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- VertexLitGeneric
- {
- $BaseTexture "models\alduin\fireball"
- $SelfIllum 1
- $rand 0
- $sine 0
- $zero 0
- $one 1
- $inject 0
- $deltacheck ".2"
- Proxies
- {
- UniformNoise
- {
- minVal "0"
- maxVal "2"
- resultVar "$rand"
- }
- LessOrEqual
- {
- lessEqualVar "$zero"
- greaterVar "$one"
- srcVar1 "$rand"
- srcVar2 "$one"
- resultVar "$inject"
- }
- Sine
- {
- resultVar "$sine"
- sineperiod "$deltacheck"
- sinemin "-2"
- sinemax "98"
- }
- LessOrEqual
- {
- lessEqualVar "$inject"
- greaterVar "$SelfIllumTint"
- srcVar1 "$sine"
- srcVar2 "$zero"
- resultVar "$SelfIllumTint"
- }
- }
- }
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