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Jul 14th, 2017
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  1. Log: Log file open, 07/14/17 21:39:11
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. Log: ... running in INSTALLED mode
  4. DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
  5. Init: Version: 10897
  6. Init: Epic Internal: 0
  7. Init: Compiled (64-bit): Jul 12 2017 11:13:26
  8. Init: Changelist: 1532151
  9. Init: Command line: -dx10
  10. Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\
  11. [0000.24] Init: Computer: WIN-BNM2QUEFABT
  12. [0000.24] Init: User: Tim
  13. [0000.24] Init: CPU Page size=4096, Processors=8
  14. [0000.24] Init: High frequency timer resolution =2.610088 MHz
  15. [0000.24] Init: Memory total: Physical=6.0GB (6GB approx) Pagefile=7.6GB Virtual=131072.0GB
  16. [0000.32] Log: Steam Client API initialized 1
  17. [0000.32] Log: Automatically setting Steam query port to 27015 (server port is 7777)
  18. [0000.32] Log: Automatically setting Steam port to 20560 (server port is 7777)
  19. [0000.54] Log: Steam Game Server API initialized 1
  20. [0000.54] DevOnline: appSteamInit: Steam Game Server UID: 0
  21. [0000.54] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  22. [0000.54] Init: Object subsystem initialized
  23. [0004.80] Log: CachePaths() took 4.26 Seconds
  24. [0004.80] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
  25. [0004.83] Log: TwD3d1xInfoInit: Acceptable DX11 adapter found
  26. [0004.83] Log: Unknown GPU : Amd 0x6810
  27.  
  28. [0004.83] Log: Adapter : AMD Radeon R9 200 Series
  29.  
  30. [0004.83] Log: Vendor : Amd
  31.  
  32. [0004.83] Log: DeviceId : 26640
  33.  
  34. [0004.83] Log: SubSysId : -1837820286
  35.  
  36. [0004.83] Log: Revision : 0
  37.  
  38. [0004.83] Log: DedicatedVideoMemory : 2029 MiB
  39.  
  40. [0004.83] Log: DedicatedSystemMemory : 0 MiB
  41.  
  42. [0004.83] Log: SharedSystemMemory : 3067 MiB
  43.  
  44. [0004.83] Log: DisplayCount : 1
  45.  
  46. [0004.83] Log: "\\.\DISPLAY1" : { "x" : 0, "y" : 0, "width" : 1680, "height" : 1050 }
  47.  
  48. [0004.83] Log: [AppCompat] Machine detected compatibility level: Composite: 3. CPU: 4. GPU: 3.
  49. [0004.83] Log: [AppCompat] Previous detected compatibility level: Composite: 3. CPU: 4. GPU: 3.
  50. [0004.84] Log: Found D3D11 adapter 0: AMD Radeon R9 200 Series
  51. [0004.84] Log: Adapter has 2029MB of dedicated video memory, 0MB of dedicated system memory, and 3067MB of shared system memory
  52. [0004.85] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
  53. [0004.85] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 3067MB of shared system memory
  54. [0004.86] Log: Shader platform (RHI): PC-D3D-SM4
  55. [0004.94] Log: PhysXLevel : 0
  56. [0004.95] Log: [FSocketWin::Bind] Binding to 0.0.0.0:9989
  57. [0005.02] Log: [ThreadAffinity] Number of hardware threads is 8. Setting thread affinity for game and render threads to share L2 cache
  58. [0010.07] Log: Shader map Env_Basic_Surface_Types_PM had an invalid uniform expression set and was discarded! This most likely indicates a bug in cooking, and the default material will be used instead.
  59. [0010.10] Log: Shader map Env_Grass_Ground_PM had an invalid uniform expression set and was discarded! This most likely indicates a bug in cooking, and the default material will be used instead.
  60. [0021.10] Log: 182006 objects as part of root set at end of initial load.
  61. [0021.10] Log: 0 out of 0 bytes used by permanent object pool.
  62. [0021.10] Log: Initializing Engine...
  63. [0021.16] Log: [FSocketWin::Bind] Binding to 216.239.35.0:123
  64. [0021.21] Log: *** Updating timed game events
  65. [0021.21] Log: **** Current Time: 2017 7 15 1 39 31
  66. [0021.21] Log: **** World start in seconds: 1492488000
  67. [0021.21] Log: **** Current time in seconds: 1500097171
  68. [0021.21] Log: **** Intended weekly index: 12
  69. [0021.25] Log: [NVidia GeForceExperience] Compiled against GSA version: 1.0.2.0
  70. [0021.25] Log: [NVidia GeForceExperience] Running against GSA version: 1.0.2.0
  71. [0021.25] Critical: appError called: This application cannot be run over a remote desktop configuration
  72. [0021.25] Critical: Windows GetLastError: Not enough storage is available to process this command. (8)
  73. [0021.88] Log: === Critical error: ===
  74. This application cannot be run over a remote desktop configuration
  75.  
  76.  
  77. [0021.88] Exit: Executing UObject::StaticShutdownAfterError
  78. [0021.88] Exit: Executing UWindowsClient::ShutdownAfterError
  79. [0021.88] Log: appRequestExit(1)
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