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- local version = 'V.2'
- local MENU = Instance.new("ScreenGui")
- local Topbar = Instance.new("Frame")
- local exit = Instance.new("TextButton")
- local menu = Instance.new("Frame")
- local kill = Instance.new("TextButton")
- local killall = Instance.new("TextButton")
- local loopkill = Instance.new("TextButton")
- local god = Instance.new("TextButton")
- local victim = Instance.new("TextBox")
- local goto = Instance.new("TextButton")
- local float = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- MENU.Name = "MENU"
- MENU.Parent = game.CoreGui
- Topbar.Name = "Topbar"
- Topbar.Parent = MENU
- Topbar.Active = true
- Topbar.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- Topbar.BorderSizePixel = 0
- Topbar.Draggable = true
- Topbar.Position = UDim2.new(0.5, -100, 0.5, -13)
- Topbar.Selectable = true
- Topbar.Size = UDim2.new(0, 200, 0, 27)
- exit.Name = "exit"
- exit.Parent = Topbar
- exit.BackgroundColor3 = Color3.new(1, 1, 1)
- exit.BackgroundTransparency = 1
- exit.Position = UDim2.new(0, 163, 0, 0)
- exit.Size = UDim2.new(0, 37, 0, 27)
- exit.Font = Enum.Font.Arial
- exit.FontSize = Enum.FontSize.Size18
- exit.Text = "X"
- exit.TextColor3 = Color3.new(1, 1, 1)
- exit.TextSize = 18
- menu.Name = "menu"
- menu.Parent = Topbar
- menu.BackgroundColor3 = Color3.new(0.12,0.12,0.12)
- menu.BorderSizePixel = 0
- menu.Position = UDim2.new(0, 0, 0, 27)
- menu.Size = UDim2.new(0, 200, 0, 232)
- kill.Name = "kill"
- kill.Parent = menu
- kill.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- kill.BorderSizePixel = 0
- kill.Position = UDim2.new(0, 14, 0, 45)
- kill.Size = UDim2.new(0, 80, 0, 50)
- kill.Font = Enum.Font.Arial
- kill.FontSize = Enum.FontSize.Size18
- kill.Text = "Kill"
- kill.TextColor3 = Color3.new(1, 1, 1)
- kill.TextSize = 18
- killall.Name = "killall"
- killall.Parent = menu
- killall.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- killall.BorderSizePixel = 0
- killall.Position = UDim2.new(0, 107, 0, 45)
- killall.Size = UDim2.new(0, 80, 0, 50)
- killall.Font = Enum.Font.Arial
- killall.FontSize = Enum.FontSize.Size18
- killall.Text = "Kill All"
- killall.TextColor3 = Color3.new(1, 1, 1)
- killall.TextSize = 18
- loopkill.Name = "loopkill"
- loopkill.Parent = menu
- loopkill.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- loopkill.BorderSizePixel = 0
- loopkill.Position = UDim2.new(0, 14, 0, 110)
- loopkill.Size = UDim2.new(0, 80, 0, 50)
- loopkill.Font = Enum.Font.Arial
- loopkill.FontSize = Enum.FontSize.Size18
- loopkill.Text = "Loop Kill"
- loopkill.TextColor3 = Color3.new(1, 1, 1)
- loopkill.TextSize = 18
- god.Name = "god"
- god.Parent = menu
- god.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- god.BorderSizePixel = 0
- god.Position = UDim2.new(0, 107, 0, 110)
- god.Size = UDim2.new(0, 80, 0, 50)
- god.Font = Enum.Font.Arial
- god.FontSize = Enum.FontSize.Size18
- god.Text = "God"
- god.TextColor3 = Color3.new(1, 1, 1)
- god.TextSize = 18
- god.TextWrapped = true
- victim.Name = "victim"
- victim.Parent = menu
- victim.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- victim.BorderColor3 = Color3.new(0.25, 0.25, 0.80)
- victim.BorderSizePixel = 2
- victim.Position = UDim2.new(0, 16, 0, 10)
- victim.Size = UDim2.new(0, 170, 0, 25)
- victim.Font = Enum.Font.Arial
- victim.FontSize = Enum.FontSize.Size14
- victim.Text = "Player Name"
- victim.TextColor3 = Color3.new(1, 1, 1)
- victim.TextSize = 14
- goto.Name = "goto"
- goto.Parent = menu
- goto.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- goto.BorderSizePixel = 0
- goto.Position = UDim2.new(0, 14, 0, 172)
- goto.Size = UDim2.new(0, 80, 0, 50)
- goto.Font = Enum.Font.Arial
- goto.FontSize = Enum.FontSize.Size18
- goto.Text = "Goto"
- goto.TextColor3 = Color3.new(1, 1, 1)
- goto.TextSize = 18
- float.Name = "float"
- float.Parent = menu
- float.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- float.BorderSizePixel = 0
- float.Position = UDim2.new(0, 107, 0, 172)
- float.Size = UDim2.new(0, 80, 0, 50)
- float.Font = Enum.Font.Arial
- float.FontSize = Enum.FontSize.Size18
- float.Text = "Floating Torso"
- float.TextColor3 = Color3.new(1, 1, 1)
- float.TextSize = 18
- float.TextWrapped = true
- TextLabel.Parent = Topbar
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 43, 0, 0)
- TextLabel.Size = UDim2.new(0, 115, 0, 27)
- TextLabel.Font = Enum.Font.Arial
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "Equinox Gui V2"
- TextLabel.TextColor3 = Color3.new(0.12,0.12,0.12)
- TextLabel.TextSize = 14
- goto.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players:FindFirstChild(victim.Text).Character.HumanoidRootPart.Position)
- end)
- kill.MouseButton1Click:connect(function()
- local target = game.Players:FindFirstChild(victim.Text)
- target:Move(Vector3.new(math.huge,math.huge,math.huge))
- end)
- killall.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- v:Move(Vector3.new(math.huge,math.huge,math.huge))
- end
- end)
- loopkill.MouseButton1Click:connect(function()
- while true do
- local target = game.Players:FindFirstChild(victim.Text)
- target:Move(Vector3.new(math.huge,math.huge,math.huge))
- wait()
- end
- end)
- god.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- float.MouseButton1Click:connect(function()
- local Weld1 = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- Weld1.Part0 = game.Players.LocalPlayer.Character.Head
- Weld1.Part1 = game.Players.LocalPlayer.Character.Torso
- local Weld2 = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- Weld2.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
- Weld2.Part1 = game.Players.LocalPlayer.Character.Torso
- local Weld3 = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- Weld3.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- Weld3.Part1 = game.Players.LocalPlayer.Character.Torso
- local Weld4 = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- Weld4.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
- Weld4.Part1 = game.Players.LocalPlayer.Character.Torso
- local Weld5 = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- Weld5.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
- Weld5.Part1 = game.Players.LocalPlayer.Character.Torso
- end)
- exit.MouseButton1Click:connect(function()
- MENU:remove()
- warn("Goodbye, "..game.Players.LocalPlayer.Name)
- warn("FuZe's Personal Gui")
- end)
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