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- Arceus x1 [1332/1332] Actions: 3
- D4, 1: Basic Attack
- *****Description: Do damage equal to the roll
- *****Roll for Damage: 280
- D4, 2: Judgment
- *****Description: Divide result by number of players and deal product to all players. Add any effects that apply:
- If Arceus is Water type, roll 3 for each player. If result is 1, player is muted for one turn.
- If Arceus is Ice type, roll 3 for each player. If result is 1, player loses 1 action their turn.
- If Arceus is Electric type, roll 4 for each player. If result is 1, player loses 2 actions their next turn. If result is 2, player loses 1 action their next turn. If 3 or 4, nothing happens.
- If Arceus is Fire type, roll 3 for each player. If result is 1, player takes 30dmg before their turn begins. If result is 2, player takes 25dmg. If result is 3 player takes 20dmg. if result is 4, nothing happens.
- If Arceus is Steel type, roll 3 for each player. If result is 1, player does 1/2 damage during their turn.
- If Arceus is normal type, deal damage as normal.
- *****Roll for Damage: 100
- D4, 3: Multitype
- *****Description: Roll 50. Deal damage as product. Roll 6. If result is 1, Arceus is water-type. If result is 2, Arceus is ice-type. If result is 3, Arceus is electric-type. If result is 4, Arceus is fire-type. If result is 5, Arceus is steel-type. If result is 6, Arceus is normal type.
- *****Roll for Damage: 50
- D4, 4: Recover
- *****Description: Restore HP equal to roll.
- *****Roll: 55
- Passive: Multitype
- Normal type: Arceus cannot take more than 150dmg per attack.
- Water type: Takes 1/4dmg from water-based attacks. Immune to being mute.
- Ice type: Takes 1/4dmg from ice-based attacks. Immune to being frozen.
- Electric type: Takes 1/4dmg from lightning-based attacks. Immune to being stunned.
- Fire-type: Takes 1/4dmg from fire-based attacks. Immune to burn damage.
- Steel-type: Takes 1/2dmg from all attacks. Immune to bleed damage.
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- Xerneas x1 [786/786] Actions: 2, Yveltal x1 [786/786] Actions: 2
- Xerneas:
- D3, 1: Basic Attack
- *****Description: Do damage equal to product.
- *****Roll for damage: 150
- D3, 2: Geomancy
- *****Description: Roll 50. All attacks done on Xerneas will be reduced by the product.
- *****Roll: 50
- D3, 3: Moonblast
- *****Description: Do damage equal to roll. Roll 3, if result is 1, player deals 1/2dmg for the next two turns.
- *****Roll for Damage: 200
- Passive: Fairy Aura
- All allies take 1/2dmg while Xerneas is alive.
- Yveltal:
- D3, 1: Basic Attack
- *****Description: Do damage equal to product.
- *****Roll for damage: 250
- D3, 2: Oblivion Wing
- *****Description: Divide roll by number of players. Deal damage as product. Yveltal restores 1/2 the *total* damage dealt.
- *****Roll for damage: 100
- D3, 3: Dark Pulse
- *****Description: Divide roll by number of players. Deal result as damage to all targets. Roll 3 for each individual player, if result is 1, they lose one action their next turn. (STUN)
- *****Roll for damage: 100
- Passive: Dark Aura
- All allies deal x1.5dmg will Yveltal is alive.
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- Moltres [440/440] (Actions: 1), Zapdos: [400/400] (Actions: 1), Articuno [480/480] (Actions: 1)
- Moltres:
- D3, 1: Basic Attack:
- *****Description: Do damage equal to product.
- *****Roll for damage: 100
- D3, 2: Heat Wave
- *****Description: Do damage equal to roll to all players.
- *****Roll for damage: 100
- D3, 3: Will-o-Wisp
- *****Description: Roll D4. Multiply the result 4 and target one player. Player is burned by the product for 3 turns.
- Passive:
- Player that kills Moltres will deal 1/2 dmg for two turns.
- Zapdos:
- D3, 1: Basic Attack:
- *****Description: Do damage equal to product.
- *****Roll for damage: 100
- D3, 2: Thunderbolt
- *****Description: Do damage equal to roll. Roll 3, of result is 1, player cannot move next turn.
- *****Roll for damage: 200
- D3, 3: Will-o-Wisp
- *****Description: Roll D4. Multiply the result 4 and target one player. Player is burned by the product for 3 turns.
- Passive:
- Player that kills Moltres will deal 1/2 dmg for two turns.
- Articuno:
- D3, 1: Basic Attack:
- *****Description: Do damage equal to product.
- *****Roll for damage: 75
- D3, 2: Freeze Dry
- *****Description: Roll for damage and deal product as damage. Roll D3 for each player 1 = freeze.
- *****Roll for damage: 50
- D3, 3: Roost
- *****Description: Restore the user's hp equal to the roll.
- *****Roll: 240
- Passive:
- Player that kills Articuno loses 5nrg.
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