Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local library = loadstring(game:HttpGet('https://pastebin.com/raw/vPWzQEC8'))()
- local plr = game.Players.LocalPlayer
- local char = plr.Character or plr.CharacterAdded:Wait()
- local hum = char:FindFirstChildOfClass("Humanoid") or char:WaitForChild("Humanoid")
- local window_misc = library.window("misc")
- window_misc.toggle("notify entities",false,function(val)
- flags.hintrush = val
- if val then
- local addconnect
- addconnect = workspace.ChildAdded:Connect(function(v)
- if table.find(entitynames,v.Name) then
- repeat task.wait() until plr:DistanceFromCharacter(v:GetPivot().Position) < 1000 or not v:IsDescendantOf(workspace)
- if v:IsDescendantOf(workspace) then
- message(v.Name:gsub("Moving",""):lower().." is coming go hide")
- end
- end
- end)
- repeat task.wait() until not flags.hintrush
- addconnect:Disconnect()
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement