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  1. 05/30/2018 19:30:40.301: dxgi.log created (Special K 0.9.19.1, May 1 2018)
  2. 05/30/2018 19:30:40.307: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
  3. 05/30/2018 19:30:40.309: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
  4. 05/30/2018 19:30:40.351: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
  5. 05/30/2018 19:30:40.351: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
  6. -------------------------------------------------------------------------------------------
  7. 05/30/2018 19:30:40.356: >> (ffxv_s.exe) [dxgi.dll] <<
  8. 05/30/2018 19:30:40.356: Loading user preferences from dxgi.ini... done! ( 2.59 ms)
  9. -------------------------------------------------------------------------------------------
  10. 05/30/2018 19:30:43.799: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY XV
  11. 05/30/2018 19:30:43.799: System Directory: C:\WINDOWS\system32
  12. 05/30/2018 19:30:43.799: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
  13. -------------------------------------------------------------------------------------------
  14. 05/30/2018 19:30:43.801: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
  15. 05/30/2018 19:30:43.801: [ DXGI ] Importing CreateDXGIFactory{1|2}
  16. 05/30/2018 19:30:43.801: [ DXGI ] ================================
  17. 05/30/2018 19:30:43.801: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 9de0h
  18. 05/30/2018 19:30:43.801: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + a200h
  19. 05/30/2018 19:30:43.801: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 9a20h
  20. 05/30/2018 19:30:43.801: [DX11TexMgr] Enumerating injectable... 0 files (0.0 MiB)
  21. 05/30/2018 19:30:43.802: [DLL Loader] ( ffxv_s.exe ) loaded ' pdh.dll' < LoadLibraryA> { ' ' }
  22. 05/30/2018 19:30:43.807: [DLL Loader] ( dxgi.dll ) loaded ' d3dx11_43.dll' < LoadLibraryW> { 'SK_D3D11_InitTextures' }
  23. 05/30/2018 19:30:43.808: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
  24. 05/30/2018 19:30:43.808: [ D3D 11 ] =========================================
  25. 05/30/2018 19:30:43.808: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 157f0h { Hooked }
  26. 05/30/2018 19:30:43.808: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 15940h { Hooked }
  27. 05/30/2018 19:30:43.808: [ DXGI ] Installing DXGI Hooks
  28. 05/30/2018 19:30:43.810: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
  29. 05/30/2018 19:30:43.810: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
  30. 05/30/2018 19:30:43.810: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
  31. 05/30/2018 19:30:43.811: [ SpecialK ] * Loading Special K Plug-In C:\Users\**************\Documents\My Mods\SpecialK\PlugIns\Unofficial\ReShade\ReShade64.dll... ----------------------------------------------- --------------------------------------------
  32. 05/30/2018 19:30:43.821: [ SpecialK ] === Initialization Finished! === (3519.71 ms)
  33. -------------------------------------------------------------------------------------------
  34. 05/30/2018 19:30:43.825: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
  35. 05/30/2018 19:30:43.826: [ Input ] Game uses DirectInput 8, installing input hooks...
  36. 05/30/2018 19:30:43.827: [ Input ] Game uses XInput, installing input hooks...
  37. 05/30/2018 19:30:43.827: [ Input ] >> Hooking XInput9_1_0
  38. success!
  39. 05/30/2018 19:30:43.837: [ SpecialK ] * Loading Special K Plug-In ReShade64.dll... success!
