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- ------------------- initializing flight mode... ------------------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FlightGlobals]: Vessel persistentId changed from 473655004 to 4029090561.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FlightGlobals]: Vessel persistentId changed from 473655004 to 2738881414.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FlightGlobals]: Vessel persistentId changed from 1842992163 to 2148298962.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FlightGlobals]: Vessel persistentId changed from 1943652431 to 2263604218.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Depletion Nodes
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- DepNodeCount: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Biome Nodes
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- BiomeNodeCount: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Planet Nodes
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PlanetNodeCount: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ScenarioDestructibles]: Loading... 0 objects registered
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ScenarioUpgradeableFacilities]: Loading... 0 objects registered
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Cannot find a Module of typename 'KerbalKonstructsSettings'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScenarioModule is null.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Cannot find a Module of typename 'KerbalAlarmClockScenario'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScenarioModule is null.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Target vessel index: 61 vessel count: 63
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FLIGHT GLOBALS]: Switching To Vessel Jorvey Kerman ----------------------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- setting new dominant body: Duna
- FlightGlobals.mainBody: Duna
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Reference Frame: Rotating
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [KerbalEVA]: Loaded, added rigidbody
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Jorvey Kerman]: landed - waiting for ground contact to resume physics...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Camera Mode: AUTO
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [EVE CloudsManager]: CloudsPQS: (EVE Clouds: Duna-Atmo) OnSphereActive
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [EVE CloudsManager]: Clouds2D is now MACRO
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [EVE CloudsManager]: CloudsPQS: (EVE Clouds: Duna-MainClouds) OnSphereActive
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [EVE CloudsManager]: Clouds2D is now MACRO
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- all systems started
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 123 maxListSize 1094
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Material doesn't have a texture property '_BumpMap'
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/Material.cpp Line: 1371)
- Material doesn't have a texture property '_BumpMap'
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/Material.cpp Line: 1371)
- 10/20/2019 2:29:43 AM,TransferWindowPlanner,Searching for RSS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 10/20/2019 2:29:43 AM,TransferWindowPlanner-KACWrapper,Attempting to Grab KAC Types...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 10/20/2019 2:29:43 AM,TransferWindowPlanner,Initializing Phase Angle Render
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 10/20/2019 2:29:43 AM,TransferWindowPlanner,Initializing EjectAngle Render
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [EVE CloudsManager]: CloudsPQS: (EVE Clouds: Duna-Atmo) OnSphereActive
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [EVE CloudsManager]: Clouds2D is now MACRO
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [EVE CloudsManager]: CloudsPQS: (EVE Clouds: Duna-MainClouds) OnSphereActive
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [EVE CloudsManager]: Clouds2D is now MACRO
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [EVE CloudsManager]: Disable clouds when camera: 820.0233 layer: 12000
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Odyssey Lander]: landed - waiting for ground contact to resume physics...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Duna Site 1]: landed - waiting for ground contact to resume physics...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- DragCubeSystem: Creating drag cubes for part 'dockingPort2'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Part dockingPort2] [ModuleB9PartSwitch 'lookSwitch'] Switched subtype to Stripe
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 10/20/2019 2:29:44 AM,TransferWindowPlanner,Loading Textures
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 10/20/2019 2:29:44 AM,TransferWindowPlanner,Configuring Styles
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [EVE CloudsManager]: Enable clouds when camera: 3097.692 layer: 12000
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: CurrencyWidgetsApp
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: Contracts
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: ResourceDisplay
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: KSPedia
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: Missions App
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: DeltaVApp
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: ActionGroupsApp
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] OnSceneLoadedGUIReady: scene FLIGHT ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] SpawnSimpleLayout: VerticalTopDown
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 123 maxListSize 698
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 123 maxListSize 689
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 164 maxListSize 689
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 689
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 164 maxListSize 689
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 689
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [KnowledgeBase] OnAppLauncherReady 9611
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [10/20/2019 2:29:44 AM [x] Science!]: <Trace> (ScienceChecklistAddon) - Load
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [10/20/2019 2:29:44 AM [x] Science!]: <Trace> (ScienceChecklistAddon) - Already loaded.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Reposition 0.02 9612
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.02 9612
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.02 9612
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FlightIntegrator]: Vessel Jorvey Kerman has been unloaded 7.2399984896183, applying analytic temperature 260.323855279823
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FlightIntegrator]: Reloaded drag cube for zeroed cube root part mk1-3pod (Odyssey Lander) on vessel Odyssey Lander
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FlightIntegrator]: Vessel Odyssey Lander has been unloaded 7.2399984896183, applying analytic temperature 233.031841489947
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FlightIntegrator]: Reloaded drag cube for zeroed cube root part flag (Duna Site 1) on vessel Duna Site 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FlightIntegrator]: Vessel Duna Site 1 has been unloaded 7.2399984896183, applying analytic temperature 211.748049066297
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [PlanetariumCamera]: Focus: Jorvey Kerman
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [10/20/2019 2:29:44 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [10/20/2019 2:29:44 AM [x] Science!]: <Trace> (ShipStateWindow) - Vessel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding ResourceDisplay to Application Launcher
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 648
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding ResourceDisplay to Application Launcher
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 607
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ResourceDisplay] OnAppStarted(): id: -678498
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.133436 9616
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ResourceDisplay] OnAppStarted(): id: 209782
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResourceDisplay already exist, destroying this instance
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: ResourceDisplay
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 607
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding ActionGroupsApp to Application Launcher
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 607
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding Missions App to Application Launcher
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 566
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding Contracts to Application Launcher
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 525
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CURRENCY WIDGET True True True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding CurrencyWidgetsApp to Application Launcher
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 484
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ActionGroupsApp] OnAppStarted(): id: -678522
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.1578549 9618
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding DeltaVApp to Application Launcher
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 443
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MissionsApp] OnAppStarted(): id: -678510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MissionsApp does not execute in this game mode, destroying this instance
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: Missions App
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 443
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.1578549 9618
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.1851325 9619
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding KSPedia to Application Launcher
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 443
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Flight State Captured
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Save Messages
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Game State Saved as persistent
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unpacking Jorvey Kerman
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unpacking Odyssey Lander
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unpacking Duna Site 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: ShowUI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unpacking kerbalEVAFuture (Jorvey Kerman). Vel: (0.0, 0.0, 0.0)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Packing Jorvey Kerman for orbit
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Packing Odyssey Lander for orbit
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Packing Duna Site 1 for orbit
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unpacking Jorvey Kerman
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unpacking Odyssey Lander
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unpacking Duna Site 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unpacking kerbalEVAFuture (Jorvey Kerman). Vel: (0.0, 0.0, 0.0)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Packing Duna Site 1 for orbit
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Packing Odyssey Lander for orbit
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for pixel shader [0x887a0005]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D shader create error for vertex shader [0x887a0005]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- Event Stumble not assigned to state Ragdoll
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- d3d11: failed to create buffer (target 0x1 mode 0 size 16200) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 16200) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 16200) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 16200) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 16200) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 16200) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 2352) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 18000) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 2352) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 18000) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 2352) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 16200) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 2352) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 16200) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 2352) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 16200) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 2352) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 16200) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 2352) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 16200) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 2352) [0x887A0005]
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- d3d11: failed to create buffer (target 0x1 mode 0 size 16200) [0x887A0005]
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 19 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 444)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- ScaleModList: listSize 205 maxListSize 443
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 443
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 478 -> priority: 1
- Thread -> id: 2438 -> priority: 1
- 10/20/2019 2:31:35 AM,TransferWindowPlanner,Destroying the TransferWindowPlanner (TWP)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 443
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ScaleModList: listSize 205 maxListSize 443
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy Vessel Info
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy Planet Parameters
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: KSPedia
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [PlanetariumCamera]: Focus: Duna
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Exception handling event onPlanetariumTargetChange in class KnowledgeBase:System.NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
- at KSP.UI.Screens.KnowledgeBase.ActivateApps (KSP.UI.Screens.KnowledgeBase+KbTargetType targetType, MapObject target) [0x0010f] in <5b6ca6486e0b47a1bce39cde5a91b986>:0
- at KSP.UI.Screens.KnowledgeBase.OnMapFocusChange (MapObject target) [0x000f4] in <5b6ca6486e0b47a1bce39cde5a91b986>:0
- at EventData`1[T].Fire (T data) [0x000b0] in <5b6ca6486e0b47a1bce39cde5a91b986>:0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Uploading Crash Report
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
- at KSP.UI.Screens.KnowledgeBase.ActivateApps (KSP.UI.Screens.KnowledgeBase+KbTargetType targetType, MapObject target) [0x0010f] in <5b6ca6486e0b47a1bce39cde5a91b986>:0
- at KSP.UI.Screens.KnowledgeBase.OnMapFocusChange (MapObject target) [0x000f4] in <5b6ca6486e0b47a1bce39cde5a91b986>:0
- at EventData`1[T].Fire (T data) [0x000b0] in <5b6ca6486e0b47a1bce39cde5a91b986>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- EventData`1:Fire(MapObject)
- PlanetariumCamera:SetTarget(MapObject)
- PlanetariumCamera:RemoveTarget(MapObject)
- MapView:OnDestroy()
- (Filename: <5b6ca6486e0b47a1bce39cde5a91b986> Line: 0)
- [10/20/2019 2:31:35 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [10/20/2019 2:31:35 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy Planet Info
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy Vessel Crew
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: ResourceDisplay
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy NullName
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [CompoundPart] onEditorEndTweak
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [CompoundPart] onEditorEndTweak
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy Planet Resources
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: Contracts
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: ActionGroupsApp
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy Unowned Info
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: CurrencyWidgetsApp
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: DeltaVApp
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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