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Babylonius

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Jul 13th, 2019
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  1. # This default action priority list is automatically created based on your character.
  2. # It is a attempt to provide you with a action list that is both simple and practicable,
  3. # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
  4. # Feel free to edit, adapt and improve it to your own needs.
  5. # SimulationCraft is always looking for updates and improvements to the default action lists.
  6.  
  7. # Executed before combat begins. Accepts non-harmful actions only.
  8. actions.precombat="flask"
  9. actions.precombat+="/food"
  10. actions.precombat+="/augmentation"
  11. # Snapshot raid buffed stats before combat begins and pre-potting is done.
  12. actions.precombat+="/snapshot_stats"
  13. actions.precombat+="/potion"
  14. actions.precombat+="/chi_burst,if=(!talent.serenity.enabled|!talent.fist_of_the_white_tiger.enabled)"
  15. actions.precombat+="/chi_wave"
  16.  
  17. # Executed every time the actor is available.
  18. actions="auto_attack"
  19. actions+="/spear_hand_strike,if=target.debuff.casting.react"
  20. # Touch of Karma on cooldown, if Good Karma is enabled equal to 100% of maximum health
  21. actions+="/touch_of_karma,interval=90,pct_health=0.5"
  22. # Potion if Serenity or Storm, Earth, and Fire are up or you are running serenity and a main stat trinket procs, or you are under the effect of bloodlust, or target time to die is greater or equal to 60
  23. actions+="/potion,if=buff.serenity.up|buff.storm_earth_and_fire.up|(!talent.serenity.enabled&trinket.proc.agility.react)|buff.bloodlust.react|target.time_to_die<=60"
  24. actions+="/call_action_list,name=serenity,if=buff.serenity.up"
  25. actions+="/reverse_harm,if=(energy.time_to_max<1|(talent.serenity.enabled&cooldown.serenity.remains<2))&chi.max-chi>=2"
  26. actions+="/fist_of_the_white_tiger,if=(energy.time_to_max<1|(talent.serenity.enabled&cooldown.serenity.remains<2))&chi.max-chi>=3"
  27. actions+="/tiger_palm,target_if=min:debuff.mark_of_the_crane.remains,if=(energy.time_to_max<1|(talent.serenity.enabled&cooldown.serenity.remains<2))&chi.max-chi>=2&!prev_gcd.1.tiger_palm"
  28. actions+="/call_action_list,name=cd"
  29. # Call the ST action list if there are 2 or less enemies
  30. actions+="/call_action_list,name=st,if=active_enemies<3"
  31. # Call the AoE action list if there are 3 or more enemies
  32. actions+="/call_action_list,name=aoe,if=active_enemies>=3"
  33.  
  34. # Actions.AoE is intended for use with Hectic_Add_Cleave and currently needs to be optimized
  35. actions.aoe="rising_sun_kick,target_if=min:debuff.mark_of_the_crane.remains,if=(talent.whirling_dragon_punch.enabled&cooldown.whirling_dragon_punch.remains<5)&cooldown.fists_of_fury.remains>3"
  36. actions.aoe+="/whirling_dragon_punch"
  37. actions.aoe+="/energizing_elixir,if=!prev_gcd.1.tiger_palm&chi<=1&energy<50"
  38. actions.aoe+="/fists_of_fury,if=energy.time_to_max>3"
  39. actions.aoe+="/rushing_jade_wind,if=buff.rushing_jade_wind.down"
  40. actions.aoe+="/spinning_crane_kick,if=!prev_gcd.1.spinning_crane_kick&(((chi>3|cooldown.fists_of_fury.remains>6)&(chi>=5|cooldown.fists_of_fury.remains>2))|energy.time_to_max<=3)"
  41. actions.aoe+="/reverse_harm,if=chi.max-chi>=2"
  42. actions.aoe+="/chi_burst,if=chi<=3"
  43. actions.aoe+="/fist_of_the_white_tiger,if=chi.max-chi>=3"
  44. actions.aoe+="/tiger_palm,target_if=min:debuff.mark_of_the_crane.remains,if=chi.max-chi>=2&(!talent.hit_combo.enabled|!prev_gcd.1.tiger_palm)"
  45. actions.aoe+="/chi_wave"
  46. actions.aoe+="/flying_serpent_kick,if=buff.bok_proc.down,interrupt=1"
  47. actions.aoe+="/blackout_kick,target_if=min:debuff.mark_of_the_crane.remains,if=!prev_gcd.1.blackout_kick&(buff.bok_proc.up|(talent.hit_combo.enabled&prev_gcd.1.tiger_palm&chi<4))"
  48.  
  49.  
  50. # Essences
  51. actions.essences="concentrated_flame"
  52. actions.essences+="/blood_of_the_enemy"
  53. actions.essences+="/guardian_of_azeroth"
  54. actions.essences+="/focused_azerite_beam"
  55. actions.essences+="/purifying_blast"
  56. actions.essences+="/the_unbound_force"
  57. actions.essences+="/ripple_in_space"
  58. actions.essences+="/worldvein_resonance"
  59. actions.essences+="/memory_of_lucid_dreams,if=energy<40&buff.storm_earth_and_fire.up"
  60.  
  61. # Cooldowns
  62. actions.cd="invoke_xuen_the_white_tiger"
  63. actions.cd+="/use_item,slot=trinket1"
  64. actions.cd+="/use_item,slot=trinket2"
  65. actions.cd+="/blood_fury"
  66. actions.cd+="/berserking"
  67. # Use Arcane Torrent if you are missing at least 1 Chi and won't cap energy within 0.5 seconds
  68. actions.cd+="/arcane_torrent,if=chi.max-chi>=1&energy.time_to_max>=0.5"
  69. actions.cd+="/lights_judgment"
  70. actions.cd+="/fireblood"
  71. actions.cd+="/ancestral_call"
  72. actions.cd+="/touch_of_death,if=target.time_to_die>9"
  73. actions.cd+="/storm_earth_and_fire,if=cooldown.storm_earth_and_fire.charges=2|(cooldown.fists_of_fury.remains<=6&chi>=3&cooldown.rising_sun_kick.remains<=1)|target.time_to_die<=15"
  74. actions.cd+="/serenity,if=cooldown.rising_sun_kick.remains<=2|target.time_to_die<=12"
  75. actions.cd+="/call_action_list,name=essences"
  76.  
  77. # Serenity priority
  78. actions.serenity="rising_sun_kick,target_if=min:debuff.mark_of_the_crane.remains,if=active_enemies<3|prev_gcd.1.spinning_crane_kick"
  79. actions.serenity+="/fists_of_fury,if=(buff.bloodlust.up&prev_gcd.1.rising_sun_kick)|buff.serenity.remains<1|(active_enemies>1&active_enemies<5)"
  80. actions.serenity+="/spinning_crane_kick,if=!prev_gcd.1.spinning_crane_kick&(active_enemies>=3|(active_enemies=2&prev_gcd.1.blackout_kick))"
  81. actions.serenity+="/blackout_kick,target_if=min:debuff.mark_of_the_crane.remains"
  82.  
  83. actions.st="whirling_dragon_punch"
  84. actions.st+="/rising_sun_kick,target_if=min:debuff.mark_of_the_crane.remains,if=chi>=5"
  85. actions.st+="/fists_of_fury,if=energy.time_to_max>3"
  86. actions.st+="/rising_sun_kick,target_if=min:debuff.mark_of_the_crane.remains"
  87. actions.st+="/rushing_jade_wind,if=buff.rushing_jade_wind.down&active_enemies>1"
  88. actions.st+="/reverse_harm,if=chi.max-chi>=2"
  89. actions.st+="/fist_of_the_white_tiger,if=chi.max-chi>=3"
  90. actions.st+="/energizing_elixir,if=chi<=3&energy<50"
  91. actions.st+="/spinning_crane_kick,if=!prev_gcd.1.spinning_crane_kick&buff.dance_of_chiji.up"
  92. actions.st+="/blackout_kick,target_if=min:debuff.mark_of_the_crane.remains,if=!prev_gcd.1.blackout_kick&(cooldown.rising_sun_kick.remains>3|chi>=3)&(cooldown.fists_of_fury.remains>4|chi>=4|(chi=2&prev_gcd.1.tiger_palm))&buff.swift_roundhouse.stack<2"
  93. actions.st+="/chi_wave"
  94. actions.st+="/chi_burst,if=chi.max-chi>=1&active_enemies=1|chi.max-chi>=2"
  95. actions.st+="/tiger_palm,target_if=min:debuff.mark_of_the_crane.remains,if=!prev_gcd.1.tiger_palm&chi.max-chi>=2"
  96. actions.st+="/flying_serpent_kick,if=prev_gcd.1.blackout_kick&chi>3&buff.swift_roundhouse.stack<2,interrupt=1"
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