Advertisement
Guest User

Untitled

a guest
Sep 14th, 2024
52
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 49.24 KB | None | 0 0
  1. Log started at 15.9.2024 5.50.17 (2024-09-15T02:50:17Z)
  2. Starting AutomationTool...
  3. Parsing command line: -ScriptsForProject="D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=50726 -project="D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject" -unrealexe="D:\Games\Unreal Store\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -SkipCookingEditorContent -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="D:/Temp/vr test" -clientconfig=Development -nocompile -nocompileuat
  4. Found project file: D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject
  5. Found 2 scripts to execute:
  6. Turnkey(command=VerifySdk, platform=Win64, UpdateIfNeeded, EditorIO, EditorIOPort=50726, project=D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject)
  7. BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject, unrealexe=D:\Games\Unreal Store\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Win64, SkipCookingEditorContent, installed, stage, archive, package, build, pak, iostore, compressed, prereqs, archivedirectory=D:/Temp/vr test, clientconfig=Development, nocompile)
  8. Adding event matcher: CompileEventMatcher
  9. Adding event matcher: LinkEventMatcher
  10. Adding event matcher: MicrosoftEventMatcher
  11. Adding event matcher: XoreaxEventMatcher
  12. Running on Windows as a 64-bit process.
  13. CWD=D:\Games\Unreal Store\UE_5.4
  14. UnrealEngine ver. 5.0.0
  15. Initializing script modules...
  16. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Android.Automation.json
  17. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Apple.Automation.json
  18. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\AutomationScripts.Automation.json
  19. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\AutomationUtils.Automation.json
  20. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\BuildGraph.Automation.json
  21. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\CookedEditor.Automation.json
  22. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\CrowdinLocalization.Automation.json
  23. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Build.json
  24. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.BuildGraph.json
  25. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Core.json
  26. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Horde.json
  27. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.IoHash.json
  28. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Jupiter.json
  29. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.MsBuild.json
  30. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.OIDC.json
  31. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Oodle.json
  32. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Perforce.json
  33. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.ProjectStore.json
  34. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Serialization.json
  35. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.UBA.json
  36. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.UHT.json
  37. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Gauntlet.Automation.json
  38. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\IOS.Automation.json
  39. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Linux.Automation.json
  40. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Localization.Automation.json
  41. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\LowLevelTests.Automation.json
  42. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Mac.Automation.json
  43. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\OneSkyLocalization.Automation.json
  44. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\SmartlingLocalization.Automation.json
  45. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\SteamDeck.Automation.json
  46. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Turnkey.Automation.json
  47. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\TVOS.Automation.json
  48. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\UnrealBuildTool.json
  49. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Win.Automation.json
  50. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\XLocLocalization.Automation.json
  51. Found project D:\Games\Unreal Store\UE_5.4\Engine\Platforms\VisionOS\Source\Programs\AutomationTool\VisionOS.Automation.csproj with no existing build record
  52. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Android.Automation.json
  53. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Apple.Automation.json
  54. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\AutomationScripts.Automation.json
  55. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\AutomationUtils.Automation.json
  56. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\BuildGraph.Automation.json
  57. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\CookedEditor.Automation.json
  58. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\CrowdinLocalization.Automation.json
  59. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Build.json
  60. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.BuildGraph.json
  61. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Core.json
  62. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Horde.json
  63. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.IoHash.json
  64. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Jupiter.json
  65. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.MsBuild.json
  66. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.OIDC.json
  67. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Oodle.json
  68. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Perforce.json
  69. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.ProjectStore.json
  70. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.Serialization.json
  71. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.UBA.json
  72. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\EpicGames.UHT.json
  73. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Gauntlet.Automation.json
  74. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\IOS.Automation.json
  75. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Linux.Automation.json
  76. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Localization.Automation.json
  77. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\LowLevelTests.Automation.json
  78. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Mac.Automation.json
  79. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\OneSkyLocalization.Automation.json
  80. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\SmartlingLocalization.Automation.json
  81. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\SteamDeck.Automation.json
  82. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Turnkey.Automation.json
  83. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\TVOS.Automation.json
  84. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\UnrealBuildTool.json
  85. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\Win.Automation.json
  86. Loaded script module build record D:\Games\Unreal Store\UE_5.4\Engine\Intermediate\ScriptModules\XLocLocalization.Automation.json
