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EvilAsh25

Geebot Recovery

Feb 20th, 2017
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  1. !highlights
  2. <@geebot> !thefuckingman, !thirtyseven, !trolldorm, !fuckmantroll, !dash, !kholdstare, !middlehole, !playmario, !armface, !pissonface, !skullfuck, !tabarnak, !batman, !threehearts, !chris
  3.  
  4. !commands
  5. <geebot> ALTTP: !1.0, !airpump, !bb, !bb%s, !clips, !dma, !dmd, !eg, !ff, !faq, !hammeryump, !hover, !ipbombjump, !itemdash, !keydash, !mirrorblock, !nmg, !oob, !prizepacks, !quickwarp, !rbo, !spindash, !sq, !srlrules, !stairlag, !superspeed, !swordbuffer, !swordclimb, !timings, !wallpump, !wallpumpvideo, !wr (nmg/any%/100%/noeg/adnoeg/nooob), !yba. RANDOM: !funfact, !highlights, !plzhighlight "message", !sobesmooth, !srlclassics, !vote alt1 alt2 ... , !endvote.
  6.  
  7. -------------------!highlights------------------------
  8.  
  9. uh oh
  10. <geebot> UH OH!!: https://www.youtube.com/watch?v=Nllqiar7cSk
  11.  
  12. !playmario
  13. <geebot> http://www.twitch.tv/waffle42/c/3323476
  14. (updated link) https://www.twitch.tv/videos/45723591
  15.  
  16. !armface
  17. <@geebot> http://www.twitch.tv/ajneb174/c/4453988
  18. (updated link) https://www.twitch.tv/videos/48994119
  19.  
  20. !chris
  21. <@geebot> https://clips.twitch.tv/christosowen/WrongHerringSuperVinlin
  22.  
  23. !thefuckingman
  24. <@geebot> http://twitch.tv/ineb_tfm/c/1757323?t=40
  25. (clip gone afaik)
  26.  
  27. !fuckmantroll
  28. <geebot> "EVERY FACKING TIME!!": https://www.youtube.com/watch?v=b6B-D6xCh34
  29.  
  30. !trolldorm
  31. <geebot> "FOOK MAN!": http://www.youtube.com/watch?&v=LTrf2vHDrw4
  32.  
  33. !dash
  34. <geebot> "DASH!!!!" http://www.twitch.tv/calebhart42/c/3768211
  35. (updated link) https://www.twitch.tv/videos/46709456
  36.  
  37. !batman
  38. <geebot> https://www.twitch.tv/downtimedeath/v/7596020
  39. (clip gone afaik)
  40.  
  41. !kholdstare
  42. <@geebot> http://www.twitch.tv/pcull44444/c/2990445
  43. (updated link) https://www.twitch.tv/videos/49702547
  44.  
  45. !middlehole
  46. <@geebot> http://www.twitch.tv/pcull44444/c/3628781
  47. (updated link) https://www.twitch.tv/videos/43054860
  48.  
  49. !pissonface
  50. <@geebot> http://www.twitch.tv/runnerwatcher/c/5855882
  51. (updated link) https://www.twitch.tv/videos/42127159
  52.  
  53. !skullfuck
  54. <geebot> http://www.twitch.tv/themalaki64/c/5194019
  55. (updated link) https://www.twitch.tv/videos/47670296
  56.  
  57. !tabarnak
  58. <geebot> http://www.twitch.tv/kinghippo423/c/5989933
  59.  
  60. !thirtyseven
  61. <geebot> "I just wanna hit Ganon! :'( " http://www.youtube.com/watch?v=uf4CClO18Q4
  62.  
  63. !threehearts
  64. (no log)
  65.  
  66. -------------------------!commands-----------------------
  67.  
  68. !eg
  69. <@geebot> EG means Exploration Glitch. The glitch allows you to walk on the incorrect layer and thereby pass through anything. With EG, the game can be completed within 2 minutes.
  70.  
  71. !nmg
  72. <geebot> NMG is short for No Major Glitches and means that glitches that skip a large chunk of the game, such as EG and OOB, are not allowed.
  73.  
  74. !rbo
  75. <geebot> Reverse Boss Order is a category in which you defeat all bosses in the reverse order, all the way from Ganon to Armos Knight.
  76.  
  77. !hover
  78. <geebot> Hovering over gaps is performed by holding the A button, releasing it for one frame, and repressing it the next frame. ie: (Release A)(Move for one frame)(Press A)[repeat]. If the A button is held for too long you will fall!
  79.  
  80. !mirrorblock
  81. <geebot> Using the mirror whilst pushing a block will make it disappear. You need to be indoors but not in a dungeon for it to work. Jap 1.0 only.
  82.  
  83. !airpump
  84. <geebot> Much like wall pumping, air pumping will reset Link's movement pattern with every "pump". The pattern for moving north or west is 2-1-2-1-... and the diagonal movement speed is 1px/frame. So, as an example, going north and pumping west (or east) every other frame would result in a 2North-1Diagonal-2North-1Diagonal-... movement.
  85.  
  86. !wallpump
  87. <geebot> When walking in a straight line, Link's movement speed is alternated between 1px and 2px per frame. Furthermore, when walking north or west and up against a wall, continously hitting a directional button towards the wall can increase the movement speed. The movement pattern for north or west is 2-1-2-1-.. and will be reset with every "pump". Thereby, successfully pumping every frame will completely replace 1px movements with 2px movements. tip: !wallpumpvideo
  88.  
  89. !1.0
  90. <geebot> Japanese 1.0 is the version of alttp most commonly used for speedrunning since the japanese version contains less text, and since a few glitches like fake flippers, item dash, and superspeed only exist in version 1.0.
  91.  
  92. !sobesmooth
  93. <geebot> "my strategy was to use warps" - http://pastebin.com/s1JG5D1U
  94.  
  95. !bb%s
  96. <geebot> Blue Ball probabilities: [2cyc=34.375% - 0bb: 6.25% - 1bb: 12.5% - 2bb: 15.625%] [3cyc=56.640625% - 3bb: 31.25% - 4bb: 11.71875% - 5bb: 8.203125% - 6bb: 5.46875%] [4cyc=8.666992% - 7bb: 7.03125% - 8bb: 0.878906% - 9bb: 0.488281% - 10bb: 0.268555%] [5cyc=0.314331% - 11bb: 0.292969% - 12bb: 0.012207% - 13bb: 0.006103% - 14bb: 0.003052%] [6cyc=0.003052% - 15bb: 0.003052%]
  97.  
  98. !spindash
  99. <geebot> By releasing a sword spin on stairs and pressing the A-button the first frame after release, you can get superspeed. Just as with hookdash, pressing A, taking damage, changing screen, or jumping off a ledge will end the superspeed. Jap 1.0 only.
  100.  
  101. !wallpumpvideo
  102. [20:08:49] <geebot> Wall pumping: http://www.youtube.com/watch?v=dsJOT1KshaM
  103.  
  104. !bb
  105. <geebot> Blue balls (bb) refers to an attack Agahnim makes. This attack is undesired since it can't be repelled back at him, unlike the yellow ball (yb) attack. The first Agahnim fight consists of repeating cycles of the following five attacks: 1.[yb] 2.[yb or bb] 3.[yb or bb] 4.[yb or bb] 5.[lightning]. Agahnim is defated after being hit by 6 yellow balls. (!bb%s)
  106.  
  107. !superspeed
  108. <geebot> By having the hookshot equipped and hitting the Y-button and the A-button at the same frame whilst climbing stairs you will get superspeed. The effect is active until canceled by pressing the A-button, taking damage, changing screen, or jumping off a ledge. Jap 1.0 only.
  109.  
  110. !hammeryump
  111. <geebot> A bomb jump trick in Palace of Darkness. Guide: http://bombch.us/3k (pic), http://bombch.us/3r (vid).
  112.  
  113. !prizepacks
  114. <geebot> Prize packs: http://notesmash.org/krystal/alttp/prizepacks.png
  115.  
  116. !quickwarp
  117. <geebot> By being aligned with the correct horizontal pixel when initiating a mirror warp or entering a warp tile, the warp animation can be shortened by 34 frames. Quickwarp guide: http://notesmash.org/krystal/alttp/quickwarps/
  118.  
  119. !ff
  120. <geebot> Fake flippers is a glitch which allows you to swim without having the flippers. It is performed by jumping into water and changing screen just as you hit the water. Leaving the water will end the glitch, and taking damage whilst swimming can result in the infinite scroll glitch. Jap 1.0 only. Help: http://dl.dropboxusercontent.com/u/23194064/fakeflips.png
  121.  
  122. !timings
  123. <geebot> SRL timing starts when a file is chosen at the file select screen. SDA Timing starts when Link's feet hit the ground after the first cutscene. Both timings end when Link exits Ganon's room. SDA timing is about 27.3 seconds shorter than SRL timing.
  124.  
