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- Z1035 started 10 jobs in one tick. newJob=Deathrest (Job_17526297) A=Thing_DeathrestCasket7059943 jobGiver=RimWorld.JobGiver_Work jobList=(Wait (Job_17526274)) (Deathrest (Job_17526279) A=Thing_DeathrestCasket7059943) (Deathrest (Job_17526281) A=Thing_DeathrestCasket7059943) (Deathrest (Job_17526283) A=Thing_DeathrestCasket7059943) (Deathrest (Job_17526285) A=Thing_DeathrestCasket7059943) (Deathrest (Job_17526287) A=Thing_DeathrestCasket7059943) (Deathrest (Job_17526289) A=Thing_DeathrestCasket7059943) (Deathrest (Job_17526291) A=Thing_DeathrestCasket7059943) (Deathrest (Job_17526293) A=Thing_DeathrestCasket7059943) (Deathrest (Job_17526295) A=Thing_DeathrestCasket7059943) (Deathrest (Job_17526297) A=Thing_DeathrestCasket7059943)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
- Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
- Verse.AI.JobDriver:EndJobWith (Verse.AI.JobCondition)
- (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.CheckCurrentToilEndOrFail_Patch2 (Verse.AI.JobDriver)
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
- Verse.AI.JobDriver:EndJobWith (Verse.AI.JobCondition)
- (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.CheckCurrentToilEndOrFail_Patch2 (Verse.AI.JobDriver)
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
- Verse.AI.JobDriver:EndJobWith (Verse.AI.JobCondition)
- (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.CheckCurrentToilEndOrFail_Patch2 (Verse.AI.JobDriver)
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
- Verse.AI.JobDriver:EndJobWith (Verse.AI.JobCondition)
- (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.CheckCurrentToilEndOrFail_Patch2 (Verse.AI.JobDriver)
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
- Verse.AI.JobDriver:EndJobWith (Verse.AI.JobCondition)
- (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.CheckCurrentToilEndOrFail_Patch2 (Verse.AI.JobDriver)
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
- Verse.AI.JobDriver:EndJobWith (Verse.AI.JobCondition)
- (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.CheckCurrentToilEndOrFail_Patch2 (Verse.AI.JobDriver)
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
- Verse.AI.JobDriver:EndJobWith (Verse.AI.JobCondition)
- (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.CheckCurrentToilEndOrFail_Patch2 (Verse.AI.JobDriver)
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
- Verse.AI.JobDriver:EndJobWith (Verse.AI.JobCondition)
- (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.CheckCurrentToilEndOrFail_Patch2 (Verse.AI.JobDriver)
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
- Verse.AI.JobDriver:EndJobWith (Verse.AI.JobCondition)
- (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.CheckCurrentToilEndOrFail_Patch2 (Verse.AI.JobDriver)
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
- Verse.AI.JobDriver:EndJobWith (Verse.AI.JobCondition)
- (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.CheckCurrentToilEndOrFail_Patch2 (Verse.AI.JobDriver)
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- Verse.AI.JobDriver:TryActuallyStartNextToil ()
- Verse.AI.JobDriver:ReadyForNextToil ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
- (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
- (wrapper dynamic-method) RimWorld.Pawn_DraftController:RimWorld.Pawn_DraftController.set_Drafted_Patch2 (RimWorld.Pawn_DraftController,bool)
- RimWorld.Pawn_DraftController:<GetGizmos>b__15_1 ()
- Verse.Command_Toggle:ProcessInput (UnityEngine.Event)
- (wrapper dynamic-method) Verse.GizmoGridDrawer:Verse.GizmoGridDrawer.DrawGizmoGrid_Patch0 (System.Collections.Generic.IEnumerable`1<Verse.Gizmo>,single,Verse.Gizmo&,System.Func`2<Verse.Gizmo, bool>,System.Func`2<Verse.Gizmo, bool>,System.Func`2<Verse.Gizmo, bool>)
- (wrapper dynamic-method) RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&)
- RimWorld.MainTabWindow_Inspect:DrawInspectGizmos ()
- RimWorld.InspectPaneUtility:ExtraOnGUI (RimWorld.IInspectPane)
- RimWorld.MainTabWindow_Inspect:ExtraOnGUI ()
- Verse.WindowStack:WindowStackOnGUI ()
- (wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch3 (RimWorld.UIRoot_Play)
- (wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch3 (Verse.Root)
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