  87. Total script module initialization time: 0.31 s.
  88. IsBuildMachine=False
  89. Adding event matcher: ContentEventMatcher
  90. Adding event matcher: CrashEventMatcher
  91. Adding event matcher: DockerEventMatcher
  92. Adding event matcher: ExceptionEventMatcher
  93. Adding event matcher: ExitCodeEventMatcher
  94. Adding event matcher: GenericEventMatcher
  95. Adding event matcher: GradleEventMatcher
  96. Adding event matcher: LocalizationEventMatcher
  97. Adding event matcher: LogChannelEventMatcher
  98. Adding event matcher: MsTestEventMatcher
  99. Adding event matcher: ShaderEventMatcher
  100. Adding event matcher: SourceFileLineEventMatcher
  101. Adding event matcher: SystemicEventMatcher
  102. Adding event matcher: UnsecureHttpMatcher
  103. Adding event matcher: CompileEventMatcher
  104. Adding event matcher: LinkEventMatcher
  105. Adding event matcher: MicrosoftEventMatcher
  106. Adding event matcher: XoreaxEventMatcher
  107. ShouldKillProcesses=True
  108. Setting up command environment.
  109. SafeFileExists D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll=True
  110. GetEnvironmentVariable uebp_LOCAL_ROOT=
  111. GetEnvironmentVariable uebp_LOCAL_ROOT=
  112. GetEnvironmentVariable uebp_EngineSavedFolder=
  113. SetEnvVar uebp_EngineSavedFolder=D:/Games/Unreal Store/UE_5.4/Engine/Programs/AutomationTool/Saved
  114. GetEnvironmentVariable uebp_EngineSavedFolder=D:/Games/Unreal Store/UE_5.4/Engine/Programs/AutomationTool/Saved
  115. GetEnvironmentVariable uebp_CSVFile=
  116. GetEnvironmentVariable uebp_LogFolder=
  117. GetEnvironmentVariable uebp_LOCAL_ROOT=D:/Games/Unreal Store/UE_5.4
  118. SetEnvVar uebp_LogFolder=C:/Users/Detocroix/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+Games+Unreal+Store+UE_5.4
  119. DeleteDirectoryContents(C:/Users/Detocroix/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+Games+Unreal+Store+UE_5.4)
  120. SafeDeleteFile C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\Cook-2024.09.15-05.41.40.txt
  121. SafeDeleteFile C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\Log.json
  122. SafeDeleteFile C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\Log.txt
  123. SafeDeleteFile C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\UBA-PuffyVR-Win64-Development.json
  124. SafeDeleteFile C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\UBA-PuffyVR-Win64-Development.txt
  125. GetEnvironmentVariable uebp_FinalLogFolder=
  126. SetEnvVar uebp_FinalLogFolder=C:/Users/Detocroix/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+Games+Unreal+Store+UE_5.4
  127. SafeFileExists C:\WINDOWS\system32\robocopy.exe=True
  128. SafeFileExists C:\WINDOWS\system32\mount.exe=False
  129. SafeFileExists C:\WINDOWS\Sysnative\mount.exe=False
  130. SafeFileExists C:\WINDOWS\system32\cmd.exe=True
  131. SetEnvVar MallocNanoZone=0
  132. GetEnvironmentVariable uebp_UATChildInstance=0
  133. Found VisualStudio2022 installation: C:\Program Files\Microsoft Visual Studio\2022\Community (Product=Microsoft.VisualStudio.Product.Community, Version=17.7.34031.279)
  134. Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
  135. CompilationEvironment.HasCapabilityToCompile=True
  136. CompilationEvironment.FrameworkMsbuildExe=C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
  137. CompilationEvironment.DotnetMsbuildExe=D:\Games\Unreal Store\UE_5.4\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe
  138. Command Environment settings:
  139. CmdExe=C:\WINDOWS\system32\cmd.exe
  140. EngineSavedFolder=D:/Games/Unreal Store/UE_5.4/Engine/Programs/AutomationTool/Saved
  141. HasCapabilityToCompile=True
  142. LocalRoot=D:/Games/Unreal Store/UE_5.4
  143. LogFolder=C:/Users/Detocroix/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+Games+Unreal+Store+UE_5.4
  144. MountExe=C:\WINDOWS\system32\mount.exe
  145. FrameworkMsbuildExe=C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
  146. DotnetMsbuildExe=D:\Games\Unreal Store\UE_5.4\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe
  147. RobocopyExe=C:\WINDOWS\system32\robocopy.exe
  148. TimestampAsString=2024-09-15_05.50.18
  149. AutomationToolDll=D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll
  150.  