  40. 05/30/2018 19:30:43.839: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 06ddf738h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x347c ]
  41. 05/30/2018 19:30:43.840: [ NvAPI ] NvAPI Init { Success }
  42. 05/30/2018 19:30:43.843: [ NvAPI ] >> NVIDIA Driver Version: 397.93
  43. 05/30/2018 19:30:43.843: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1070' }
  44. 05/30/2018 19:30:43.843: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
  45. 05/30/2018 19:30:43.843: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
  46. ===========================================================================================
  47. 05/30/2018 19:30:43.845: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  48. 05/30/2018 19:30:43.864: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\Program Files (x86)\Steam\steamclient64.dll' <LoadLibraryExW> { ' ' }
  49. 05/30/2018 19:30:43.877: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' < LoadLibraryW> { ' ' }
  50. 05/30/2018 19:30:43.881: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\WINDOWS\system32\nvspcap64.dll' < LoadLibraryW> { ' ' }
  51. 05/30/2018 19:30:43.905: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
  52. 05/30/2018 19:30:43.911: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
  53. 05/30/2018 19:30:43.913: [ D3D 11 ] Hooking D3D11
  54. 05/30/2018 19:30:47.631: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 17e50530h) -- [ ffxv_s.exe , tid=0x0538 ]
  55. 05/30/2018 19:30:47.631: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
  56. 05/30/2018 19:30:47.631: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0a1a4440h, 0, 0014f370h) -- [ ffxv_s.exe , tid=0x0538 ]
  57. 05/30/2018 19:30:47.631: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  58. 05/30/2018 19:30:47.632: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1070' (LUID: 00000000:000096ED) <Hardware>
  59. 05/30/2018 19:30:47.632: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0a1a4440h, 1, 0014f370h) -- [ ffxv_s.exe , tid=0x0538 ]
  60. 05/30/2018 19:30:47.632: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  61. 05/30/2018 19:30:47.632: [ DXGI ] @ Returned Adapter 1: ' Microsoft Basic Render Driver' (LUID: 00000000:0000A088) <Software>
  62. 05/30/2018 19:30:47.632: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0a1a4440h, 2, 0014f370h) -- [ ffxv_s.exe , tid=0x0538 ]
  63. 05/30/2018 19:30:47.632: [ DXGI ] [@] Return: DXGI_ERROR_NOT_FOUND - < EnumAdapters1_Override >
  64. 05/30/2018 19:30:47.632: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ ReShade64_dxgi.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0538 ]
  65. 05/30/2018 19:30:47.632: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_1
  66. 05/30/2018 19:30:47.652: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' < LoadLibraryW> { ' ' }
  67. 05/30/2018 19:30:47.661: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCamera64.dll' < LoadLibraryW> { ' ' }
  68. 05/30/2018 19:30:47.666: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\d3dcompiler_47_64.dll' < LoadLibraryW> { ' ' }
  69. 05/30/2018 19:30:47.667: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 0014ad98h) -- [ NvCamera64.dll < OnInstall>, tid=0x0538 ]
  70. 05/30/2018 19:30:47.667: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
  71. 05/30/2018 19:30:47.667: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0a1a3b10h, 0, 0a568d98h) -- [ NvCamera64.dll < OnInstall>, tid=0x0538 ]
  72. 05/30/2018 19:30:47.668: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  73. 05/30/2018 19:30:47.668: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1070' (LUID: 00000000:000096ED) <Hardware>
  74. 05/30/2018 19:30:47.668: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ ReShade64_dxgi.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0538 ]
  75. 05/30/2018 19:30:47.668: [ D3D 11 ] <~> Preferred Feature Level(s): <4> - 11_1 11_0 10_1 10_0
  76. 05/30/2018 19:30:47.697: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
  77. 05/30/2018 19:30:47.740: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 0014aff8h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x0538 ]
  78. 05/30/2018 19:30:47.741: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
  79. 05/30/2018 19:30:47.746: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\WINDOWS\system32\nvcuda.dll' < LoadLibraryW> { ' ' }
  80. 05/30/2018 19:30:47.846: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' DWrite.dll' < LoadLibraryW> { ' ' }
  81. 05/30/2018 19:30:47.859: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
  82. 05/30/2018 19:30:47.859: [Window Mgr] [!] > First Call: NtUserGetForegroundWindow_Detour
  83. 05/30/2018 19:30:47.860: [Window Mgr] [!] > First Call: NtUserSetWindowPos_Detour
  84. 05/30/2018 19:30:47.860: [Window Mgr] [!] > First Call: SetWindowLongPtrA_Detour
  85. 05/30/2018 19:30:47.860: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (0a95db30h, 0aaeb0c0h, 0aaeb0b8h) -- [ ffxv_s.exe , tid=0x0538 ]
  86. 05/30/2018 19:30:47.860: [Swap Chain]
  87. +-------------+-------------------------------------------------------------------------+
  88. | Resolution. | 1920x1080 @ nan Hz |
  89. | Format..... | DXGI_FORMAT_R16G16B16A16_FLOAT |
  90. | Buffers.... | 3 |
  91. | MSAA....... | Not Used (or Offscreen) |
  92. | Mode....... | Windowed |
  93. | Scaling.... | Unspecified |
  94. | Scanlines.. | Unspecified |
  95. | Flags...... | 0x0002 |
  96. | SwapEffect. | Flip Discard |
  97. +-------------+-------------------------------------------------------------------------+
  98. 05/30/2018 19:30:47.860: [ DXGI ] >> Display Override (Requested: Windowed, Using: Fullscreen)
  99. 05/30/2018 19:30:47.860: [ DXGI 1.2 ] >> Using Flip Presentation Model [Waitable: No - 0 ms]
  100. 05/30/2018 19:30:47.861: [ DXGI ] [!] > First Call: IDXGIOutput6_GetDesc1_Override
  101. 05/30/2018 19:30:47.861: [Swap Chain]
  102. +-----------------+---------------------
  103. | Bits Per Color. | 8
  104. | Color Space.... | DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
  105. | Red Primary.... | 0.650891, 0.329602
  106. | Green Primary.. | 0.331555, 0.622570
  107. | Blue Primary... | 0.151867, 0.053234
  108. | White Point.... | 0.313977, 0.329602
  109. | Min Luminance.. | 0.500000
  110. | Max Luminance.. | 270.000000
  111. | " FullFrame.. | 270.000000
  112. +-----------------+---------------------
  113. 05/30/2018 19:30:47.886: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < DXGID3D10CreateLayeredDevice>, tid=0x0538 ]
  114. 05/30/2018 19:30:47.919: [Window Mgr] [!] > First Call: SetWindowLongA_Detour
  115. 05/30/2018 19:30:48.020: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
  116. 05/30/2018 19:30:48.020: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (0,0,0,fmt=0,0x00000002) -- [ dxgi.dll < DXGID3D10CreateLayeredDevice>, tid=0x0538 ]
  117. 05/30/2018 19:30:48.024: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  118. 05/30/2018 19:30:48.033: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_a23f21ac4f73dbab8f649366160f86d7>::operator () >
  119. 05/30/2018 19:30:48.034: [ DXGI ] + SwapChain <IDXGISwapChain> (0a95c0f0h) wrapped
  120. 05/30/2018 19:30:48.034: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (0a95db30h, 0aaeb0c0h, 0aaeb0b8h) -- [ ffxv_s.exe , tid=0x0538 ]
  121. 05/30/2018 19:30:48.034: [Swap Chain]
  122. +-------------+-------------------------------------------------------------------------+
  123. | Resolution. | 1920x1080 @ nan Hz |
  124. | Format..... | DXGI_FORMAT_R10G10B10A2_UNORM |
  125. | Buffers.... | 3 |
  126. | MSAA....... | Not Used (or Offscreen) |
  127. | Mode....... | Windowed |
  128. | Scaling.... | Unspecified |
  129. | Scanlines.. | Unspecified |
  130. | Flags...... | 0x0002 |
  131. | SwapEffect. | Discard |
  132. +-------------+-------------------------------------------------------------------------+
  133. 05/30/2018 19:30:48.034: [ DXGI ] >> Display Override (Requested: Windowed, Using: Fullscreen)
  134. 05/30/2018 19:30:48.034: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
  135. 05/30/2018 19:30:48.034: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < DXGID3D10CreateLayeredDevice>, tid=0x0538 ]
  136. 05/30/2018 19:30:48.229: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
  137. 05/30/2018 19:30:48.229: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (0,0,0,fmt=0,0x00000002) -- [ dxgi.dll < DXGID3D10CreateLayeredDevice>, tid=0x0538 ]
  138. 05/30/2018 19:30:48.232: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  139. 05/30/2018 19:30:48.239: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_a23f21ac4f73dbab8f649366160f86d7>::operator () >
  140. 05/30/2018 19:30:48.243: [Window Mgr] [!] > First Call: GetActiveWindow_Detour
  141. 05/30/2018 19:30:48.243: [ DXGI ] + SwapChain <IDXGISwapChain> (0a95bd30h) wrapped
  142. 05/30/2018 19:30:48.276: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' AnselSDK64.dll' < LoadLibraryW> { ' ' }
  143. 05/30/2018 19:30:48.320: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override
  144. 05/30/2018 19:30:48.320: [ DXGI ] Skipping SwapChain Present due to SwapChain Present Flag (DXGI_PRESENT_TEST)
  145. 05/30/2018 19:30:48.324: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' XInput1_4.dll' <LoadLibraryExW> { ' ' }
  146. 05/30/2018 19:30:48.325: [ Input ] >> Hooking XInput 1.4
  147. 05/30/2018 19:30:48.325: [Window Mgr] [!] > First Call: NtUserGetMessage_Detour
  148. 05/30/2018 19:30:48.327: [Input Mgr.] [!] > First Call: XInputGetState1_4_Detour
  149. 05/30/2018 19:30:48.328: [Input Mgr.] WARNING: Third-party module 'XINPUT9_1_0.dll' uses different XInput interface version (XInput1_4.dll) than the game (XInput9_1_0.dll); input reassignment software may not work correctly.
  150. 05/30/2018 19:30:48.328: [Hook Cache] Hook for 'IDXGIFactory2_CreateSwapChainForHwnd' resides in 'C:\Users\**************\Documents\My Mods\SpecialK\PlugIns\Unofficial\ReShade\shims\x64\ReShade64_dxgi.dll', will not cache!
  151. 05/30/2018 19:30:48.328: [Hook Cache] Hook for 'IDXGIFactory2_CreateSwapChainForCoreWindow' resides in 'C:\Users\**************\Documents\My Mods\SpecialK\PlugIns\Unofficial\ReShade\shims\x64\ReShade64_dxgi.dll', will not cache!
  152. 05/30/2018 19:30:48.341: [Input Mgr.] [!] > First Call: NtUserGetAsyncKeyState_Detour
  153. 05/30/2018 19:30:48.395: [RenderBack] SwapChain Presentation Thread has Priority=15
  154. 05/30/2018 19:30:48.395: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 2454f930h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x3958 ]
  155. 05/30/2018 19:30:48.398: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
  156. 05/30/2018 19:30:48.398: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x1650
  157. 05/30/2018 19:30:48.419: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x00000cc4, cookie=1
  158. 05/30/2018 19:30:48.420: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (DMA Buffer)
  159. 05/30/2018 19:30:48.420: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 3639 MiB - Budget: 98 / 6874 MiB)
  160. 05/30/2018 19:30:48.420: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3880 MiB - Budget: 34 / 7353 MiB)
  161. 05/30/2018 19:30:48.440: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('FFXV.MainWindow' - "FINAL FANTASY XV WINDOWS EDITION" * d0bb4)
  162. 05/30/2018 19:30:48.440: [Window Mgr] $ ClassProc: ( C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY XV\ffxv_s.exe ) + 2c29e00h
  163. 05/30/2018 19:30:48.440: [Window Mgr] $ WndProc: Same
  164. 05/30/2018 19:30:48.440: [Window Mgr] >> Hooked ClassProc.
  165. 05/30/2018 19:30:48.442: [Window Mgr] [!] > First Call: NtUserClipCursor_Detour
  166. 05/30/2018 19:30:48.443: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@nan Hz),fmt=24,scaling=0x00,scanlines=0x00 }) -- [ dxgi.dll <SK_RenderBackend_V2::requestFullscreenMode>, tid=0x2218 ]
  167. 05/30/2018 19:30:48.517: [Window Mgr] [!] > First Call: NtUserPeekMessage_Detour
  168. 05/30/2018 19:30:48.719: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeTarget_Override >
  169. 05/30/2018 19:30:48.720: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override
  170. 05/30/2018 19:30:48.792: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (2604cee0h, 24, 00, NumModes=243, 2603e3d0h)) -- [ ffxv_s.exe , tid=0x0538 ]
  171. 05/30/2018 19:30:48.793: [ DXGI ] >> 243 modes (0 removed)
  172. 05/30/2018 19:30:48.794: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 2604cee0h) -- [ ffxv_s.exe , tid=0x0538 ]
  173. 05/30/2018 19:30:48.794: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
  174. 05/30/2018 19:30:48.794: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@144.0 Hz),fmt=24,scaling=0x00,scanlines=0x01 }) -- [ ffxv_s.exe , tid=0x0538 ]
  175. 05/30/2018 19:30:49.042: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeTarget_Override >
  176. 05/30/2018 19:30:49.042: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,0,0,fmt=0,0x00000002) -- [ ReShade64_dxgi.dll < CreateDXGIFactory>, tid=0x0538 ]
  177. 05/30/2018 19:30:49.064: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  178. 05/30/2018 19:30:49.218: [AntiAntiDbg] Anti-Debug Detected (tid=2768)
  179. 05/30/2018 19:30:49.431: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' C:\Program Files (x86)\EVGA\Precision XOC\PXSHW10_x64.dll' < LoadLibraryA> { ' ' }
  180. 05/30/2018 19:30:49.444: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' NvHairWorksDx11.win64.dll' < LoadLibraryW> { ' ' }
  181. 05/30/2018 19:30:49.460: [DLL Loader] ( ReShade64_dxgi.dll ) loaded ' GFSDK_ShadowLib_DX11.win64.dll' < LoadLibraryW> { ' ' }
  182. 05/30/2018 19:30:52.567: [Perf Stats] At shutdown: 0.00 seconds and 0.00 MiB of CPU->GPU I/O avoided by 5 texture cache hits.
  183. ================================================================== (List Unloads) ==================================================================
  184. 05/30/2018 19:30:52.568: [00] Unloaded ' resourcepolicyclient.dll' [ (0x00007FFAB1E60000) : (0x00007FFAB1E84000) ]
  185. 05/30/2018 19:30:52.568: [00] * Ver.: Resource Policy Client 10.0.17134.1 (WinBuild.160101.0800)
  186. 05/30/2018 19:30:52.568: [01] Unloaded ' NvCameraWhitelisting64.dll' [ (0x00007FFA8F4E0000) : (0x00007FFA8F566000) ]
  187. 05/30/2018 19:30:52.569: [02] Unloaded ' nvldumdx.dll' [ (0x00007FFAA5DE0000) : (0x00007FFAA5ECB000) ]
  188. 05/30/2018 19:30:52.569: [02] * Ver.: NVIDIA Driver Loader, Version 397.93 24.21.13.9793
  189. 05/30/2018 19:30:52.569: [03] Unloaded ' nvwgf2umx.dll' [ (0x00007FFA869D0000) : (0x00007FFA88A7F000) ]
  190. 05/30/2018 19:30:52.569: [03] * Ver.: NVIDIA D3D10 Driver, Version 397.93 24.21.13.9793
  191. 05/30/2018 19:30:52.569: [04] Unloaded ' NvCameraWhitelisting64.dll' [ (0x00007FFA8F4E0000) : (0x00007FFA8F566000) ]
  192. ================================================================== (End Unloads) ==================================================================
  193. 05/30/2018 19:30:52.570: [ SpecialK ] *** Initiating DLL Shutdown ***
  194. 05/30/2018 19:30:52.570: [ DXGI 1.4 ] Shutting down Memory Budget Change Thread... done!
  195. 05/30/2018 19:30:52.574: [ GPU Stat ] Shutting down Prognostics Thread... done! ( 1 ms)
  196. 05/30/2018 19:30:52.574: [ SpecialK ] Saving user preferences to dxgi.ini... done! ( 8 ms)
  197. 05/30/2018 19:30:52.583: [ SpecialK ] Unloading Custom Import ReShade64.dll...
  198. -------------------------[ Free Lib ] success! ( 0 ms)
  199. 05/30/2018 19:30:52.583: [ SpecialK ] Unloading Custom Import C:\Users\Miguel Desktop\Documents\My Mods\SpecialK\PlugIns\Unofficial\ReShade\ReShade64.dll...
  200. -------------------------[ Free Lib ] success! ( 1 ms)
  201. 05/30/2018 19:30:52.585: [ SpecialK ] Shutting down MinHook... done! ( 3 ms)
  202. 05/30/2018 19:30:52.587: [ WMI Perf ] Shutting down WMI WbemLocator... done! ( 0 ms)
  203. 05/30/2018 19:30:52.588: [ SpecialK ] Custom dxgi.dll Detached (pid=0x0a04)
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