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- Psi Script
- -- Equipment
- if (%1 + (GetVariable("tier") * 10)) == 41 then
- print("Change Gear: dinv snapshot wear war-41")
- elseif (%1 + (GetVariable("tier") * 10)) == 80 then
- print("Change Weapon: dinv snapshot wear war-80")
- elseif (%1 + (GetVariable("tier") * 10)) == 91 then
- print("Change Gear: dinv snapshot wear war-91")
- elseif (%1 + (GetVariable("tier") * 10)) == 100 then
- print("Change Weapon: dinv snapshot wear war-100")
- elseif (%1 + (GetVariable("tier") * 10)) == 120 then
- print("Change Weapon: dinv snapshot wear war-120")
- elseif (%1 + (GetVariable("tier") * 10)) == 131 then
- print("Change Gear: dinv snapshot wear war-131")
- elseif (%1 + (GetVariable("tier") * 10)) == 140 then
- print("Change Weapon: dinv snapshot wear war-140")
- elseif (%1 + (GetVariable("tier") * 10)) == 160 then
- print("Change Weapon: dinv snapshot wear war-160")
- elseif (%1 + (GetVariable("tier") * 10)) == 171 then
- print("Change Gear: dinv snapshot wear war-171")
- elseif (%1 + (GetVariable("tier") * 10)) == 180 then
- print("Change Weapon: dinv snapshot wear war-180")
- elseif (%1 + (GetVariable("tier") * 10)) == 201 then
- print("Change Gear: dinv snapshot wear war-201")
- end
- -- Main Attacks
- if (%1 + (GetVariable("tier") * 10)) < 59 then
- SetVariable("mainattack2", "cast 122")
- -- print("Main Attack Set to: Inflict Pain")
- elseif (%1 + (GetVariable("tier") * 10)) == 60 then
- SetVariable("mainattack2", "cast 354")
- print("Main Attack Set to: Neural Burn")
- elseif (%1 + (GetVariable("tier") * 10)) == 65 then
- SetVariable("mainattack2", "cast 128")
- print("Main Attack Set to: Project Force")
- elseif (%1 + (GetVariable("tier") * 10)) == 94 then
- SetVariable("mainattack2", "cast 357")
- print("Main Attack Set to: Trauma")
- elseif (%1 + (GetVariable("tier") * 10)) == 108 then
- SetVariable("mainattack2", "cast 356")
- print("Main Attack Set to: Psychosis")
- elseif (%1 + (GetVariable("tier") * 10)) == 151 then
- SetVariable("mainattack2", "cast 360")
- print("Main Attack Set to: Neural Overload")
- elseif (%1 + (GetVariable("tier") * 10)) == 179 then
- SetVariable("mainattack2", "cast 362")
- print("Main Attack Set to: Desolation")
- end
- -- AOE Attacks
- if (%1 + (GetVariable("tier") * 10)) == 73 then
- SetVariable("aoespell", "cast 136")
- print("Area Effect Spell Set: Ultrablast")
- end
- -- Bypass Automation
- if %1 == 5 then
- world.Execute("bypass clear;bypass gauntlet;bypass chasm")
- elseif %1 == 21 then
- world.Execute("bypass clear;bypass gauntlet;bypass maelstrom")
- elseif %1 == 46 then
- world.Execute("bypass clear;bypass zangar;bypass reach")
- elseif %1 == 61 then
- world.Execute("bypass clear;bypass reach;bypass nenukon")
- elseif %1 == 101 then
- world.Execute("bypass clear;bypass reach;bypass damned")
- elseif %1 == 116 then
- world.Execute("bypass clear;bypass deadlight;bypass ninehells")
- elseif %1 == 180 then
- world.Execute("bypass clear;bypass deadlight;bypass ninehells;bypass partroxis")
- end
- -- Heal Spell Set
- if (%1 + (GetVariable("tier") * 10)) < 108 then
- SetVariable("selfheal", "54")
- print("Self-Heal set to: Heal")
- elseif (%1 + (GetVariable("tier") * 10)) == 108 then
- SetVariable("selfheal", "503")
- print("Self-Heal set to: Renew")
- elseif (%1 + (GetVariable("tier") * 10)) == 164 then
- SetVariable("selfheal", "504")
- print("Self-Heal set to: Restore Life")
- elseif (%1 + (GetVariable("tier") * 10)) == 190 then
- SetVariable("selfheal", "106")
- print("Self-Heal set to: Incomplete Healing")
- end
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