Compact Composites 8 VCom Ship Wreck Salvage Fighter No - - - - - Destroyed combat ships in "resource extraction site".
  13. Compound Shielding 7 Rare Ship Wreck Salvage Fighter Yes USS Encoded Emissions Sec: High / Med - - Destroyed combat ships in "resource extraction site". Known to be salvaged from signal sources in high security systems.
  14. Conductive Ceramics 4 Std Ship Wreck Salvage Haulage / Military/Authority Yes USS Combat Aftermath Encoded Emissions Sec: High / Anarchy Anarchy - Yes Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy". Or destroyed Military/Authority ships in "conflict zone". Can be scavenged from the combat aftermath in shipping lines or close planets.
  15. Conductive Components 4 Com Ship Wreck Salvage Haulage / Military/Authority Yes USS Combat Aftermath Degraded emissions Encoded Emissions Sec: High / Anarchy Anarchy - Yes Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy". Or destroyed Military/Authority ships in "conflict zone". Can be scavenged from the combat aftermath in shipping lines or close planets.
  16. Conductive Polymers 4 Rare Ship Wreck Salvage Haulage Yes USS Combat Aftermath Encoded Emissions Sec: High / Anarchy Anarchy - Yes Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy". Can be scavenged from the combat aftermath in shipping lines or close planets.
  17. Configurable Components 5 Rare Ship Wreck Salvage Haulage Yes USS Combat Aftermath Encoded Emissions Sec: High / Anarchy Sec: Low - - Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy". Can be scavenged from the combat aftermath in shipping lines or close planets. Known to be salvaged from signal sources in in low security systems.
  18. Core Dynamics Composites 8 VRare - - No USS High Grade Emission None / Election (100%) Federation - Rare component found only in Federal "Election" state systems in "High Grade Emission" "Unknown Signal Source". It also drop in systems with "Boom","War","Civ War" and "Outbreak" but other rare materials reduce the chance of drop.
  19. Crystal Shards 9 VCom Ship Wreck Salvage Fighter Yes USS Encoded Emissions Degraded emissions Anarchy - Yes Destroyed combat ships in "resource extraction site".
  20. Electrochemical Arrays 6 Std Ship Wreck Salvage Military/Authority Yes USS Encoded Emissions Degraded emissions Anarchy - Yes Destroyed Military/Authority ships in "conflict zone". Preferably in systems with "Civ War" or "War". Known to be salvaged from signal sources in anarchy systems.
  21. Exquisite Focus Crystals 9 VRare - - No - - - - Yes Very Rare component receive only in Mission Rewards. Greater chance in "Boom" system state.
  22. Filament Composites 8 Com Ship Wreck Salvage Fighter No USS - - - - Destroyed combat ships in "resource extraction site".
  23. Flawed Focus Crystals 9 Com Ship Wreck Salvage Fighter Yes USS Encoded Emissions Sec: High / Med - Yes Known to be salvaged from signal sources in high security systems.
  24. Focus Crystals 9 Std Ship Wreck Salvage Fighter / Military/Authority Yes USS Encoded Emissions Sec: High / Med - Yes Destroyed combat ships in "resource extraction site". Or Destroyed Military/Authority ships in "conflict zone". Preferably in systems with "Civ War" or "War". Known to be salvaged from signal sources in high security systems.
  25. Galvanising Alloys 10 Com Ship Wreck Salvage Fighter Yes USS Encoded Emissions Sec: Low - - Destroyed combat ships in "resource extraction site". Known to be salvaged from signal sources in low security systems.
  26. Grid Resistors 6 VCom Ship Wreck Salvage Military/Authority Yes USS Encoded Emissions Sec: Low - Yes Destroyed Military/Authority ships in "conflict zone". Preferably in systems with "Civ War" or "War". Known to be salvaged from signal sources in in low security systems.
  27. Heat Conduction Wiring 3 VCom Ship Wreck Salvage Haulage Yes USS Combat Aftermath Degraded emissions Encoded Emissions Sec: High / Anarchy Anarchy - - Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy". Can be scavenged from the combat aftermath in shipping lines or close planets. Known to be salvaged from signal sources.
  28. Heat Dispersion Plate 3 Com Ship Wreck Salvage Haulage Yes USS Combat Aftermath Degraded emissions Encoded Emissions Sec: High / Anarchy Anarchy - - Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy". Can be scavenged from the combat aftermath in shipping lines or close planets. Known to be salvaged from signal sources.
  29. Heat Exchangers 3 Std Ship Wreck Salvage Haulage Yes USS Combat Aftermath Encoded Emissions Sec: High / Anarchy Anarchy - - Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy". Can be scavenged from the combat aftermath in shipping lines or close planets.
  30. Heat Resistant Ceramics 2 Com Ship Wreck Salvage Fighter No - - - - - Destroyed combat ships in "resource extraction site".
  31. Heat Vanes 3 Rare Ship Wreck Salvage Haulage Yes USS Combat Aftermath Encoded Emissions Sec: High / Anarchy Anarchy - - Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy". Can be scavenged from the combat aftermath in shipping lines or close planets.
  32. High Density Composites 8 Std Ship Wreck Salvage Fighter / Military/Authority Yes USS Encoded Emissions Sec: Low - - Destroyed Military/Authority ships in "conflict zone". Preferably in systems with "Civ War" or "War". Known to be salvaged from signal sources in low security systems.
  33. Hybrid Capacitors 6 Com Ship Wreck Salvage Military/Authority Yes USS Encoded Emissions Anarchy - Yes Destroyed Military/Authority ships in "conflict zone". Preferably in systems with "Civ War" or "War". Known to be salvaged from signal sources.
  34. Imperial Shielding 7 VRare - - No USS High Grade Emission None / Election (100%) Empire - Rare component found only in Empire "Election" state systems in "High Grade Emission" "Unknown Signal Source". It also drop in systems with "Boom","War","Civ War" and "Outbreak" but other rare materials reduce the chance of drop.
  35. Improvised Components 5 VRare - - No USS High Grade Emission Civil Unrest (100%) Independent Alliance - Rare component found in system "Civ Unrest" state in "High Grade Emission" "Unknown Signal Source". Greater chance in Independent or Alliance systems.
  36. Mechanical Components 5 Std Ship Wreck Salvage Haulage Yes USS Combat Aftermath Encoded Emissions Sec: High / Anarchy Sec: Low - Yes Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy". Can be scavenged from the combat aftermath in shipping lines or close planets. Known to be salvaged from signal sources in in low security systems.
  37. Mechanical Equipment 5 Com Ship Wreck Salvage Haulage Yes USS Combat Aftermath Degraded emissions Encoded Emissions Sec: High / Anarchy Sec: Low - Yes Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy". Can be scavenged from the combat aftermath in shipping lines or close planets. Known to be salvaged from signal sources.
  38. Mechanical Scrap 5 VCom Ship Wreck Salvage Haulage Yes USS Combat Aftermath Encoded Emissions Sec: High / Anarchy Sec: Low - Yes Destroyed haulage ships in "resource extraction site". Preferably in systems with "anarchy". Can be scavenged from the combat aftermath in shipping lines or close planets. Known to be salvaged from signal sources.
  39. Military Grade Alloys 2 VRare - - No USS High Grade Emission War/Civ War (50%) Independent Alliance - Rare component found in system "War" or "Civ War" state in "High Grade Emission" "Unknown Signal Source". Greater chance in Independent or Alliance systems. Anarchy can also improve chances.
  40. Military Supercapacitors 6 VRare - - No USS High Grade Emission War/Civ War (50%) Independent Alliance - Rare component found in system "War" or "Civ War" state in "High Grade Emission" "Unknown Signal Source". Greater chance in Independent or Alliance systems. Anarchy can also improve chances.
  41. Pharmaceutical Isolators 1 VRare - - No USS High Grade Emission Outbreak (100%) Independent Alliance - Rare component found in system "Outbreak" state in "High Grade Emission" "Unknown Signal Source". Greater chance in Independent or Alliance systems. Anarchy can also improve chances.
  42. Phase Alloys 10 Std Ship Wreck Salvage Fighter Yes USS Encoded Emissions Sec: Low - - Destroyed combat ships in "resource extraction site". Known to be salvaged from signal sources in low security systems.
  43. Polymer Capacitors 6 Rare Ship Wreck Salvage Military/Authority Yes USS Encoded Emissions Anarchy - - Destroyed Military/Authority ships in "conflict zone". Preferably in systems with "Civ War" or "War".
  44. Precipitated Alloys 2 Std Ship Wreck Salvage Military/Authority Fighter No - - - - Yes Destroyed combat ships in "resource extraction site". Destroyed Military/Authority ships in "conflict zone". Preferably in systems with "Civ War" or "War".
  45. Proprietary Composites 8 Rare Ship Wreck Salvage Military/Authority No USS High Grade Emission None / Election (100%) Empire Federation - Rare component found in Empire and Fedaration "Election" state systems in "High Grade Emission" "Unknown Signal Source". It also drop in systems with "Boom","War","Civ War" and "Outbreak" but other rare materials reduce the chance of drop.
