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- Thread 1 (Thread 27486):
- #0 0x0000000000a6963e in Unit::DealDamage (this=0xf504000,
- pVictim=0x1010c000, damage=168, cleanDamage=0x0,
- damagetype=SPELL_DIRECT_DAMAGE, damageSchoolMask=SPELL_SCHOOL_MASK_HOLY,
- spellProto=0x7ffa842552b0, durabilityLoss=true)
- at /home/gcuser/gc_mangos/mangos_git/src/game/Unit.cpp:1121
- threat = 5.33551552e+29
- vAuras = @0xf504000
- health = 12600
- duel_hasEnded = false
- __FUNCTION__ = "DealDamage"
- __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)"
- #1 0x0000000000a6cd08 in Unit::DealMeleeDamage (this=0x1010c000,
- damageInfo=0x7ffa70cda8e0, durabilityLoss=true)
- at /home/gcuser/gc_mangos/mangos_git/src/game/Unit.cpp:2022
- i_spellProto = 0x7ffa842552b0
- overkill = 0
- data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,
- _wpos = 32,
- _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
- _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
- _M_start = 0x7ffa88622f60 "\224\361\003",
- _M_finish = 0x7ffa88622f80 "@0b\210\372\177",
- _M_end_of_storage = 0x7ffa88622f80 "@0b\210\372\177"}}, <No data fields>}}, m_opcode = 591}
- damage = 168
- targetHealth = 12600
- i = {_M_node = 0x7ffa6364fd78}
- alreadyDone = {_M_t = {
- _M_impl = {<std::allocator<std::_Rb_tree_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<Aura*> >> = {<No data fields>}, <No data fields>},
- _M_key_compare = {<std::binary_function<Aura*, Aura*, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red,
- _M_parent = 0x7ffa637b7ec0, _M_left = 0x7ffa637b7ec0,
- _M_right = 0x7ffa637b7ec0}, _M_node_count = 1}}}
- vDamageShields = @0xf504438
- pVictim = 0xf504000
- cleanDamage = {damage = 240, absorb = 0, attackType = BASE_ATTACK,
- hitOutCome = MELEE_HIT_DODGE}
- #2 0x0000000000a705b8 in Unit::AttackerStateUpdate (this=0x1010c000,
- pVictim=0xf504000, attType=BASE_ATTACK, extra=false)
- at /home/gcuser/gc_mangos/mangos_git/src/game/Unit.cpp:2862
- hitInfo = 2
- extraAttacks = 0
- damageInfo = {attacker = 0x1010c000, target = 0xf504000,
- damageSchoolMask = SPELL_SCHOOL_MASK_NORMAL, damage = 0,
- absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2,
- TargetState = 2, attackType = BASE_ATTACK, procAttacker = 4,
- procVictim = 8, procEx = 16, cleanDamage = 240,
- hitOutCome = MELEE_HIT_DODGE}
- #3 0x0000000000a66450 in Unit::UpdateMeleeAttackingState (this=0x1010c000)
- at /home/gcuser/gc_mangos/mangos_git/src/game/Unit.cpp:435
- victim = 0xf504000
- swingError = 0 '\000'
- player = 0x7ffa70cda9b0
- #4 0x0000000000dddf88 in CreatureAI::DoMeleeAttackIfReady (
- this=0x7ffa63854f90)
- at /home/gcuser/gc_mangos/mangos_git/src/game/CreatureAI.cpp:142
- No locals.
- #5 0x0000000000e3dfde in AggressorAI::UpdateAI (this=0x7ffa63854f90)
- at /home/gcuser/gc_mangos/mangos_git/src/game/AggressorAI.cpp:130
- No locals.
- #6 0x0000000000a546b6 in Creature::Update (this=0x1010c000, update_diff=210,
- diff=210) at /home/gcuser/gc_mangos/mangos_git/src/game/Creature.cpp:601
- No locals.
- #7 0x00000000009d9b19 in WorldObject::UpdateHelper::Update (
- this=0x7ffa70cdaaa0, time_diff=210)
- at /home/gcuser/gc_mangos/mangos_git/src/game/Object.h:425
- No locals.
- #8 0x0000000000d1bca7 in MaNGOS::ObjectUpdater::Visit (this=0x7ffa70cdad20,
- m=...)
- at /home/gcuser/gc_mangos/mangos_git/src/game/GridNotifiersImpl.h:46
- helper = {m_obj = 0x1010c000}
- iter = {_Ptr = 0x1010df78}
- #9 0x0000000000d2de43 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (
- v=..., c=...)
- at /home/gcuser/gc_mangos/mangos_git/src/framework/GameSystem/TypeContainerVisitor.h:50
- No locals.
- #10 0x0000000000d2d728 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=..., c=...)
- at /home/gcuser/gc_mangos/mangos_git/src/framework/GameSystem/TypeContainerVisitor.h:57
- No locals.
- #11 0x0000000000d2ce3e in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (
- v=..., c=...)
- at /home/gcuser/gc_mangos/mangos_git/src/framework/GameSystem/TypeContainerVisitor.h:58
- No locals.
- #12 0x0000000000d2bd94 in VisitorHelper<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (v=..., c=...)
- at /home/gcuser/gc_mangos/mangos_git/src/framework/GameSystem/TypeContainerVisitor.h:65
- No locals.
- #13 0x0000000000d2a4b6 in TypeContainerVisitor<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7ffa70cdad10, c=...)
- at /home/gcuser/gc_mangos/mangos_git/src/framework/GameSystem/TypeContainerVisitor.h:80
- No locals.
- #14 0x0000000000d2737b in Grid<Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<Camera, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > >::Visit<MaNGOS::ObjectUpdater> (this=0xff1d710, visitor=...)
- at /home/gcuser/gc_mangos/mangos_git/src/framework/GameSystem/Grid.h:80
- No locals.
- #15 0x0000000000d23b4e in NGrid<8u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<Camera, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > >::Visit<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0xff1c000,
- x=@0x7ffa70cdac0c, y=@0x7ffa70cdac08, visitor=...)
- at /home/gcuser/gc_mangos/mangos_git/src/framework/GameSystem/NGrid.h:156
- No locals.
- #16 0x0000000000d1e71f in Map::Visit<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x2194000, cell=..., visitor=...)
- at /home/gcuser/gc_mangos/mangos_git/src/game/Map.h:450
- x = 45
- y = 35
- cell_x = 1
- cell_y = 5
- #17 0x0000000000d0f206 in Map::Update (this=0x2194000, t_diff=@0x7ffa63665488)
- at /home/gcuser/gc_mangos/mangos_git/src/game/Map.cpp:507
- pair = {x_coord = 361, y_coord = 285}
- cell = {data = {Part = {grid_x = 45, grid_y = 35, cell_x = 1,
- cell_y = 5, nocreate = 1, reserved = 0}, All = 18094317}}
- cell_id = 146281
- y = 285
- x = 361
- plr = 0xf504000
- area = {low_bound = {x_coord = 359, y_coord = 283}, high_bound = {
- x_coord = 362, y_coord = 286}}
- updater = {i_timeDiff = 210}
- grid_object_update = {i_visitor = @0x7ffa70cdad20}
- __FUNCTION__ = "Update"
- __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
- world_object_update = {i_visitor = @0x7ffa70cdad20}
- #18 0x0000000000b90a3a in MapUpdateRequest::call (this=0x7ffa63665468)
- at /home/gcuser/gc_mangos/mangos_git/src/game/MapUpdater.cpp:74
- No locals.
- #19 0x0000000000e666d9 in DelayExecutor::svc (this=0x7ffa7263cec0)
- at /home/gcuser/gc_mangos/mangos_git/src/shared/DelayExecutor.cpp:74
- rq = 0x7ffa63665468
- #20 0x00007ffa8f2a2847 in ACE_Task_Base::svc_run(void*) ()
- from /usr/lib/libACE-5.7.7.so
- No symbol table info available.
- #21 0x00007ffa8f2a3bc1 in ACE_Thread_Adapter::invoke() ()
- from /usr/lib/libACE-5.7.7.so
- No symbol table info available.
- #22 0x00007ffa8d5378ba in start_thread () from /lib/libpthread.so.0
- No symbol table info available.
- #23 0x00007ffa8d29f02d in clone () from /lib/libc.so.6
- No symbol table info available.
- #24 0x0000000000000000 in ?? ()
- No symbol table info available.
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