  151. No config file at C:\ProgramData\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  152. No config file at C:\Users\Detocroix\AppData\Local\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  153. No config file at C:\Users\Detocroix\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  154. Configuration will be read from:
  155. C:\Users\Detocroix\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  156. Registering build platform: UnrealBuildTool.AndroidPlatformFactory
  157. Registering build platform: Android - buildable: False
  158. Registering build platform: UnrealBuildTool.IOSPlatformFactory
  159. Registering build platform: IOS - buildable: False
  160. Registering build platform: UnrealBuildTool.LinuxPlatformFactory
  161. Registering build platform: Linux - buildable: False
  162. Registering build platform: LinuxArm64 - buildable: False
  163. Registering build platform: UnrealBuildTool.MacPlatformFactory
  164. Registering build platform: UnrealBuildTool.TVOSPlatformFactory
  165. Registering build platform: UnrealBuildTool.WindowsPlatformFactory
  166. Found Windows 10 SDK root at C:\Program Files\Windows Kits\10 (1)
  167. Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2)
  168. Found Windows 10 SDK version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10
  169. Found Universal CRT version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10
  170. Win64 Installed SDK(s): MinVersion_Sdk=10.0.18362.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.22621.0, Version_AutoSdk=10.0.19041.0, CurrentVersion_AutoSdk=
  171. Registering build platform: Win64 - buildable: True
  172. Registering build platform: UnrealBuildTool.VisionOSPlatformFactory
  173. Cleaning up project rules folder
  174. DeleteDirectoryContents(C:\Users\Detocroix\AppData\Local\Temp\UAT\D+Games+Unreal+Store+UE_5.4\Rules)
  175. SafeDeleteFile C:\Users\Detocroix\AppData\Local\Temp\UAT\D+Games+Unreal+Store+UE_5.4\Rules\UATRules-d87129c8d3f0a216db0fd2466bb01269.dll
  176. SafeDeleteFile C:\Users\Detocroix\AppData\Local\Temp\UAT\D+Games+Unreal+Store+UE_5.4\Rules\UATRules-d87129c8d3f0a216db0fd2466bb01269.pdb
  177. SafeDeleteFile C:\Users\Detocroix\AppData\Local\Temp\UAT\D+Games+Unreal+Store+UE_5.4\Rules\UATRules-d87129c8d3f0a216db0fd2466bb01269Manifest.json
  178. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll
  179. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Apple\Apple.Automation.dll
  180. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\AutomationScripts.Automation.dll
  181. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\AutomationUtils.Automation.dll
  182. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\BuildGraph.Automation.dll
  183. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll
  184. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\CrowdinLocalization.Automation.dll
  185. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet\Gauntlet.Automation.dll
  186. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll
  187. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll
  188. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\Localization.Automation.dll
  189. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\LowLevelTests\LowLevelTests.Automation.dll
  190. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\Mac.Automation.dll
  191. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\OneSkyLocalization.Automation.dll
  192. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\SmartlingLocalization.Automation.dll
  193. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\SteamDeck\SteamDeck.Automation.dll
  194. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\Turnkey.Automation.dll
  195. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll
  196. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\Win.Automation.dll
  197. Loading script DLL: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\XLocLocalization.Automation.dll
  198. Creating platforms.
  199. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll
  200. Creating platform AndroidPlatform from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  201. Creating platform AndroidPlatformMulti from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  202. Creating platform AndroidPlatformDXT from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  203. Creating platform AndroidPlatformETC2 from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  204. Creating platform AndroidPlatformASTC from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  205. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\Apple.Automation.dll
  206. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\AutomationScripts.Automation.dll
  207. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\AutomationUtils.Automation.dll
  208. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\BuildGraph.Automation.dll
  209. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll
  210. Creating platform WindowsCookedEditor from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  211. Creating platform LinuxCookedEditor from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  212. Creating platform MacCookedEditor from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  213. Creating platform WindowsCookedCooker from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  214. Creating platform LinuxCookedCooker from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  215. Creating platform MacCookedCooker from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  216. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\CrowdinLocalization.Automation.dll
  217. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet\Gauntlet.Automation.dll
  218. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll
  219. Creating platform IOSPlatform from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll.
  220. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll
  221. Creating platform GenericLinuxPlatform from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll.
  222. Creating platform GenericLinuxPlatformArm64 from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll.
  223. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\Localization.Automation.dll
  224. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\LowLevelTests\LowLevelTests.Automation.dll
  225. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\Mac.Automation.dll
  226. Creating platform MacPlatform from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\Mac.Automation.dll.
  227. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\OneSkyLocalization.Automation.dll
  228. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\SmartlingLocalization.Automation.dll
  229. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\SteamDeck.Automation.dll
  230. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\Turnkey.Automation.dll
  231. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll
  232. Creating platform TVOSPlatform from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll.
  233. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\Win.Automation.dll
  234. Creating platform Win64Platform from D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\Win.Automation.dll.
  235. Looking for platforms in D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\XLocLocalization.Automation.dll
  236. Creating placeholder platform for target: VisionOS
  237. Initializing AllowSubmit.
  238. AllowSubmit=False
  239. Initializing P4Enabled.
  240. P4Enabled=False
  241. P4CLRequired=False
  242. Executing commands...
  243. Attempting to execute Turnkey(command=VerifySdk, platform=Win64, UpdateIfNeeded, EditorIO, EditorIOPort=50726, project=D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject)
  244. BUILD SUCCESSFUL
  245. Attempting to execute BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject, unrealexe=D:\Games\Unreal Store\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Win64, SkipCookingEditorContent, installed, stage, archive, package, build, pak, iostore, compressed, prereqs, archivedirectory=D:/Temp/vr test, clientconfig=Development, nocompile)
