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- 05/30/2018 19:30:40.301: dxgi.log created (Special K 0.9.19.1, May 1 2018)
- 05/30/2018 19:30:40.307: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
- 05/30/2018 19:30:40.309: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
- 05/30/2018 19:30:40.351: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
- 05/30/2018 19:30:40.351: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
- -------------------------------------------------------------------------------------------
- 05/30/2018 19:30:40.356: >> (ffxv_s.exe) [dxgi.dll] <<
- 05/30/2018 19:30:40.356: Loading user preferences from dxgi.ini... done! ( 2.59 ms)
- -------------------------------------------------------------------------------------------
- 05/30/2018 19:30:43.799: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY XV
- 05/30/2018 19:30:43.799: System Directory: C:\WINDOWS\system32
- 05/30/2018 19:30:43.799: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
- -------------------------------------------------------------------------------------------
- 05/30/2018 19:30:43.801: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
- 05/30/2018 19:30:43.801: [ DXGI ] Importing CreateDXGIFactory{1|2}
- 05/30/2018 19:30:43.801: [ DXGI ] ================================
- 05/30/2018 19:30:43.801: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 9de0h
- 05/30/2018 19:30:43.801: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + a200h
- 05/30/2018 19:30:43.801: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 9a20h
- 05/30/2018 19:30:43.801: [DX11TexMgr] Enumerating injectable... 0 files (0.0 MiB)
- 05/30/2018 19:30:43.802: [DLL Loader] ( ffxv_s.exe ) loaded ' pdh.dll' < LoadLibraryA> { ' ' }
- 05/30/2018 19:30:43.807: [DLL Loader] ( dxgi.dll ) loaded ' d3dx11_43.dll' < LoadLibraryW> { 'SK_D3D11_InitTextures' }
- 05/30/2018 19:30:43.808: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
- 05/30/2018 19:30:43.808: [ D3D 11 ] =========================================
- 05/30/2018 19:30:43.808: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 157f0h { Hooked }
- 05/30/2018 19:30:43.808: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 15940h { Hooked }
- 05/30/2018 19:30:43.808: [ DXGI ] Installing DXGI Hooks
- 05/30/2018 19:30:43.810: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
- 05/30/2018 19:30:43.810: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
- 05/30/2018 19:30:43.810: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
- 05/30/2018 19:30:43.811: [ SpecialK ] * Loading Special K Plug-In C:\Users\**************\Documents\My Mods\SpecialK\PlugIns\Unofficial\ReShade\ReShade64.dll... ----------------------------------------------- --------------------------------------------
- 05/30/2018 19:30:43.821: [ SpecialK ] === Initialization Finished! === (3519.71 ms)
- -------------------------------------------------------------------------------------------
- 05/30/2018 19:30:43.825: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
- 05/30/2018 19:30:43.826: [ Input ] Game uses DirectInput 8, installing input hooks...
- 05/30/2018 19:30:43.827: [ Input ] Game uses XInput, installing input hooks...
- 05/30/2018 19:30:43.827: [ Input ] >> Hooking XInput9_1_0
- success!
- 05/30/2018 19:30:43.837: [ SpecialK ] * Loading Special K Plug-In ReShade64.dll... success!
- 05/30/2018 19:30:43.839: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 06ddf738h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x347c ]
- 05/30/2018 19:30:43.840: [ NvAPI ] NvAPI Init { Success }
- 05/30/2018 19:30:43.843: [ NvAPI ] >> NVIDIA Driver Version: 397.93
- 05/30/2018 19:30:43.843: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1070' }
- 05/30/2018 19:30:43.843: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
- 05/30/2018 19:30:43.843: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
- ===========================================================================================
- 05/30/2018 19:30:43.845: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
- 05/30/2018 19:30:43.864: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\Program Files (x86)\Steam\steamclient64.dll' <LoadLibraryExW> { ' ' }
- 05/30/2018 19:30:43.877: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' < LoadLibraryW> { ' ' }
- 05/30/2018 19:30:43.881: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\WINDOWS\system32\nvspcap64.dll' < LoadLibraryW> { ' ' }
- 05/30/2018 19:30:43.905: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
- 05/30/2018 19:30:43.911: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
- 05/30/2018 19:30:43.913: [ D3D 11 ] Hooking D3D11
- 05/30/2018 19:30:47.631: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 17e50530h) -- [ ffxv_s.exe , tid=0x0538 ]
- 05/30/2018 19:30:47.631: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 05/30/2018 19:30:47.631: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0a1a4440h, 0, 0014f370h) -- [ ffxv_s.exe , tid=0x0538 ]
- 05/30/2018 19:30:47.631: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 05/30/2018 19:30:47.632: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1070' (LUID: 00000000:000096ED) <Hardware>
- 05/30/2018 19:30:47.632: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0a1a4440h, 1, 0014f370h) -- [ ffxv_s.exe , tid=0x0538 ]
- 05/30/2018 19:30:47.632: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 05/30/2018 19:30:47.632: [ DXGI ] @ Returned Adapter 1: ' Microsoft Basic Render Driver' (LUID: 00000000:0000A088) <Software>
- 05/30/2018 19:30:47.632: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0a1a4440h, 2, 0014f370h) -- [ ffxv_s.exe , tid=0x0538 ]
- 05/30/2018 19:30:47.632: [ DXGI ] [@] Return: DXGI_ERROR_NOT_FOUND - < EnumAdapters1_Override >
- 05/30/2018 19:30:47.632: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ ReShade64_dxgi.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0538 ]
- 05/30/2018 19:30:47.632: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_1
- 05/30/2018 19:30:47.652: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' < LoadLibraryW> { ' ' }
- 05/30/2018 19:30:47.661: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCamera64.dll' < LoadLibraryW> { ' ' }
- 05/30/2018 19:30:47.666: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\d3dcompiler_47_64.dll' < LoadLibraryW> { ' ' }
- 05/30/2018 19:30:47.667: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 0014ad98h) -- [ NvCamera64.dll < OnInstall>, tid=0x0538 ]
- 05/30/2018 19:30:47.667: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 05/30/2018 19:30:47.667: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0a1a3b10h, 0, 0a568d98h) -- [ NvCamera64.dll < OnInstall>, tid=0x0538 ]
- 05/30/2018 19:30:47.668: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 05/30/2018 19:30:47.668: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1070' (LUID: 00000000:000096ED) <Hardware>
- 05/30/2018 19:30:47.668: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ ReShade64_dxgi.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0538 ]
- 05/30/2018 19:30:47.668: [ D3D 11 ] <~> Preferred Feature Level(s): <4> - 11_1 11_0 10_1 10_0
- 05/30/2018 19:30:47.697: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
- 05/30/2018 19:30:47.740: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 0014aff8h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x0538 ]
- 05/30/2018 19:30:47.741: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 05/30/2018 19:30:47.746: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\WINDOWS\system32\nvcuda.dll' < LoadLibraryW> { ' ' }
- 05/30/2018 19:30:47.846: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' DWrite.dll' < LoadLibraryW> { ' ' }
- 05/30/2018 19:30:47.859: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
- 05/30/2018 19:30:47.859: [Window Mgr] [!] > First Call: NtUserGetForegroundWindow_Detour
- 05/30/2018 19:30:47.860: [Window Mgr] [!] > First Call: NtUserSetWindowPos_Detour
- 05/30/2018 19:30:47.860: [Window Mgr] [!] > First Call: SetWindowLongPtrA_Detour
- 05/30/2018 19:30:47.860: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (0a95db30h, 0aaeb0c0h, 0aaeb0b8h) -- [ ffxv_s.exe , tid=0x0538 ]
- 05/30/2018 19:30:47.860: [Swap Chain]
- +-------------+-------------------------------------------------------------------------+
- | Resolution. | 1920x1080 @ nan Hz |
- | Format..... | DXGI_FORMAT_R16G16B16A16_FLOAT |
- | Buffers.... | 3 |
- | MSAA....... | Not Used (or Offscreen) |
- | Mode....... | Windowed |
- | Scaling.... | Unspecified |
- | Scanlines.. | Unspecified |
- | Flags...... | 0x0002 |
- | SwapEffect. | Flip Discard |
- +-------------+-------------------------------------------------------------------------+
- 05/30/2018 19:30:47.860: [ DXGI ] >> Display Override (Requested: Windowed, Using: Fullscreen)
- 05/30/2018 19:30:47.860: [ DXGI 1.2 ] >> Using Flip Presentation Model [Waitable: No - 0 ms]
- 05/30/2018 19:30:47.861: [ DXGI ] [!] > First Call: IDXGIOutput6_GetDesc1_Override
- 05/30/2018 19:30:47.861: [Swap Chain]
- +-----------------+---------------------
- | Bits Per Color. | 8
- | Color Space.... | DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
- | Red Primary.... | 0.650891, 0.329602
- | Green Primary.. | 0.331555, 0.622570
- | Blue Primary... | 0.151867, 0.053234
- | White Point.... | 0.313977, 0.329602
- | Min Luminance.. | 0.500000
- | Max Luminance.. | 270.000000
- | " FullFrame.. | 270.000000
- +-----------------+---------------------
- 05/30/2018 19:30:47.886: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < DXGID3D10CreateLayeredDevice>, tid=0x0538 ]
- 05/30/2018 19:30:47.919: [Window Mgr] [!] > First Call: SetWindowLongA_Detour
- 05/30/2018 19:30:48.020: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
- 05/30/2018 19:30:48.020: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (0,0,0,fmt=0,0x00000002) -- [ dxgi.dll < DXGID3D10CreateLayeredDevice>, tid=0x0538 ]
- 05/30/2018 19:30:48.024: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
- 05/30/2018 19:30:48.033: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_a23f21ac4f73dbab8f649366160f86d7>::operator () >
- 05/30/2018 19:30:48.034: [ DXGI ] + SwapChain <IDXGISwapChain> (0a95c0f0h) wrapped
- 05/30/2018 19:30:48.034: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (0a95db30h, 0aaeb0c0h, 0aaeb0b8h) -- [ ffxv_s.exe , tid=0x0538 ]
- 05/30/2018 19:30:48.034: [Swap Chain]
- +-------------+-------------------------------------------------------------------------+
- | Resolution. | 1920x1080 @ nan Hz |
- | Format..... | DXGI_FORMAT_R10G10B10A2_UNORM |
- | Buffers.... | 3 |
- | MSAA....... | Not Used (or Offscreen) |
- | Mode....... | Windowed |
- | Scaling.... | Unspecified |
- | Scanlines.. | Unspecified |
- | Flags...... | 0x0002 |
- | SwapEffect. | Discard |
- +-------------+-------------------------------------------------------------------------+
- 05/30/2018 19:30:48.034: [ DXGI ] >> Display Override (Requested: Windowed, Using: Fullscreen)
- 05/30/2018 19:30:48.034: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
- 05/30/2018 19:30:48.034: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < DXGID3D10CreateLayeredDevice>, tid=0x0538 ]
- 05/30/2018 19:30:48.229: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
- 05/30/2018 19:30:48.229: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (0,0,0,fmt=0,0x00000002) -- [ dxgi.dll < DXGID3D10CreateLayeredDevice>, tid=0x0538 ]
- 05/30/2018 19:30:48.232: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
- 05/30/2018 19:30:48.239: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_a23f21ac4f73dbab8f649366160f86d7>::operator () >
- 05/30/2018 19:30:48.243: [Window Mgr] [!] > First Call: GetActiveWindow_Detour
- 05/30/2018 19:30:48.243: [ DXGI ] + SwapChain <IDXGISwapChain> (0a95bd30h) wrapped
- 05/30/2018 19:30:48.276: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' AnselSDK64.dll' < LoadLibraryW> { ' ' }
- 05/30/2018 19:30:48.320: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override
- 05/30/2018 19:30:48.320: [ DXGI ] Skipping SwapChain Present due to SwapChain Present Flag (DXGI_PRESENT_TEST)
- 05/30/2018 19:30:48.324: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' XInput1_4.dll' <LoadLibraryExW> { ' ' }
- 05/30/2018 19:30:48.325: [ Input ] >> Hooking XInput 1.4
- 05/30/2018 19:30:48.325: [Window Mgr] [!] > First Call: NtUserGetMessage_Detour
- 05/30/2018 19:30:48.327: [Input Mgr.] [!] > First Call: XInputGetState1_4_Detour
- 05/30/2018 19:30:48.328: [Input Mgr.] WARNING: Third-party module 'XINPUT9_1_0.dll' uses different XInput interface version (XInput1_4.dll) than the game (XInput9_1_0.dll); input reassignment software may not work correctly.
- 05/30/2018 19:30:48.328: [Hook Cache] Hook for 'IDXGIFactory2_CreateSwapChainForHwnd' resides in 'C:\Users\**************\Documents\My Mods\SpecialK\PlugIns\Unofficial\ReShade\shims\x64\ReShade64_dxgi.dll', will not cache!
- 05/30/2018 19:30:48.328: [Hook Cache] Hook for 'IDXGIFactory2_CreateSwapChainForCoreWindow' resides in 'C:\Users\**************\Documents\My Mods\SpecialK\PlugIns\Unofficial\ReShade\shims\x64\ReShade64_dxgi.dll', will not cache!
- 05/30/2018 19:30:48.341: [Input Mgr.] [!] > First Call: NtUserGetAsyncKeyState_Detour
- 05/30/2018 19:30:48.395: [RenderBack] SwapChain Presentation Thread has Priority=15
- 05/30/2018 19:30:48.395: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 2454f930h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x3958 ]
- 05/30/2018 19:30:48.398: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 05/30/2018 19:30:48.398: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x1650
- 05/30/2018 19:30:48.419: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x00000cc4, cookie=1
- 05/30/2018 19:30:48.420: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (DMA Buffer)
- 05/30/2018 19:30:48.420: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 3639 MiB - Budget: 98 / 6874 MiB)
- 05/30/2018 19:30:48.420: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3880 MiB - Budget: 34 / 7353 MiB)
- 05/30/2018 19:30:48.440: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('FFXV.MainWindow' - "FINAL FANTASY XV WINDOWS EDITION" * d0bb4)
- 05/30/2018 19:30:48.440: [Window Mgr] $ ClassProc: ( C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY XV\ffxv_s.exe ) + 2c29e00h
- 05/30/2018 19:30:48.440: [Window Mgr] $ WndProc: Same
- 05/30/2018 19:30:48.440: [Window Mgr] >> Hooked ClassProc.
- 05/30/2018 19:30:48.442: [Window Mgr] [!] > First Call: NtUserClipCursor_Detour
- 05/30/2018 19:30:48.443: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@nan Hz),fmt=24,scaling=0x00,scanlines=0x00 }) -- [ dxgi.dll <SK_RenderBackend_V2::requestFullscreenMode>, tid=0x2218 ]
- 05/30/2018 19:30:48.517: [Window Mgr] [!] > First Call: NtUserPeekMessage_Detour
- 05/30/2018 19:30:48.719: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeTarget_Override >
- 05/30/2018 19:30:48.720: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override
- 05/30/2018 19:30:48.792: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (2604cee0h, 24, 00, NumModes=243, 2603e3d0h)) -- [ ffxv_s.exe , tid=0x0538 ]
- 05/30/2018 19:30:48.793: [ DXGI ] >> 243 modes (0 removed)
- 05/30/2018 19:30:48.794: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 2604cee0h) -- [ ffxv_s.exe , tid=0x0538 ]
- 05/30/2018 19:30:48.794: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
- 05/30/2018 19:30:48.794: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@144.0 Hz),fmt=24,scaling=0x00,scanlines=0x01 }) -- [ ffxv_s.exe , tid=0x0538 ]
- 05/30/2018 19:30:49.042: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeTarget_Override >
- 05/30/2018 19:30:49.042: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,0,0,fmt=0,0x00000002) -- [ ReShade64_dxgi.dll < CreateDXGIFactory>, tid=0x0538 ]
- 05/30/2018 19:30:49.064: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
- 05/30/2018 19:30:49.218: [AntiAntiDbg] Anti-Debug Detected (tid=2768)
- 05/30/2018 19:30:49.431: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\Program Files (x86)\EVGA\Precision XOC\PXSHW10_x64.dll' < LoadLibraryA> { ' ' }
- 05/30/2018 19:30:49.444: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' NvHairWorksDx11.win64.dll' < LoadLibraryW> { ' ' }
- 05/30/2018 19:30:49.460: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' GFSDK_ShadowLib_DX11.win64.dll' < LoadLibraryW> { ' ' }
- 05/30/2018 19:30:52.567: [Perf Stats] At shutdown: 0.00 seconds and 0.00 MiB of CPU->GPU I/O avoided by 5 texture cache hits.
- ================================================================== (List Unloads) ==================================================================
- 05/30/2018 19:30:52.568: [00] Unloaded ' resourcepolicyclient.dll' [ (0x00007FFAB1E60000) : (0x00007FFAB1E84000) ]
- 05/30/2018 19:30:52.568: [00] * Ver.: Resource Policy Client 10.0.17134.1 (WinBuild.160101.0800)
- 05/30/2018 19:30:52.568: [01] Unloaded ' NvCameraWhitelisting64.dll' [ (0x00007FFA8F4E0000) : (0x00007FFA8F566000) ]
- 05/30/2018 19:30:52.569: [02] Unloaded ' nvldumdx.dll' [ (0x00007FFAA5DE0000) : (0x00007FFAA5ECB000) ]
- 05/30/2018 19:30:52.569: [02] * Ver.: NVIDIA Driver Loader, Version 397.93 24.21.13.9793
- 05/30/2018 19:30:52.569: [03] Unloaded ' nvwgf2umx.dll' [ (0x00007FFA869D0000) : (0x00007FFA88A7F000) ]
- 05/30/2018 19:30:52.569: [03] * Ver.: NVIDIA D3D10 Driver, Version 397.93 24.21.13.9793
- 05/30/2018 19:30:52.569: [04] Unloaded ' NvCameraWhitelisting64.dll' [ (0x00007FFA8F4E0000) : (0x00007FFA8F566000) ]
- ================================================================== (End Unloads) ==================================================================
- 05/30/2018 19:30:52.570: [ SpecialK ] *** Initiating DLL Shutdown ***
- 05/30/2018 19:30:52.570: [ DXGI 1.4 ] Shutting down Memory Budget Change Thread... done!
- 05/30/2018 19:30:52.574: [ GPU Stat ] Shutting down Prognostics Thread... done! ( 1 ms)
- 05/30/2018 19:30:52.574: [ SpecialK ] Saving user preferences to dxgi.ini... done! ( 8 ms)
- 05/30/2018 19:30:52.583: [ SpecialK ] Unloading Custom Import ReShade64.dll...
- -------------------------[ Free Lib ] success! ( 0 ms)
- 05/30/2018 19:30:52.583: [ SpecialK ] Unloading Custom Import C:\Users\Miguel Desktop\Documents\My Mods\SpecialK\PlugIns\Unofficial\ReShade\ReShade64.dll...
- -------------------------[ Free Lib ] success! ( 1 ms)
- 05/30/2018 19:30:52.585: [ SpecialK ] Shutting down MinHook... done! ( 3 ms)
- 05/30/2018 19:30:52.587: [ WMI Perf ] Shutting down WMI WbemLocator... done! ( 0 ms)
- 05/30/2018 19:30:52.588: [ SpecialK ] Custom dxgi.dll Detached (pid=0x0a04)
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