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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>5a1a5f3a3e2d980a5ad749f9</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-18 21:46:31</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1020-1.200.000.336.Release</buildsignature><categoryid>posture_state.py:155</categoryid><desyncid>5a1a5f3a3e2d980a5ad749f9</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ('Sim {} failed to find carry posture aop for carry target {}.', <sim '' 0x50207574cde001e>, object_Food_FruitSalad(0x0000000000000000))) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4003, in do_transition_single File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3944, in _create_transition_interaction File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3925, in run_transition_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3563, in create_transition File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4002, in create_posture_state_func File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3993, in _create_posture_state File "T:\InGame\Gameplay\Scripts\Server\postures\posture_state.py", line 155, in __init__ RuntimeError: ('Sim {} failed to find carry posture aop for carry target {}.', <sim '' 0x50207574cde001e>, object_Food_FruitSalad(0x0000000000000000)) </desyncdata></report>
- </root>
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