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- ;A configuration File
- [XComGame.XComTacticalMissionManager]
- +arrMissionTypeAliases=(KeyMissionType="RM_Terror_Defence", AltMissionTypes[0]="Terror", )
- +arrMissionTypeAliases=(KeyMissionType="RM_GuerillaOp_Neutralize", AltMissionTypes[0]="Hack", )
- +arrMissionTypeAliases=(KeyMissionType="RM_Council_RescueVIP", AltMissionTypes[0]="Rescue_AdventCell", )
- +arrMissionTypeAliases=(KeyMissionType="RM_Sabotage_Neutralize", AltMissionTypes[0]="NeutralizeTarget", AltMissionTypes[1]="Rescue_AdventCell", AltMissionTypes[2]="Sabotage" )
- +arrMissionTypeAliases=(KeyMissionType="RM_GuerillaOp_CouncilRecovery", AltMissionTypes[0]="Recover", AltMissionTypes[1]="Recover_ADV", AltMissionTypes[2]="Rescue_AdventCell" )
- ;Mission Objective Spawn Info
- +arrObjectiveSpawnInfo=(sMissionType="RM_Terror_Defence", bUseObjectiveLocation=True, iMinObjectives=1, iMaxObjectives=1, iMinTilesBetweenObjectives=0, iMinTilesFromObjectiveCenter=0, iMaxTilesFromObjectiveCenter=10000, ArcToSpawn[0]=(ArchetypePath="XComInteractiveLevelActor'Mission_Assets.Archetypes.ARC_IA_GenericObjectiveMarker'"), bCanSpawnOutsideObjectiveParcel=True, bReplaceSwapActor=True)
- +arrObjectiveSpawnInfo=(sMissionType="RM_GuerillaOp_Neutralize", bUseObjectiveLocation=True, \\
- iMinObjectives=1, iMaxObjectives=1, iMinTilesBetweenObjectives=0, \\
- iMinTilesFromObjectiveCenter=0, iMaxTilesFromObjectiveCenter=24, \\
- bCanSpawnOutsideObjectiveParcel=false, bReplaceSwapActor=True, \\
- DefaultVIPTemplate="HostileVIPCivilian")
- +arrObjectiveSpawnInfo=(sMissionType="RM_Council_RescueVIP", bUseObjectiveLocation=True, \\
- iMinObjectives=1, iMaxObjectives=1, iMinTilesBetweenObjectives=0, \\
- iMinTilesFromObjectiveCenter=0, iMaxTilesFromObjectiveCenter=36, \\
- bCanSpawnOutsideObjectiveParcel=False, bReplaceSwapActor=True, \\
- DefaultVIPTemplate="FriendlyVIPCivilian")
- +arrObjectiveSpawnInfo=(sMissionType="RM_Sabotage_Neutralize", bUseObjectiveLocation=True, \\
- iMinObjectives=1, iMaxObjectives=1, iMinTilesBetweenObjectives=0, \\
- iMinTilesFromObjectiveCenter=0, iMaxTilesFromObjectiveCenter=24, \\
- bCanSpawnOutsideObjectiveParcel=false, bReplaceSwapActor=True, \\
- DefaultVIPTemplate="HostileVIPCivilian")
- +arrObjectiveSpawnInfo=(sMissionType="RM_GuerillaOp_CouncilRecovery", bUseObjectiveLocation=True, \\
- iMinObjectives=1, iMaxObjectives=1, iMinTilesBetweenObjectives=0, \\
- iMinTilesFromObjectiveCenter=0, iMaxTilesFromObjectiveCenter=24, \\
- ArcToSpawn[0]=(ArchetypePath="XComInteractiveLevelActor'AdventChestA.Archetypes.ARC_IA_AdventChestObjective'"), \\
- bCanSpawnOutsideObjectiveParcel=False, bReplaceSwapActor=True)
- ;Mission Data
- +arrMissions=(MissionName="RM_Terror_Defence", \\
- sType="RM_Terror_Defence", \\
- MissionFamily="TerrorDefence", \\
- MapNames[0]="RM_Obj_TerrorDefence", \\
- RequiredPlotObjectiveTags[0]="Shanty", \\
- MissionObjectives[0]=(ObjectiveName="Defend", \\
- bIsTacticalObjective=false, bIsStrategyObjective=true, bIsTriadObjective=false), \\
- MissionObjectives[1]=(ObjectiveName="Sweep", \\
- bIsTacticalObjective=true, bIsStrategyObjective=false, bIsTriadObjective=false), \\
- MissionSchedules[0]="RM_D1_TerrorDefence_Light", \\
- MissionSchedules[1]="RM_D2_TerrorDefence_Light", \\
- MissionSchedules[2]="RM_D3_TerrorDefence_Light", \\
- MissionSchedules[3]="RM_D4_TerrorDefence_Light", \\
- MissionSchedules[4]="RM_D5_TerrorDefence_Light", \\
- MissionSchedules[5]="RM_D6_TerrorDefence_Light", \\
- MissionSchedules[6]="RM_D7_TerrorDefence_Light", \\
- MissionSchedules[7]="RM_D1_TerrorDefence", \\
- MissionSchedules[8]="RM_D2_TerrorDefence", \\
- MissionSchedules[9]="RM_D3_TerrorDefence", \\
- MissionSchedules[10]="RM_D4_TerrorDefence", \\
- MissionSchedules[11]="RM_D5_TerrorDefence", \\
- MissionSchedules[12]="RM_D6_TerrorDefence", \\
- MissionSchedules[13]="RM_D7_TerrorDefence", \\
- MinCivilianCount=0, \\
- AliensAlerted=true)
- ;+arrMissions=(MissionName="RM_Sabotage_Neutralize", sType="RM_Sabotage_Neutralize", \\
- ; MissionFamily="RM_Sabotage_Neutralize", \\
- ; MapNames[0]="RM_Obj_NeutralizeSabotage", \\
- ; RequiredPlotObjectiveTags[0]="Sabotage", \\
- ; RequiredParcelObjectiveTags[0]="Sabotage", \\
- ; MissionObjectives[0]=(ObjectiveName="Kill", \\
- ; bIsTacticalObjective=false, bIsStrategyObjective=true, bIsTriadObjective=true), \\
- ; MissionObjectives[1]=(ObjectiveName="Capture", \\
- ; bIsTacticalObjective=false, bIsStrategyObjective=true, bIsTriadObjective=true), \\
- ; MissionSchedules[0]="Sabotage_D3_Standard", \\
- ; MissionSchedules[1]="Sabotage_D4_Standard", \\
- ; MissionSchedules[2]="Sabotage_D5_Standard", \\
- ; MissionSchedules[3]="Sabotage_D6_Standard", \\
- ; MissionSchedules[4]="Sabotage_D7_Standard", \\
- ; Difficulty=1)
