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- [2020-04-24 10:55:52.395] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\browserfeatures\filecache.cpp:169 (turbulenz::FileCache::Initialize) Cache dir: C:\Users\Melle\AppData\Local\Turbulenz\boundless\static-cache\
- [2020-04-24 10:55:52.396] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\appbase\standaloneplatformreaders.cpp:645 (turbulenz::StandalonePlatform::SetHttpCachePath) HttpCache: enabled (C:\Users\Melle\AppData\Local\Turbulenz\boundless\static-cache)
- [2020-04-24 10:55:52.459] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11context.cpp:340 (turbulenz::graphicsdriver::D3D11Context::Initialize) GPU INFO:
- [2020-04-24 10:55:52.460] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11context.cpp:341 (turbulenz::graphicsdriver::D3D11Context::Initialize) 1 devices:
- [2020-04-24 10:55:52.460] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11context.cpp:346 (turbulenz::graphicsdriver::D3D11Context::Initialize) 0: NVIDIA GeForce GTX 1060 6GB (Driver Ver: '26.21.14.4575', Date: '3-17-2020')
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2781 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) D3D11Info:
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2805 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) Adapter : NVIDIA GeForce GTX 1060 6GB
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2806 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) VRAM : 6345981952
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2807 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) DedicatedSystemMemory : 0
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2808 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) SharedSystemMemory : 8558684160
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2809 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) DriverConcurrentCreates : TRUE
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2810 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) DriverCommandLists : TRUE
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:65 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTextureCompression = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:66 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsDXT1 = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:67 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsDXT3 = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:68 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsDXT5 = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:69 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsETC1 = false
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:70 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsPVRTC = false
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:71 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupports3DTextures = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:72 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTexture2DArrays = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:73 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsPackedDepthStencil = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:74 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTextureFloat = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:75 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTextureHalfFloat = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:76 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsDepthTexture = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:77 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsSRGB = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:78 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupports_OES_texture_npot = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:79 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupports_GL_TEXTURE_MAX_ANISOTROPY_EXT = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:80 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsOcclusionQueries = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:81 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTimerQueries = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:82 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsBYTE4N = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:83 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupports32bitIndicies = true
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:84 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxAnisotropy = 16
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:85 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxTextureSize = 16384
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:86 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxCubemapSize = 16384
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:87 (turbulenz::graphicsdriver::LogSupportedFeatures) sMax3DTextureSize = 2048
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:88 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxRenderTargetColorTextures = 4
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:89 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxRenderBufferSize = 16384
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:90 (turbulenz::graphicsdriver::LogSupportedFeatures) sTextureUnits = 16
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:91 (turbulenz::graphicsdriver::LogSupportedFeatures) sVertexTextureUnits = 16
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:92 (turbulenz::graphicsdriver::LogSupportedFeatures) sVertexShaderPrecision = 23
- [2020-04-24 10:55:52.840] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:93 (turbulenz::graphicsdriver::LogSupportedFeatures) sFragmentShaderPrecision = 23
- [2020-04-24 10:55:52.868] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\engine\networkdevice.cpp:254 (turbulenz::NetworkDevice::Initialize) certificate path: D:\GAMES\steam\steamapps\common\Boundless\ca-bundle.crt
- [2020-04-24 10:55:52.872] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\engine\networkdevice.cpp:152 (turbulenz::DumpAdapterInfo) Found Network Adapter : Realtek PCIe GBE Family Controller
- [2020-04-24 10:55:52.872] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\engine\networkdevice.cpp:154 (turbulenz::DumpAdapterInfo) Link Speed (send/recv Mbit): 1000/1000
- [2020-04-24 10:55:52.872] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\engine\networkdevice.cpp:155 (turbulenz::DumpAdapterInfo) IPV4 Metric: 25
- [2020-04-24 10:55:52.904] [DEBUG] starting root: D:\GAMES\steam\steamapps\common\Boundless
- [2020-04-24 10:55:52.904] [DEBUG] path = D:\GAMES\steam\steamapps\common\Boundless\assets, exists = true
- [2020-04-24 10:55:52.904] [INFO] Using Game Root D:\GAMES\steam\steamapps\common\Boundless
- [2020-04-24 10:55:52.905] [INFO] Version: live 1.16.18.0 (a8ee9d98)
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:430 (turbulenz::GetSystemInfo) SystemInfo:
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:431 (turbulenz::GetSystemInfo) cpuDescription : Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:432 (turbulenz::GetSystemInfo) cpuVendor : GenuineIntel
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:433 (turbulenz::GetSystemInfo) numPhysicalCores : 4
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:434 (turbulenz::GetSystemInfo) numLogicalCores : 8
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:435 (turbulenz::GetSystemInfo) ramInMegabytes : 16324
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:436 (turbulenz::GetSystemInfo) frequencyInMHz : 3408
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:437 (turbulenz::GetSystemInfo) architecture : x86_64
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:438 (turbulenz::GetSystemInfo) osName : Windows 10 Home
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:439 (turbulenz::GetSystemInfo) osVersionMajor : 6
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:440 (turbulenz::GetSystemInfo) osVersionMinor : 2
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:441 (turbulenz::GetSystemInfo) osVersionBuild : 9200
- [2020-04-24 10:55:52.910] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:442 (turbulenz::GetSystemInfo) userLocale : nl_NL
- [2020-04-24 10:55:52.911] [INFO] Loading Audio from assets/wwise/Windows/
- [2020-04-24 10:55:52.913] [INFO] SetAuthStage INITIALISED
- [2020-04-24 10:55:52.926] [INFO] Creating 4 worker threads
- [2020-04-24 10:55:52.933] [INFO] Loading config file: C:\Program Files (x86)\Steam\userdata\201729807\324510\local\user_settings\default\gameoptions.json
- [2020-04-24 10:55:52.933] [INFO] Applying user customized game options:
- [2020-04-24 10:55:52.933] [INFO] {
- "debugEnabled" : true,
- "foliageQuality" : 3,
- "fullPortalEffects" : 1,
- "graphicsQuality" : -1,
- "lastCharacter" : 124823,
- "objectLodIndex" : 3,
- "portalChunkScale" : 2.0,
- "portalResolutionScale" : 1.0,
- "reflectionsResolutionScale" : 1.0
- }
- [2020-04-24 10:55:52.934] [INFO] Loading config file: C:\Program Files (x86)\Steam\userdata\201729807\324510\local\user_settings\default\controls.json
- [2020-04-24 10:55:54.073] [INFO] Loading attribute data
- [2020-04-24 10:55:54.914] [INFO] Parsed item types data in 169.487100 ms
- [2020-04-24 10:55:57.323] [INFO] Loading recipes
- [2020-04-24 10:55:57.359] [INFO] Loading progression data
- [2020-04-24 10:55:57.421] [INFO] Loading strings
- [2020-04-24 10:55:57.460] [INFO] Set locale nl_NL
- [2020-04-24 10:55:57.578] [INFO] Updating language mappings...