  125. !sq
  126. <geebot> S+Q means Save and Quit and can be used to minimize overworld travel. In an alttp any% speedrun, S+Q saves about 2 minutes and 25 seconds. The category that does not allow S+Q is the one most commonly run by speedrunners.
  127.  
  128. !oob
  129. <geebot> Out of Bounds (abbreviated oob) means leaving the intended confinements of the playing field. One example of utilizing this is the Death Mountain Ascent trick (!dma).
  130.  
  131. !dma
  132. <geebot> Death Mountain Ascent is a trick involving OOB to climb Death Mountain. http://www.twitch.tv/acmlm/c/2531955?t=11m50s
  133.  
  134. !dmd
  135. <geebot> Death Mountain Descent (abbreviated DMD) is a trick involving the Magic Mirror to get out of bounds and descend from Death Mountain, and thereby gaining access to the entire Dark World without defeating Agahnim.
  136.  
  137. !itemdash
  138. <geebot> By hitting both the Y-button and the A-button on the same frame, one can perform a dash where the currently equipped item is activated throughout the dash. Most commonly used item dash is the hammer dash. Jap 1.0 only.
  139.  
  140. !swordclimb
  141. <@geebot> By holding out the sword and performing a hookdash (itemdash with hookshot) on stairs you will be able to climb the stairs with the same speed as walking whilst holding out the sword on flat ground. If the sword spin is released before exiting the stairs, you will also have superspeed afterwards. Jap 1.0 only.
  142.  
  143. !keydash
  144. <@geebot> A keydash can be performed by initiating a dash a multiple of 4 pixels away from a locked door. Positioning yourself against an opposing wall before starting the dash, or nudging an object whilst dashing, will both automatically align you properly.
  145.  
  146. !ipbombjump
  147. <@geebot> Ice Palace Bombjump Flowchart: http://notesmash.org/krystal/alttp/ipbjflowchart.png
  148.  
  149. !stairlag
  150. <@geebot> When exiting a staircase, Link will walk in place for a short period of time unless you hold the LEFT- or RIGHT-button during the first frame after the stairwell animation.
  151.  
  152. !swordbuffer
  153. <@geebot> Sword Buffering is performed by pressing a direction and pressing B the next frame, allowing you to hold the dpad for longer than 1 frame, but letting you move only 1 pixel on the Y and/or X-axis.
  154.  
  155. !srlrules
  156. <geebot> SRL rules for ALTTP can be found here: http://speedrunslive.com/gamelist/#!/alttp/1
  157.  
  158. !srlclassics
  159. <geebot> http://www.youtube.com/watch?v=hd3g-19v5sg&list=PLibc460joB6jf6bc_KOpC7o1KLzjbZZ81
  160.  
  161. !yba
  162. <geebot> Yuzuhara's Bottle Adventure is a glitch that involves using a potion the same frame as you initiate a screen transition to manipulate the memory. Different locations and potions can have different effects such as screen warps or accessing the flute menu without actually having the flute (even in the dark world).
  163.  
  164. !clips
  165. <geebot> Jadin's clip guide: http://notesmash.org/krystal/alttp/clips/
  166.  
  167. !faq
  168. <geebot> FAQ by ChristosOwen: http://pastebin.com/SjFS8jys
  169.  
  170. !wr, !wr nmg
  171. <@geebot> ALTTP No Major Glitches (No S+Q) World Record - 1:23:42 SRL Timing, set by Xelna November 11 2015. http://www.twitch.tv/xelna/v/25277999
  172.  
  173. !wr any%
  174. <geebot> ALTTP Any% (EG) - 0:01:37 SRL timing, set by Andy August 15 2014. http://www.zeldaspeedruns.com/speedruns/36211
  175.  
  176. !wr 100%
  177. <@geebot> ALTTP 100% No S+Q World Record - 1:42:37 SRL timing, set by Xelna January 26 2016.
  178.  
  179. !wr noeg
  180. <@geebot> ALTTP Any% No EG World Record - 0:26:59 SDA Timing, by Jadin.
  181.  
  182. !wr adnoeg
  183. <geebot> ALTTP All Dungeons No EG World Record - 1:12:13 SDA Timing, by Jadin.
  184.  
  185. !wr nooob
  186. <geebot> ALTTP Any% no OOB (YBA) - 1:13:57 SRL Timing, by wqqqqwrt. http://www.twitch.tv/wqqqqwrt/c/5860465
  187.  
  188. !funfact
  189. list by poor_little_pinkus (http://milde.no/public/funfacts.txt)
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