Dark_EccentricYT

Untitled

Jan 12th, 2021 (edited)
43,268
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.32 KB | None | 0 0
  1. --https://www.roblox.com/catalog/4933294084/Type-37-Pulse-Rifle
  2. local unanchoredparts = {}
  3. local movers = {}
  4. local tog = true
  5. local move = false
  6. local Player = game:GetService("Players").LocalPlayer
  7. local Character = Player.Character
  8. local mov = {};
  9. local mov2 = {};
  10.  
  11.  
  12.  
  13.  
  14. local Hats = {Ex1 = Character:WaitForChild("Black Type-37 Pulse Rifle"),
  15. }
  16.  
  17.  
  18.  
  19. for i,v in next, Hats do
  20. v.Handle.AccessoryWeld:Remove()
  21. for _,mesh in next, v:GetDescendants() do
  22. if mesh:IsA("Mesh") or mesh:IsA("SpecialMesh") then
  23. --mesh:Remove()
  24. end
  25. end
  26. end
  27.  
  28. local Network = coroutine.create(function()
  29. while true do
  30. game:GetService("RunService").Heartbeat:Wait()
  31. settings().Physics.AllowSleep = false
  32. game:GetService("Players").LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)*math.huge
  33. game:GetService("Players").LocalPlayer.SimulationRadius = math.pow(math.huge,math.huge)*math.huge
  34. end
  35. end)
  36. coroutine.resume(Network)
  37.  
  38. function ftp(str)
  39. local pt = {};
  40. if str ~= 'me' and str ~= 'random' then
  41. for i, v in pairs(game.Players:GetPlayers()) do
  42. if v.Name:lower():find(str:lower()) then
  43. table.insert(pt, v);
  44. end
  45. end
  46. elseif str == 'me' then
  47. table.insert(pt, plr);
  48. elseif str == 'random' then
  49. table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);
  50. end
  51. return pt;
  52. end
  53.  
  54.  
  55. local function align(i,v)
  56. local att0 = Instance.new("Attachment", i)
  57. att0.Position = Vector3.new(0,0,0)
  58. local att1 = Instance.new("Attachment", v)
  59. att1.Position = Vector3.new(0,0,0)
  60. local AP = Instance.new("AlignPosition", i)
  61. AP.Attachment0 = att0
  62. AP.Attachment1 = att1
  63. AP.RigidityEnabled = false
  64. AP.ReactionForceEnabled = false
  65. AP.ApplyAtCenterOfMass = false
  66. AP.MaxForce = 9999999
  67. AP.MaxVelocity = math.huge
  68. AP.Responsiveness = 200
  69. local AO = Instance.new("AlignOrientation", i)
  70. AO.Attachment0 = att0
  71. AO.Attachment1 = att1
  72. AO.ReactionTorqueEnabled = false
  73. AO.PrimaryAxisOnly = false
  74. AO.MaxTorque = 9999999
  75. AO.MaxAngularVelocity = math.huge
  76. AO.Responsiveness = 200
  77. end
  78.  
  79.  
  80.  
  81.  
  82. align(Hats.Ex1.Handle, Character["Torso"])
  83.  
  84.  
  85.  
  86.  
  87.  
  88. Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(-90,45,90)
  89.  
  90.  
  91.  
  92.  
  93. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment1"
  94.  
  95.  
  96. Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0, 0.5, -2)
  97.  
  98.  
  99. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  100. if KeyPressed == "r" then
  101. Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(0,90,45)
  102. Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0, 0.5, -1.7)
  103. wait(0.7)
  104. Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0, 0.5, -2)
  105. Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(-90,45,90)
  106. end
  107. end)
  108.  
  109.  
  110. -- made by Creatar aca Robloit for Dark Eccentric --
  111.  
  112. Bypass = "death"
  113. loadstring(game:GetObjects("rbxassetid://5325226148")[1].Source)()
  114. plr = game.Players.LocalPlayer
  115. dead = false
  116. char = plr.Character
  117.  
  118. bullet = workspace[plr.Name]["HumanoidRootPart"]
  119. bullet.Transparency = 0.5
  120. bhandle = bullet
  121. bullet.Massless = true
  122. bullet:FindFirstChildOfClass("Attachment"):Destroy()
  123. bullet:FindFirstChildOfClass("Attachment"):Destroy()
  124. bullet:FindFirstChildOfClass("Attachment"):Destroy()
  125.  
  126. mouse = plr:GetMouse()
  127. head = char.Head
  128. camera = workspace.CurrentCamera
  129. lt = true
  130. ltt = false
  131.  
  132. local function IsFirstPerson()
  133. return (head.CFrame.p - camera.CFrame.p).Magnitude < 1
  134. end
  135.  
  136. bbv = Instance.new("BodyPosition",bhandle)
  137. bbv.Position = char.Torso.CFrame.p
  138.  
  139. rarm = char["Right Arm"]
  140. larm = char["Left Arm"]
  141. torso = char.Torso
  142.  
  143.  
  144. l = Instance.new("Attachment",larm)
  145. l.Rotation = Vector3.new(-90,20,0)
  146. l.Position = Vector3.new(1,1,0.5)
  147.  
  148. r = Instance.new("Attachment",rarm)
  149. r.Rotation = Vector3.new(-90,-25,0)
  150. r.Position = Vector3.new(-1,0.5,0.5)
  151.  
  152. t = Instance.new("Attachment",torso)
  153. --rarm
  154. rap = Instance.new("AlignPosition",rarm)
  155. rap.Attachment0 = r
  156. rap.Attachment1 = t
  157. rap.RigidityEnabled = true
  158.  
  159. rao = Instance.new("AlignOrientation",rarm)
  160. rao.Attachment0 = r
  161. rao.Attachment1 = t
  162. rao.RigidityEnabled = true
  163.  
  164. --larm
  165.  
  166.  
  167.  
  168.  
  169. lap = Instance.new("AlignPosition",larm)
  170. lap.Attachment0 = l
  171. lap.Attachment1 = t
  172. lap.RigidityEnabled = true
  173.  
  174. lao = Instance.new("AlignOrientation",larm)
  175. lao.Attachment0 = l
  176. lao.Attachment1 = t
  177. lao.RigidityEnabled = true
  178.  
  179.  
  180.  
  181. mouse.Button1Down:Connect(function()
  182. if dead == false then
  183. lt = false
  184. ltt = true
  185.  
  186.  
  187. --l.Position = Vector3.new(1,0.5,0.5)
  188. --l.Rotation = Vector3.new(-95,25,0)
  189.  
  190. r.Position = Vector3.new(-1,0,0.5)
  191. r.Rotation = Vector3.new(-95,-33,0)
  192. wait(0.13)
  193.  
  194. l.Position = Vector3.new(1,1,0.5)
  195. l.Rotation = Vector3.new(-90,20,0)
  196.  
  197. r.Position = Vector3.new(-1,0.5,0.5)
  198. r.Rotation = Vector3.new(-90,-25,0)
  199. ltt = false
  200. bbav = Instance.new("BodyAngularVelocity",bhandle)
  201. bbav.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
  202. bbav.P = 1000000000000000000000000000
  203. bbav.AngularVelocity = Vector3.new(10000000000000000000000000000000,100000000000000000000000000,100000000000000000)
  204. game:GetService("Debris"):AddItem(bbav,0.1)
  205. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) then
  206. if mouse.Target.Parent.Name == char.Name or mouse.Target.Parent.Name == "non" then return end
  207. --repeat
  208. game:GetService("RunService").RenderStepped:Wait()
  209. bbv.Position = (CFrame.new(mouse.Target.Parent.HumanoidRootPart.CFrame.p,char.Torso.CFrame.p) * CFrame.new(0,0,0)).p
  210. bhandle.Position = (CFrame.new(mouse.Target.Parent.HumanoidRootPart.CFrame.p,char.Torso.CFrame.p) * CFrame.new(0,0,0)).p
  211. wait(1)
  212. --until char.Humanoid.Health == 100 or char.Humanoid.Health == 0
  213. elseif game.Players:GetPlayerFromCharacter(mouse.Target.Parent.Parent) then
  214. if mouse.Target.Parent.Name == char.Name or mouse.Target.Parent.Name == "non" then return end
  215. --repeat
  216. game:GetService("RunService").RenderStepped:Wait()
  217. bbv.Position = (CFrame.new(mouse.Target.Parent.Parent.HumanoidRootPart.CFrame.p,char.Torso.CFrame.p) * CFrame.new(0,0,0)).p
  218. bhandle.Position = (CFrame.new(mouse.Target.Parent.Parent.HumanoidRootPart.CFrame.p,char.Torso.CFrame.p) * CFrame.new(0,0,0)).p
  219. wait(1)
  220. --until char.Humanoid.Health == 100 or char.Humanoid.Health == 0
  221.  
  222. else
  223. -- repeat
  224. game:GetService("RunService").RenderStepped:Wait()
  225. bbv.Position = mouse.Hit.p
  226. bhandle.Position = mouse.Hit.p
  227. wait(1)
  228. --until char.Humanoid.Health == 100 or char.Humanoid.Health == 0
  229. end
  230. wait()
  231. lt = true
  232. end
  233. end)
  234.  
  235. char.Humanoid.Died:Connect(function()
  236. dead = true
  237. end)
  238. repeat
  239. game:GetService("RunService").RenderStepped:Wait()
  240. if dead == false and bhandle.CanCollide == true then
  241. bhandle.CanCollide = false
  242. end
  243. --if lt == true and dead == false then
  244. --bhandle.CFrame = char.Torso.CFrame
  245. bbv.Position = char.Torso.CFrame.p
  246. if ltt == true and dead == false then
  247. --bhandle.CFrame = char.Torso.CFrame * CFrame.new(0,0,-6)
  248. bhandle.Rotation = char.Torso.Rotation
  249. end
  250. until char.Humanoid.Health == 0
  251.  
  252. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  253. if KeyPressed == "r" then
  254. wait(0.2)
  255. l.Position = Vector3.new(1,0.5,0.5)
  256. l.Rotation = Vector3.new(-95,25,0)
  257. wait(0.5)
  258. l.Position = Vector3.new(1,1,0.5)
  259. l.Rotation = Vector3.new(-90,20,0)
  260.  
  261. end
  262. end)
  263.  
  264.  
  265.  
Add Comment
Please, Sign In to add comment