Aetheral

Seal Keepers!

Feb 18th, 2017
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  1. Seal Keepers.
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  3. An organization of eight divisions, which all have their own specifics, and are themed largely around the Gem types, basically. Seven for the Summons and one for the Spells, in essence. They have a feud with daemon slayers, and generally don't like them as an organization too much. They are "nicer" in general, but also more secretive than the Daemon Slayers. It is said each division possesses an Ancient Beast.
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  5. The divisions, are as follows:
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  7. 1. Forge Division. A Division focused around the use of Warrior Summons, largely. They rely on swarming their enemy by superior numbers, and tactics involving the use of large amounts of summons, to overwhelm and destroy the enemy. Powerful, and difficult to deal with, they are one of the most prominent groups, and also have some of the highest membership.
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  9. They are rumored to possess some sort of giant monstrosity, which MIGHT be an Ancient Beast. It probably is, actually. Nobody has ever seen it but reports speak of some sort of... Thing, appearing when the Division was attacked by a massive swarm of wild daemons, and after a brief while...there was no more swarm.
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  11. 2. Watcher Division. These people rely on the use of Soul summons. Generally. They split in groups of two or three, or occasionally four members, each specializing in a particular effect or field. Few people know what they are really about. They have strong individual members, but they are also very shadowy about their business.
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  13. Their summons look weird too. Nobody knows whether they have a big monster summon like the Forge Division. Some day they do.
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  15. 3. Clockwork Division. This division relies on Gear Summons. Their leader, as well as a few of her acolytes, are also experts on gemcrafting, and a good deal of the quality loot that's made nowadays, comes from them! Their members are accomplished academics, and they know the way around their summons very well. They are not afraid to employ Spell Gems as well in tandem with their summons. (How they do that, considering how Gear Summons work, is a mystery).
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  17. They are also leads in the field of researching ancient gem making techniques, and looking into the original creation of summoning and the use of Veilglass as well. It is said their division is built on top of a deposit of Veilglass.
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  19. 4. Astral Division. These people work around the use of Caster Summons. They are a force to be reckoned with, and are pretty good at sealing daemons on the fly, so most daemons that have a degree of sapience, avoid them at all costs. They are the lead division of the Seal Keepers, and have been so for a considerable time.
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  21. They are one of the factions which gives credence to the theory of these Divisions having an ancient beast around. They are said to have once, created a massive portal. The ensuing conflict, against a number of rogue daemon slayers, rebels, and a number of wild daemons, was ended very quickly, in a flash of light.
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  23. 5. Dragon Division. Now this is just obvious. These people have Dragon gems, and generally exercise the use of Spell Gems, themed around the empowering of Dragons. They are quite powerful, but quirky. Disorganized, some would say, even if there is a feeling of unity and camaraderie within their ranks. The Dragon Division are actually quite accepted by the society, and get along well with H.A.T, the daemon tribes and even some Daemon Slayer groups.
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  25. They are ought to have some giant fuckbeasts in there too, but no Ancient Beasts confirmed. Although there are NO Ancient Beasts confirmed anywhere whatsoever.
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  27. 6. Reaper Division. These people, generally patrol areas, and scout out for information. They have the power of Necro Summons at their side, so if they are found and fought, be prepared for a NASTY comeback. While reclusive, and not the most talkative all around, they are still quite the nice people, if one manages to break through the reclusiveness.
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  29. At one point, it is said that they fought a truly fearsome daemon, who managed to disable their Necro Summoning... And then the day, turned to night, and blood was splattered all over the earth, where they should have met their demise. The work of a Summon, surely. But... Just WHAT summon?
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  31. 7. Raider Division. These people just, serve as the attack force for the Seal Keepers. Rarely made to do anything, they sit around and laze all day. But when some area is needed to be sieged, assaulted, wrecked from top to bottom, this division, focused on the use of Beast summons is called to action! And oh boy, do they deliver.
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  33. They take rebel or daemon infested fortresses, like an adult could snatch a cookie from a little baby's hands. If need be, they can tear some place down too. The Beasts are always hungry, after all, so fighting them is never wise. Especially since they are rumored to possess something not of this earth... Possibly an Ancient Beast. It is said that, when a particular keep proved too difficult to storm, the ground underneath it cracked, and the keep sunk underneath, in the darkness, never to be seen again.
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  35. 8. Spell Division. These people use spell Gems, of all the sorts. They actually have airships! Which they fly around, as they please! Isn't it wonderful?? They also have high tier artillery and generally prefer pelting people down from tremendous range, as they fucking please.
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