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- #org @Loop
- addvar 0x8009 0x1
- compare 0x8009 0x10
- if 0x1 goto @NoMoreOWsToCheck
- call 0x020370B8
- compare 0x8008 0x5F
- if 0x5 goto @TreeFailNextOW
- addvar 0x8002 0x300
- compare 0x8002 0x2FF
- if 0x3 call @ValueReNumerate
- call 0x020370B8
- copyvar 0x800A 0x8008
- addvar 0x8002 0x800
- compare 0x8002 0x7FF
- if 0x3 call @ValueReNumerate
- call 0x020370B8
- comparevars 0x8008 0x8005
- if 0x5 goto @XFailNextOW
- addvar 0x8002 0x200
- call 0x020370B8
- comparevars 0x8008 0x8006
- if 0x5 goto @YFailNextOW
- givepokemon 0x7B 0x0 0x0 0x0 0x0 0x0
- bufferfirstpokemon 0x0
- setanimation 0x0 0x0
- msgbox @cutmsg 0x5
- compare 0x800D 0x0
- if 0x1 goto @no
- msgbox @cutanim 0x4
- closeonkeypress
- doanimation 0x2
- waitstate
- applymovement 0x800A @TreeAnimation
- waitmovement 0x0
- hidesprite 0x800A
- moveoffscreen 0x800A
- special 0x28
- release
- end
- #org @TreeFailNextOW
- addvar 0x8002 0x2400
- compare 0x8002 0x23FF
- if 0x3 call @ValueReNumerate
- goto @Loop
- #org @XFailNextOW
- addvar 0x8002 0x1900
- compare 0x8002 0x17FF
- if 0x3 call @ValueReNumerate
- goto @Loop
- #org @YFailNextOW
- addvar 0x8002 0x1700
- compare 0x8002 0x16FF
- if 0x3 call @ValueReNumerate
- goto @Loop
- #org @ValueReNumerate
- addvar 0x8003 0x1
- return
- #org @NoMoreOWsToCheck
- msgbox @Failure 0x2
- release
- end
- #org @Failure
- = Incorrect
- #org @cutanim
- = Scyther used Cut!
- #org @no
- closeonkeypress
- releaseall
- end
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