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  1. Pocket-Go CFW V1.1
  2. Bittboy CFW V4.0
  3. 2019-07-16
  4. ----------
  5.  
  6.  
  7. *General Info:
  8.  
  9. -Shutting down the console:
  10. Not shutting down safely can cause microSD corruption
  11. +To safely shut down the console:
  12. *Exit from the emulator or game you are playing to return to the main menu (gmenu)
  13. *Hold the 'R' button ('Reset' on pocket-go) to open the Power Menu
  14. *Press A to Shut Down
  15. *When the screen turns black, flick the power switch
  16.  
  17.  
  18. -Screen timeout/sleep mode (only applies while in the main menu):
  19. +The default screen timeout is 90 seconds. After this the screen will go black. Press 'R' to wake it up
  20. +The default power timeout is 10 minutes. After the bittboy has been idle for 10 minutes it will perform a soft shutdown
  21. *Once this has occurred, you must flick the power switch off and back on to wake the bittboy
  22.  
  23.  
  24. -Bitt-Boy boot animation (Applies to BittBoy Only)
  25. +The bitt-boy boot animation can be disabled to speed up boot time:
  26. *Rename or delete the file 'boot-logo' from the root of the microSD
  27.  
  28.  
  29. -----------------------------------------------------------------------------------------
  30.  
  31. *Emulator Info:
  32.  
  33. https://docs.google.com/spreadsheets/d/1DPXXBUxV_q-jgpbW9YxG9E53VvH-BZg9Ipc9_rcN46U
  34.  
  35. -----------------------------------------------------------------------------------------
  36.  
  37. *CANNONBALL (Outrun Arcade):
  38.  
  39. -Place Outrun datafiles in '\.cannonball\roms'
  40. -See '.cannonball\roms\Place outrun ROM files here.txt' for information on required files
  41.  
  42. -'R' Button ('Reset' on pocket-go) changes gear
  43.  
  44. -----------------------------------------------------------------------------------------
  45.  
  46. *DOOM:
  47. -Shareware WAD file is included
  48. -To play other WADs, copy them to '\roms\PC\DOOM'
  49.  
  50. -----------------------------------------------------------------------------------------
  51.  
  52. *DOS:
  53.  
  54. -DOSBox boots to the menu system 'LaunchBox for MS-DOS SE 2.0'
  55. -To play the included game (Shareware Commander Keen Episode 1 "Marooned on Mars") Press 'start'
  56.  
  57.  
  58. Controls:
  59. -The keys to launch, quit and play are mapped
  60. -Buttons map as:
  61.  
  62. P-Go Button: Bittboy Button: Key:
  63. Up Up Up
  64. Down Down Down
  65. Left Left Left
  66. Right Right Right
  67. A TA LALT
  68. B A LCTRL
  69. X TB LSHIFT
  70. Y B Space
  71. Start Start RETURN
  72. Select Select ESCAPE
  73. Reset R RCTRL
  74.  
  75. -When another key needs to be pressed (eg to quit the game) the On Screen Keyboard (OSK) must be used
  76. -Opening (or closing) the OSK:
  77. -Bittboy: Press Start+B at the same time
  78. -PGo: L trigger
  79.  
  80.  
  81. Exiting from DOSbox:
  82. 1)First Quit Commander Keen:
  83. -Press select. Use the OSK when prompted to press a key to quit
  84.  
  85. 2)Then Exit the LaunchBox menu:
  86. -Press 'TA' ('A' on pocket-go) to select the 'File' menu, press start to accept. Use the dpad to choose 'Exit', press start to accept
  87.  
  88.  
  89. Adding new DOS games:
  90. -DOSBOX uses '\roms\PC\DOS' as 'C:\'
  91. -DOSBOX configuration file location: '\emus\dosbox\dosbox.conf'
  92.  
  93. -Place the new game folder within '\roms\PC\DOS'
  94. -Edit '\roms\PC\DOS\LAUNCHBX\LAUNCHBX.TXT' to add the new game to the LaunchBox menu
  95. -See example file 'LAUNCHBX - Example.TXT' in the same location
  96.  
  97. -----------------------------------------------------------------------------------------
  98.  
  99. *GAMBATTE:
  100.  
  101. -Auto Palette selection info:
  102. +The Gambatte emulator now (since version 20190621) supports automatic loading of palettes on a per-game basis
  103. *This feature can be enabled from the gambatte settings menu (settings | mono palette | auto)
  104. +The Palette file (.pal) in '.gambatte\palettes' with a filename matching the loaded ROM will be automatically used
  105. *EG for ROM 'gameA.gb', the palette file '.gambatte\palettes\gameA.pal' will be used
  106.  
  107. +Palette files used by original GBC/GBA consoles (when playing monochrome GB games) can be found in '.gambatte\palettes\GBC & SGB Palettes\GBC Assigned Palettes\'.
  108. *See 'GB on GBC Assigned Palette Guide.txt' in this same location for information on which games use which palette
  109. *Copy the desired palette to '.gambatte\palettes' and rename to match the game ROM
  110.  
  111.  
  112. -Manual Palette selection info:
  113. +The CFW includes a collection of palettes to select from the gambatte menu, with more available to be copied by the user
  114. +Palette files that are located directly within '.gambatte\palettes' will be displayed in gambatte's menu
  115. +To use the additional included palettes: Move palette files (.pal) located within subfolders of '.gambatte\palettes' to directly within '.gambatte\palettes'
  116.  
  117. -----------------------------------------------------------------------------------------
  118.  
  119. *HERETIC:
  120.  
  121. -Shareware datafile is included
  122. -To play the full version, copy the retail HERTIC.WAD to 'games\hheretic\'
  123.  
  124. -----------------------------------------------------------------------------------------
  125.  
  126. *HEXEN:
  127.  
  128. -Shareware datafile is included
  129. -To play the full version, copy the retail HEXEN.WAD to 'games\hhexen\'
  130.  
  131. -----------------------------------------------------------------------------------------
  132.  
  133. *SOD:
  134.  
  135. -Shareware datafiles are included
  136. -To play the retail/full version of Spear of Destiny:
  137.  
  138. -Copy the retail SOD datafiles (all .SOD files other than config.SOD) to 'games\sod\'
  139. -In the same folder:
  140. -Delete (or rename) the file 'sod'
  141. -Rename the file 'sod-Retail' to 'sod'
  142.  
  143. The SOD icon on the games tab of your bittboy will now load the full game instead of the shareware version.
  144.  
  145. -----------------------------------------------------------------------------------------
  146.  
  147. *STRIFE:
  148.  
  149. -Only the full version datafile (STRIFE1.WAD) is supported
  150. -To play strife:
  151. -Copy the 'STRIFE1.WAD' datafile from a full copy of the game to 'games\ccdoom'
  152.  
  153. -----------------------------------------------------------------------------------------
  154.  
  155. *Wolf3D:
  156.  
  157. -Shareware datafiles are included
  158. -To play the retail/full version of Wolfenstein 3D:
  159.  
  160. -Copy the retail Wolf3D datafiles (all .WL6 files other than config.WL6) to 'games\wolf3d\'
  161. -In the same folder:
  162. -Delete (or rename) the file 'wolf3d'
  163. -Rename the file 'wolf3d-Retail' to 'wolf3d'
  164.  
  165. The Wolf3D icon on the games tab of your bittboy will now load the full game instead of the shareware version.
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