Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- • Working title: CursusConundrum
- • unified command: /cc
- • command arguments:
- ◦ curse item/mob/player <curse> - curses the Item in hand or an animal, monster or player you're looking at
- ◦ curse player <name> <curse> - curses the player per argument (if online)
- ◦ uncruse item/mob/player - shortcut for "curse item/mob/player uncurse"
- ◦ uncurse player <name> - shortcut for "curse player <name> uncurse"
- ◦ config <feature> 1/true/on/0/false/off - turns a feature on or off depending on your argument. Every change is immediate.
- ◦ config <feature> - toggles the availability of a feature. Every change is immediate.
- ◦ perms <permission> <playername> - toggles the permission of a player
- ◦ perms purge - removes every permission. Use this, if you want to use an external permission plugin
- • curses (arguments for <curse>):
- ◦ ender: Occasionally, a cursed player has to hold a BLOCK in his hand. Otherwise, he gets damage. The effect will go away after a minute. The Curse is lifted automatically after five of those "attacks".
- ◦ vampire: A cursed player will start to burn (and sparkle) if exposed to sunlight. To lift the curse the player has to eat a golden apple.
- ◦ jumper: The cursed player's matter is highly unstable. Every few minutes, he will be randomly teleported. To lift the curse the player has to eat a ghast tear.
- ◦ pig: With the metabolism of a pig the player's hunger bar will fall twice as fast. To lift the curse the player has to eat a pumpkin pie.
- ◦ creeper: A cursed player will explode (and die) every time a monster, animal or player is 2 blocks away. To lift the curse the player has to eat a cake.
- ◦ clumsiness: The cursed player becomes clumsy and may hurt himself, when using a tool or weapon. The damage ranges between 1 and 5 hearts. To lift the curse the player has to eat 3 diamonds.
- ◦ undead: With this special curse a player essentially turns into a zombie, with all the weaknesses. Fire, Sunlight and Health potions. But there are some additional effects: he can't wear any helmet or eat anything but raw meat, he always has 3 Armor points (it's like wearing a diamond helmet), he will always respawn in the world he was cursed. Also, there is an "aura of death", which has a 2% chance of poisoning everything in a 5 block range. To lift the curse the player has to eat a golden apple with the anticurse on it.
- ◦ uncurse: aka anticurse. This powerful magic breaks every curse. It can be only placed on an enchanted golden apple or used directly on a cursed item,creature or player.
- • permissions (arguments for <permission>):
- ◦ curse: allows a player to cast curses
- ◦ pass: curses have no effect on the player
- ◦ admin: allows a player to change configuration and permissions
- • features (arguments for <feature>):
- ◦ visibleonitems: if active, curses are visible on items
- ◦ visibleonmobs: if active, curses are visible on mobs
- ◦ visibleonplayers: if active, curses are visible on players after they experienced its effects for the first time.
- ◦ cursebylook: if active, players can be cursed directly by looking at them
- ◦ cursebyarg: if active, players can be cursed directly by using their name as argument
- ◦ undeadonapples: if active, the undead curse can be casted on apples
- ◦ undeadonmobs: if active, the undead curse can be casted on an undead mob (zombies and skelletons)
- ◦ creepercursedamage: if active, players cursed with the creeper curse damage the environment and other players
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement