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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class OptionsManager : MonoBehaviour
- {
- public Toggle fullscreenToggle;
- GameOptions gameOptions;
- void OnEnable()
- {
- gameOptions = gameObject.AddComponent<GameOptions>();
- fullscreenToggle.onValueChanged.AddListener(delegate { OnFullscreenToggle(); });
- }
- public void OnFullscreenToggle()
- {
- gameOptions.fullscreen = Screen.fullScreen = fullscreenToggle.isOn;
- }
- public void SaveOptions()
- {
- }
- public void LoadOptions()
- {
- }
- }
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