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JRKPastesBins

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Jul 27th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31. ----------------------------------------------------
  32. ----------------------------------------------------
  33. Debounces = {
  34. CanAttack = true;
  35. NoIdl = false;
  36. Slashing = false;
  37. Slashed = false;
  38. RPunch = false;
  39. RPunched = false;
  40. LPunch = false;
  41. LPunched = false;
  42. }
  43. local Touche = {char.Name, }
  44. ----------------------------------------------------
  45. hed.face.Texture = "rbxassetid://"
  46. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  47. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  48. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  49. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  50. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  51. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  52. ----------------------------------------------------
  53. local function dropHats()
  54. local localPlayer = game:GetService("Players").LocalPlayer
  55. if localPlayer and localPlayer.Character then
  56. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  57. if obj:IsA("Accoutrement") then
  58. obj.Parent = game.Workspace
  59. end
  60. end
  61. end
  62. end
  63.  
  64. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  65. if not gameProcessedEvent then
  66. if inputObject.KeyCode == Enum.KeyCode.Equals then
  67. dropHats()
  68. end
  69. end
  70. end)
  71. ----------------------------------------------------
  72. spawn(function() --_RHas
  73. local ef1=Instance.new('Part',larm)
  74. local am=Instance.new('BlockMesh',ef1)
  75. ef1.Anchored,ef1.CanCollide=false,false
  76. ef1.Transparency=0.3
  77. ef1.Material = "Sand"
  78. am.Scale=Vector3.new(5.5,5.5,5.5)
  79. ef1.Size=Vector3.new(.2,.2,.2)
  80. local ef2=ef1:Clone()
  81. local ef3=ef2:Clone()
  82. local ef4=ef3:Clone()
  83. ef2.Material = "Sand"
  84. ef3.Material = "Sand"
  85. ef4.Material = "Sand"
  86. ef3.Parent,ef4.Parent=larm,rarm
  87. ef2.Parent=lleg
  88. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  89. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  90. wa.Part0,wb.Part0=larm,rarm
  91. wa.Part1,wb.Part1=ef1,ef2
  92. wc.Part0,wd.Part0=larm,rarm
  93. wc.Part1,wd.Part1=ef3,ef4
  94. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  95. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  96. while wait(0) do
  97. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  98. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  99. ef1.BrickColor=BrickColor.new("Royal purple")
  100. ef3.BrickColor=BrickColor.new("Royal purple")
  101. ef4.BrickColor=BrickColor.new("Royal purple")
  102. ef2.BrickColor=BrickColor.new("Royal purple")
  103. end
  104. end)
  105.  
  106. spawn(function() --_RHas
  107. local ef1=Instance.new('Part',lleg)
  108. local am=Instance.new('BlockMesh',ef1)
  109. ef1.Anchored,ef1.CanCollide=false,false
  110. ef1.Transparency=0.3
  111. ef1.Material = "Sand"
  112. am.Scale=Vector3.new(5.5,5.5,5.5)
  113. ef1.Size=Vector3.new(.2,.2,.2)
  114. local ef2=ef1:Clone()
  115. local ef3=ef2:Clone()
  116. local ef4=ef3:Clone()
  117. ef2.Material = "Sand"
  118. ef3.Material = "Sand"
  119. ef4.Material = "Sand"
  120. ef3.Parent,ef4.Parent=lleg,rleg
  121. ef2.Parent=lleg
  122. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  123. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  124. wa.Part0,wb.Part0=lleg,rleg
  125. wa.Part1,wb.Part1=ef1,ef2
  126. wc.Part0,wd.Part0=lleg,rleg
  127. wc.Part1,wd.Part1=ef3,ef4
  128. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  129. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  130. while wait(0) do
  131. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  132. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  133. ef1.BrickColor=BrickColor.new("Royal purple")
  134. ef3.BrickColor=BrickColor.new("Royal purple")
  135. ef4.BrickColor=BrickColor.new("Royal purple")
  136. ef2.BrickColor=BrickColor.new("Royal purple")
  137. end
  138. end)
  139.  
  140. spawn(function() --_RHas
  141. local ef1=Instance.new('Part',hed)
  142. local am=Instance.new('BlockMesh',ef1)
  143. ef1.Anchored,ef1.CanCollide=false,false
  144. ef1.Transparency=0.7
  145. ef1.Material = "Sand"
  146. am.Scale=Vector3.new(40,40,40)
  147. ef1.Size=Vector3.new(.2,.2,.2)
  148. local ef2=ef1:Clone()
  149. local ef3=ef2:Clone()
  150. local ef4=ef3:Clone()
  151. ef2.Material = "Neon"
  152. ef3.Material = "Neon"
  153. ef4.Material = "Neon"
  154. ef3.Parent,ef4.Parent=hed,hed
  155. ef2.Parent=lleg
  156. local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
  157. local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
  158. wa.Part0,wb.Part0=hed,hed
  159. wa.Part1,wb.Part1=ef1,ef2
  160. wc.Part0,wd.Part0=hed,hed
  161. wc.Part1,wd.Part1=ef3,ef4
  162. wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  163. wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  164. while wait(0) do
  165. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  166. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  167. ef1.BrickColor=BrickColor.new("Royal purple")
  168. ef3.BrickColor=BrickColor.new("Royal purple")
  169. ef4.BrickColor=BrickColor.new("Royal purple")
  170. ef2.BrickColor=BrickColor.new("Royal purple")
  171. end
  172. end)
  173. ----------------------------------------------------
  174. function lerp(a, b, t) -- Linear interpolation
  175. return a + (b - a)*t
  176. end
  177.  
  178. function slerp(a, b, t) --Spherical interpolation
  179. dot = a:Dot(b)
  180. if dot > 0.99999 or dot < -0.99999 then
  181. return t <= 0.5 and a or b
  182. else
  183. r = math.acos(dot)
  184. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  185. end
  186. end
  187.  
  188. function matrixInterpolate(a, b, t)
  189. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  190. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  191. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  192. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  193. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  194. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  195. local t = v1:Dot(v2)
  196. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  197. return CFrame.new()
  198. end
  199. return CFrame.new(
  200. v0.x, v0.y, v0.z,
  201. v1.x, v1.y, v1.z,
  202. v2.x, v2.y, v2.z,
  203. v3.x, v3.y, v3.z)
  204. end
  205. ----------------------------------------------------
  206. function genWeld(a,b)
  207. local w = Instance.new("Weld",a)
  208. w.Part0 = a
  209. w.Part1 = b
  210. return w
  211. end
  212. function weld(a, b)
  213. local weld = Instance.new("Weld")
  214. weld.Name = "W"
  215. weld.Part0 = a
  216. weld.Part1 = b
  217. weld.C0 = a.CFrame:inverse() * b.CFrame
  218. weld.Parent = a
  219. return weld;
  220. end
  221. ----------------------------------------------------
  222. function Lerp(c1,c2,al)
  223. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  224. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  225. for i,v in pairs(com1) do
  226. com1[i] = v+(com2[i]-v)*al
  227. end
  228. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  229. end
  230. ----------------------------------------------------
  231. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  232. local wld = Instance.new("Weld", wp1)
  233. wld.Part0 = wp0
  234. wld.Part1 = wp1
  235. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  236. end
  237. ----------------------------------------------------
  238. function weld5(part0, part1, c0, c1)
  239. weeld=Instance.new("Weld", part0)
  240. weeld.Part0=part0
  241. weeld.Part1=part1
  242. weeld.C0=c0
  243. weeld.C1=c1
  244. return weeld
  245. end
  246. ----------------------------------------------------
  247. function HasntTouched(plrname)
  248. local ret = true
  249. for _, v in pairs(Touche) do
  250. if v == plrname then
  251. ret = false
  252. end
  253. end
  254. return ret
  255. end
  256. ----------------------------------------------------
  257. newWeld(torso, larm, -1.5, 0.5, 0)
  258. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  259. newWeld(torso, rarm, 1.5, 0.5, 0)
  260. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  261. newWeld(torso, hed, 0, 1.5, 0)
  262. newWeld(torso, lleg, -0.5, -1, 0)
  263. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  264. newWeld(torso, rleg, 0.5, -1, 0)
  265. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  266. newWeld(root, torso, 0, -1, 0)
  267. torso.Weld.C1 = CFrame.new(0, -1, 0)
  268. ----------------------------------------------------
  269. z = Instance.new("Sound", char)
  270. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  271. z.Looped = true
  272. z.Pitch = 1
  273. z.Volume = 1
  274. wait(.1)
  275. z:Play()
  276. ----------------------------------------------------
  277. local Transforming = true
  278. hum.WalkSpeed = 0
  279. local fx = Instance.new("Part",torso)
  280. fx.Anchored = true
  281. fx.Material = "Neon"
  282. fx.CanCollide = false
  283. fx.Locked = true
  284. fx.Transparency = 1
  285. fx.Material = "Brick"
  286. fx.Size = Vector3.new(1,1,1)
  287. fx.TopSurface = "SmoothNoOutlines"
  288. fx.BottomSurface = "SmoothNoOutlines"
  289. fx.BrickColor = BrickColor.new("Royal purple")
  290. fxm = Instance.new("SpecialMesh",fx)
  291. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  292. fxm.Scale = Vector3.new(1,1,1)
  293. for i = 1, 20 do rs:wait()
  294. fx.Transparency = fx.Transparency - (1/20)
  295. fx.CFrame = torso.CFrame
  296. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  297. rs:wait()
  298. end
  299. ------
  300. ----------------------------------------------------
  301. lleg.Transparency = 0.5
  302. rleg.Transparency = 0.5
  303. larm.Transparency = 0.5
  304. rarm.Transparency = 0.5
  305. torso.Transparency = 0.5
  306. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  307. larm1 = Instance.new("Part", char)
  308. larm1.Name = "Middle"
  309. larm1.BrickColor = BrickColor.new("Royal purple")
  310. larm1.Size = Vector3.new(1, 2, 1)
  311. larm1.CanCollide = false
  312. larm1.BottomSurface = "Smooth"
  313. larm1.TopSurface = "Smooth"
  314. larm1.Material = "Neon"
  315. Weld = Instance.new("Weld",larm)
  316. Weld.Part0 = larm
  317. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  318. Weld.Part1 = larm1
  319. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  320.  
  321. larm2 = Instance.new("Part", char)
  322. larm2.BrickColor = BrickColor.new("Dark indigo")
  323. larm2.Material = "Granite"
  324. larm2.Size = Vector3.new(1, 0.4, 1)
  325. larm2.CanCollide = false
  326. larm2.BottomSurface = "Smooth"
  327. larm2.TopSurface = "Smooth"
  328. Weld = Instance.new("Weld",larm)
  329. Weld.Part0 = larm
  330. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  331. Weld.Part1 = larm2
  332. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  333.  
  334. larm3 = Instance.new("Part", char)
  335. larm3.BrickColor = BrickColor.new("Dark indigo")
  336. larm3.Material = "Granite"
  337. larm3.Size = Vector3.new(1, 0.4, 1)
  338. larm3.CanCollide = false
  339. larm3.BottomSurface = "Smooth"
  340. larm3.TopSurface = "Smooth"
  341. Weld = Instance.new("Weld",larm)
  342. Weld.Part0 = larm
  343. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  344. Weld.Part1 = larm3
  345. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  346.  
  347. larm4 = Instance.new("Part", char)
  348. larm4.BrickColor = BrickColor.new("Dark indigo")
  349. larm4.Material = "Granite"
  350. larm4.Size = Vector3.new(1, 0.4, 1)
  351. larm4.CanCollide = false
  352. larm4.BottomSurface = "Smooth"
  353. larm4.TopSurface = "Smooth"
  354. Weld = Instance.new("Weld",larm)
  355. Weld.Part0 = larm
  356. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  357. Weld.Part1 = larm4
  358. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  359.  
  360. larm5 = Instance.new("Part", char)
  361. larm5.BrickColor = BrickColor.new("Dark indigo")
  362. larm5.Material = "Granite"
  363. larm5.Size = Vector3.new(1, 0.4, 1)
  364. larm5.CanCollide = false
  365. larm5.BottomSurface = "Smooth"
  366. larm5.TopSurface = "Smooth"
  367. Weld = Instance.new("Weld",larm)
  368. Weld.Part0 = larm
  369. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  370. Weld.Part1 = larm5
  371. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  372.  
  373. larm6 = Instance.new("Part", char)
  374. larm6.BrickColor = BrickColor.new("Dark indigo")
  375. larm6.Material = "Granite"
  376. larm6.Size = Vector3.new(1, 0.4, 1)
  377. larm6.CanCollide = false
  378. larm6.BottomSurface = "Smooth"
  379. larm6.TopSurface = "Smooth"
  380. Mesh = Instance.new("SpecialMesh", larm6)
  381. Mesh.MeshType = "Brick"
  382. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  383. Weld = Instance.new("Weld",larm)
  384. Weld.Part0 = larm
  385. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  386. Weld.Part1 = larm6
  387. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  388.  
  389. larm7 = Instance.new("Part", char)
  390. larm7.BrickColor = BrickColor.new("Royal purple")
  391. larm7.Size = Vector3.new(0.5, 0.3, 2)
  392. larm7.CanCollide = false
  393. larm7.BottomSurface = "Smooth"
  394. larm7.TopSurface = "Smooth"
  395. larm7.Material = "Neon"
  396. Weld = Instance.new("Weld",larm)
  397. Weld.Part0 = larm
  398. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  399. Weld.Part1 = larm7
  400. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  401.  
  402. larm8 = Instance.new("Part", char)
  403. larm8.BrickColor = BrickColor.new("Dark indigo")
  404. larm8.Material = "Granite"
  405. larm8.Size = Vector3.new(1, 0.4, 1)
  406. larm8.CanCollide = false
  407. larm8.BottomSurface = "Smooth"
  408. larm8.TopSurface = "Smooth"
  409. Weld = Instance.new("Weld",larm)
  410. Weld.Part0 = larm
  411. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  412. Weld.Part1 = larm8
  413. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  414. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  415. rarm1 = Instance.new("Part", char)
  416. rarm1.Name = "Middle"
  417. rarm1.BrickColor = BrickColor.new("Royal purple")
  418. rarm1.Size = Vector3.new(1, 2, 1)
  419. rarm1.CanCollide = false
  420. rarm1.BottomSurface = "Smooth"
  421. rarm1.TopSurface = "Smooth"
  422. rarm1.Material = "Neon"
  423. Weld = Instance.new("Weld",rarm)
  424. Weld.Part0 = rarm
  425. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  426. Weld.Part1 = rarm1
  427. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  428.  
  429. rarm2 = Instance.new("Part", char)
  430. rarm2.BrickColor = BrickColor.new("Dark indigo")
  431. rarm2.Material = "Granite"
  432. rarm2.Size = Vector3.new(1, 0.4, 1)
  433. rarm2.CanCollide = false
  434. rarm2.BottomSurface = "Smooth"
  435. rarm2.TopSurface = "Smooth"
  436. Weld = Instance.new("Weld",rarm)
  437. Weld.Part0 = rarm
  438. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  439. Weld.Part1 = rarm2
  440. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  441.  
  442. rarm3 = Instance.new("Part", char)
  443. rarm3.BrickColor = BrickColor.new("Dark indigo")
  444. rarm3.Material = "Granite"
  445. rarm3.Size = Vector3.new(1, 0.4, 1)
  446. rarm3.CanCollide = false
  447. rarm3.BottomSurface = "Smooth"
  448. rarm3.TopSurface = "Smooth"
  449. Weld = Instance.new("Weld",rarm)
  450. Weld.Part0 = rarm
  451. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  452. Weld.Part1 = rarm3
  453. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  454.  
  455. rarm4 = Instance.new("Part", char)
  456. rarm4.BrickColor = BrickColor.new("Dark indigo")
  457. rarm4.Material = "Granite"
  458. rarm4.Size = Vector3.new(1, 0.4, 1)
  459. rarm4.CanCollide = false
  460. rarm4.BottomSurface = "Smooth"
  461. rarm4.TopSurface = "Smooth"
  462. Weld = Instance.new("Weld",rarm)
  463. Weld.Part0 = rarm
  464. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  465. Weld.Part1 = rarm4
  466. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  467.  
  468. rarm5 = Instance.new("Part", char)
  469. rarm5.BrickColor = BrickColor.new("Dark indigo")
  470. rarm5.Material = "Granite"
  471. rarm5.Size = Vector3.new(1, 0.4, 1)
  472. rarm5.CanCollide = false
  473. rarm5.BottomSurface = "Smooth"
  474. rarm5.TopSurface = "Smooth"
  475. Mesh = Instance.new("SpecialMesh", rarm5)
  476. Mesh.MeshType = "Brick"
  477. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  478. Weld = Instance.new("Weld",rarm)
  479. Weld.Part0 = rarm
  480. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  481. Weld.Part1 = rarm5
  482. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  483.  
  484. rarm6 = Instance.new("Part", char)
  485. rarm6.BrickColor = BrickColor.new("Dark indigo")
  486. rarm6.Material = "Granite"
  487. rarm6.Size = Vector3.new(1, 0.4, 1)
  488. rarm6.CanCollide = false
  489. rarm6.BottomSurface = "Smooth"
  490. rarm6.TopSurface = "Smooth"
  491. Weld = Instance.new("Weld",rarm)
  492. Weld.Part0 = rarm
  493. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  494. Weld.Part1 = rarm6
  495. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  496.  
  497. rarm7 = Instance.new("Part", char)
  498. rarm7.BrickColor = BrickColor.new("Royal purple")
  499. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  500. rarm7.CanCollide = false
  501. rarm7.BottomSurface = "Smooth"
  502. rarm7.TopSurface = "Smooth"
  503. rarm7.Material = "Neon"
  504. Weld = Instance.new("Weld",rarm)
  505. Weld.Part0 = rarm
  506. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  507. Weld.Part1 = rarm7
  508. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  509.  
  510. rarm8 = Instance.new("Part", char)
  511. rarm8.BrickColor = BrickColor.new("Dark indigo")
  512. rarm8.Material = "Granite"
  513. rarm8.Size = Vector3.new(1, 0.4, 1)
  514. rarm8.CanCollide = false
  515. rarm8.BottomSurface = "Smooth"
  516. rarm8.TopSurface = "Smooth"
  517. Weld = Instance.new("Weld",rarm)
  518. Weld.Part0 = rarm
  519. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  520. Weld.Part1 = rarm8
  521. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  522. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  523. lleg1 = Instance.new("Part", char)
  524. lleg1.Name = "Middle"
  525. lleg1.BrickColor = BrickColor.new("Royal purple")
  526. lleg1.Size = Vector3.new(1, 2, 1)
  527. lleg1.CanCollide = false
  528. lleg1.BottomSurface = "Smooth"
  529. lleg1.TopSurface = "Smooth"
  530. lleg1.Material = "Neon"
  531. Weld = Instance.new("Weld",lleg)
  532. Weld.Part0 = lleg
  533. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  534. Weld.Part1 = lleg1
  535. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  536.  
  537. lleg2 = Instance.new("Part", char)
  538. lleg2.BrickColor = BrickColor.new("Dark indigo")
  539. lleg2.Material = "Granite"
  540. lleg2.Size = Vector3.new(1, 0.4, 1)
  541. lleg2.CanCollide = false
  542. lleg2.BottomSurface = "Smooth"
  543. lleg2.TopSurface = "Smooth"
  544. Weld = Instance.new("Weld",lleg)
  545. Weld.Part0 = lleg
  546. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  547. Weld.Part1 = lleg2
  548. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  549.  
  550. lleg3 = Instance.new("Part", char)
  551. lleg3.BrickColor = BrickColor.new("Dark indigo")
  552. lleg3.Material = "Granite"
  553. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  554. lleg3.CanCollide = false
  555. lleg3.BottomSurface = "Smooth"
  556. lleg3.TopSurface = "Smooth"
  557. Weld = Instance.new("Weld",lleg)
  558. Weld.Part0 = lleg
  559. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  560. Weld.Part1 = lleg3
  561. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  562.  
  563. lleg4 = Instance.new("Part", char)
  564. lleg4.BrickColor = BrickColor.new("Dark indigo")
  565. lleg4.Material = "Granite"
  566. lleg4.Size = Vector3.new(1, 0.4, 1)
  567. lleg4.CanCollide = false
  568. lleg4.BottomSurface = "Smooth"
  569. lleg4.TopSurface = "Smooth"
  570. Weld = Instance.new("Weld",lleg)
  571. Weld.Part0 = lleg
  572. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  573. Weld.Part1 = lleg4
  574. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  575.  
  576. lleg5 = Instance.new("Part", char)
  577. lleg5.BrickColor = BrickColor.new("Dark indigo")
  578. lleg5.Material = "Granite"
  579. lleg5.Size = Vector3.new(1, 0.4, 1)
  580. lleg5.CanCollide = false
  581. lleg5.BottomSurface = "Smooth"
  582. lleg5.TopSurface = "Smooth"
  583. Weld = Instance.new("Weld",lleg)
  584. Weld.Part0 = lleg
  585. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  586. Weld.Part1 = lleg5
  587. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  588.  
  589. lleg6 = Instance.new("Part", char)
  590. lleg6.BrickColor = BrickColor.new("Dark indigo")
  591. lleg6.Material = "Granite"
  592. lleg6.Size = Vector3.new(1, 0.4, 1)
  593. lleg6.CanCollide = false
  594. lleg6.BottomSurface = "Smooth"
  595. lleg6.TopSurface = "Smooth"
  596. Weld = Instance.new("Weld",lleg)
  597. Weld.Part0 = lleg
  598. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  599. Weld.Part1 = lleg6
  600. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  601.  
  602. lleg7 = Instance.new("Part", char)
  603. lleg7.BrickColor = BrickColor.new("Dark indigo")
  604. lleg7.Material = "Granite"
  605. lleg7.Size = Vector3.new(1, 0.4, 1)
  606. lleg7.CanCollide = false
  607. lleg7.BottomSurface = "Smooth"
  608. lleg7.TopSurface = "Smooth"
  609. Weld = Instance.new("Weld",lleg)
  610. Weld.Part0 = lleg
  611. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  612. Weld.Part1 = lleg7
  613. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  614. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  615. rleg1 = Instance.new("Part", char)
  616. rleg1.Name = "Middle"
  617. rleg1.BrickColor = BrickColor.new("Royal purple")
  618. rleg1.Size = Vector3.new(1, 2, 1)
  619. rleg1.CanCollide = false
  620. rleg1.BottomSurface = "Smooth"
  621. rleg1.TopSurface = "Smooth"
  622. rleg1.Material = "Neon"
  623. Weld = Instance.new("Weld",rleg)
  624. Weld.Part0 = rleg
  625. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  626. Weld.Part1 = rleg1
  627. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  628.  
  629. rleg2 = Instance.new("Part", char)
  630. rleg2.BrickColor = BrickColor.new("Dark indigo")
  631. rleg2.Material = "Granite"
  632. rleg2.Size = Vector3.new(1, 0.4, 1)
  633. rleg2.CanCollide = false
  634. rleg2.BottomSurface = "Smooth"
  635. rleg2.TopSurface = "Smooth"
  636. Weld = Instance.new("Weld",rleg)
  637. Weld.Part0 = rleg
  638. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  639. Weld.Part1 = rleg2
  640. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  641.  
  642. rleg3 = Instance.new("Part", char)
  643. rleg3.BrickColor = BrickColor.new("Dark indigo")
  644. rleg3.Material = "Granite"
  645. rleg3.Size = Vector3.new(1, 0.4, 1)
  646. rleg3.CanCollide = false
  647. rleg3.BottomSurface = "Smooth"
  648. rleg3.TopSurface = "Smooth"
  649. Weld = Instance.new("Weld",rleg)
  650. Weld.Part0 = rleg
  651. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  652. Weld.Part1 = rleg3
  653. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  654.  
  655. rleg4 = Instance.new("Part", char)
  656. rleg4.BrickColor = BrickColor.new("Dark indigo")
  657. rleg4.Material = "Granite"
  658. rleg4.Size = Vector3.new(1, 0.4, 1)
  659. rleg4.CanCollide = false
  660. rleg4.BottomSurface = "Smooth"
  661. rleg4.TopSurface = "Smooth"
  662. Weld = Instance.new("Weld",rleg)
  663. Weld.Part0 = rleg
  664. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  665. Weld.Part1 = rleg4
  666. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  667.  
  668. rleg5 = Instance.new("Part", char)
  669. rleg5.BrickColor = BrickColor.new("Dark indigo")
  670. rleg5.Material = "Granite"
  671. rleg5.Size = Vector3.new(1, 0.4, 1)
  672. rleg5.CanCollide = false
  673. rleg5.BottomSurface = "Smooth"
  674. rleg5.TopSurface = "Smooth"
  675. Weld = Instance.new("Weld",rleg)
  676. Weld.Part0 = rleg
  677. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  678. Weld.Part1 = rleg5
  679. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  680.  
  681. rleg6 = Instance.new("Part", char)
  682. rleg6.BrickColor = BrickColor.new("Dark indigo")
  683. rleg6.Material = "Granite"
  684. rleg6.Size = Vector3.new(1, 0.4, 1)
  685. rleg6.CanCollide = false
  686. rleg6.BottomSurface = "Smooth"
  687. rleg6.TopSurface = "Smooth"
  688. Weld = Instance.new("Weld",rleg)
  689. Weld.Part0 = rleg
  690. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  691. Weld.Part1 = rleg6
  692. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  693.  
  694. rleg7 = Instance.new("Part", char)
  695. rleg7.BrickColor = BrickColor.new("Dark indigo")
  696. rleg7.Material = "Granite"
  697. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  698. rleg7.CanCollide = false
  699. rleg7.BottomSurface = "Smooth"
  700. rleg7.TopSurface = "Smooth"
  701. Weld = Instance.new("Weld",rleg)
  702. Weld.Part0 = rleg
  703. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  704. Weld.Part1 = rleg7
  705. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  706. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  707. Chest1 = Instance.new("Part", char)
  708. Chest1.Name = "Ball"
  709. Chest1.BrickColor = BrickColor.new("Royal purple")
  710. Chest1.Size = Vector3.new(1, 0.4, 1)
  711. Chest1.CanCollide = false
  712. Chest1.BottomSurface = "Smooth"
  713. Chest1.TopSurface = "Smooth"
  714. Chest1.Material = "Neon"
  715. Mesh = Instance.new("SpecialMesh", Chest1)
  716. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  717. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  718. Weld = Instance.new("Weld",torso)
  719. Weld.Part0 = torso
  720. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  721. Weld.Part1 = Chest1
  722. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  723.  