- ;+arrMissions=(MissionName="RM_GuerillaOp_CouncilRecovery", sType="RM_GuerillaOp_CouncilRecovery", \\
- ; MissionFamily="RM_GuerillaOp_CouncilRecovery", \\
- ; MapNames[0]="RM_Obj_RecoverItem", \\
- ; MapNames[1]="SubSystem_ChanceBasedRNF", \\
- ; RequiredPlotObjectiveTags[0]="CityCenter", \\
- ; RequiredParcelObjectiveTags[0]="Rescue", \\
- ; MissionObjectives[0]=(ObjectiveName="Sweep", \\
- ; bIsTacticalObjective=true, bIsStrategyObjective=false, bIsTriadObjective=true), \\
- ; MissionObjectives[1]=(ObjectiveName="Recover", \\
- ; bIsTacticalObjective=false, bIsStrategyObjective=true, bIsTriadObjective=true), \\
- ; MissionSchedules[0]="Guerilla_D1_Standard", \\
- ; MissionSchedules[1]="Guerilla_D2_Standard", \\
- ; MissionSchedules[2]="Guerilla_D3_Standard", \\
- ; MissionSchedules[3]="Guerilla_D4_Standard", \\
- ; MissionSchedules[4]="Guerilla_D5_Standard", \\
- ; MissionSchedules[5]="Guerilla_D6_Standard", \\
- ; MissionSchedules[6]="Guerilla_D7_Standard")
- ;+arrMissions=(MissionName="RM_Council_RescueVIP", sType="RM_Council_RescueVIP", \\
- ; MissionFamily="RM_Council_RescueVIP", \\
- ; MapNames[0]="RM_Obj_RescueVIP", \\
- ; RequiredPlotObjectiveTags[0]="CityCenter", \\
- ; RequiredParcelObjectiveTags[0]="Rescue", \\
- ; MissionObjectives[0]=(ObjectiveName="VIP", \\
- ; bIsTacticalObjective=false, bIsStrategyObjective=true, bIsTriadObjective=true), \\
- ; MissionSchedules[0]="Council_D1_Standard", \\
- ; MissionSchedules[1]="Council_D2_Standard", \\
- ; MissionSchedules[2]="Council_D3_Standard", \\
- ; MissionSchedules[3]="Council_D4_Standard", \\
- ; MissionSchedules[4]="Council_D5_Standard", \\
- ; MissionSchedules[5]="Council_D6_Standard", \\
- ; MissionSchedules[6]="Council_D7_Standard")
- ;by default the PR tour mission type uses the council mission schedules to ensure compatibility with mods like Additional Dark Events
- ;however if you want a more customized mission schedule provided by bornity, comment out the below arrmissions
- ;and scroll down to [Bornity's Schedules]
- ;+arrMissions=(MissionName="RM_GuerillaOp_Neutralize", sType="RM_GuerillaOp_Neutralize", \\
- ; MissionFamily="RM_GuerillaOp_Neutralize", \\
- ; MapNames[0]="RM_Obj_NeutralizeVIP", \\
- ; RequiredPlotObjectiveTags[0]="GuerillaOps", \\
- ; RequiredParcelObjectiveTags[0]="Recover", \\
- ; MissionObjectives[0]=(ObjectiveName="Kill", \\
- ; bIsTacticalObjective=true, bIsStrategyObjective=true, bIsTriadObjective=true), \\
- ; MissionObjectives[1]=(ObjectiveName="Capture", \\
- ; bIsTacticalObjective=true, bIsStrategyObjective=true, bIsTriadObjective=true), \\
- ; MissionSchedules[0]="Council_D1_Standard", \\
- ; MissionSchedules[1]="Council_D2_Standard", \\
- ; MissionSchedules[2]="Council_D3_Standard", \\
- ; MissionSchedules[3]="Council_D4_Standard", \\
- ; MissionSchedules[4]="Council_D5_Standard", \\
- ; MissionSchedules[5]="Council_D6_Standard", \\
- ; MissionSchedules[6]="Council_D7_Standard")
- ;[FOR A BETTER ADVENT 2]
- ;If you want to use ABA2's mission schedules, you will need to comment out the vanilla arrMissions in this .ini (put a ; in front) for these four mission types, then uncomment the ones below
- +arrMissions=(MissionName="RM_Council_RescueVIP", sType="RM_Council_RescueVIP", MissionFamily="RM_Council_RescueVIP", MapNames[0]="RM_Obj_RescueVIP", RequiredPlotObjectiveTags[0]="CityCenter", RequiredParcelObjectiveTags[0]="Rescue", MissionObjectives[0]=(ObjectiveName="VIP", bIsTacticalObjective=false, bIsStrategyObjective=true, bIsTriadObjective=true), MissionSchedules[0]="Council_D1_Standard", MissionSchedules[1]="Council_D2_Standard", MissionSchedules[2]="Council_D3_Standard", MissionSchedules[3]="Council_D4_Standard", MissionSchedules[4]="Council_D5_Standard", MissionSchedules[5]="Council_D6_Standard", MissionSchedules[6]="Council_D7_Standard", MissionSchedules[7]="Council_D1_Standard_1", MissionSchedules[8]="Council_D2_Standard_1", MissionSchedules[9]="Council_D3_Standard_1", MissionSchedules[10]="Council_D4_Standard_1", MissionSchedules[11]="Council_D5_Standard_1", MissionSchedules[12]="Council_D6_Standard_1", MissionSchedules[13]="Council_D7_Standard_1", MissionSchedules[14]="Council_D1_Standard_2", MissionSchedules[15]="Council_D2_Standard_2", MissionSchedules[16]="Council_D3_Standard_2", MissionSchedules[17]="Council_D4_Standard_2", MissionSchedules[18]="Council_D5_Standard_2", MissionSchedules[19]="Council_D6_Standard_2", MissionSchedules[20]="Council_D7_Standard_2", MissionSchedules[21]="Council_D1_Standard_3", MissionSchedules[22]="Council_D2_Standard_3", MissionSchedules[23]="Council_D3_Standard_3", MissionSchedules[24]="Council_D4_Standard_3", MissionSchedules[25]="Council_D5_Standard_3", MissionSchedules[26]="Council_D6_Standard_3", MissionSchedules[27]="Council_D7_Standard_3")
