Advertisement
Fr3ak8239

NCC v1b Test 4 to Test 5 Changes

Nov 14th, 2023 (edited)
289
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.10 KB | None | 0 0
  1. =DOS=
  2.  
  3. Dyna Man:
  4. -Uncharged mainfire cooldown decreased: 34 > 26, small explosion count decreased: 8 > 5, can now be auto-fired, charged mainfire cooldown decreased: 36 > 32, small explosion count increased: 11 > 18
  5.  
  6.  
  7. =UNLIMITED=
  8.  
  9. Glue Man:
  10. -Mainfire (no charge and half charge) hitstun decreased: 50% > 25%, explosion radius decreased: 80 > 48, full charge freeze time decreased: 2s > 1s
  11.  
  12. Yo-Yo Man:
  13. -Mainfire cooldown decreased: 28 > 24
  14. -Altfire cooldown decreased: 28 > 24
  15. -Item now runs on its own ammo bar, primary ammo regeneration is no longer slowed while active, now grants higher damage (6 > 7) and faster speed (28 > 70) on mainfire and altfire yoyos for 1.5s after a successful latch as well as halving their recovery time and removing their ammo cost
  16.  
  17. Yoku Man:
  18. -Mainfire can now be held and released to delay the tracking, damage decreased: 18 > 16, no ammo mainfire cooldown decreased: 27 > 15, travel speed increased: 35 > 40, damage decreased: 14 > 12
  19. -Altfire no longer hits during the startup, release hitbox damage decreased: 40 > 30, size decreased: 60x60 > 40x40
  20. -Item parry time increased: 10 > 12, spike speed increased: 10 > 30, active time decreased: 40 > 25
  21.  
  22.  
  23. =4MI=
  24.  
  25. Dust Man:
  26. -Altfire exhale shot spread decreased: 12 > 4, travel speed increased: 28 > 40
  27.  
  28.  
  29. =RNC=
  30.  
  31. Quick Man:
  32. -Altfire now grants higher jump when at full charge, full charge release no longer forces the jump and instead skips straight to the flame burst portion
  33.  
  34.  
  35. =ROCK FORCE=
  36.  
  37. Crypt Man:
  38. -Altfire startup decreased: 6 > 3, no longer locks movement, can now be cancelled with mainfire, no longer has flinch immunity, active time increased: 12 > 16, speed decreased: 15 > 10, damage decreased: 25 > 20, can now be aimed vertically, cooldown period starts earlier and lasts 1s longer
  39.  
  40.  
  41. =SUNRISE=
  42.  
  43. Valve Man:
  44. -Altfire cooldown decreased: 20 > 15
  45. -Reload can now be cancelled into altfire after 7 tics, activated mine travel speed increased: 30 > 40, split bullets from mines now travel through other mines
  46.  
  47. Scorch Man:
  48. -Uncharged mainfire travel speed increased: 20 > 60, side flames take less time to spawn: 15 > 6
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement