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- Custom Quest update for 8-15
- added a LOT of new multi monster quests due to requests, balanced around solo AND multiplayer with a new custom home made MP modifier that increases damage slightly when more hunters join up to make up for the fact that there are multiple people there to help/heal you mid-quest.
- For the people who enjoy single-monster fights, there was also an addition of a handful of the "dark" themed single monster quests with lowered defense and increased HP. Also went back and rebalanced a few of the existing "dark" quests so that they follow the rule of 33% more HP and 25% more damage taken as well as dealing 10% more damage than their arena counterparts to avoid some of them becoming too easy or having TOO little defense.
- Brand new marathon quests too with crown chances to boot, expect any marathon quests to last anywhere from 30-50 minutes now, all monsters included in these quests are about 90% strength of the arena versions with an extra faint just to keep the frustration factor down.
- Any monsters that were in the original Capcom crown marathon quests also have the same exact crown chance for both small and large crowns, any monsters that arent present in those quests have fixed sizes.
- Take on the "Gauntlet" quests for a truly challenging hunt!
- Buffed the Extreme Fatalis fight with slightly more HP, same with Extreme Alatreon, this combined with the 20% extra they get from the new MP modifier should make them proper challenges both in solo and multiplayer, let me know what you think!
- Moved a lot of quests from the funky arenas to the standard challenge arena to avoid the annoying roaring that monsters do in multiplayer that makes the quests practically unplayable, will be moving them back into the fun arenas if I ever find out exactly how to fix that.
- Good Luck and Good Hunting!
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