  46. Proto Heat Radiators 3 VRare - - No USS High Grade Emission Boom (33%) Independent Alliance - Rare component found in system "Boom" state in "High Grade Emission" "Unknown Signal Source". Greater chance in Independent or Alliance systems.
  47. Proto Light Alloys 10 Rare Ship Wreck Salvage Fighter No USS High Grade Emission Boom (33%) Independent Alliance - Rare component found in system "Boom" state in "High Grade Emission" "Unknown Signal Source". Greater chance in Independent or Alliance systems.
  48. Proto Radiolic Alloys 10 VRare - - No USS High Grade Emission Boom (33%) Independent Alliance - Rare component found in system "Boom" state in "High Grade Emission" "Unknown Signal Source". Greater chance in Independent or Alliance systems.
  49. Refined Focus Crystals 9 Rare Ship Wreck Salvage Fighter Yes USS Encoded Emissions Sec: High / Med - Yes Destroyed combat ships in "resource extraction site". Used by factions as a reward for mission contracts. Known to be salvaged from "Unknown Signal Source" "Encoded Emissions" in high security systems.
  50. Salvaged Alloys 10 VCom Ship Wreck Salvage Fighter Yes USS Encoded Emissions Degraded emissions Sec: Low - - Destroyed combat ships in "resource extraction site". Known to be salvaged from signal sources.
  51. Shield Emitters 7 Com Ship Wreck Salvage Fighter Yes USS Encoded Emissions Sec: High / Med - - Destroyed combat ships in "resource extraction site". Known to be salvaged from signal sources in high security systems.
  52. Shielding Sensors 7 Std Ship Wreck Salvage Fighter Yes - Encoded Emissions Sec: High / Med - - Destroyed combat ships on "resource extraction site". Known to be salvaged from signal sources in high security systems.
  53. Tempered Alloys 2 VCom Ship Wreck Salvage Fighter No - - - - - Destroyed combat ships in "resource extraction site".
  54. Thermic Alloys 2 Rare Ship Wreck Salvage Military/Authority No - - - - Yes Destroyed Military/Authority ships in "conflict zone". Preferably in systems with "Civ War" or "War".
  55. Worn Shield Emitters 7 VCom Ship Wreck Salvage Fighter Yes USS Encoded Emissions Sec: Low - - Destroyed combat ships in "resource extraction site". Known to be salvaged from signal sources.
  56. Thargoids Materials Loc 1 Ship Types Loc 2 Ship / Object Type More information in the "Thargoids" bookmark.
  57. Thargoid Carapace - Com Thargoid site Scavenger - - - - - - Drop from the Scavengers in the Thargoid site. Check the "Thargoid" bookmark below for more information.
  58. Thargoid Energy Cell - Std Thargoid site Scavenger - - - - - - Drop from the Scavengers in the Thargoid site. Check the "Thargoid" bookmark below for more information.
  59. Sensor Fragment - VRare Thargoid site Scavenger - USS Anomaly Destroy Thargoid Sensor HIP 14479 - Drop from the Scavengers in the Thargoid site, or after the destruction of the "Thargoid Sensor". Check the "Thargoid" bookmark below for more information.
  60. Thargoid Organic Circuitry - VRare Thargoid site Scavenger - - - - - - Drop from the Scavengers in the Thargoid site. Check the "Thargoid" bookmark below for more information.
  61. Thargoid Technology Components - Rare Thargoid site Scavenger - - - - - - Drop from the Scavengers in the Thargoid site. Check the "Thargoid" bookmark below for more information.
  62. Weapon Parts - Rare Thargoid Encounter All Variant - Thargoid Encounter Thargoid Scout (Marauder Variant) "-
  63. " - - Drop after the destruction of the Thargoid Ship and Scouts in the vicinity of the Pleiades. You can find them in USS "Non-Human Signal Source".
  64. Wreckage Components - Std Thargoid Encounter All Variant - Thargoid Encounter Thargoid Scout (Marauder Variant) - - - Drop after the destruction of the Thargoid Ship and Scouts in the vicinity of the Pleiades. You can find them in USS "Non-Human Signal Source".
  65. Propulsion Elements - VRare Thargoid Encounter All Variant - Thargoid Encounter Thargoid Scout (Marauder Variant) - - - Drop after the destruction of the Thargoid Ship and Scouts in the vicinity of the Pleiades. You can find them in USS "Non-Human Signal Source".
  66. Bio-Mechanical Conduits - Std Thargoid Encounter All Variant - Thargoid Encounter Thargoid Scout (Marauder Variant) - - - Drop after the destruction of the Thargoid Ship and Scouts in the vicinity of the Pleiades. You can find them in USS "Non-Human Signal Source".
