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- on inventory click:
- if "%player%" is "szumielxd_":
- send "%inventory action%"
- if "%inventory action%" is not "collect to cursor":
- cancel event
- # send "&e%player's cursor slot% || %clicked slot%"
- # set {_t} to player's cursor slot
- # set {_t} to clicked slot
- # wait 1 tick
- # if player's helmet is any head:
- # set player's cursor slot to clicked slot
- # set clicked slot to {_t}
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