- +arrMissions=(MissionName="RM_GuerillaOp_Neutralize", sType="RM_GuerillaOp_Neutralize", MissionFamily="RM_GuerillaOp_Neutralize", MapNames[0]="RM_Obj_NeutralizeVIP", RequiredPlotObjectiveTags[0]="GuerillaOps", RequiredParcelObjectiveTags[0]="GuerillaOps", MissionObjectives[0]=(ObjectiveName="Kill", bIsTacticalObjective=true, bIsStrategyObjective=true, bIsTriadObjective=true), MissionObjectives[1]=(ObjectiveName="Capture", bIsTacticalObjective=true, bIsStrategyObjective=true, bIsTriadObjective=true), MissionSchedules[0]="Council_D1_Standard", MissionSchedules[1]="Council_D2_Standard", MissionSchedules[2]="Council_D3_Standard", MissionSchedules[3]="Council_D4_Standard", MissionSchedules[4]="Council_D5_Standard", MissionSchedules[5]="Council_D6_Standard", MissionSchedules[6]="Council_D7_Standard", MissionSchedules[7]="Council_D1_Standard_1", MissionSchedules[8]="Council_D2_Standard_1", MissionSchedules[9]="Council_D3_Standard_1", MissionSchedules[10]="Council_D4_Standard_1", MissionSchedules[11]="Council_D5_Standard_1", MissionSchedules[12]="Council_D6_Standard_1", MissionSchedules[13]="Council_D7_Standard_1", MissionSchedules[14]="Council_D1_Standard_2", MissionSchedules[15]="Council_D2_Standard_2", MissionSchedules[16]="Council_D3_Standard_2", MissionSchedules[17]="Council_D4_Standard_2", MissionSchedules[18]="Council_D5_Standard_2", MissionSchedules[19]="Council_D6_Standard_2", MissionSchedules[20]="Council_D7_Standard_2", MissionSchedules[21]="Council_D1_Standard_3", MissionSchedules[22]="Council_D2_Standard_3", MissionSchedules[23]="Council_D3_Standard_3", MissionSchedules[24]="Council_D4_Standard_3", MissionSchedules[25]="Council_D5_Standard_3", MissionSchedules[26]="Council_D6_Standard_3", MissionSchedules[27]="Council_D7_Standard_3")
- +arrMissions=(MissionName="RM_GuerillaOp_CouncilRecovery", sType="RM_GuerillaOp_CouncilRecovery", MissionFamily="RM_GuerillaOp_CouncilRecovery", MapNames[0]="Obj_RecoverItem", MapNames[1]="SubSystem_ChanceBasedRNF", RequiredPlotObjectiveTags[0]="CityCenter", RequiredParcelObjectiveTags[0]="Rescue", MissionObjectives[0]=(ObjectiveName="Sweep", bIsTacticalObjective=true, bIsStrategyObjective=false, bIsTriadObjective=false), MissionObjectives[1]=(ObjectiveName="Recover", bIsTacticalObjective=false, bIsStrategyObjective=true, bIsTriadObjective=true), MissionSchedules[0]="Guerilla_D1_Standard", MissionSchedules[1]="Guerilla_D2_Standard", MissionSchedules[2]="Guerilla_D3_Standard", MissionSchedules[3]="Guerilla_D4_Standard", MissionSchedules[4]="Guerilla_D5_Standard", MissionSchedules[5]="Guerilla_D6_Standard", MissionSchedules[6]="Guerilla_D7_Standard", MissionSchedules[7]="Guerilla_D1_Standard_1", MissionSchedules[8]="Guerilla_D2_Standard_1", MissionSchedules[9]="Guerilla_D3_Standard_1", MissionSchedules[10]="Guerilla_D4_Standard_1", MissionSchedules[11]="Guerilla_D5_Standard_1", MissionSchedules[12]="Guerilla_D6_Standard_1", MissionSchedules[13]="Guerilla_D7_Standard_1", MissionSchedules[14]="Guerilla_D1_Standard_2", MissionSchedules[15]="Guerilla_D2_Standard_2", MissionSchedules[16]="Guerilla_D3_Standard_2", MissionSchedules[17]="Guerilla_D4_Standard_2", MissionSchedules[18]="Guerilla_D5_Standard_2", MissionSchedules[19]="Guerilla_D6_Standard_2", MissionSchedules[20]="Guerilla_D7_Standard_2", MissionSchedules[21]="Guerilla_D1_Standard_3", MissionSchedules[22]="Guerilla_D2_Standard_3", MissionSchedules[23]="Guerilla_D3_Standard_3", MissionSchedules[24]="Guerilla_D4_Standard_3", MissionSchedules[25]="Guerilla_D5_Standard_3", MissionSchedules[26]="Guerilla_D6_Standard_3", MissionSchedules[27]="Guerilla_D7_Standard_3")
- +arrMissions=(MissionName="RM_Sabotage_Neutralize", sType="RM_Sabotage_Neutralize", MapNames[0]="RM_Obj_NeutralizeSabotage", RequiredPlotObjectiveTags[0]="Sabotage", RequiredParcelObjectiveTags[0]="Sabotage", MissionObjectives[0]=(ObjectiveName="Kill", bIsTacticalObjective=false, bIsStrategyObjective=true, bIsTriadObjective=true), MissionObjectives[1]=(ObjectiveName="Capture", bIsTacticalObjective=false, bIsStrategyObjective=true, bIsTriadObjective=true), MissionSchedules[0]="Sabotage_D3_Standard", MissionSchedules[1]="Sabotage_D4_Standard", MissionSchedules[2]="Sabotage_D5_Standard", MissionSchedules[3]="Sabotage_D6_Standard", MissionSchedules[4]="Sabotage_D7_Standard", MissionSchedules[5]="Sabotage_D3_Standard_1", MissionSchedules[6]="Sabotage_D4_Standard_1", MissionSchedules[7]="Sabotage_D5_Standard_1", MissionSchedules[8]="Sabotage_D6_Standard_1", MissionSchedules[9]="Sabotage_D7_Standard_1", MissionSchedules[10]="Sabotage_D3_Standard_2", MissionSchedules[11]="Sabotage_D4_Standard_2", MissionSchedules[12]="Sabotage_D5_Standard_2", MissionSchedules[13]="Sabotage_D6_Standard_2", MissionSchedules[14]="Sabotage_D7_Standard_2", MissionSchedules[15]="Sabotage_D3_Standard_3", MissionSchedules[16]="Sabotage_D4_Standard_3", MissionSchedules[17]="Sabotage_D5_Standard_3", MissionSchedules[18]="Sabotage_D6_Standard_3", MissionSchedules[19]="Sabotage_D7_Standard_3", Difficulty=1)