- [2020-04-24 10:55:57.627] [WARN] Language is missing string for ID: "STACK_CATEGORY_SPARK"
- [2020-04-24 10:55:57.627] [WARN] Language is missing string for ID: "GUI_SUBMITLOG_DESCRIPTION"
- [2020-04-24 10:55:57.627] [WARN] Language is missing string for ID: "STACK_CATEGORY_BAUBLE_BOMB"
- [2020-04-24 10:55:57.627] [WARN] Language is missing string for ID: "GUI_DEATH_PENALTY_MESSAGE"
- [2020-04-24 10:55:57.627] [WARN] Language is missing string for ID: "STACK_CATEGORY_CHANGE_TO_CREATURE_TROPHY"
- [2020-04-24 10:55:57.627] [WARN] Language is missing string for ID: "STACK_CATEGORY_LIGHT_CUBE"
- [2020-04-24 10:55:57.627] [WARN] Language is missing string for ID: "GUI_SUPPORT_TITLE"
- [2020-04-24 10:55:58.064] [INFO] Loading compass data
- [2020-04-24 10:55:58.121] [INFO] Loading config file: C:\Program Files (x86)\Steam\userdata\201729807\324510\local\user_settings\default\contextualmsgsstate.json
- [2020-04-24 10:55:58.122] [INFO] Loading achievement data
- [2020-04-24 10:55:58.202] [INFO] Parsed 59 platform achievements, skipped 1
- [2020-04-24 10:55:58.203] [INFO] Loading event lighting config
- [2020-04-24 10:55:58.203] [INFO] Loading news event data
- [2020-04-24 10:56:51.019] [INFO] Parsing tree:assets/characters/cat_race/animation_map_firstperson.json
- [2020-04-24 10:56:51.107] [INFO] Parsing tree:assets/characters/cat_race/animation_map_thirdperson.json
- [2020-04-24 10:56:51.126] [INFO] Parsing tree:assets/characters/cat_race/animation_map_thirdperson_upperbodylayers.json
- [2020-04-24 10:56:52.385] [INFO] Loading complete after 59.47s
- [2020-04-24 10:56:53.644] [INFO] Creating 3 meshing threads
- [2020-04-24 10:56:53.822] [INFO] GamestateAuthorising entered
- [2020-04-24 10:56:53.822] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\steam\steam.cpp:924 (turbulenz::SteamServices::GetAuthSessionTicket) Got auth token (234 bytes)
- [2020-04-24 10:56:53.822] [INFO] SetAuthStage TRY_AUTO_LOGIN
- [2020-04-24 10:56:55.099] [INFO] SetAuthState CONNECTING
- [2020-04-24 10:56:55.775] [INFO] SetAuthStage USER_INITIALISED
- [2020-04-24 10:56:55.775] [INFO] Initializing client chunk cache
- [2020-04-24 10:56:55.776] [INFO] Chunk Cache at C:\Program Files (x86)\Steam\userdata\201729807\324510\local\chunkcache
- [2020-04-24 10:56:55.777] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\game\client\scripts\chunkcache\chunkcachedb.cpp:1010 (turbulenz::boundless::ChunkCacheDB::StartUpPurge) ChunkCacheDB data size: 0 (max: 1123024896)
- [2020-04-24 10:56:55.777] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\game\client\scripts\chunkcache\chunkcachedb.cpp:1010 (turbulenz::boundless::ChunkCacheDB::StartUpPurge) PlanetCacheDB data size: 0 (max: 362807296)
- [2020-04-24 10:56:55.793] [INFO] SetAuthStage NONE
- [2020-04-24 10:56:55.793] [INFO] SetDiscoveryState LOGGING_IN
- [2020-04-24 10:56:55.794] [INFO] Getting auth token for aapmans33
- [2020-04-24 10:56:55.894] [INFO] Sending login request for 'aapmans33' to Discovery Server (https://ds.playboundless.com:8902)
- [2020-04-24 10:56:57.028] [INFO] Received login response with status 200
- [2020-04-24 10:56:57.029] [INFO] SetDiscoveryState LOGGED_IN
- [2020-04-24 10:56:57.029] [INFO] SetAuthStage COMPLETED
- [2020-04-24 10:56:57.029] [INFO] Loading config file: C:\Program Files (x86)\Steam\userdata\201729807\324510\local\user_settings\default\lastmsgtime.json
- [2020-04-24 10:56:57.195] [INFO] got character failed (character doesn't exist in database)
- [2020-04-24 10:56:57.195] [ERROR] [ERROR 24 : Character cannot be found]. Your Character cannot be found.
- [2020-04-24 10:56:57.210] [WARN] GamestateErrorMenu entered
- [2020-04-24 10:56:57.210] [ERROR] ERROR 24: Your Character cannot be found.
