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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/AqZYACS7", true))()
- local plr = game:GetService('Players').LocalPlayer
- local mouse = plr:GetMouse()
- local UserInput = game:GetService("UserInputService")
- local farming = library:CreateWindow({
- text = "Farming"
- })
- local character = library:CreateWindow({
- text = "Character"
- })
- local miscellaneous = library:CreateWindow({
- text = "Miscellaneous"
- })
- local teleports = library:CreateWindow({
- text = "Teleports"
- })
- local changelog = library:CreateWindow({
- text = "Changelog"
- })
- local credits = library:CreateWindow({text='Credits'})
- credits:AddLabel("Credits\nInori: Dragging\nwally: UI\nsmail: Ideas, Testing")
- local settings = {
- autocatch = false;
- autosell = false;
- vis = true;
- cooldown = false;
- }
- farming:AddToggle("Auto Catch", function(state)
- if settings.autocatch == false then
- settings.autocatch = true
- while wait() do
- if game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool")["Bobbers"]["Bobber"]["Fish"].Value ~= nil then
- wait(1)
- local Target = game:GetService("ReplicatedStorage").CloudClientResources.Communication.Events.FishCaught;
- Target:FireServer();
- game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool")["Bobbers"]["Bobber"]["Fish"].Value = nil
- end
- if settings.autocatch == false then
- break
- end
- end
- else
- settings.autocatch = false
- end
- while settings.autocatch do
- if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")["Bobbers"]["Bobber"]["Fish"].Value ~= nil then
- wait(1)
- local Target = game:GetService("ReplicatedStorage").CloudClientResources.Communication.Events.FishCaught;
- Target:FireServer();
- game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool")["Bobbers"]["Bobber"]["Fish"].Value = nil
- end
- end
- end)
- farming:AddToggle("Auto Sell", function(state)
- if settings.autosell == false then
- settings.autosell = true
- local pos = plr.Character.HumanoidRootPart.CFrame
- plr.Character.HumanoidRootPart.CFrame = CFrame.new(-50.11, 51.901, -21.746)
- while wait() do
- for _, v in pairs(game:GetService("Players").LocalPlayer["LocalData"]["FishDiscovered"]:GetChildren()) do
- local string_1 = tostring(v);
- local number_1 = 1;
- local Target = game:GetService("ReplicatedStorage").CloudClientResources.Communication.Functions.SellItem;
- Target:InvokeServer(string_1, number_1);
- end
- if settings.autosell == false then
- plr.Character.HumanoidRootPart.CFrame = pos
- break
- end
- end
- else
- settings.autosell = false
- end
- end)
- character:AddToggle("Super Speed", function(state)
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = (state and 100 or 16)
- end)
- character:AddBox("WalkSpeed", function(object, focus)
- if focus then
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(object.Text) or 16
- end
- end)
- character:AddToggle("Super Jump", function(state)
- game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = (state and 100 or 50)
- end)
- character:AddBox("JumpPower", function(object, focus)
- if focus then
- game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = tonumber(object.Text) or 50
- end
- end)
- character:AddButton("Reset", function()
- game:GetService("Players").LocalPlayer.Character.Humanoid.Health = 0;
- end)
- miscellaneous:AddButton("Kill Predators (Makes you rejoin\nbecause of the anti cheat)", function()
- local pos = plr.Character.HumanoidRootPart.CFrame
- local sharks = workspace:GetChildren()
