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- adem@adem:~$ cd ~/git/warsow_39
- adem@adem:~/git/warsow_39$ ./qfusion
- Added pk3 file ./base/editortextures.pk3 (22 files)
- Added pk3 file ./base/map_assault_bomb.pk3 (4 files)
- Added pk3 file ./base/map_billboardtest.pk3 (3 files)
- Added pk3 file ./base/map_box.pk3 (2 files)
- Added pk3 file ./base/map_foliagetest.pk3 (5 files)
- Added pk3 file ./base/map_fp.pk3 (2 files)
- Added pk3 file ./base/map_kikisnoirpreview.pk3 (2 files)
- Added pk3 file ./base/map_losthope.pk3 (2 files)
- Added pk3 file ./base/map_poweruptest.pk3 (2 files)
- Added pk3 file ./base/map_prototype.pk3 (2 files)
- Added pk3 file ./base/map_ui.pk3 (2 files)
- Added pk3 file ./base/map_wamphi1.pk3 (2 files)
- Added pk3 file ./base/map_wbomb1.pk3 (2 files)
- Added pk3 file ./base/map_wbomb2.pk3 (2 files)
- Added pk3 file ./base/map_wbomb3.pk3 (2 files)
- Added pk3 file ./base/map_wbomb4.pk3 (2 files)
- Added pk3 file ./base/map_wbomb5.pk3 (4 files)
- Added pk3 file ./base/map_wbomb6.pk3 (2 files)
- Added pk3 file ./base/map_wca1.pk3 (2 files)
- Added pk3 file ./base/map_wca2.pk3 (2 files)
- Added pk3 file ./base/map_wctf1.pk3 (2 files)
- Added pk3 file ./base/map_wctf1_new.pk3 (2 files)
- Added pk3 file ./base/map_wctf2.pk3 (2 files)
- Added pk3 file ./base/map_wctf3.pk3 (2 files)
- Added pk3 file ./base/map_wctf4.pk3 (2 files)
- Added pk3 file ./base/map_wctf5.pk3 (2 files)
- Added pk3 file ./base/map_wctf6.pk3 (2 files)
- Added pk3 file ./base/map_wda1.pk3 (2 files)
- Added pk3 file ./base/map_wda2.pk3 (2 files)
- Added pk3 file ./base/map_wda3.pk3 (2 files)
- Added pk3 file ./base/map_wda4.pk3 (2 files)
- Added pk3 file ./base/map_wda5.pk3 (2 files)
- Added pk3 file ./base/map_wdm1.pk3 (2 files)
- Added pk3 file ./base/map_wdm10.pk3 (2 files)
- Added pk3 file ./base/map_wdm11.pk3 (4 files)
- Added pk3 file ./base/map_wdm12.pk3 (2 files)
- Added pk3 file ./base/map_wdm13.pk3 (2 files)
- Added pk3 file ./base/map_wdm14.pk3 (2 files)
- Added pk3 file ./base/map_wdm15.pk3 (2 files)
- Added pk3 file ./base/map_wdm16.pk3 (2 files)
- Added pk3 file ./base/map_wdm17.pk3 (2 files)
- Added pk3 file ./base/map_wdm18.pk3 (2 files)
- Added pk3 file ./base/map_wdm19.pk3 (2 files)
- Added pk3 file ./base/map_wdm2.pk3 (2 files)
- Added pk3 file ./base/map_wdm3.pk3 (2 files)
- Added pk3 file ./base/map_wdm3a.pk3 (2 files)
- Added pk3 file ./base/map_wdm4.pk3 (2 files)
- Added pk3 file ./base/map_wdm5.pk3 (2 files)
- Added pk3 file ./base/map_wdm6.pk3 (2 files)
- Added pk3 file ./base/map_wdm7.pk3 (2 files)
- Added pk3 file ./base/map_wdm9.pk3 (2 files)
- Added pk3 file ./base/map_wrace1.pk3 (2 files)
- Added pk3 file ./base/map_wtest10.pk3 (2 files)
- Added pk3 file ./base/map_wtest16.pk3 (2 files)
- Added pk3 file ./base/map_wtest19.pk3 (2 files)
- Added pk3 file ./base/map_wtest6.pk3 (61 files)
- Added pk3 file ./base/models_nate.pk3 (22 files)
- Added pk3 file ./base/tex_36.pk3 (30 files)
- Added pk3 file ./base/tex_36_dev.pk3 (20 files)
- Added pk3 file ./base/tex_baxandall.pk3 (32 files)
- Added pk3 file ./base/tex_billboard.pk3 (46 files)
- Added pk3 file ./base/tex_blx.pk3 (335 files)
- Added pk3 file ./base/tex_blxbis.pk3 (115 files)
- Added pk3 file ./base/tex_boqu.pk3 (368 files)
- Added pk3 file ./base/tex_boqu2.pk3 (129 files)
- Added pk3 file ./base/tex_bricks.pk3 (17 files)
- Added pk3 file ./base/tex_cha0swsw.pk3 (94 files)
- Added pk3 file ./base/tex_cleansurface.pk3 (15 files)
- Added pk3 file ./base/tex_concrete.pk3 (46 files)
- Added pk3 file ./base/tex_concrete_techwalls.pk3 (13 files)
- Added pk3 file ./base/tex_decals.pk3 (90 files)
- Added pk3 file ./base/tex_env.pk3 (118 files)
- Added pk3 file ./base/tex_etr.pk3 (6 files)
- Added pk3 file ./base/tex_exwsw.pk3 (203 files)
- Added pk3 file ./base/tex_factory.pk3 (94 files)
- Added pk3 file ./base/tex_format.pk3 (23 files)
- Added pk3 file ./base/tex_glass.pk3 (3 files)
- Added pk3 file ./base/tex_grates.pk3 (14 files)
- Added pk3 file ./base/tex_hazelh.pk3 (94 files)
- Added pk3 file ./base/tex_hexagons.pk3 (50 files)
- Added pk3 file ./base/tex_jewels.pk3 (10 files)
- Added pk3 file ./base/tex_lights.pk3 (91 files)
- Added pk3 file ./base/tex_melee.pk3 (12 files)
- Added pk3 file ./base/tex_metal.pk3 (65 files)
- Added pk3 file ./base/tex_nature.pk3 (9 files)
- Added pk3 file ./base/tex_neon.pk3 (22 files)
- Added pk3 file ./base/tex_noir.pk3 (26 files)
- Added pk3 file ./base/tex_plastic.pk3 (20 files)
- Added pk3 file ./base/tex_refly.pk3 (54 files)
- Added pk3 file ./base/tex_russus.pk3 (11 files)
- Added pk3 file ./base/tex_scifi_interior.pk3 (99 files)
- Added pk3 file ./base/tex_sky.pk3 (14 files)
- Added pk3 file ./base/tex_solidfake.pk3 (10 files)
- Added pk3 file ./base/tex_supersymmetry.pk3 (17 files)
- Added pk3 file ./base/tex_terrain.pk3 (24 files)
- Added pk3 file ./base/tex_tiles.pk3 (18 files)
- Added pk3 file ./base/tex_window.pk3 (16 files)
- Added pk3 file ./base/tex_wood.pk3 (20 files)
- Added pk3 file ./base/tex_wsw_cave1.pk3 (31 files)
- Added pk3 file ./base/tex_wsw_city1.pk3 (146 files)
- Added pk3 file ./base/tex_wsw_flareshalos.pk3 (25 files)
- Added pk3 file ./base/tex_zone_neutre.pk3 (11 files)
- Using /home/adem/.qfusion-0.1 for writing
- Executing: default.cfg
- usage: set <variable> <value>
- Couldn't execute: config.cfg
- Executing: autoexec.cfg
- Hostname: adem
- IP: 127.0.1.1
- IP: 127.0.1.1
- IP: 127.0.1.1
- Loading Steam module... Not found.
- ------- angel script initialization -------
- Loading angelwrap module.
- Initializing Angel Script
- Initialization of angelwrap successful
- ------------------------------------
- Game running at 62 fps. Server transmit at 20 pps
- Opening TCP/IP socket: *:44444
- Web server started on 0.0.0.0:44444
- Opening TCP/IPv6 socket: *:44444
- Error: Couldn't open TCP socket: socket: Unknown errorConsole initialized.
- Loading refresh module ref_gl... Mode 22 detected
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- GL_VENDOR: NVIDIA Corporation
- GL_RENDERER: GeForce GTX 650/PCIe/SSE2
- GL_VERSION: 4.5.0 NVIDIA 346.22
- GL_SHADING_LANGUAGE_VERSION: 4.50 NVIDIA
- GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_NV_internalformat_sample_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_
- bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
- GLXW_EXTENSIONS: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_NV_copy_image GLX_ARB_get_proc_address
- GL_MAX_TEXTURE_SIZE: 16384
- GL_MAX_TEXTURE_IMAGE_UNITS: 8
- GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
- GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
- GL_MAX_TEXTURE_MAX_ANISOTROPY: 16
- GL_MAX_RENDERBUFFER_SIZE: 16384
- GL_MAX_VARYING_FLOATS: 124
- GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4096
- GL_MAX_VERTEX_ATTRIBS: 16
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 2048
- mode: 1600x900, fullscreen, widescreen
- picmip: 0
- texturemode: GL_LINEAR_MIPMAP_LINEAR
- anisotropic filtering: 4
- vertical sync: disabled
- multitexture: enabled
- vertex_buffer_object: enabled
- vertex_shader: enabled
- fragment_shader: enabled
- shader_objects: enabled
- shading_language_100: enabled
- GLSL: enabled
- GLSL_core: enabled
- GLSL130: enabled
- draw_range_elements: enabled
- framebuffer_object: enabled
- framebuffer_blit: enabled
- texture_compression: disabled
- texture_edge_clamp: enabled
- texture_cube_map: enabled
- depth_texture: enabled
- shadow: enabled
- texture_non_power_of_two: enabled
- draw_instanced: enabled
- instanced_arrays: enabled
- half_float_vertex: enabled
- get_program_binary: enabled
- ES3_compatibility: disabled
- blend_func_separate: enabled
- texture3D: enabled
- texture_array: enabled
- gpu_memory_info: enabled
- meminfo: disabled
- texture_filter_anisotropic: enabled
- compressed_ETC1_RGB8_texture: disabled
- bgra: enabled
- swap_control: enabled
- Video memory information:
- total: 1024 MB
- dedicated: 1024 MB
- available: 797 MB
- eviction count: 0 MB
- totally evicted: 0 MB
- ----- finished R_Init -----
- ------- sound initialization -------
- Loading sound module: qf
- SDL Audio driver initializing...
- Calling SDL_Init(SDL_INIT_AUDIO)...
- SDL_Init(SDL_INIT_AUDIO) passed.
- SDL audio driver is "pulse"
- Format we requested from SDL audio device:
- Format: AUDIO_S16LSB
- Freq: 44100
- Samples: 512
- Channels: 2
- Format we actually got:
- Format: AUDIO_S16LSB
- Freq: 44100
- Samples: 512
- Channels: 2
- Starting SDL audio callback...
- SDL audio initialized.
- Sound sampling rate: 44100
- Initialization of qf succesful
- ------------------------------------
- Loaded font 'Droid Sans Bold' from 'DroidSans-Bold.ttf'
- Loaded font 'Droid Sans Regular' from 'DroidSans.ttf'
- Loaded font 'Droid Sans Fallback Regular' from 'DroidSansFallback.ttf'
- Loaded font 'Droid Sans Mono Regular' from 'DroidSansMono.ttf'
- Loaded font 'warsow Regular' from 'ldrwswbeta.ttf'
- Loaded font 'Silhouette Medium' from 'Silhouette.ttf'
- Loaded font 'Virtue Regular' from 'Virtue.ttf'
- Loaded font 'Hemi Head Bold Italic' from 'hemihead-bd-it.otf'
- Loaded font 'Kimberley Black' from 'kimberley-bl.otf'
- Opening UDP/IP socket: *:0
- Opening UDP/IPv6 socket: *:0
- Error: Couldn't open UDP6 socket: socket: Unknown errorLoading CIN module... Success.