  246. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject=True
  247. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject=True
  248. Setting up ProjectParams for D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject
  249. Ignoring plugin 'AndroidDeviceProfileSelector' for platform/configuration
  250. Ignoring plugin 'AndroidMedia' for platform/configuration
  251. Ignoring plugin 'AndroidMoviePlayer' for platform/configuration
  252. Ignoring plugin 'OnlineSubsystemGooglePlay' for platform/configuration
  253. Ignoring plugin 'AndroidPermission' for platform/configuration
  254. Ignoring plugin 'AndroidFileServer' for platform/configuration
  255. Ignoring plugin 'GooglePAD' for platform/configuration
  256. Ignoring plugin 'PythonScriptPlugin' for platform/configuration
  257. Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor
  258. Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
  259. Ignoring plugin 'MeshModelingToolset' for platform/configuration
  260. Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
  261. Ignoring plugin 'PlanarCut' for platform/configuration
  262. Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
  263. Ignoring plugin 'BaseCharacterFXEditor' for platform/configuration
  264. Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
  265. Ignoring plugin 'MediaPlayerEditor' for platform/configuration
  266. Ignoring plugin 'MediaPlayerEditor' for platform/configuration
  267. Ignoring plugin 'MeshModelingToolset' for platform/configuration
  268. Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor
  269. Ignoring plugin 'PythonScriptPlugin' for platform/configuration
  270. Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor
  271. Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
  272. Ignoring plugin 'MeshModelingToolset' for platform/configuration
  273. Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
  274. Ignoring plugin 'PlanarCut' for platform/configuration
  275. Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
  276. Ignoring plugin 'BaseCharacterFXEditor' for platform/configuration
  277. Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
  278. Ignoring plugin 'MediaPlayerEditor' for platform/configuration
  279. Ignoring plugin 'MediaPlayerEditor' for platform/configuration
  280. Ignoring plugin 'MeshModelingToolset' for platform/configuration
  281. Ignoring plugin 'OnlineSubsystemGooglePlay' due to unsupported platform in plugin descriptor
  282. Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor
  283. Looking for targets for project D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject
  284. Searching for target rule files in D:/SourceControl/Project-VR/PuffyVR - Copy
  285. Found 8 target rule files:
  286. D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Source\PuffyVR.Target.cs
  287. D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Source\PuffyVRClient.Target.cs
  288. D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Source\PuffyVREditor.Target.cs
  289. D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Source\PuffyVRServer.Target.cs
  290. D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Source\PuffyVR.Target.cs
  291. D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Source\PuffyVRClient.Target.cs
  292. D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Source\PuffyVREditor.Target.cs
  293. D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Source\PuffyVRServer.Target.cs
  294. SafeFileExists C:\Users\Detocroix\AppData\Local\Temp\UAT\D+Games+Unreal+Store+UE_5.4\Rules\UATRules-d87129c8d3f0a216db0fd2466bb01269.dll=False
  295. Compiling targets DLL: C:\Users\Detocroix\AppData\Local\Temp\UAT\D+Games+Unreal+Store+UE_5.4\Rules\UATRules-d87129c8d3f0a216db0fd2466bb01269.dll
  296. Compiling C:\Users\Detocroix\AppData\Local\Temp\UAT\D+Games+Unreal+Store+UE_5.4\Rules\UATRules-d87129c8d3f0a216db0fd2466bb01269.dll: Assembly does not exist
  297. Adding event matcher: CompileEventMatcher
  298. Adding event matcher: LinkEventMatcher
  299. Adding event matcher: MicrosoftEventMatcher
  300. Adding event matcher: XoreaxEventMatcher
  301. Creating target rules object: PuffyVRTarget
  302. Adding target: PuffyVRTarget (Game)
  303. Creating target rules object: PuffyVRClientTarget
  304. Adding target: PuffyVRClientTarget (Client)
  305. Creating target rules object: PuffyVREditorTarget
  306. Adding target: PuffyVREditorTarget (Editor)
  307. Creating target rules object: PuffyVRServerTarget
  308. Adding target: PuffyVRServerTarget (Server)
  309. Loading ini files for D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject
  310. Project Params **************
  311. AdditionalServerMapParams=
  312. Archive=True
  313. ArchiveMetaData=False
  314. CreateAppBundle=True
  315. BaseArchiveDirectory=D:\Temp\vr test
  316. BaseStageDirectory=D:\SourceControl\Project-VR\PuffyVR - Copy\Saved\StagedBuilds
  317. ConfigOverrideParams=-
  318. Build=True
  319. SkipBuildClient=False
  320. SkipBuildEditor=True
  321. Cook=True
  322. Clean=(null)
  323. Client=False
  324. ClientConfigsToBuild=Development
  325. ClientCookedTargets=PuffyVR
  326. ClientTargetPlatform=Win64
  327. Compressed=True
  328. ForceUncompressed=False
  329. AdditionalPakOptions=
  330. AdditionalIoStoreOptions=
  331. ForceOodleDllVersion=
  332. CookOnTheFly=False
  333. CookOnTheFlyStreaming=False
  334. UnversionedCookedContent=True
  335. OptionalContent=False
  336. SkipCookingEditorContent=True
  337. GeneratePatch=False
  338. AddPatchLevel=False
  339. StageBaseReleasePaks=False
  340. DiscVersion=
  341. CreateReleaseVersion=
  342. BasedOnReleaseVersion=
  343. OriginalReleaseVersion=
  344. DLCFile=(null)
  345. DLCIncludeEngineContent=False
  346. DLCPakPluginFile=False
  347. DLCOverrideCookedSubDir=(null)
  348. DLCOverrideStagedSubDir=(null)
  349. DiffCookedContentPath=
  350. AdditionalCookerOptions=
  351. DedicatedServer=False
  352. DirectoriesToCook=
  353. DDCGraph=
  354. CulturesToCook=<Not Specified> (Use Defaults)
  355. EditorTargets=PuffyVREditor
  356. Foreign=False
  357. IsCodeBasedProject=True
  358. IsProgramTarget=False
  359. IterativeCooking=False
  360. IterateSharedCookedBuild=
  361. IterateSharedBuildUsePrecompiledExe=False
  362. CookAll=False
  363. CookPartialGC=False
  364. CookInEditor=False
  365. CookMapsOnly=False
  366. Deploy=False
  367. IterativeDeploy=False
  368. FastCook=False
  369. LogWindow=False
  370. Manifests=False
  371. MapToRun=
  372. NoClient=False
  373. NumClients=0
  374. NoDebugInfo=False
  375. SeparateDebugInfo=False
  376. MapFile=False
  377. NoCleanStage=False
  378. NoXGE=False
  379. MapsToCook=
  380. MapIniSectionsToCook=
  381. Pak=True
  382. IgnorePaksFromDifferentCookSource=False
  383. IoStore=True
  384. SkipIoStore=False
  385. ZenStore=False
  386. NoZenAutoLaunch=
  387. SkipEncryption=False
  388. GenerateOptimizationData=False
  389. SkipPackage=False
  390. NeverPackage=False
  391. Package=True
  392. ForcePackageData=False
  393. NullRHI=False
  394. WriteBackMetadataToAssetRegistry=
  395. FakeClient=False
  396. EditorTest=False
  397. RunAutomationTests=False
  398. RunAutomationTest=
  399. RunTimeoutSeconds=0
  400. CrashIndex=0
  401. ProgramTargets=
  402. ProjectPlatformBinariesPaths=[Win64, D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64]
  403. ProjectExePaths=[Win64, D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.exe]
  404. Distribution=False
  405. PackageEncryptionKeyFile=(null)
  406. Prebuilt=False
  407. Prereqs=True
  408. AppLocalDirectory=
  409. NoBootstrapExe=False
  410. RawProjectPath=D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject
  411. Run=False
  412. ServerConfigsToBuild=Development
  413. ServerCookedTargets=
  414. ServerTargetPlatform=Win64
  415. ShortProjectName=PuffyVR
  416. SignedPak=False
  417. SignPak=(null)
  418. SkipCook=False
  419. SkipCookOnTheFly=False
  420. SkipPak=False
  421. PrePak=False
  422. SkipStage=False
  423. Stage=True
  424. RehydrateAssets=False
  425. bTreatNonShippingBinariesAsDebugFiles=False
  426. bUseExtraFlavor=False
  427. StageDirectoryParam=
  428. AdditionalPackageOptions=
  429. Trace=(null)
  430. TraceHost=(null)
  431. TraceFile=(null)
  432. Project Params **************
  433. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject=True
  434. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject=True
  435. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject=True
  436. ********** BUILD COMMAND STARTED **********
  437. ************************* UnrealBuild:
  438. ************************* UseXGE: False
  439. SafeDeleteFile D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Build\Manifest.xml
  440. Running: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" PuffyVR Win64 Development -Project="D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject" -Manifest="D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Build\Manifest.xml" -remoteini="D:\SourceControl\Project-VR\PuffyVR - Copy" -skipdeploy -log="C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\UBA-PuffyVR-Win64-Development.txt"
  441. Log file: C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\UBA-PuffyVR-Win64-Development.txt
  442. Using 'git status' to determine working set for adaptive non-unity build (D:\SourceControl\Project-VR).
  443. Creating makefile for PuffyVR (manifest 'D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Build\Manifest.xml' not found)
  444. Writing manifest to D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Build\Manifest.xml
  445. Target is up to date
  446. Total execution time: 2.84 seconds
  447. Took 3,02s to run dotnet.exe, ExitCode=0
  448. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\D3D12\D3D12Core.dll=True
  449. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\D3D12\D3D12Core.dll=True
  450. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\D3D12\d3d12SDKLayers.dll=True
  451. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\D3D12\d3d12SDKLayers.dll=True
  452. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\OpenImageDenoise.dll=True
  453. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\OpenImageDenoise.dll=True
  454. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.exe=True
  455. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.exe=True
  456. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.pdb=True
  457. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.pdb=True
  458. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.target=True
  459. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.target=True
  460. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbb.dll=True
  461. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbb.dll=True
  462. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbb.pdb=True
  463. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbb.pdb=True
  464. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbb12.dll=True
  465. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbb12.dll=True
  466. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbbmalloc.dll=True
  467. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbbmalloc.dll=True
  468. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbbmalloc.pdb=True
  469. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbbmalloc.pdb=True
  470. SafeDeleteFile D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Build\Manifest.xml
  471. Build products *******
  472. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\D3D12\D3D12Core.dll=True
  473. D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\D3D12\D3D12Core.dll
  474. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\D3D12\d3d12SDKLayers.dll=True
  475. D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\D3D12\d3d12SDKLayers.dll
  476. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\OpenImageDenoise.dll=True
  477. D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\OpenImageDenoise.dll
  478. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.exe=True
  479. D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.exe
  480. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.pdb=True
  481. D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.pdb
  482. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.target=True
  483. D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\PuffyVR.target
  484. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbb.dll=True
  485. D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbb.dll
  486. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbb.pdb=True
  487. D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbb.pdb
  488. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbb12.dll=True
  489. D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbb12.dll
  490. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbbmalloc.dll=True
  491. D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbbmalloc.dll
  492. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbbmalloc.pdb=True
  493. D:\SourceControl\Project-VR\PuffyVR - Copy\Binaries\Win64\tbbmalloc.pdb
  494. End Build products *******
  495. Build command time: 3.07 s
  496. ********** BUILD COMMAND COMPLETED **********
  497. SafeFileExists D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject=True
  498. ********** COOK COMMAND STARTED **********
  499. SafeFileExists D:\Games\Unreal Store\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe=True
  500. Running UnrealEditor Cook for project D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject
  501. Commandlet log file is D:\Games\Unreal Store\UE_5.4\Engine\Programs\AutomationTool\Saved\Cook-2024.09.15-05.50.24.txt
  502. SafeFileExists D:\Games\Unreal Store\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe=True
  503. Running: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject" -run=Cook -TargetPlatform=Windows -unversioned -skipeditorcontent -fileopenlog -abslog="D:\Games\Unreal Store\UE_5.4\Engine\Programs\AutomationTool\Saved\Cook-2024.09.15-05.50.24.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
  504. LogInit: Display: Running engine for game: PuffyVR
  505. LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
  506. LogCsvProfiler: Display: Metadata set : platform="Windows"
  507. LogCsvProfiler: Display: Metadata set : config="Development"
  508. LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.4-CL-35576357"
  509. LogCsvProfiler: Display: Metadata set : engineversion="5.4.4-35576357+++UE5+Release-5.4"
  510. LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4780] "
  511. LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 1600X Six-Core Processor"
  512. LogCsvProfiler: Display: Metadata set : pgoenabled="0"
  513. LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
  514. LogCsvProfiler: Display: Metadata set : ltoenabled="0"
  515. LogCsvProfiler: Display: Metadata set : asan="0"
  516. LogCsvProfiler: Display: Metadata set : commandline="" "D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject" -run=Cook -TargetPlatform=Windows -unversioned -skipeditorcontent -fileopenlog -abslog="D:\Games\Unreal Store\UE_5.4\Engine\Programs\AutomationTool\Saved\Cook-2024.09.15-05.50.24.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output""
  517. LogCsvProfiler: Display: Metadata set : loginid="efa20be442abba19a7c01eb3eaf18ca0"
  518. LogCsvProfiler: Display: Metadata set : llm="0"
  519. LogConfig: Display: Loading Mac ini files took 0.07 seconds
