G4U55

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Jan 11th, 2018
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  1. Update v1.30.0.1:
  2. Code support for multi-torque engines
  3. Fixed generation of terrain when it is connected to terrain in unloaded sector
  4. AI will not use blinkers when canceling a lane change while it is in progress
  5. Fixed sleeping area triggers not being visible in UI map after initial game load
  6. Improved calculation of trailer weight distribution when lifting trailer axles
  7. Various editor fixes and improvements (stamps in content browser, support hiding of instanced geometry, collections, item performance info, searching, traffic tool)
  8. Cleanup of OpenGL support
  9. Fixed light sources in multi-time HQ screenshots
  10. Prevented crash if road is using a stamp whose material is missing
  11. Prevented crash when creating new board template in mod
  12. Updated localization
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