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An idea for fixing afk farming

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Jan 20th, 2020
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  1. t = 1800
  2. {
  3. {
  4. If t = 1800
  5. {
  6. Set t to 1799
  7. }
  8. If t less than 1800
  9. {
  10. Decrease t by 1 every one second
  11. }
  12. }
  13. }
  14.  
  15. {
  16. if t = 0
  17. {
  18. Choose 1 or 2 or 3 or 4
  19. X,Y
  20. }
  21. }
  22. {
  23. If Choose 1
  24. {
  25. Choose 1 = false;
  26. /kick player
  27. }
  28. {
  29. If Choose 1
  30. {
  31. Choose 1 = true;
  32. Reset timer
  33. }
  34. {
  35. If Choose 2
  36. {
  37. Choose 2 = false;
  38. /kick player
  39. }
  40. {
  41. If Choose 2
  42. {
  43. Choose 2 = true;
  44. Reset timer
  45. }
  46. {
  47. If Choose 3
  48. {
  49. Choose 3 = false;
  50. /kick player
  51. }
  52. {
  53. If Choose 3
  54. {
  55. Choose 3 = true;
  56. Reset timer
  57. }
  58. {
  59. If Choose 4
  60. {
  61. Choose 4 = false;
  62. /kick player
  63. }
  64. {
  65. If Choose 4
  66. {
  67. Choose 4 = true;
  68. Reset timer
  69. }
  70.  
  71. This is kinda a rough visual of how to stop afk farmers and what I mean by choose 1 is that if it selects choose 1 when time runs out then it will spawn a set of yes or no buttons with green behind the yes button and red behind the no button. Then with choose 2 same thing but red as the yes and green as the no. Choose 3 the no is on the left instead of the right and yes is on the right instead of the left with the colours like Choose 1 and then Choose 4 is same as Choose 2 and 3 but not the colours in 3.
  72. And yes I know this code will not work but it’s an example of how it could work.
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