  520. LogAssetRegistry: Display: Asset registry cache read as 24.9 MiB from ../../../../../../SourceControl/Project-VR/PuffyVR - Copy/Intermediate/CachedAssetRegistry_0.bin
  521. LogConfig: Display: Loading Android ini files took 0.07 seconds
  522. LogConfig: Display: Loading IOS ini files took 0.08 seconds
  523. LogConfig: Display: Loading VulkanPC ini files took 0.08 seconds
  524. LogConfig: Display: Loading Unix ini files took 0.09 seconds
  525. LogConfig: Display: Loading TVOS ini files took 0.09 seconds
  526. LogConfig: Display: Loading LinuxArm64 ini files took 0.10 seconds
  527. LogConfig: Display: Loading Linux ini files took 0.11 seconds
  528. LogConfig: Display: Loading Windows ini files took 0.06 seconds
  529. LogConfig: Display: Loading VisionOS ini files took 0.06 seconds
  530. LogStudioTelemetry: Display: Starting StudioTelemetry Module
  531. LogStudioTelemetry: Display: Created an analytics provider LogAnalytics from module AnalyticsLog configuration Engine [StudioTelemetry.Log]
  532. RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
  533. LogHAL: Display: Platform has ~ 32 GB [34284228608 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  534. LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
  535. LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
  536. LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
  537. LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
  538. LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
  539. LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
  540. LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
  541. LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
  542. LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
  543. LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
  544. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  545. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  546. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  547. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  548. LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  549. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  550. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  551. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  552. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  553. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  554. LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  555. LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  556. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  557. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
  558. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  559. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  560. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
  561. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
  562. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
  563. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  564. LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
  565. LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  566. LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  567. LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  568. LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  569. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  570. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
  571. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  572. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  573. LogTargetPlatformManager: Display: Building Assets For Windows
  574. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  575. xrNegotiateLoaderRuntimeInterface bRunningInAppContainer: 0
  576. [2024-09-15 05:50:27.480] [info] [Config.cpp:59] API layer configuration file does not exist, skipping
  577. Error [GENERAL | xrCreateInstance | OpenXR-Loader] : LoaderInstance::CreateInstance chained CreateInstance call failed
  578. Took 4,20s to run UnrealEditor-Cmd.exe, ExitCode=-1073740940
  579. SafeDeleteFile C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\Cook-2024.09.15-05.50.28.txt
  580. SafeCopyFile D:\Games\Unreal Store\UE_5.4\Engine\Programs\AutomationTool\Saved\Cook-2024.09.15-05.50.24.txt C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\Cook-2024.09.15-05.50.28.txt
  581. SafeDeleteFile D:\Games\Unreal Store\UE_5.4\Engine\Programs\AutomationTool\Saved\Cook-2024.09.15-05.50.24.txt
  582. ==============================================================================
  583. Cook failed.
  584. (see C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\Log.txt for full exception trace)
  585.  
  586. CommandletException: Editor terminated with exit code -1073740940 while running Cook for D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject; see log C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\Cook-2024.09.15-05.50.28.txt
  587. at AutomationTool.CommandUtils.FinishRunCommandlet(FileReference ProjectName, String Commandlet, DateTime StartTime, IProcessResult RunResult, String LocalLogFile, String& DestLogFile, UInt32 ErrorLevel) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 472
  588. at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UnrealExe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 93
  589. at AutomationScripts.Project.Cook(ProjectParams Params) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 295Wrapped by AutomationException: Cook failed.
  590. at AutomationScripts.Project.Cook(ProjectParams Params) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 305
  591. at BuildCookRun.DoBuildCookRun(ProjectParams Params) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 235
  592. at BuildCookRun.ExecuteBuild() in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 43
  593. at AutomationTool.BuildCommand.Execute() in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 345
  594. at AutomationTool.BuildCommand.ExecuteAsync() in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 354
  595. at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 270
  596. at AutomationTool.Automation.ProcessAsync(ParsedCommandLine AutomationToolCommandLine, StartupTraceListener StartupListener, HashSet`1 ScriptModuleAssemblies) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 164
  597. ==============================================================================
  598. AutomationTool executed for 0h 0m 11s
  599. AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
  600.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement