Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- **Phase 1:**
- Skiaclipse(sealed)
- Size: XL
- Race: Beast
- Attribute: Holy
- HP: 253,083,285
- SP: 3,912
- STR: 255
- CON: 170
- INT: 85
- SPR: 85
- DEX: 255
- DEF: 53,200
- MDEF: 23,838
- ATK: 16,238 ~ 24,357
- MATK: 9,296 ~ 13,943
- ACC: 1,023
- EVA: 420
- CRIT: 708
- CDEF: 787
- CATK: 1,455
- BLOCK: 0
- BLOCKPEN: 630
- Skiaclipse(sealed) is stuck in the center of the map and is unable to move.
- You will need to damage Skiaclipse(sealed) until it breaks free from its sealed form.
- At the start, Skiaclipse(sealed) will not have any defensive boosts.
- Skiaclipse will enter into an [Enrage] pattern and spam map-radius aoe skills continously, it is impossible to survive this due to heal/oracle/kabba/priest nerf(this means you cannot outheal it.)
- From each 70%/40%/10% hp threshhold, Skiaclipse(sealed) will gain a 3 minute defense boost.
- It is not reccomended to try and rush Skiaclipse down to phase 2 due to the defense boost + [Enrage] damage pattern + monsters surrounding you(remember you cannot outheal with nerfs now).
- When Skiaclipse(sealed) is damaged to 70%/40%/10% hp, it will summon special monsters near one of the sealed orbs near the map's edge.
- The special monsters respawn every 5 seconds when they are killed and have 25m hp each. They will continously revive even when there is one of them still alive.
- The special monsters heal Skiaclipse(sealed) when they are near it and if the special monsters are not killed then Skiaclipse will enter into [Enrage].
- You must kill the special monsters at the same time(within 5 sec) to prevent them from reviving, they are immune to certain skills such as joint penalty.
- Once the special monsters are killed, the boss will exit out of [Enrage] and also lose it's defense boost.
- Once Skiaclipse(sealed) has been damaged to 0% hp, it will transform into Skiaclipse and Phase 1 will end.
- **Phase 2:**
- Skiaclipse
- Size: XL
- Race: Beast
- Attribute: Holy
- HP: 101,233,314
- SP: 3,912
- STR: 255
- CON: 170
- INT: 85
- SPR: 85
- DEX: 255
- DEF: 53,200
- MDEF: 23,838
- ATK: 21,313 ~ 39,581
- MATK: 12,201 ~ 22,659
- ACC: 1,023
- EVA: 420
- CRIT: 708
- CDEF: 787
- CATK: 1,455
- BLOCK: 0
- BLOCKPEN: 630
- Phase 2 begins when Skiaclipse(sealed) transforms into Skiaclipse.
- Skiaclipse is able to move and will chase characters down. It also has access to a wide arsenal of deadly attacks.
- Skiaclipse is able to cast a medium radius dark meteor which can instant kill any characters hit by it, there will be a yellow target indicator on the ground where the meteor will drop a few seconds before it drops.
- Skiaclipse is able to instantly teleport to your characters and cancel your channeling skills.
- Skiaclipse is able to inflict a [Curse] on characters.
- Characters inflicted with [Curse] have their movement speed reduced to 10 and will take 100,000 True Damage at the end of the Curse.
- Allies near the Cursed target will also take 100,000 True Damage.
- Skiaclipse is able to charge up for a few seconds to build up power and then unleash it in a large radius around it.
- All characters within the radius will take a massive amount of damage (even very tanky characters in ktos die instantly to this)
- Skiaclipse is able to cast a Black Joint Penalty on 4 characters in the party.
- Whenever Skiaclipse attacks any of the 4 characeters, it will heal some hp and also damage them.
- Characters who are linked together are reccomended to run in different directions to break the link ASAP.
- Skiaclipse is able to cast a Bone Prison on 1 character, that character will be stuck unable to cast/do anything while a green circle appears under the prison surrounding them.
- After a few seconds, Skiaclipse will fly upwards and dive bomb the area. Characters inside the green circle will be protected while characters outside it will die.
- Do not destroy the bone prison before the dive bomb happens or else the green circle will disappear and everyone will die once the dive bomb happens.
- After the dive bomb, you will want to destroy the bone prison ASAP or the character stuck inside will inevitably die.
- Skiaclipse is able to summon Black Spheres to follow characters around.
- If Black Spheres come in contact or are close enough to characters then they will disappear and a white indicator on the ground will appear.
- When characters step on this white indicator, their movement speed will be heavily reduced and monsters will spawn ontop of them.
- Black Spheres can be destroyed comfortably if you do not come close to them.
- Skiaclipse is able to summon black puddles around the map.
- If characters step in the puddle, the damage they take from Skiaclipse increases.
- If characters continously stay in the puddle or step into them, they will stack a debuff that damages them.
- Puddles usually spawn in between the farthest party members in a random distance from the rest of the party members.
- Skiaclipse is able to cast Black Lightning that strikes multiple times chasing characters.
- A red indicator on the ground will appear where the Black Lightning will strike.
- If you are hit by the Black Lightning in a far distance from the boss you will be rooted.
- If you are hit by the Black Lightning in a moderate distance from the boss you will be rooted, Skiaclipse will walk abit then dive bomb you, instantly killing the character.
- If you are hit by the Black Lightning in a close distance the boss, you will be rooted and Skiaclipse will dive bomb you, instantly killing the character.
- Skiaclipse is able to charge for a short time and shoot out an energy wave in a fan shape in front of it.
- The energy wave knocks down and damages characters.
- The energy wave damage is shared between characters who are in the radius, therefore the more characters hit the less damage overall.
- Skiaclipse is able to cast a tornado which follows the boss at a slow speed and deals damage to characters around it.
- As Skiaclipse's HP bar decreases, the radius of the tornado increases.
- It is reccomended to pull Skiaclipse away from the tornado before it can get large or else the party will be unable to keep up with the damage.
- When Skiaclipse is about 7%-10% hp, it will begin to cast redwaves/earthquakes(??) in a wide radius.
- These will do quite alot of damage and it is reccomended to just rush the boss down before it kills you in this state.
Advertisement
Add Comment
Please, Sign In to add comment