- [2020-04-24 10:59:24.689] [INFO] SetAuthStage NONE
- [2020-04-24 10:59:24.689] [INFO] SetDiscoveryState LOGGING_IN
- [2020-04-24 10:59:24.689] [INFO] Getting auth token for aapmans33
- [2020-04-24 10:59:24.689] [INFO] SetAuthState LOGGED_IN
- [2020-04-24 10:59:25.089] [INFO] Sending login request for 'aapmans33' to Discovery Server (https://ds.playboundless.com:8902)
- [2020-04-24 10:59:26.273] [INFO] Received login response with status 200
- [2020-04-24 10:59:26.274] [INFO] SetDiscoveryState LOGGED_IN
- [2020-04-24 10:59:26.274] [INFO] SetAuthStage COMPLETED
- [2020-04-24 10:59:26.407] [INFO] got character failed (character doesn't exist in database)
- [2020-04-24 10:59:26.407] [ERROR] [ERROR 24 : Character cannot be found]. Your Character cannot be found.
- [2020-04-24 10:59:26.422] [WARN] GamestateErrorMenu entered
- [2020-04-24 10:59:26.423] [ERROR] ERROR 24: Your Character cannot be found.
- [2020-04-24 10:59:44.253] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\appbase\applicationbase.cpp:107 (turbulenz::ApplicationBase::Shutdown) Shutting down app ...
- [2020-04-24 10:59:44.264] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\game\client\standalone\meshworker.cpp:669 (turbulenz::boundless::MeshWorker::PollTasks) Exited MeshWorker.
- [2020-04-24 10:59:44.265] [INFO] Exiting parallel task thread 2
- [2020-04-24 10:59:44.265] [INFO] Exiting parallel task thread 1
- [2020-04-24 10:59:44.474] [INFO] Profile:
- [2020-04-24 10:59:44.474] [INFO] name calls duration slowCalls max min mean standardDeviation %
- [2020-04-24 10:59:44.474] [INFO] mainLoop 10148 164.31454468 3765 1.30774212 0.00836460 0.01619182 0.01295611 71.0%
- [2020-04-24 10:59:44.474] [INFO] Application::Render 11593 162.21322632 3605 0.02814470 0.00015020 0.01399234 0.00545140 70.1%
- [2020-04-24 10:59:44.474] [INFO] Render - Main 10148 161.76652527 3607 0.02814500 0.00111080 0.01594073 0.00186099 69.9%
- [2020-04-24 10:59:44.474] [INFO] EndFrame 11593 156.97731018 3046 0.02222020 0.00008200 0.01354070 0.00533078 67.8%
- [2020-04-24 10:59:44.474] [INFO] Update - Main 10148 2.54128027 1 1.29673052 0.00005100 0.00025042 0.01287189 1.1%
- [2020-04-24 10:59:44.474] [INFO] Render - UI 11593 2.51051307 0 0.00170330 0.00000050 0.00021655 0.00011957 1.1%
- [2020-04-24 10:59:44.474] [INFO] Render - Update GUI 11593 1.94626713 0 0.01044690 0.00000100 0.00016788 0.00015334 0.8%
- [2020-04-24 10:59:44.474] [INFO] ParseDAE 1549 1.93876565 4 0.22278920 0.00002880 0.00125162 0.01083697 0.8%
- [2020-04-24 10:59:44.474] [INFO] Update - New UI 10148 1.57196665 1 1.27658582 0.00001280 0.00015490 0.01267247 0.7%
- [2020-04-24 10:59:44.474] [INFO] Application - post load 1 1.43646264 1 1.43646264 1.43646264 1.43646264 0.00000000 0.6%
- [2020-04-24 10:59:44.474] [INFO] GameManager_updateGame_part1 57307 0.68062603 0 0.00049590 0.00000300 0.00001188 0.00001637 0.3%
- [2020-04-24 10:59:44.474] [INFO] GamestateManager_update 10148 0.45039725 0 0.00902930 0.00000530 0.00004438 0.00009165 0.2%
- [2020-04-24 10:59:44.474] [INFO] Render - New UI 11593 0.40497431 0 0.00054330 0.00001140 0.00003493 0.00002125 0.2%
- [2020-04-24 10:59:44.474] [INFO] mGuiRenderEngine->Render 11593 0.40016717 0 0.00054160 0.00001130 0.00003452 0.00002102 0.2%
- [2020-04-24 10:59:44.474] [INFO] ChatWindow::RenderChatLines 10108 0.16078211 0 0.00035320 0.00000660 0.00001591 0.00001152 0.1%
- [2020-04-24 10:59:44.474] [INFO] UniverseBody::UpdateAllocations 11593 0.02953460 0 0.00015470 0.00000050 0.00000255 0.00000371 0.0%
- [2020-04-24 10:59:44.474] [INFO] VolumetricData::Constructor 1 0.02603050 1 0.02603050 0.02603050 0.02603050 0.00000000 0.0%
- [2020-04-24 10:59:44.474] [INFO] NetworkDevice.update 10148 0.01304490 0 0.00005260 0.00000030 0.00000129 0.00000146 0.0%
- [2020-04-24 10:59:44.474] [INFO] GameManager_updateGame 232 0.00882280 0 0.00011320 0.00000510 0.00003803 0.00001420 0.0%
- [2020-04-24 10:59:44.474] [INFO] GameManager::Render 9918 0.00495320 0 0.00018620 0.00000010 0.00000050 0.00000202 0.0%
- [2020-04-24 10:59:44.474] [INFO] VolumetricData::Reset 1 0.00455900 0 0.00455900 0.00455900 0.00455900 0.00000000 0.0%
- [2020-04-24 10:59:44.474] [INFO] AsyncIO.update 10148 0.00273060 0 0.00003280 0.00000000 0.00000027 0.00000047 0.0%
- [2020-04-24 10:59:44.474] [INFO] OptionStore::Load 3 0.00118790 0 0.00051680 0.00029080 0.00039597 0.00009293 0.0%
- [2020-04-24 10:59:44.474] [INFO] InputDevice.update 10148 0.00054190 0 0.00002990 0.00000000 0.00000005 0.00000031 0.0%
- [2020-04-24 10:59:44.474] [INFO] FormatText 4 0.00028440 0 0.00010450 0.00003010 0.00007110 0.00003161 0.0%
- [2020-04-24 10:59:44.474] [INFO] DetermineStringDimensions 89 0.00027060 0 0.00002770 0.00000090 0.00000304 0.00000363 0.0%
- [2020-04-24 10:59:44.474] [INFO] GameManager_updateGame_worlds 232 0.00025630 0 0.00000550 0.00000020 0.00000110 0.00000051 0.0%
- [2020-04-24 10:59:44.474] [INFO] GameWorld - Destructor 1 0.00002670 0 0.00002670 0.00002670 0.00002670 0.00000000 0.0%
- [2020-04-24 10:59:44.474] [INFO] Chunk::DestroyMeshData 1 0.00001540 0 0.00001540 0.00001540 0.00001540 0.00000000 0.0%
- [2020-04-24 10:59:44.474] [INFO] GameManager::LoadNextChunk 232 0.00001490 0 0.00000020 0.00000000 0.00000006 0.00000006 0.0%
- [2020-04-24 10:59:44.474] [INFO] GameManager::BuildNextChunk 232 0.00000980 0 0.00000040 0.00000000 0.00000004 0.00000006 0.0%
- [2020-04-24 10:59:44.474] [INFO] GameWorld - StartDestroy 1 0.00000140 0 0.00000140 0.00000140 0.00000140 0.00000000 0.0%
- [2020-04-24 10:59:44.474] [INFO] Exiting parallel task thread 2
- [2020-04-24 10:59:44.474] [INFO] Exiting parallel task thread 1
- [2020-04-24 10:59:44.474] [INFO] Exiting parallel task thread 3
- [2020-04-24 10:59:45.076] [INFO] Wwise: 0 Event Callbacks were never called
- [2020-04-24 10:59:45.076] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\appbase\applicationbase.cpp:110 (turbulenz::ApplicationBase::Shutdown) delete platform
- [2020-04-24 10:59:45.080] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\appbase\applicationbase.cpp:118 (turbulenz::ApplicationBase::Shutdown) Shutdown done
- [2020-04-24 10:59:45.080] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\appbase\win\winentry.cpp:851 (turbulenz::WinNativeEntry::~WinNativeEntry) Destroying
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