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- MM_PasswordRead: Couldnt open file .profile
- MM Login: Password error
- ====== Qfusion Initialized ======
- cl_demoavi_fps value has been adjusted to 30.3030
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Could not open cache/glsl.cache.bin for writing.
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LibRocket: Loaded font face Droid Sans Bold (from fonts/DroidSans-Bold.ttf).
- LibRocket: Loaded font face Droid Sans Regular (from fonts/DroidSans.ttf).
- LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/DroidSansFallback.ttf).
- LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/DroidSansMono.ttf).
- LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- LibRocket: Loaded font face Silhouette Medium (from fonts/Silhouette.ttf).
- LibRocket: Loaded font face Virtue Regular (from fonts/Virtue.ttf).
- LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- ------------------------------------
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml?lang=ru_ru'
- StreamCache::StreamDone: error -2 fetching 'http://www.warsow.net/blog/rml'
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- Successfully initialized XInput2 2.0
- ------- UI initialization -------
- LoadLibrary (ui_x86_64.so):(File not found)
- ********************
- ERROR: Failed to load UI dll
- ********************
- Loading refresh module ref_gl...
- ----- R_Init -----
- Using libGL.so.1 for OpenGL...
- Display initialization
- ..Xrandr Extension Version 1.4
- ..XFree86-Xinerama Extension Version 1.1
- ..Failed to get colorbits 32, depthbits 32, stencilbits 0
- ..Got colorbits 16, depthbits 16, stencilbits 0
- ...setting fullscreen mode 1600x900:
- Initializing Shaders:
- ...loading 'scripts/36.shader'
- ...loading 'scripts/alley.shader'
- ...loading 'scripts/ammobox.shader'
- ...loading 'scripts/baxandall.shader'
- ...loading 'scripts/bigvic.shader'
- ...loading 'scripts/billboard.shader'
- ...loading 'scripts/blx.shader'
- ...loading 'scripts/blx_ca.shader'
- ...loading 'scripts/blx_grey.shader'
- ...loading 'scripts/blx_houses.shader'
- ...loading 'scripts/blx_tech2.shader'
- ...loading 'scripts/blx_wt3.shader'
- ...loading 'scripts/blx_wt3_vertex.shader'
- ...loading 'scripts/blxbis.shader'
- ...loading 'scripts/bobot.shader'
- ...loading 'scripts/bomb.shader'
- ...loading 'scripts/bomb_gfx.shader'
- ...loading 'scripts/boqu.shader'
- ...loading 'scripts/boqu2.shader'
- ...loading 'scripts/bricks.shader'
- ...loading 'scripts/bricks_vertex.shader'
- ...loading 'scripts/budndumby.shader'
- ...loading 'scripts/cha0swsw.shader'
- ...loading 'scripts/cleansurface.shader'
- ...loading 'scripts/cleansurface_vertex.shader'
- ...loading 'scripts/common.shader'
- ...loading 'scripts/concrete.shader'
- ...loading 'scripts/concretestrike.shader'
- ...loading 'scripts/courtyard.shader'
- ...loading 'scripts/ctftactics_icons.shader'
- ...loading 'scripts/decals.shader'
- ...loading 'scripts/deleo.shader'
- ...loading 'scripts/depot.shader'
- ...loading 'scripts/dev_legacy.shader'
- ...loading 'scripts/dispenser.shader'
- ...loading 'scripts/effects.shader'
- ...loading 'scripts/etrtex.shader'
- ...loading 'scripts/extra.shader'
- ...loading 'scripts/exwsw.shader'
- ...loading 'scripts/exwsw_vertex.shader'
- ...loading 'scripts/factory.shader'
- ...loading 'scripts/format.shader'
- ...loading 'scripts/gfx.shader'
- ...loading 'scripts/glass.shader'
- ...loading 'scripts/grates.shader'
- ...loading 'scripts/grates_vertex.shader'
- ...loading 'scripts/hazelh.shader'
- ...loading 'scripts/headicons.shader'
- ...loading 'scripts/hexagons.shader'
- ...loading 'scripts/hud.shader'
- ...loading 'scripts/jewels.shader'
- ...loading 'scripts/legacy.shader'
- ...loading 'scripts/lights.shader'
- ...loading 'scripts/mapmodels.shader'
- ...loading 'scripts/mapobjects.shader'
- ...loading 'scripts/matchmaker.shader'
- ...loading 'scripts/metal.shader'
- ...loading 'scripts/metal_vertex.shader'
- ...loading 'scripts/models.shader'
- ...loading 'scripts/monada.shader'
- ...loading 'scripts/nate.shader'
- ...loading 'scripts/nature.shader'
- ...loading 'scripts/neon.shader'
- ...loading 'scripts/noir.shader'
- ...loading 'scripts/oldpork.shader'
- ...loading 'scripts/padpork.shader'
- ...loading 'scripts/plastic.shader'
- ...loading 'scripts/plastic_vertex.shader'
- ...loading 'scripts/polybeams.shader'
- ...loading 'scripts/quake.shader'
- ...loading 'scripts/reactors.shader'
- ...loading 'scripts/respawnindicators.shader'
- ...loading 'scripts/reviver.shader'
- ...loading 'scripts/rpg3dm2.shader'
- ...loading 'scripts/runner.shader'
- ...loading 'scripts/russus.shader'
- ...loading 'scripts/scifi_interior.shader'
- ...loading 'scripts/shepas.shader'
- ...loading 'scripts/silverclaw.shader'
- ...loading 'scripts/sky.shader'
- ...loading 'scripts/skyportals.shader'
- ...loading 'scripts/solidfake.shader'
- ...loading 'scripts/starsky.shader'
- ...loading 'scripts/supersymmetry.shader'
- ...loading 'scripts/telestecki.shader'
- ...loading 'scripts/terrablend.shader'
- ...loading 'scripts/terrain.shader'
- ...loading 'scripts/tiles.shader'
- ...loading 'scripts/turret.shader'
- ...loading 'scripts/ui.shader'
- ...loading 'scripts/ui_porkui.shader'
- ...loading 'scripts/viciious.shader'
- ...loading 'scripts/wctf4.shader'
- ...loading 'scripts/wdm1.shader'
- ...loading 'scripts/wdm11.shader'
- ...loading 'scripts/wdm17.shader'
- ...loading 'scripts/wdm4.shader'
- ...loading 'scripts/wdm6.shader'
- ...loading 'scripts/wdm7.shader'
- ...loading 'scripts/wdm9.shader'
- ...loading 'scripts/window.shader'
- ...loading 'scripts/wood.shader'
- ...loading 'scripts/wood_vertex.shader'
- ...loading 'scripts/world.shader'
- ...loading 'scripts/wsw_cave1.shader'
- ...loading 'scripts/wsw_city1.shader'
- ...loading 'scripts/wsw_flareshalos.shader'
- ...loading 'scripts/zone_neutre.shader'
- --------------------------------------
- ----- finished R_Init -----
- xcb_connection_has_error() returned true
- shm_open() failed: Too many open files
- Failed to create secure directory (/run/user/1000/pulse): Too many open files
- socket(): Too many open files
- Failed to create secure directory (/run/user/1000/pulse): Too many open files
- xcb_connection_has_error() returned true
- shm_open() failed: Too many open files
- Failed to create secure directory (/run/user/1000/pulse): Too many open files
- socket(): Too many open files
- Failed to create secure directory (/run/user/1000/pulse): Too many open files
- /*QFusion process has been frozen*/
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