InnovativeStudios

fn_spawnHvt.sqf

Apr 30th, 2022 (edited)
444
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
SQF 0.44 KB | None | 0 0
  1. /*
  2.     filename: @fn_spawnHvt.sqf
  3.     Author: J. Schmidt
  4.     Coded for SOG Missions and Campaigns
  5.  
  6. */
  7.  
  8. params ["_hvt"];
  9. private _nearPlayers = [];
  10.  
  11. waitUntil {
  12.     sleep 1;
  13.     _nearPlayers = allPlayers inAreaArray [ASLToAGL getPosASL _hvt, 10, 10, 0, false, 2];
  14.     count _nearPlayers > 0;
  15. };
  16.  
  17. if (_hvt == (driver vehicle _hvt)) then {
  18.     doStop _hvt;
  19.     sleep 1;
  20.     _veh engineOn false;
  21. };
  22.  
  23. [_hvt, true] call ace_captives_fnc_setSurrendered;
  24.  
Add Comment
Please, Sign In to add comment