- ;Mission Schedules
- +MissionSchedules=(ScheduleID="RM_D1_TerrorDefence_Light", \\
- MinRequiredAlertLevel=1, MaxRequiredAlertLevel=1, \\
- MinRequiredForceLevel=1, MaxRequiredForceLevel=6, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=16, \\
- MinXComSpawnDistance=14, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="OPNx2_Weak", EncounterZoneOffsetAlongLOP=14.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[1]=(EncounterID="ADVx2_Weak", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=24.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D2_TerrorDefence_Light", \\
- MinRequiredAlertLevel=2, MaxRequiredAlertLevel=2, \\
- MinRequiredForceLevel=1, MaxRequiredForceLevel=6, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=30, \\
- MinXComSpawnDistance=20, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="OPNx2_Weak", EncounterZoneOffsetAlongLOP=14.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[1]=(EncounterID="ADVx2_Weak", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=24.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D3_TerrorDefence_Light", \\
- MinRequiredAlertLevel=3, MaxRequiredAlertLevel=3, \\
- MinRequiredForceLevel=1, MaxRequiredForceLevel=6, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=30, \\
- MinXComSpawnDistance=20, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="OPNx2_Weak", EncounterZoneOffsetAlongLOP=14.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[1]=(EncounterID="ADVx2_Weak", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[2]=(EncounterID="ADVx2_Standard", EncounterZoneOffsetAlongLOP=4.0, EncounterZoneWidth=36.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D4_TerrorDefence_Light", \\
- MinRequiredAlertLevel=4, MaxRequiredAlertLevel=4, \\
- MinRequiredForceLevel=1, MaxRequiredForceLevel=6, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=30, \\
- MinXComSpawnDistance=20, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="OPNx2_Weak", EncounterZoneOffsetAlongLOP=14.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[1]=(EncounterID="ADVx2_Weak", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[2]=(EncounterID="ADVx2_Standard", EncounterZoneOffsetAlongLOP=4.0, EncounterZoneWidth=36.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D5_TerrorDefence_Light", \\
- MinRequiredAlertLevel=5, MaxRequiredAlertLevel=5, \\
- MinRequiredForceLevel=1, MaxRequiredForceLevel=6, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=30, \\
- MinXComSpawnDistance=20, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="OPNx2_Weak", EncounterZoneOffsetAlongLOP=14.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[1]=(EncounterID="ADVx2_Weak", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[2]=(EncounterID="ADVx2_Standard", EncounterZoneOffsetAlongLOP=4.0, EncounterZoneWidth=36.0), \\
- PrePlacedEncounters[3]=(EncounterID="OPNx2_Standard", EncounterZoneOffsetAlongLOP=-17.0, EncounterZoneWidth=36.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D6_TerrorDefence_Light", \\
- MinRequiredAlertLevel=6, MaxRequiredAlertLevel=6, \\
- MinRequiredForceLevel=1, MaxRequiredForceLevel=6, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=30, \\
- MinXComSpawnDistance=20, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="BOSSx3_Standard", EncounterZoneOffsetAlongLOP=14.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[1]=(EncounterID="BOSSx3_FillStandard", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[2]=(EncounterID="ADVx2_Standard", EncounterZoneOffsetAlongLOP=4.0, EncounterZoneWidth=36.0), \\
- PrePlacedEncounters[3]=(EncounterID="OPNx2_Standard", EncounterZoneOffsetAlongLOP=-17.0, EncounterZoneWidth=36.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D7_TerrorDefence_Light", \\
- MinRequiredAlertLevel=7, MaxRequiredAlertLevel=7, \\
- MinRequiredForceLevel=1, MaxRequiredForceLevel=6, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=30, \\
- MinXComSpawnDistance=20, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="BOSSx3_Standard", EncounterZoneOffsetAlongLOP=14.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[1]=(EncounterID="BOSSx3_FillStandard", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[2]=(EncounterID="ADVx2_Standard", EncounterZoneOffsetAlongLOP=4.0, EncounterZoneWidth=36.0), \\
- PrePlacedEncounters[3]=(EncounterID="OPNx2_Standard", EncounterZoneOffsetAlongLOP=-17.0, EncounterZoneWidth=36.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D1_TerrorDefence", \\
- MinRequiredAlertLevel=1, MaxRequiredAlertLevel=1, \\
- MinRequiredForceLevel=7, MaxRequiredForceLevel=20, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=16, \\
- MinXComSpawnDistance=14, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="OPNx2_Weak", EncounterZoneOffsetAlongLOP=-14.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[1]=(EncounterID="ADVx2_Standard", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[2]=(EncounterID="TERx2_TerrorOpen", EncounterZoneOffsetAlongLOP=-11.0, EncounterZoneWidth=24.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D2_TerrorDefence", \\
- MinRequiredAlertLevel=2, MaxRequiredAlertLevel=2, \\
- MinRequiredForceLevel=7, MaxRequiredForceLevel=20, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=30, \\
- MinXComSpawnDistance=20, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="OPNx2_Weak", EncounterZoneOffsetAlongLOP=-14.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[1]=(EncounterID="ADVx2_Standard", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[2]=(EncounterID="TERx2_TerrorOpen", EncounterZoneOffsetAlongLOP=-11.0, EncounterZoneWidth=24.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D3_TerrorDefence", \\
- MinRequiredAlertLevel=3, MaxRequiredAlertLevel=3, \\
- MinRequiredForceLevel=7, MaxRequiredForceLevel=20, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=30, \\
- MinXComSpawnDistance=20, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="OPNx2_Standard", EncounterZoneOffsetAlongLOP=-14.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[1]=(EncounterID="ADVx2_Standard", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[2]=(EncounterID="TERx2_TerrorOpen", EncounterZoneOffsetAlongLOP=-11.0, EncounterZoneWidth=24.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D4_TerrorDefence", \\
- MinRequiredAlertLevel=4, MaxRequiredAlertLevel=4, \\
- MinRequiredForceLevel=7, MaxRequiredForceLevel=20, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=30, \\
- MinXComSpawnDistance=20, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="OPNx2_Standard", EncounterZoneOffsetAlongLOP=-14.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[1]=(EncounterID="ADVx2_Standard", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[2]=(EncounterID="TERx3_TerrorOpen", EncounterZoneOffsetAlongLOP=-11.0, EncounterZoneWidth=24.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D5_TerrorDefence", \\
- MinRequiredAlertLevel=5, MaxRequiredAlertLevel=5, \\
- MinRequiredForceLevel=7, MaxRequiredForceLevel=20, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=30, \\
- MinXComSpawnDistance=20, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="OPNx2_Standard", EncounterZoneOffsetAlongLOP=-14.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[1]=(EncounterID="ADVx3_Standard", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=24.0), \\
- PrePlacedEncounters[2]=(EncounterID="TERx3_TerrorOpen", EncounterZoneOffsetAlongLOP=-11.0, EncounterZoneWidth=24.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D6_TerrorDefence", \\
- MinRequiredAlertLevel=6, MaxRequiredAlertLevel=6, \\
- MinRequiredForceLevel=7, MaxRequiredForceLevel=20, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=30, \\
- MinXComSpawnDistance=20, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="OPNx3_Standard", EncounterZoneOffsetAlongLOP=-24.0, EncounterZoneWidth=36.0), \\
- PrePlacedEncounters[1]=(EncounterID="BOSSx3_Standard", EncounterZoneOffsetAlongLOP=10.0, EncounterZoneWidth=36.0), \\
- PrePlacedEncounters[2]=(EncounterID="BOSSx3_FillStandard", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=36.0), \\
- PrePlacedEncounters[3]=(EncounterID="TERx2_TerrorOpen", EncounterZoneOffsetAlongLOP=-17.0, EncounterZoneWidth=36.0), \\
- PrePlacedEncounters[4]=(EncounterID="TERx2_TerrorOpen", EncounterZoneOffsetAlongLOP=6.0, EncounterZoneWidth=36.0), \\
- )
- +MissionSchedules=(ScheduleID="RM_D7_TerrorDefence", \\
- MinRequiredAlertLevel=7, MaxRequiredAlertLevel=7, \\
- MinRequiredForceLevel=7, MaxRequiredForceLevel=20, \\
- XComSquadStartsConcealed=false, \\
- IdealXComSpawnDistance=30, \\
- MinXComSpawnDistance=20, \\
- EncounterZonePatrolDepth=16.0, \\
- PrePlacedEncounters[0]=(EncounterID="OPNx3_Weak", EncounterZoneOffsetAlongLOP=16.0, EncounterZoneWidth=36.0), \\
- PrePlacedEncounters[1]=(EncounterID="ADVx3_Standard", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=36.0), \\
- PrePlacedEncounters[2]=(EncounterID="BOSSx3_Standard", EncounterZoneOffsetAlongLOP=-10.0, EncounterZoneWidth=36.0), \\
- PrePlacedEncounters[3]=(EncounterID="BOSSx3_FillStandard", EncounterZoneOffsetAlongLOP=-4.0, EncounterZoneWidth=36.0), \\
- PrePlacedEncounters[4]=(EncounterID="TERx4_TerrorOpen", EncounterZoneOffsetAlongLOP=6.0, EncounterZoneWidth=36.0), \\
- )
- ;[Bornity's Schedules]
- ;Mission Data
- ; you can uncomment everything from here...
- ;+arrMissions=(MissionName="RM_GuerillaOp_Neutralize", sType="RM_GuerillaOp_Neutralize", \\
- ; MissionFamily="RM_GuerillaOp_Neutralize", \\
- ; MapNames[0]="RM_Obj_NeutralizeVIP", \\
- ; MapNames[1]="RM_SubSystem_RNF", \\
- ; RequiredPlotObjectiveTags[0]="GuerillaOps", \\
- ; RequiredParcelObjectiveTags[0]="Recover", \\
- ; MissionObjectives[0]=(ObjectiveName="Kill", \\
- ; bIsTacticalObjective=true, bIsStrategyObjective=true, bIsTriadObjective=true), \\
- ; MissionObjectives[1]=(ObjectiveName="Capture", \\
- ; bIsTacticalObjective=true, bIsStrategyObjective=true, bIsTriadObjective=true), \\
- ; MissionSchedules[0]="RM_GuerillaOp_Neutralize_D1", \\
- ; MissionSchedules[1]="RM_GuerillaOp_Neutralize_D2", \\
- ; MissionSchedules[2]="RM_GuerillaOp_Neutralize_D3", \\
- ; MissionSchedules[3]="RM_GuerillaOp_Neutralize_D4", \\
- ; MissionSchedules[4]="RM_GuerillaOp_Neutralize_D5", \\
- ; MissionSchedules[5]="RM_GuerillaOp_Neutralize_D6", \\
- ; MissionSchedules[6]="RM_GuerillaOp_Neutralize_D7")
- ;
- ;
- ; (though skip this block of text)
- ;Mission Schedules
- ;-----------------------------------------------------------------
- ; Neutralize Advent VIP - Neutralize Advent VIP on PR Tour
- ; @bornity - 2016-0402
- ; Spawn & Encounter Breakdown (in order of appearance)
- ; 1st OPN_Standard Pod on crossing patrol in front of VIP
- ; BOSS_Standard Pod bodyguarding VIP
- ; BOSS_FillStandard Pod behind VIP w/ reinforcing coverage
- ; 2nd OPN_Standard Pod far out front roving patrol (big area)
- ; OPN_Weak Pods on flanking patrols left&right of VIP
- ;-----------------------------------------------------------------
- ; (and resume uncommenting from here)
- ;MissionSchedules=(ScheduleID="RM_GuerillaOp_Neutralize_D1", \\
- ; MinRequiredAlertLevel=1, MaxRequiredAlertLevel=1, \\
- ; IdealXComSpawnDistance=32, \\
- ; MinXComSpawnDistance=28, \\
- ; EncounterZonePatrolDepth=10.0, \\
- ; PrePlacedEncounters[0]=(EncounterID="OPNx2_Standard", EncounterZoneOffsetAlongLOP=6.0, EncounterZoneWidth=48.0), \\
- ; PrePlacedEncounters[1]=(EncounterID="BOSSx2_Standard", EncounterZoneOffsetAlongLOP=1.0, EncounterZoneWidth=10.0, EncounterZoneDepthOverride=8.0), \\
- ; PrePlacedEncounters[2]=(EncounterID="BOSSx2_FillStandard", EncounterZoneOffsetAlongLOP=-8.0, EncounterZoneWidth=30.0, , EncounterZoneDepthOverride=20.0)), \\
- ; PrePlacedEncounters[3]=(EncounterID="DKVx2_FacelessAndCivilians", EncounterZoneOffsetAlongLOP=8.0, IncludeTacticalTag="DarkEvent_Infiltrator"), \\
- ; )
- ;
- ;MissionSchedules=(ScheduleID="RM_GuerillaOp_Neutralize_D2", \\
- ; MinRequiredAlertLevel=2, MaxRequiredAlertLevel=2, \\
- ; IdealXComSpawnDistance=40, \\
- ; MinXComSpawnDistance=36, \\
- ; EncounterZonePatrolDepth=11.0, \\
- ; PrePlacedEncounters[0]=(EncounterID="OPNx2_Standard", EncounterZoneOffsetAlongLOP=7.0, EncounterZoneWidth=48.0, EncounterZoneDepthOverride=10.0), \\
- ; PrePlacedEncounters[1]=(EncounterID="BOSSx2_Standard", EncounterZoneOffsetAlongLOP=1.0, EncounterZoneWidth=10.0, EncounterZoneDepthOverride=8.0), \\
- ; PrePlacedEncounters[2]=(EncounterID="BOSSx2_FillStandard", EncounterZoneOffsetAlongLOP=-7.0, EncounterZoneWidth=32.0, , EncounterZoneDepthOverride=18.0), \\
- ; PrePlacedEncounters[3]=(EncounterID="OPNx2_Standard", EncounterZoneOffsetAlongLOP=16.0, EncounterZoneWidth=48.0), \\
- ; PrePlacedEncounters[4]=(EncounterID="DKVx2_FacelessAndCivilians", EncounterZoneOffsetAlongLOP=4.0, IncludeTacticalTag="DarkEvent_Infiltrator"), \\
- ; )
- ;
- ;
- ;MissionSchedules=(ScheduleID="RM_GuerillaOp_Neutralize_D3", \\
- ; MinRequiredAlertLevel=3, MaxRequiredAlertLevel=3, \\
- ; IdealXComSpawnDistance=42, \\
- ; MinXComSpawnDistance=38, \\
- ; EncounterZonePatrolDepth=12.0, \\
- ; PrePlacedEncounters[0]=(EncounterID="OPNx2_Standard", EncounterZoneOffsetAlongLOP=6.0, EncounterZoneWidth=50.0, EncounterZoneDepthOverride=10.0), \\
- ; PrePlacedEncounters[1]=(EncounterID="BOSSx3_Standard", EncounterZoneOffsetAlongLOP=1.0, EncounterZoneWidth=10.0, EncounterZoneDepthOverride=10.0), \\
- ; PrePlacedEncounters[2]=(EncounterID="BOSSx3_FillStandard", EncounterZoneOffsetAlongLOP=-7.0, EncounterZoneWidth=38.0, EncounterZoneDepthOverride=22.0), \\
- ; PrePlacedEncounters[3]=(EncounterID="OPNx3_Standard", EncounterZoneOffsetAlongLOP=16.0, EncounterZoneWidth=48.0), \\
- ; PrePlacedEncounters[4]=(EncounterID="DKVx2_FacelessAndCivilians", EncounterZoneOffsetAlongLOP=13.0, IncludeTacticalTag="DarkEvent_Infiltrator"), \\
- ; PrePlacedEncounters[5]=(EncounterID="DKVx2_FacelessAndCivilians", EncounterZoneOffsetAlongLOP=-8.0, IncludeTacticalTag="DarkEvent_Infiltrator"), \\
- ; )
- ;
- ;MissionSchedules=(ScheduleID="RM_GuerillaOp_Neutralize_D4", \\
- ; MinRequiredAlertLevel=4, MaxRequiredAlertLevel=4, \\
- ; IdealXComSpawnDistance=42, \\
- ; MinXComSpawnDistance=38, \\
- ; EncounterZonePatrolDepth=13.0, \\
- ; PrePlacedEncounters[0]=(EncounterID="OPNx3_Standard", EncounterZoneOffsetAlongLOP=5.0, EncounterZoneWidth=52.0, EncounterZoneDepthOverride=10.0), \\
- ; PrePlacedEncounters[1]=(EncounterID="BOSSx3_Standard", EncounterZoneOffsetAlongLOP=1.0, EncounterZoneWidth=12.0, EncounterZoneDepthOverride=8.0), \\
- ; PrePlacedEncounters[2]=(EncounterID="BOSSx3_FillStandard", EncounterZoneOffsetAlongLOP=-7.0, EncounterZoneWidth=34.0, EncounterZoneDepthOverride=20.0), \\
- ; PrePlacedEncounters[3]=(EncounterID="OPNx3_Standard", EncounterZoneOffsetAlongLOP=16.0, EncounterZoneWidth=48.0), \\
- ; PrePlacedEncounters[4]=(EncounterID="DKVx2_FacelessAndCivilians", EncounterZoneOffsetAlongLOP=13.0, IncludeTacticalTag="DarkEvent_Infiltrator"), \\
- ; PrePlacedEncounters[5]=(EncounterID="DKVx2_FacelessAndCivilians", EncounterZoneOffsetAlongLOP=-8.0, IncludeTacticalTag="DarkEvent_Infiltrator"), \\
- ; )
- ;
- ;MissionSchedules=(ScheduleID="RM_GuerillaOp_Neutralize_D5", \\
- ; MinRequiredAlertLevel=5, MaxRequiredAlertLevel=5, \\
- ; IdealXComSpawnDistance=42, \\
- ; MinXComSpawnDistance=38, \\
- ; EncounterZonePatrolDepth=14.0, \\
- ; PrePlacedEncounters[0]=(EncounterID="OPNx3_Standard", EncounterZoneOffsetAlongLOP=6.0, EncounterZoneWidth=48.0, EncounterZoneDepthOverride=10.0), \\
- ; PrePlacedEncounters[1]=(EncounterID="BOSSx4_Standard", EncounterZoneOffsetAlongLOP=1.0, EncounterZoneWidth=12.0, EncounterZoneDepthOverride=10.0), \\
- ; PrePlacedEncounters[2]=(EncounterID="BOSSx4_FillStandard", EncounterZoneOffsetAlongLOP=-8.0, EncounterZoneWidth=36.0, EncounterZoneDepthOverride=18.0), \\
- ; PrePlacedEncounters[3]=(EncounterID="OPNx3_Standard", EncounterZoneOffsetAlongLOP=16.0, EncounterZoneWidth=52.0), \\
- ; PrePlacedEncounters[4]=(EncounterID="OPNx2_Weak", EncounterZoneOffsetAlongLOP=-12.0, EncounterZoneWidth=12.0, EncounterZoneOffsetFromLOP=10.0, EncounterZoneDepthOverride=52.0), \\
- ; PrePlacedEncounters[5]=(EncounterID="DKVx2_FacelessAndCivilians", EncounterZoneOffsetAlongLOP=13.0, IncludeTacticalTag="DarkEvent_Infiltrator"), \\
- ; PrePlacedEncounters[6]=(EncounterID="DKVx2_FacelessAndCivilians", EncounterZoneOffsetAlongLOP=-8.0, IncludeTacticalTag="DarkEvent_Infiltrator"), \\
- ; )
- ;
- ;MissionSchedules=(ScheduleID="RM_GuerillaOp_Neutralize_D6", \\
- ; MinRequiredAlertLevel=6, MaxRequiredAlertLevel=6, \\
- ; IdealXComSpawnDistance=42, \\
- ; MinXComSpawnDistance=38, \\
- ; EncounterZonePatrolDepth=15.0, \\
- ; PrePlacedEncounters[0]=(EncounterID="OPNx2_Standard", EncounterZoneOffsetAlongLOP=7.0, EncounterZoneWidth=54.0, EncounterZoneDepthOverride=10.0), \\
- ; PrePlacedEncounters[1]=(EncounterID="BOSSx4_Standard", EncounterZoneOffsetAlongLOP=1.0, EncounterZoneWidth=12.0, EncounterZoneDepthOverride=8.0), \\
- ; PrePlacedEncounters[2]=(EncounterID="BOSSx4_FillStandard", EncounterZoneOffsetAlongLOP=-8.0, EncounterZoneWidth=38.0, EncounterZoneDepthOverride=20.0), \\
- ; PrePlacedEncounters[3]=(EncounterID="OPNx3_Standard", EncounterZoneOffsetAlongLOP=16.0, EncounterZoneWidth=52.0), \\
- ; PrePlacedEncounters[4]=(EncounterID="OPNx2_Weak", EncounterZoneOffsetAlongLOP=-12.0, EncounterZoneWidth=12.0, EncounterZoneOffsetFromLOP=10.0, EncounterZoneDepthOverride=48.0), \\
- ; PrePlacedEncounters[5]=(EncounterID="OPNx2_Weak", EncounterZoneOffsetAlongLOP=-12.0, EncounterZoneWidth=14.0, EncounterZoneOffsetFromLOP=-12.0, EncounterZoneDepthOverride=56.0), \\
- ; PrePlacedEncounters[6]=(EncounterID="DKVx2_FacelessAndCivilians", EncounterZoneOffsetAlongLOP=13.0, IncludeTacticalTag="DarkEvent_Infiltrator"), \\
- ; PrePlacedEncounters[7]=(EncounterID="DKVx2_FacelessAndCivilians", EncounterZoneOffsetAlongLOP=-8.0, IncludeTacticalTag="DarkEvent_Infiltrator"), \\
- ; )
- ;
- ;MissionSchedules=(ScheduleID="RM_GuerillaOp_Neutralize_D7", \\
- ; MinRequiredAlertLevel=7, MaxRequiredAlertLevel=1000, \\
- ; IdealXComSpawnDistance=42, \\
- ; MinXComSpawnDistance=38, \\
- ; EncounterZonePatrolDepth=16.0, \\
- ; PrePlacedEncounters[0]=(EncounterID="OPNx3_Standard", EncounterZoneOffsetAlongLOP=6.0, EncounterZoneWidth=50.0, EncounterZoneDepthOverride=10.0), \\
- ; PrePlacedEncounters[1]=(EncounterID="BOSSx4_Standard", EncounterZoneOffsetAlongLOP=1.0, EncounterZoneWidth=16.0, EncounterZoneDepthOverride=10.0), \\
- ; PrePlacedEncounters[2]=(EncounterID="BOSSx4_FillStandard", EncounterZoneOffsetAlongLOP=-9.0, EncounterZoneWidth=38.0, EncounterZoneDepthOverride=20.0), \\
- ; PrePlacedEncounters[3]=(EncounterID="OPNx4_Standard", EncounterZoneOffsetAlongLOP=16.0, EncounterZoneWidth=54.0), \\
- ; PrePlacedEncounters[4]=(EncounterID="OPNx2_Weak", EncounterZoneOffsetAlongLOP=-12.0, EncounterZoneWidth=14.0, EncounterZoneOffsetFromLOP=12.0, EncounterZoneDepthOverride=56.0), \\
- ; PrePlacedEncounters[5]=(EncounterID="OPNx2_Weak", EncounterZoneOffsetAlongLOP=-12.0, EncounterZoneWidth=14.0, EncounterZoneOffsetFromLOP=-12.0, EncounterZoneDepthOverride=56.0), \\
- ; PrePlacedEncounters[6]=(EncounterID="DKVx2_FacelessAndCivilians", EncounterZoneOffsetAlongLOP=13.0, IncludeTacticalTag="DarkEvent_Infiltrator"), \\
- ; PrePlacedEncounters[7]=(EncounterID="DKVx2_FacelessAndCivilians", EncounterZoneOffsetAlongLOP=-8.0, IncludeTacticalTag="DarkEvent_Infiltrator"), \\
- ; )
- ;Mission Source/Reward Mapping
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_Retaliation", RewardType="Reward_None", MissionFamily="TerrorDefence")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_Retaliation", RewardType="Reward_Rookie", MissionFamily="TerrorDefence")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_Retaliation", RewardType="Reward_Rookie", MissionFamily="Terror")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_Retaliation", RewardType="Reward_Soldier", MissionFamily="TerrorDefence")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_Retaliation", RewardType="Reward_Soldier", MissionFamily="Terror")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_GuerillaOp", RewardType="Reward_Supplies", MissionFamily="RM_GuerillaOp_Neutralize")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_GuerillaOp", RewardType="Reward_Intel", MissionFamily="RM_GuerillaOp_Neutralize")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_GuerillaOp", RewardType="Reward_Soldier", MissionFamily="RM_GuerillaOp_Neutralize")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_GuerillaOp", RewardType="Reward_Engineer", MissionFamily="RM_GuerillaOp_Neutralize")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_GuerillaOp", RewardType="Reward_Scientist", MissionFamily="RM_GuerillaOp_Neutralize")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_GuerillaOp", RewardType="Reward_Supplies", MissionFamily="RM_GuerillaOp_CouncilRecovery")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_GuerillaOp", RewardType="Reward_Intel", MissionFamily="RM_GuerillaOp_CouncilRecovery")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_GuerillaOp", RewardType="Reward_Soldier", MissionFamily="RM_GuerillaOp_CouncilRecovery")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_GuerillaOp", RewardType="Reward_Engineer", MissionFamily="RM_GuerillaOp_CouncilRecovery")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_GuerillaOp", RewardType="Reward_Scientist", MissionFamily="RM_GuerillaOp_CouncilRecovery")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_Council", RewardType="Reward_Scientist", MissionFamily="RM_Council_RescueVIP")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_Council", RewardType="Reward_Engineer", MissionFamily="RM_Council_RescueVIP")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_Council", RewardType="Reward_SoldierCouncil", MissionFamily="RM_Council_RescueVIP")
- +arrSourceRewardMissionTypes=(MissionSource="MissionSource_AlienNetwork", RewardType="Reward_None", MissionFamily="RM_Sabotage_Neutralize")
- +VIPMissionFamilies="RM_Council_RescueVIP"
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