  67. Guardians Materials Loc 1 Ship Types Loc 2 Ship / Object Type More information in the "Guardians" bookmark.
  68. Guardian Power Cell - VCom Guardians ruins Guardian Sentinel - Guardians ruins Destructible panel - - - Drop after destruction "Guardian Sentinel" and also after shooting "Destructible Panel"
  69. Guardian Power Conduit - Com Guardians ruins Guardian Sentinel - Guardians ruins Destructible panel - - - Drop after destruction "Guardian Sentinel" and also after shooting "Destructible Panel"
  70. Guardian Technology Component - Com Guardians ruins Guardian Sentinel - Guardians ruins Destructible panel - - - Drop after destruction "Guardian Sentinel" and also after shooting "Destructible Panel"
  71. Guardian Sentinel Weapon Parts - Std Guardians ruins Guardian Sentinel - - - - - - Drop after destruction "Guardian Sentinel"
  72. Guardian Sentinel Wreckage ... - VCom Guardians ruins Guardian Sentinel - - - - - - Drop after destruction "Guardian Sentinel"
  73.  
  74. ------------------------------------------
  75.  
  76. Elite Dangerous 3.1 "Data" Edited by CMDR Galenrog "CIF" topic posted by Mystweaver "MEF" topic posted by Devari ED Horizons settlements 2.1 (cmdr dja sidenotes) : https://docs.google.com/spreadsheets/d/1Y6jupbLF5RSunI4MEZkRfGmZGDt742HjeGuIyvvlQzQ/edit?pref=2&pli=1#gid=1190305853
  77. https://forums.frontier.co.uk/showthread.php?p=5105449&viewfull=1#post5105449 https://forums.frontier.co.uk/showthread.php/272951-Medium-Security-Settlement-List-and-Guide-for-Modified-Embedded-Firmware ED:HS locations list - 3rd edition : https://docs.google.com/spreadsheets/d/1IVPYPqXbqC7pYY2UggEXLSO0CMaE0ksZMB2Ejlh0aYI/edit#gid=0
  78. Component Trader Group Rarity Loc 1 Type Ship / USS / Settlement Satelites Drop Mega Ship Loc 2 Type Ship / USS Mission Reward In Game Location Hints
  79. Aberrant Shield Pattern Analysis 3 Rare NPC Ship Scanning Fighter No Yes - - - Collected during basic scan: frequently pulled from combat oriented ships. (Pirates in "Resource Extraction Site")
  80. Abnormal Compact Emission Data 1 VRare NPC Ship Scanning Fighter/Military & authority No No USS - Beacon Encoded Emissions - Collected during basic scan: frequently pulled from combat and authority oriented ships (Piretes in "Resource Extraction Site") (Military in "Combat Zones"). Discovered in private data beacons salvaged from deep space (USS "Encoded Emissions").
  81. Adaptive Encryptors Capture 4 VRare Scan Mission POI - No No Crash Anaconda HIP 16613 / 1 A -11.009 // -95.675 - Planetary scan missions from POIs. Crash Anaconda in the Pleiades system HIP 16613 (far, but you can get a lot in a short time)
  82. Anomalous Bulk Scan Data 5 VCom NPC Ship Scanning Haulage/Fighter No Yes - - Yes Collected during basic scan: frequently pulled from combat and haulage oriented ships (Pirates in "Resource Extraction Site").
  83. Anomalous FSD Telemetry 2 Com High Wake Scanning - No No USS - Beacon Encoded Emissions Yes Captured from "High Energy Wakes" with a wake scanner.
  84. Atypical Disrupted Wake Echoes 2 VCom High Wake Scanning - No No USS - Beacon Encoded Emissions Yes Captured from "High Energy Wakes" with a wake scanner.
  85. Atypical Encryption Archives 4 Rare Scan Mission POI - Yes No Crash Anaconda HIP 16613 / 1 A -11.009 // -95.675 - Planetary scan missions from POIs. Crash Anaconda in the Pleiades system HIP 16613 (far, but you can get a lot in a short time)
  86. Classified Scan Databanks 5 Std POI - Settlement M4L / M1L / M3L No Yes NPC Ship Scanning Haulage Yes Collected during basic scan: frequently pulled from haulage oriented ships. Captured from settlement "data point" networks.
  87. Classified Scan Fragment 5 VRare POI - Settlement M5M / L1M / L3M No Yes NPC Ship Scanning Military & authority - Collected during basic scan: frequently pulled from authority oriented ships (Military in "Combat Zones"). Captured from settlement "data point" networks.
  88. Cracked Industrial Firmware 6 Std POI - Settlement M3M / L3M No Yes USS - Beacon Encoded Emissions Yes Captured from settlement "data point" networks (Better chance in "M3M Scientific Bases"). Receive in Mission Rewards. Discovered in private data beacons salvaged from deep space (USS "Encoded Emissions").
  89. Datamined Wake Exceptions 2 VRare High Wake Scanning - No No USS - Beacon Encoded Emissions - Captured from "High Energy Wakes" with a wake scanner. The best place for scanning is "Distribution Center" in the system with Famine state. "Distribution Center" is located in planetary orbits (detection distance less than 1000Ls)
  90. Decoded Emission Data 1 Rare NPC Ship Scanning Fighter/Military & authority No No USS - Beacon Encoded Emissions - Collected during basic scan: frequently pulled from combat and authority oriented ships (Pirates in "Resource Extraction Site") (Military in "Combat Zones"). Discovered in private data beacons salvaged from deep space (USS "Encoded Emissions").
  91. Distorted Shield Cycle Recordings 3 VCom NPC Ship Scanning Haulage/Military & authority No Yes - - - Collected during basic scan: frequently pulled from haulage and authority oriented ships (Military in "Combat Zones").
  92. Divergent Scan Data 5 Rare POI - Settlement Military & authority No Yes USS - Beacon Encoded Emissions Yes Captured from settlement "data point" networks. Collected during basic scan: frequently pulled from authority oriented ships (Military in "Combat Zones"). Discovered in private data beacons salvaged from deep space (USS "Encoded Emissions").
  93. Eccentric Hyperspace Trajectories 2 Rare High Wake Scanning - No No - - - Captured from "High Energy Wakes" with a wake scanner.
  94. Exceptional Scrambled Emission Data 1 VCom NPC Ship Scanning ? Yes No USS - Beacon Encoded Emissions Yes Drop drom Satelites. Discovered in private data beacons salvaged from deep space (USS "Encoded Emissions").
  95. Inconsistent Shield Soak Analysis 3 Com NPC Ship Scanning Haulage/Military & authority No Yes - - - Collected during basic scan: frequently pulled from haulage and authority oriented ships (Military in "Combat Zones").
  96. Irregular Emission Data 1 Com - - Yes No USS - Beacon Encoded Emissions Yes Drop drom Satelites. Discovered in private data beacons salvaged from deep space (USS "Encoded Emissions").
  97. Modified Consumer Firmware 6 Com POI - Settlement M4L / M5L No No USS - Beacon Encoded Emissions Yes Captured from settlement "data point" networks. Discovered in private data beacons salvaged from deep space (USS "Encoded Emissions").
  98. Modified Embedded Firmware 6 VRare POI - Settlement L3M / M3M / M4M No Yes - - Yes Captured from settlement "data point" networks. Mission Reward.
  99. Open Symmetric Keys 4 Std POI - Settlement M5M / L2M / M2M Yes Yes USS - Beacon Encoded Emissions - Drop from Satelites. Captured from settlement "data point" networks. Discovered in private data beacons salvaged from deep space (USS "Encoded Emissions").
  100. Peculiar Shield Frequency Data 3 VRare NPC Ship Scanning Fighter No Yes - - - Collected during basic scan: frequently pulled from combat oriented ships. (Pirates in "Resource Extraction Site") Drop from Mega-Ships Hacking.
  101. Security Firmware Patch 6 Rare POI - Settlement M4M / L3M / M2M No Yes - - Yes Captured from settlement "data point" networks.
  102. Specialised Legacy Firmware 6 VCom POI - Settlement M1L / L3L / M3L / M5L Yes No USS Encoded Emissions Degraded Emissions Yes Drop from Satelites. Captured from settlement "data point" networks. Discovered in private data beacons salvaged from deep space (USS "Encoded Emissions").
  103. Strange Wake Solutions 2 Std High Wake Scanning - No No USS - Becone Encoded Emissions Yes Captured from "High Energy Wakes" with a wake scanner.
  104. Tagged Encryption Codes 4 Com POI - Settlement L1L / M4M / M5L Yes No USS - Becone Encoded Emissions - Drop drom Satelites. Captured from settlement "data point" networks. Discovered in private data beacons salvaged from deep space (USS "Encoded Emissions").
  105. Unexpected Emission Data 1 Std NPC Ship Scanning Fighter/Military & authority Yes No USS - Becone Encoded Emissions Yes Collected during basic scan: frequently pulled from combat and authority oriented ships (Pirates in "Resource Extraction Site") (Military in "Combat Zones"). Discovered in private data beacons salvaged from deep space (USS "Encoded Emissions").
  106. Unidentified Scan Archives 5 Com NPC Ship Scanning Haulage No Yes - - - Collected during basic scan: frequently pulled from haulage oriented ships.
  107. Untypical Shield Scans 3 Std NPC Ship Scanning Fighter/Military & authority No Yes - - - Collected during basic scan: frequently pulled from combat and authority oriented ships (Pirates in "Resource Extraction Site") (Military in "Combat Zones").
  108. Unusual Encrypted Files 4 VCom POI - Settlement M2L / S4L / L1L No Yes USS - Becone Encoded Emissions - Captured from settlement "data point" networks. Discovered in private data beacons salvaged from deep space (USS "Encoded Emissions").
  109. Thargoids Data Loc 1 Ship / Object Type Loc 2 Ship / Object Type More information in the "Thargoids" bookmark.
  110. Ship Flight Data - ? Thargoid Encounter All Variant Scan - - - - - Drop after the scan of the Thargoid Interceptor or Scout using Xeno Scanner in the vicinity of the Pleiades USS "Non-Human signal sorce source"
  111. Ship Systems Data - Rare Thargoid Encounter All Variant Scan - - - - - Drop after the scan of the Thargoid Interceptor or Scout using Xeno Scanner in the vicinity of the Pleiades USS "Non-Human signal sorce source"
  112. Thargoid Material Composition Data - Std Thargoid site Thargoid Uplink Device - - - - - Drop from scan "Unknown Uplink Device" in Thargoid site. Check the "Thargoid" bookmark below for more information.
  113. Thargoid Residue Data Analysis - Rare Thargoid site Thargoid Uplink Device - - - - - Drop from scan "Unknown Uplink Device" in Thargoid site. Check the "Thargoid" bookmark below for more information.
  114. Thargoid Ship Signature - Std Thargoid site Scavenger - - Thargoid Interdiction Thargoid Encounter Scanning Thrargoid Ship - Drop from the Scavengers in the Thargoid site, or scan Thrargoid Ship after Interdiction. Check the "Thargoid" bookmark below for more information.
  115. Thargoid Structural Data - Com Thargoid site Thargoid Uplink Device - - - - - Drop from scan "Unknown Uplink Device" in Thargoid site. Check the "Thargoid" bookmark below for more information.
  116. Thargoid Wake Data - Rare Thargoid site Scavenger - - Thargoid Interdiction Thargoid Encounter Thargoid Wake Scanning - Drop from the Scavengers in the Thargoid site, or scan Thargoid Wake after Interdiction. Check the "Thargoid" bookmark below for more information.
  117. Guardians Data Loc 1 Object Type Loc 2 More information in the "Guardians" bookmark.
  118. Guardian Weapon Blueprint Segment - VRare Guardian ruins Ancient Data Terminal - - - - - You can only get it by scanning "Ancient Data Terminal" after activating the ruins in "Synuefe EU-Q c21-10" system. More info and ruins list in Guardian bookmark.
  119. Guardian Module Blueprint Segment - Rare Guardian ruins Ancient Data Terminal - - - - - You can only get it by scanning "Ancient Data Terminal" after activating the ruins in "HD 63154" system planet "B 3 A" More info and ruins list in Guardian bookmark.
  120. Guardian Vessel Blueprint Segment - Rare Guardian ruins Ancient Data Terminal - - - - - You can only get it by scanning "Ancient Data Terminal" after activating the ruins using "Ancient Key" from "Guardian Beacon". More info in Guardians bookmark.
  121. Pattern Alpha Obelisk Data - Std Guardian ruins Active Ancient Obelisk - - - - - You can only get it by scanning "Active Ancient Obelisk". Recommended place "Ancient Ruins" the closest "Guardian Structure" in Col 173 Sector QU-O d6-25
  122. Pattern Beta Obelisk Data - Com Guardian ruins Active Ancient Obelisk - - - - - You can only get it by scanning "Active Ancient Obelisk". Recommended place "Ancient Ruins" the closest "Guardian Structure" in Col 173 Sector QU-O d6-25
  123. Pattern Delta Obelisk Data - Rare Guardian ruins Active Ancient Obelisk - - - - - You can only get it by scanning "Active Ancient Obelisk". Recommended place "Ancient Ruins" the closest "Guardian Structure" in Col 173 Sector QU-O d6-25
  124. Pattern Epsilon Obelisk Data - VRare Guardian ruins Active Ancient Obelisk - - - - - You can only get it by scanning "Active Ancient Obelisk". Recommended place "Ancient Ruins" the closest "Guardian Structure" in Col 173 Sector QU-O d6-25
  125. Pattern Gamma Obelisk Data - VCom Guardian ruins Active Ancient Obelisk - - - - - You can only get it by scanning "Active Ancient Obelisk". Recommended place "Ancient Ruins" the closest "Guardian Structure" in Col 173 Sector QU-O d6-25
  126.  
  127. ---------------------------------
  128.  
  129. Elite Dangerous 3.1 "Elements" Edited by CMDR Galenrog Space Rover Wave Scaner signal trutorial by CMDR SHELLSTROM Crash Ship on planets contain rare minerals which can be obtained by destroying "Cargo Racks". Each time after relog, they appear again. The locations of two crash ships can be found in the lower part "Surface Site" bookmark. "Golden Planets" (Planets with more than two rare minerals)
  130. http://www.wavescanner.net
  131. Elements Trader Group Rarity Best Method Mining Location Prospecting System 1 Planet 1 % Gravity (G) P. System 2 Planet 2 % Gravity P. System 3 Planet 3 % Gravity Mse B 1 Nu Tauri 1 Anca A 1 102 Iota Tauri B 2 a Tiris 1 c Kadaren 2 Epsilon Ceti A 1 Dhakhan C 2 Clota 1 Alpha Chamaelontis B 1 a
  132. Antimony Sb 7 VRare Crash Ship / Surface Prospecting - Anca Anca A 1 1.6% 0.09 HIP 78704 HIP 78704 A 1 1.5% 0.32 - - - - - - 1.6% - - - - - - -
  133. Arsenic Ar 6 Std Surface Prospecting All Rings Masszony Masszony 1 a a 2.9% 0.09 HIP 15304 HIP 15304 6 c a 2.9% 0.06 El Tio El Tio 3 e a 2.9% 0.05 2% - - 2.1% - 1.9% 2% - 2.1% 2%
  134. Boron B 7 Std Material Trader / Mining All Rings, Asteroid Belts Raw Material Trader in Hight Sec. Extraction and Refinery systems - - - - - - - - - - - - - - - - - -
  135. Cadmium Cd 3 Rare Surface Prospecting - Anca Anca A 1 3.3% 0.09 Tiris Tiris 1 c 3.3% 0.13 Col 285 Sector SU-E c12-23 Col 285 Sector SU-E c12-23 1 3.7% 1.50 - - 3.3% - 3.3% - 3.2% - - -
  136. Carbon C 1 VCom Surface Prospecting All Rings, Asteroid Belts Look under your feet :) - - - - - - - - - - - - - - - - - - - - -
  137. Chromium Cr 2 Com Surface Prospecting Icy Rings CPD-60 604 CPD-60 604 B 1 17.5% 0.32 Aurgel Aurgel B 1 17.7% 0.74 HIP 27123 HIP 27123 A 1 18.2% 0.45 - - - - - - - - - -
  138. Germanium Ge 5 Com Surface Prospecting All Rings Vega Vega 2 D A 6.2% 0.10 HIP 113858 HIP 113858 4 b a 6.3% 0.09 Ernueken Ernueken 7 f a 6.3% 0.06 - 2.1% - 2.1% 2% 1.9% - 2% - -
  139. Iron Fe 4 VCom Surface Prospecting All Rings, Asteroid Belts Look under your feet :) - - - - - - - - - - 42.9% 44.2% 42.6% 44.5% 42.8% 41.5% 41.8% 42.6% 43.8% 42.1%
  140. Lead Pb 7 VCom Material Trader / Mining All Rings, Asteroid Belts Raw Material Trader in Hight Sec. Extraction and Refinery systems - - - - - - - - - - - - - - - - - -
  141. Manganese Mn 3 Com Surface Prospecting All Rings LTT 8419 LTT 8419 A 1 a 16.3% 0.18 Kadaren Kadaren 2 17.1% 1.23 HIP 48141 HIP 48141 C 1 a 16.5% 0.06 - - - - - 17.1% - - - -
  142. Mercury Hg 6 Rare Surface Prospecting - Mse Mse B 1 1.9% 0.29 Kadaren Kadaren 2 1.8% 1.23 Clota Clota 1 1.9% 1.51 1.9% - 1.9% - - 1.8% - - 1.9% -
  143. Molybdenum Mo 2 Std Surface Prospecting - Mse Mse B 1 2.8% 0.29 Tiris Tiris 1 c 2.8% 0.13 Hip 20485 Hip 20485 A 1 2.8% - 2.8% - - - 2.8% - - - - -
  144. Nickel Ni 5 VCom Surface Prospecting All Rings, Asteroid Belts Look under your feet :) - - - - - - - - - - 32.4% 33.4% 32.2% 33.6% 32.4% 31.4% 31.6% 32.2% 33.1% 31.8%
  145. Niobium Nb 1 Std Surface Prospecting - 102 Iota Tauri 102 Iota Tauri B 2 a 3% 0.19 LTT 6705 LTT 6705 A 2 2.9% 0.93 Alpha Chamaelontis Alpha Chamaelontis B 1 a 2.9% 0.13 - - - 3% - - - - - 2.9%
  146. Phosphorus P 2 VCom Surface Prospecting All Rings, Asteroid Belts Look under your feet :) - - - - - - - - - - - - - - - - - - -
  147. Polonium Po 6 VRare Surface Prospecting - HIP 59646 HIP 59646 1 1.3% 1.35 Tiris Tiris 1 c 1.2% 0.13 LTT 6705 LTT 6705 A 2 1.2% 0.93 - - - - 1.2% - - - - -
  148. Rhenium Re 6 VCom Material Trader / Mining All Rings, Asteroid Belts Raw Material Trader in Hight Sec. Extraction and Refinery systems - - - - - - - - - - - - - - - - - -
  149. Ruthenium Ru 3 Rare Crash Ship / Surface Prospecting - Dhakhan Dhakhan C 2 2.6% 0.08 Deciat Deciat 1 2.5% 1.21 Alpha Chamaelontis Alpha Chamaelontis B 1 a 2.6% 0.13 - - - - - - - 2.6% - 2.6%
  150. Selenium Se 4 Rare Surface Prospecting - LHS 417 LHS 417 9 E A 4.9% 0.03 Jeng Jeng A 1 d a 4.9% 0.03 Kandanda Kandanda 3 d a 4.8% 0.03 - 3.1% 3% - - - - - - -
  151. Sulphur S 3 VCom Surface Prospecting All Rings, Asteroid Belts Look under your feet :) - - - - - - - - - - - - - - - - - - -
  152. Technetium Tc 2 VRare Surface Prospecting - HIP 108602 HIP 108602 B 2 1.5% 0.10 Kadaren Kadaren 2 1.5% 1.23 Nihal Nihal 1 1.4% 1.29 - - - - - 1.5% - - - -
  153. Tellurium Te 5 VRare Crash Ship / Surface Prospecting - HIP 15304 HIP 15304 6 c a 1.7% 0.06 HIP 10363 HIP 10363 3 f a 1.7% 0.05 Uchagan Uchagan 1 c a 1.6% 0.05 - 0.9% - 0.8% - - - - 0.9% -
  154. Tin Sn 4 Rare Surface Prospecting All Rings 102 Iota Tauri 102 Iota Tauri B 2 a 3% 0.19 Nu Tauri Nu Tauri 1 2.9% 2.29 Col 285 Sector SU-E c12-23 Col 285 Sector SU-E c12-23 1 3.1% 1.50 - 2.9% - 3% - 2.7% 2.8% 2.8% - -
  155. Tungsten W 5 Std Crash Ship / Surface Prospecting - Dhakhan Dhakhan C 2 2.4% 0.08 Nu Tauri Nu Tauri 1 2.4% 2.29 Clota Clota 1 2.4% 1.51 - 2.4% - - - - - 2.3% 2.4% 2.3%
  156. Vanadium V 1 Com Surface Prospecting Ice Rings 102 Iota Tauri 102 Iota Tauri B 2 a 10.9% 0.19 Nu Tauri Nu Tauri 1 10.9% 2.29 Clota Clota 1 10.7% 1.51 10.5% 10.9% 10.5% 10.9% 10.5% - - 10.5% 10.7% -
  157. Yttrium Y 1 VRare Surface Prospecting - Mse Mse B 1 2.6% 0.29 Epsilon Ceti Epsilon Ceti A 1 2.5% 1.92 Hip 20485 Hip 20485 A 1 2.5% - 2.6% - - - - - 2.5% - - -
  158. Zinc Zn 4 Com Surface Prospecting Pristine Rings LTT 6705 LTT 6705 A 2 11.5% 0.93 Epsilon Ceti Epsilon Ceti A 1 11.3% 1.92 Alpha Chamaelontis Alpha Chamaelontis B 1 a 11.4% 0.13 - - - - - - 11.3% - - 11.4%
  159. Zirconium Zr 7 Std Crash Ship / Surface Prospecting All Rings Mse Mse B 1 5% 0.29 Anca Anca A 1 4.9% 0.09 Clota Clota 1 5.1% 1.51 5% - 4.9% - 5% - 4.8% 4.9% 5.1% 4.9%
Add Comment
Please, Sign In to add comment