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Apr 3rd, 2017
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  1. Available renderers:
  2. * OpenGL 1 BASE (1.1)
  3. * OpenGL 1 (1.1)
  4. * OpenGL 2 (2.0)
  5. * OpenGL 3 (3.0)
  6. * OpenGL 4 (4.0)
  7. Renderer init order:
  8. 1) OpenGL 4 (4.0)
  9. 2) OpenGL 3 (3.0)
  10. 3) OpenGL 2 (2.0)
  11. 4) OpenGL 1 (1.1)
  12.  
  13. Using renderer: OpenGL 3 (3.0)
  14. Shader versions supported: 110 to 330
  15. Enabled Features: 0x00000FDF:
  16. - GPU_FEATURE_NON_POWER_OF_TWO
  17. - GPU_FEATURE_RENDER_TARGETS
  18. - GPU_FEATURE_BLEND_EQUATIONS
  19. - GPU_FEATURE_BLEND_FUNC_SEPARATE
  20. - GPU_FEATURE_BLEND_EQUATIONS_SEPARATE
  21. - GPU_FEATURE_GL_BGRA
  22. - GPU_FEATURE_GL_ABGR
  23. - GPU_FEATURE_VERTEX_SHADER
  24. - GPU_FEATURE_FRAGMENT_SHADER
  25. - GPU_FEATURE_PIXEL_SHADER
  26. - GPU_FEATURE_GEOMETRY_SHADER
  27. - GPU_FEATURE_WRAP_REPEAT_MIRRORED
  28.  
  29.  
  30. OS: Win10 V. 1670 OS build 14393
  31. Asus K52JK 2009 with two HDDs.
  32. Both of them are noise so are at their end of life.
  33. Frame rate ~220 fps in windowed mode, with fraps recording on other disk - 60-70fps
  34. With disco on and random moves of the grit the frame rate drop like ~20 (from 220 to ~200)
  35. Pseudo full screen is same FPS, however in fulscreen the FPS goes a little above 250fps.
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