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- # Jobs configuration.
- Jobs:
- Bucheron:
- fullname: Bucheron
- shortname: Bu
- ChatColour: GREEN
- chat-display: full
- max-level: 100
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Break:
- LOG:
- income: 0.15
- experience: 2.5
- Place:
- SAPLING:
- income: 0.05
- experience: 0.5
- WOOD:
- income: 0.05
- experience: 1.0
- Constructeur:
- fullname: Constructeur
- shortname: C
- ChatColour: WHITE
- chat-display: full
- max-level: 100
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Place:
- COBBLESTONE:
- income: 0.05
- experience: 0.5
- WOOD:
- income: 0.05
- experience: 0.5
- FENCE:
- income: 0.05
- experience: 0.5
- WOOL:
- income: 0.05
- experience: 0.5
- STONE:
- income: 0.05
- experience: 1.0
- GLOWSTONE:
- income: 0.1
- experience: 1.5
- SANDSTONE:
- income: 0.05
- experience: 1.0
- GLASS:
- income: 0.05
- experience: 1.5
- BRICK:
- income: 0.1
- experience: 2.0
- LAPIS_BLOCK:
- income: 0.25
- experience: 2.5
- DOUBLE_STEP:
- income: 0.05
- experience: 1.0
- STEP:
- income: 0.05
- experience: 1.0
- BOOKSHELF:
- income: 0.1
- experience: 1.5
- WOOD_STAIRS:
- income: 0.05
- experience: 1.0
- COBBLESTONE_STAIRS:
- income: 0.05
- experience: 1.0
- MOSSY_COBBLESTONE:
- income: 0.05
- experience: 0.5
- DIAMOND_BLOCK:
- income: 0.25
- experience: 2.5
- GOLD_BLOCK:
- income: 0.25
- experience: 2.5
- Pelletier:
- fullname: Taupe
- shortname: T
- ChatColour: YELLOW
- chat-display: full
- max-level: 100
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Break:
- DIRT:
- income: 0.05
- experience: 1.0
- GRASS:
- income: 0.05
- experience: 1.0
- GRAVEL:
- income: 0.05
- experience: 1.0
- SAND:
- income: 0.05
- experience: 1.0
- CLAY:
- income: 0.05
- experience: 1.0
- Fermier:
- fullname: Fermier
- shortname: F
- ChatColour: BLUE
- chat-display: full
- max-level: 100
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Break:
- WHEAT:
- income: 0.1
- experience: 2.0
- SUGAR_CANE_BLOCK:
- income: 0.1
- experience: 2.0
- CACTUS:
- income: 0.1
- experience: 2.0
- MELON_BLOCK:
- income: 0.1
- experience: 2.0
- PUMPKIN:
- income: 0.1
- experience: 2.0
- Place:
- SEEDS:
- income: 0.1
- experience: 2.0
- SUGAR_CANE_BLOCK:
- income: 0.05
- experience: 1.0
- CACTUS:
- income: 0.1
- experience: 2.0
- PUMPKIN_SEEDS:
- income: 0.1
- experience: 1.0
- MELON_SEEDS:
- income: 0.1
- experience: 1.0
- Craft:
- BREAD:
- income: 0.1
- experience: 2.0
- SUGAR:
- income: 0.1
- experience: 2.0
- CAKE:
- income: 0.15
- experience: 3.0
- COOKIE:
- income: 0.1
- experience: 3.0
- Chasseur:
- fullname: Chasseur
- shortname: Ch
- ChatColour: RED
- chat-display: full
- max-level: 100
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Kill:
- Chicken:
- income: 0.05
- experience: 1.0
- Cow:
- income: 0.05
- experience: 1.0
- Pig:
- income: 0.05
- experience: 1.0
- Sheep:
- income: 0.05
- experience: 1.0
- Wolf:
- income: 0.05
- experience: 2.5
- Creeper:
- income: 0.1
- experience: 3.0
- Skeleton:
- income: 0.1
- experience: 3.0
- Spider:
- income: 0.1
- experience: 3.0
- Zombie:
- income: 0.1
- experience: 3.0
- Enderman:
- income: 0.25
- experience: 3.0
- CaveSpider:
- income: 0.3
- experience: 5.0
- Slime:
- income: 0.3
- experience: 5.0
- Pecheur:
- fullname: Pecheur
- shortname: P
- ChatColour: AQUA
- chat-display: full
- max-level: 100
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Fish:
- RAW_FISH:
- income: 0.2
- experience: 2.0
- Craft:
- COOKED_FISH:
- income: 0.2
- experience: 2.0
- FISHING_ROD:
- income: 0.2
- experience: 2.0
- Kill:
- Squid:
- income: 0.2
- experience: 2.0
- Silverfish:
- income: 0.2
- experience: 3.0
- Ingenieur:
- fullname: Ingenieur
- shortname: I
- ChatColour: DARK_RED
- chat-display: full
- max-level: 100
- slots: 2
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Place:
- REDSTONE:
- income: 0.05
- experience: 0.5
- DIODE:
- income: 0.05
- experience: 1.0
- REDSTONE_TORCH_ON:
- income: 0.05
- experience: 1.0
- DISPENSER:
- income: 0.1
- experience: 2.0
- NOTE_BLOCK:
- income: 0.1
- experience: 2.0
- IRON_DOOR:
- income: 0.1
- experience: 2.0
- RAILS:
- income: 0.05
- experience: 1.0
- PISTON_BASE:
- income: 0.1
- experience: 2.0
- PISTON_STICKY_BASE:
- income: 0.1
- experience: 2.0
- Craft:
- PISTON_BASE:
- income: 0.1
- experience: 2.0
- PISTON_STICKY_BASE:
- income: 0.1
- experience: 2.0
- DIODE:
- income: 0.05
- experience: 1.0
- REDSTONE_TORCH_ON:
- income: 0.05
- experience: 1.0
- Forgeron:
- fullname: Forgeron
- shortname: Fo
- ChatColour: DARK_PURPLE
- chat-display: full
- max-level: 100
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Craft:
- IRON_SWORD:
- income: 0.1
- experience: 1.0
- GOLD_SWORD:
- income: 0.15
- experience: 1.5
- DIAMOND_SWORD:
- income: 0.2
- experience: 2.0
- IRON_PICKAXE:
- income: 0.1
- experience: 1.0
- GOLD_PICKAXE:
- income: 0.15
- experience: 1.5
- DIAMOND_PICKAXE:
- income: 0.4
- experience: 4.0
- IRON_AXE:
- income: 0.2
- experience: 2.0
- GOLD_AXE:
- income: 0.3
- experience: 3.0
- DIAMOND_AXE:
- income: 0.4
- experience: 4.0
- IRON_SPADE:
- income: 0.2
- experience: 2.0
- GOLD_SPADE:
- income: 0.3
- experience: 3.0
- DIAMOND_SPADE:
- income: 0.4
- experience: 4.0
- DIAMOND_HOE:
- income: 0.4
- experience: 4.0
- GOLD_HOE:
- income: 0.3
- experience: 3.0
- IRON_HOE:
- income: 0.2
- experience: 2.0
- IRON_FENCE:
- income: 0.3
- experience: 3.0
- IRON_DOOR:
- income: 0.3
- experience: 3.0
- Menuisier:
- fullname: Menuisier
- shortname: Me
- ChatColour: GOLD
- chat-display: full
- max-level: 100
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Craft:
- CHEST:
- income: 0.1
- experience: 1.0
- SIGN:
- income: 0.2
- experience: 2.0
- WOOD_STAIRS:
- income: 0.2
- experience: 2.0
- LADDER:
- income: 0.2
- experience: 2.0
- WORKBENCH:
- income: 0.1
- experience: 1.0
- BOW:
- income: 0.3
- experience: 3.0
- ARROW:
- income: 0.2
- experience: 2.0
- WOOD_PLATE:
- income: 0.1
- experience: 1.0
- WOOD_DOOR:
- income: 0.2
- experience: 2.0
- PAINTING:
- income: 0.3
- experience: 3.0
- BOAT:
- income: 0.4
- experience: 4.0
- NOTE_BLOCK:
- income: 0.5
- experience: 5.0
- TRAP_DOOR:
- income: 0.2
- experience: 2.0
- WOOD:
- income: 0.1
- experience: 1.0
- FENCE:
- income: 0.2
- experience: 2.0
- WOOD_HOE:
- income: 0.1
- experience: 1.0
- WOOD_SPADE:
- income: 0.3
- experience: 3.0
- WOOD_SWORD:
- income: 0.3
- experience: 3.0
- WOOD_AXE:
- income: 0.3
- experience: 3.0
- WOOD_PICKAXE:
- income: 0.3
- experience: 3.0
- FENCE_GATE:
- income: 0.3
- experience: 3.0
- Armurier:
- fullname: Armurier
- shortname: Am
- ChatColour: BLACK
- chat-display: full
- max-level: 100
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Craft:
- LEATHER_HELMET:
- income: 0.3
- experience: 3.0
- LEATHER_CHESTPLATE:
- income: 0.3
- experience: 3.0
- LEATHER_LEGGINGS:
- income: 0.3
- experience: 3.0
- LEATHER_BOOTS:
- income: 0.3
- experience: 3.0
- IRON_HELMET:
- income: 0.6
- experience: 6.0
- IRON_CHESTPLATE:
- income: 0.6
- experience: 6.0
- IRON_LEGGINGS:
- income: 0.6
- experience: 6.0
- IRON_BOOTS:
- income: 0.6
- experience: 6.0
- GOLD_HELMET:
- income: 0.9
- experience: 9.0
- GOLD_CHESTPLATE:
- income: 0.9
- experience: 9.0
- GOLD_LEGGINGS:
- income: 0.9
- experience: 9.0
- GOLD_BOOTS:
- income: 0.9
- experience: 9.0
- DIAMOND_HELMET:
- income: 1.2
- experience: 12.0
- DIAMOND_CHESTPLATE:
- income: 1.2
- experience: 12.0
- DIAMOND_LEGGINGS:
- income: 1.2
- experience: 12.0
- DIAMOND_BOOTS:
- income: 1.2
- experience: 12.0
- Sculpteur:
- fullname: Sculpteur
- shortname: Sc
- ChatColour: GRAY
- chat-display: full
- max-level: 100
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Craft:
- COBBLESTONE_STAIRS:
- income: 0.1
- experience: 1.0
- LEVER:
- income: 0.2
- experience: 2.0
- STONE_BUTTON:
- income: 0.2
- experience: 2.0
- STONE_PLATE:
- income: 0.2
- experience: 2.0
- SANDSTONE:
- income: 0.1
- experience: 1.0
- FURNACE:
- income: 0.3
- experience: 3.0
- STEP:
- income: 0.2
- experience: 2.0
- DISPENSER:
- income: 0.1
- experience: 1.0
- STONE:
- income: 0.2
- experience: 2.0
- STONE_HOE:
- income: 0.1
- experience: 1.0
- STONE_SPADE:
- income: 0.3
- experience: 3.0
- STONE_SWORD:
- income: 0.3
- experience: 3.0
- STONE_AXE:
- income: 0.3
- experience: 3.0
- STONE_PICKAXE:
- income: 0.3
- experience: 3.0
- BRICK:
- income: 0.3
- experience: 3.0
- SMOOTH_BRICK:
- income: 0.3
- experience: 3.0
- BRICK_STAIRS:
- income: 0.3
- experience: 3.0
- SMOOTH_STAIRS:
- income: 0.3
- experience: 3.0
- Teinturier:
- fullname: Teinturier
- shortname: Te
- ChatColour: GOLD
- chat-display: full
- max-level: 100
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Craft:
- WOOL:
- income: 0.1
- experience: 1.0
- INK_SACK:
- income: 0.2
- experience: 2.0
- Break:
- RED_ROSE:
- income: 0.3
- experience: 3.0
- YELLOW_FLOWER:
- income: 0.3
- experience: 3.0
- Netherien:
- fullname: Netherien
- shortname: Nth
- ChatColour: LIGHT_PURPLE
- chat-display: full
- max-level: 100
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Craft:
- GLOWSTONE:
- income: 0.1
- experience: 1.5
- Break:
- GLOWSTONE:
- income: 0.1
- experience: 1.5
- SOUL_SAND:
- income: 0.2
- experience: 2.0
- NETHERRACK:
- income: 0.1
- experience: 1.0
- Kill:
- Ghast:
- income: 0.4
- experience: 2.5
- PigZombie:
- income: 0.2
- experience: 2.0
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