- for i = 1, #sharks do local v = sharks[i]
- if v:FindFirstChild("Health") and v:FindFirstChild("IsSeaMonster") then
- pcall(function()
- plr.Character.PrimaryPart.CFrame = v.PrimaryPart.CFrame + Vector3.new(0, 25, 0)
- end)
- wait()
- if plr.Character:FindFirstChildOfClass("Tool") then
- game.ReplicatedStorage.CloudClientResources.Communication.Events.DamageSeaMonster:FireServer(v, v.Health, true)
- elseif plr:FindFirstChild("Backpack") and #plr.Backpack:GetChildren() >= 1 then
- for _,k in pairs(plr.Backpack:GetChildren()) do
- if k:FindFirstChild("Damage") then
- k.Parent = plr.Character
- end
- end
- end
- end
- end
- wait(2)
- game:GetService('TeleportService'):Teleport(game.PlaceId)
- end)
- miscellaneous:AddButton("Fast Boat", function()
- workspace:FindFirstChild(tostring(game.Players.LocalPlayer).. "'s Boat")["Controller"]["VehicleSeat"].MaxSpeed = 500
- end)
- miscellaneous:AddButton2("Toggle UI Key; ' '",function()
- game.CoreGui.UILibrary.Miscellaneous.Container.TextButton2.Text = 'Press any Key now'
- local input = UserInput.InputBegan:wait()
- if input.UserInputType == Enum.UserInputType.Keyboard then
- settings.togglekey = tostring(input.KeyCode)
- game.CoreGui.UILibrary.Miscellaneous.Container.TextButton2.Text = "Toggle UI Key; '"..string.sub(tostring(input.KeyCode), 14).."'"
- else
- settings.togglekey = tostring(input.UserInputType)
- game.CoreGui.UILibrary.Miscellaneous.Container.TextButton2.Text = "Toggle UI Key; '"..string.sub(tostring(input.UserInputType), 20).."'"
- end
- end)
- miscellaneous:AddButton("Rejoin", function()
- game:GetService('TeleportService'):Teleport(game.PlaceId)
- end)
- teleports:AddButton(game.Players.LocalPlayer.Name.."'s Boat", function()
- game.Players.LocalPlayer.Character["HumanoidRootPart"].CFrame = CFrame.new(workspace:FindFirstChild(tostring(game:GetService("Players").LocalPlayer).. "'s Boat")["Controller"]["VehicleSeat"].Position + Vector3.new(0,2,0))
- end)
- teleports:AddButton("Port Jackson", function()
- game.Players.LocalPlayer.Character["HumanoidRootPart"].CFrame = CFrame.new(-48.333, 53.183, -40.397)
- end)
- teleports:AddButton("Volcano Island", function()
- game.Players.LocalPlayer.Character["HumanoidRootPart"].CFrame = CFrame.new(2917.799, 49.275, 1446)
- end)
- teleports:AddButton("Start Volcano Obby", function()
- game.Players.LocalPlayer.Character["HumanoidRootPart"].CFrame = workspace["Eruption Island"].VolcanoEntrance.Entrance.CFrame
- end)
- teleports:AddButton("Complete Volcano Obby", function()
- game.Players.LocalPlayer.Character["HumanoidRootPart"].CFrame = workspace.ObbyCompletedCheck.CFrame
- end)
- teleports:AddButton("Shadow Isles", function()
- game.Players.LocalPlayer.Character["HumanoidRootPart"].CFrame = CFrame.new(2235, 160.575, -2399.7)
- end)
- changelog:AddLabel("V1.5 ( CURRENT VERSION )\n + Added Teleports tab\n + Added kill Predators\n + Added Boat Speed\nV1.3\n + Released UI\n + Added Fast Boat")
- UserInput.InputBegan:Connect(function(input)
- if tostring(input.KeyCode) == settings.togglekey or tostring(input.UserInputType) == settings.togglekey then
- if settings.vis == true then
- settings.vis = false
- for _,v in ipairs(game.CoreGui.UILibrary:GetDescendants()) do
- if v:IsA("Frame") then
- v.Visible = false
- end
- end
- elseif settings.vis == false then
- settings.vis = true
- for _,v in ipairs(game.CoreGui.UILibrary:GetDescendants()) do
- if v:IsA("Frame") then
- v.Visible = true
- end
- end
- end
- end
- end)
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