  724. Chest2 = Instance.new("Part", char)
  725. Chest2.BrickColor = BrickColor.new("Royal purple")
  726. Chest2.Name = "Middle"
  727. Chest2.Size = Vector3.new(2, 2, 1)
  728. Chest2.CanCollide = false
  729. Chest2.BottomSurface = "Smooth"
  730. Chest2.TopSurface = "Smooth"
  731. Chest2.Material = "Neon"
  732. Weld = Instance.new("Weld",torso)
  733. Weld.Part0 = torso
  734. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  735. Weld.Part1 = Chest2
  736. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  737.  
  738. Chest3 = Instance.new("Part", char)
  739. Chest3.BrickColor = BrickColor.new("Dark indigo")
  740. Chest3.Material = "Granite"
  741. Chest3.Size = Vector3.new(1, 0.4, 1)
  742. Chest3.CanCollide = false
  743. Chest3.BottomSurface = "Smooth"
  744. Chest3.TopSurface = "Smooth"
  745. Weld = Instance.new("Weld",torso)
  746. Weld.Part0 = torso
  747. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  748. Weld.Part1 = Chest3
  749. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  750.  
  751. Chest4 = Instance.new("Part", char)
  752. Chest4.BrickColor = BrickColor.new("Dark indigo")
  753. Chest4.Material = "Granite"
  754. Chest4.Size = Vector3.new(1, 0.4, 1)
  755. Chest4.CanCollide = false
  756. Chest4.BottomSurface = "Smooth"
  757. Chest4.TopSurface = "Smooth"
  758. Weld = Instance.new("Weld",torso)
  759. Weld.Part0 = torso
  760. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  761. Weld.Part1 = Chest4
  762. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  763.  
  764. Chest5 = Instance.new("Part", char)
  765. Chest5.BrickColor = BrickColor.new("Dark indigo")
  766. Chest5.Material = "Granite"
  767. Chest5.Size = Vector3.new(1, 0.4, 1)
  768. Chest5.CanCollide = false
  769. Chest5.BottomSurface = "Smooth"
  770. Chest5.TopSurface = "Smooth"
  771. Weld = Instance.new("Weld",torso)
  772. Weld.Part0 = torso
  773. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  774. Weld.Part1 = Chest5
  775. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  776.  
  777. Chest6 = Instance.new("Part", char)
  778. Chest6.BrickColor = BrickColor.new("Dark indigo")
  779. Chest6.Material = "Granite"
  780. Chest6.Size = Vector3.new(1, 0.4, 1)
  781. Chest6.CanCollide = false
  782. Chest6.BottomSurface = "Smooth"
  783. Chest6.TopSurface = "Smooth"
  784. Weld = Instance.new("Weld",torso)
  785. Weld.Part0 = torso
  786. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  787. Weld.Part1 = Chest6
  788. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  789.  
  790. Chest7 = Instance.new("Part", char)
  791. Chest7.BrickColor = BrickColor.new("Dark indigo")
  792. Chest7.Material = "Granite"
  793. Chest7.Size = Vector3.new(1, 0.4, 1)
  794. Chest7.CanCollide = false
  795. Chest7.BottomSurface = "Smooth"
  796. Chest7.TopSurface = "Smooth"
  797. Weld = Instance.new("Weld",torso)
  798. Weld.Part0 = torso
  799. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  800. Weld.Part1 = Chest7
  801. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  802.  
  803. Chest8 = Instance.new("Part", char)
  804. Chest8.BrickColor = BrickColor.new("Dark indigo")
  805. Chest8.Material = "Granite"
  806. Chest8.Size = Vector3.new(1, 0.4, 1)
  807. Chest8.CanCollide = false
  808. Chest8.BottomSurface = "Smooth"
  809. Chest8.TopSurface = "Smooth"
  810. Weld = Instance.new("Weld",torso)
  811. Weld.Part0 = torso
  812. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  813. Weld.Part1 = Chest8
  814. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  815.  
  816. Chest9 = Instance.new("Part", char)
  817. Chest9.BrickColor = BrickColor.new("Dark indigo")
  818. Chest9.Material = "Granite"
  819. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  820. Chest9.CanCollide = false
  821. Chest9.BottomSurface = "Smooth"
  822. Chest9.TopSurface = "Smooth"
  823. Weld = Instance.new("Weld",torso)
  824. Weld.Part0 = torso
  825. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  826. Weld.Part1 = Chest9
  827. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  828.  
  829. Chest10 = Instance.new("Part", char)
  830. Chest10.BrickColor = BrickColor.new("Dark indigo")
  831. Chest10.Material = "Granite"
  832. Chest10.Size = Vector3.new(1, 0.4, 1)
  833. Chest10.CanCollide = false
  834. Chest10.BottomSurface = "Smooth"
  835. Chest10.TopSurface = "Smooth"
  836. Mesh = Instance.new("SpecialMesh", Chest10)
  837. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  838. Weld = Instance.new("Weld",torso)
  839. Weld.Part0 = torso
  840. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  841. Weld.Part1 = Chest10
  842. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  843.  
  844. Chest11 = Instance.new("Part", char)
  845. Chest11.BrickColor = BrickColor.new("Dark indigo")
  846. Chest11.Material = "Granite"
  847. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  848. Chest11.CanCollide = false
  849. Chest11.BottomSurface = "Smooth"
  850. Chest11.TopSurface = "Smooth"
  851. Weld = Instance.new("Weld",torso)
  852. Weld.Part0 = torso
  853. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  854. Weld.Part1 = Chest11
  855. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  856.  
  857. Chest12 = Instance.new("Part", char)
  858. Chest12.BrickColor = BrickColor.new("Dark indigo")
  859. Chest12.Material = "Granite"
  860. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  861. Chest12.CanCollide = false
  862. Chest12.BottomSurface = "Smooth"
  863. Chest12.TopSurface = "Smooth"
  864. Weld = Instance.new("Weld",torso)
  865. Weld.Part0 = torso
  866. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  867. Weld.Part1 = Chest12
  868. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  869.  
  870. Chest13 = Instance.new("Part", char)
  871. Chest13.BrickColor = BrickColor.new("Dark indigo")
  872. Chest13.Material = "Granite"
  873. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  874. Chest13.CanCollide = false
  875. Chest13.BottomSurface = "Smooth"
  876. Chest13.TopSurface = "Smooth"
  877. Weld = Instance.new("Weld",torso)
  878. Weld.Part0 = torso
  879. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  880. Weld.Part1 = Chest13
  881. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  882.  
  883. Chest14 = Instance.new("Part", char)
  884. Chest14.BrickColor = BrickColor.new("Dark indigo")
  885. Chest14.Material = "Granite"
  886. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  887. Chest14.CanCollide = false
  888. Chest14.BottomSurface = "Smooth"
  889. Chest14.TopSurface = "Smooth"
  890. Weld = Instance.new("Weld",torso)
  891. Weld.Part0 = torso
  892. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  893. Weld.Part1 = Chest14
  894. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  895.  
  896. Chest15 = Instance.new("Part", char)
  897. Chest15.BrickColor = BrickColor.new("Dark indigo")
  898. Chest15.Material = "Granite"
  899. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  900. Chest15.CanCollide = false
  901. Chest15.BottomSurface = "Smooth"
  902. Chest15.TopSurface = "Smooth"
  903. Weld = Instance.new("Weld",torso)
  904. Weld.Part0 = torso
  905. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  906. Weld.Part1 = Chest15
  907. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  908.  
  909. Chest16 = Instance.new("Part", char)
  910. Chest16.BrickColor = BrickColor.new("Dark indigo")
  911. Chest16.Material = "Granite"
  912. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  913. Chest16.CanCollide = false
  914. Chest16.BottomSurface = "Smooth"
  915. Chest16.TopSurface = "Smooth"
  916. Weld = Instance.new("Weld",torso)
  917. Weld.Part0 = torso
  918. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  919. Weld.Part1 = Chest16
  920. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  921.  
  922. Chest17 = Instance.new("Part", char)
  923. Chest17.BrickColor = BrickColor.new("Dark indigo")
  924. Chest17.Material = "Granite"
  925. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  926. Chest17.CanCollide = false
  927. Chest17.BottomSurface = "Smooth"
  928. Chest17.TopSurface = "Smooth"
  929. Weld = Instance.new("Weld",torso)
  930. Weld.Part0 = torso
  931. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  932. Weld.Part1 = Chest17
  933. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  934.  
  935. Chest18 = Instance.new("Part", char)
  936. Chest18.BrickColor = BrickColor.new("Dark indigo")
  937. Chest18.Material = "Granite"
  938. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  939. Chest18.CanCollide = false
  940. Chest18.BottomSurface = "Smooth"
  941. Chest18.TopSurface = "Smooth"
  942. Weld = Instance.new("Weld",torso)
  943. Weld.Part0 = torso
  944. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  945. Weld.Part1 = Chest18
  946. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  947.  
  948. Chest19 = Instance.new("Part", char)
  949. Chest19.BrickColor = BrickColor.new("Dark indigo")
  950. Chest19.Material = "Granite"
  951. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  952. Chest19.CanCollide = false
  953. Chest19.BottomSurface = "Smooth"
  954. Chest19.TopSurface = "Smooth"
  955. Weld = Instance.new("Weld",torso)
  956. Weld.Part0 = torso
  957. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  958. Weld.Part1 = Chest19
  959. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  960.  
  961. Chest20 = Instance.new("Part", char)
  962. Chest20.BrickColor = BrickColor.new("Dark indigo")
  963. Chest20.Material = "Granite"
  964. Chest20.Size = Vector3.new(1, 0.4, 1)
  965. Chest20.CanCollide = false
  966. Chest20.BottomSurface = "Smooth"
  967. Chest20.TopSurface = "Smooth"
  968. Mesh = Instance.new("SpecialMesh",Chest20)
  969. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  970. Weld = Instance.new("Weld",torso)
  971. Weld.Part0 = torso
  972. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  973. Weld.Part1 = Chest20
  974. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  975.  
  976. Chest21 = Instance.new("Part", char)
  977. Chest21.BrickColor = BrickColor.new("Dark indigo")
  978. Chest21.Material = "Granite"
  979. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  980. Chest21.CanCollide = false
  981. Chest21.BottomSurface = "Smooth"
  982. Chest21.TopSurface = "Smooth"
  983. Weld = Instance.new("Weld",torso)
  984. Weld.Part0 = torso
  985. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  986. Weld.Part1 = Chest21
  987. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  988.  
  989. Chest22 = Instance.new("Part", char)
  990. Chest22.BrickColor = BrickColor.new("Dark indigo")
  991. Chest22.Material = "Granite"
  992. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  993. Chest22.CanCollide = false
  994. Chest22.BottomSurface = "Smooth"
  995. Chest22.TopSurface = "Smooth"
  996. Weld = Instance.new("Weld",torso)
  997. Weld.Part0 = torso
  998. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  999. Weld.Part1 = Chest22
  1000. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1001.  
  1002. Chest23 = Instance.new("Part", char)
  1003. Chest23.BrickColor = BrickColor.new("Dark indigo")
  1004. Chest23.Material = "Granite"
  1005. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  1006. Chest23.CanCollide = false
  1007. Chest23.BottomSurface = "Smooth"
  1008. Chest23.TopSurface = "Smooth"
  1009. Weld = Instance.new("Weld",torso)
  1010. Weld.Part0 = torso
  1011. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1012. Weld.Part1 = Chest23
  1013. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  1014.  
  1015. Chest24 = Instance.new("Part", char)
  1016. Chest24.BrickColor = BrickColor.new("Dark indigo")
  1017. Chest24.Material = "Granite"
  1018. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  1019. Chest24.CanCollide = false
  1020. Chest24.BottomSurface = "Smooth"
  1021. Chest24.TopSurface = "Smooth"
  1022. Weld = Instance.new("Weld",torso)
  1023. Weld.Part0 = torso
  1024. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1025. Weld.Part1 = Chest24
  1026. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1027.  
  1028. p1 = Instance.new("Part",char)
  1029. p1.BrickColor = BrickColor.new("Royal purple")
  1030. p1.FormFactor = Enum.FormFactor.Custom
  1031. p1.Size = Vector3.new(2, 2, 2)
  1032. p1.CanCollide = false
  1033. p1.Locked = true
  1034. p1.BottomSurface = Enum.SurfaceType.Smooth
  1035. p1.TopSurface = Enum.SurfaceType.Smooth
  1036. SMesh = Instance.new("SpecialMesh", p1)
  1037. SMesh.MeshId = "http://www.roblox.com/asset/?id=560718478"
  1038. SMesh.TextureId = ""
  1039. SMesh.MeshType = Enum.MeshType.FileMesh
  1040. SMesh.Name = "Mesh"
  1041. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1042. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1043. w1 = Instance.new("Weld", hed)
  1044. w1.Part0 = hed
  1045. w1.C0 = CFrame.new(0,-1.5,0)
  1046. w1.Part1 = p1
  1047. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1048. p2 = Instance.new("Part",char)
  1049. p2.BrickColor = BrickColor.new("Lime green")
  1050. p2.FormFactor = Enum.FormFactor.Custom
  1051. p2.Size = Vector3.new(1, 1, 1)
  1052. p2.CanCollide = false
  1053. p2.Locked = true
  1054. p2.BottomSurface = Enum.SurfaceType.Smooth
  1055. p2.TopSurface = Enum.SurfaceType.Smooth
  1056. SMesh = Instance.new("SpecialMesh", p2)
  1057. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1058. SMesh.TextureId = ""
  1059. SMesh.MeshType = Enum.MeshType.FileMesh
  1060. SMesh.Name = "Mesh"
  1061. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1062. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1063. w1 = Instance.new("Weld", hed)
  1064. w1.Part0 = hed
  1065. w1.C0 = CFrame.new(0,-1.5,0)
  1066. w1.Part1 = p2
  1067. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1068. p3 = Instance.new("Part",char)
  1069. p3.BrickColor = BrickColor.new("Royal purple")
  1070. p3.FormFactor = Enum.FormFactor.Custom
  1071. p3.Size = Vector3.new(1, 1, 1)
  1072. p3.CanCollide = false
  1073. p3.Locked = true
  1074. p3.BottomSurface = Enum.SurfaceType.Smooth
  1075. p3.TopSurface = Enum.SurfaceType.Smooth
  1076. SMesh = Instance.new("SpecialMesh", p3)
  1077. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1078. SMesh.TextureId = ""
  1079. SMesh.MeshType = Enum.MeshType.FileMesh
  1080. SMesh.Name = "Mesh"
  1081. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1082. SMesh.Scale = Vector3.new(1, 1, 1)
  1083. w1 = Instance.new("Weld", hed)
  1084. w1.Part0 = hed
  1085. w1.C0 = CFrame.new(0,-1.5,0)
  1086. w1.Part1 = p3
  1087. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1088. p4 = Instance.new("Part",char)
  1089. p4.BrickColor = BrickColor.new("Lime green")
  1090. p4.FormFactor = Enum.FormFactor.Custom
  1091. p4.Size = Vector3.new(1, 1, 1)
  1092. p4.CanCollide = false
  1093. p4.Locked = true
  1094. p4.BottomSurface = Enum.SurfaceType.Smooth
  1095. p4.TopSurface = Enum.SurfaceType.Smooth
  1096. SMesh = Instance.new("SpecialMesh", p4)
  1097. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1098. SMesh.TextureId = ""
  1099. SMesh.MeshType = Enum.MeshType.FileMesh
  1100. SMesh.Name = "Mesh"
  1101. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1102. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1103. w1 = Instance.new("Weld", hed)
  1104. w1.Part0 = hed
  1105. w1.C0 = CFrame.new(0,-1.5,0)
  1106. w1.Part1 = p4
  1107. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1108. p5 = Instance.new("Part",char)
  1109. p5.BrickColor = BrickColor.new("Lime green")
  1110. p5.FormFactor = Enum.FormFactor.Custom
  1111. p5.Size = Vector3.new(1, 1, 1)
  1112. p5.CanCollide = false
  1113. p5.Locked = true
  1114. p5.BottomSurface = Enum.SurfaceType.Smooth
  1115. p5.TopSurface = Enum.SurfaceType.Smooth
  1116. SMesh = Instance.new("SpecialMesh", p5)
  1117. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1118. SMesh.TextureId = ""
  1119. SMesh.MeshType = Enum.MeshType.FileMesh
  1120. SMesh.Name = "Mesh"
  1121. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1122. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1123. w1 = Instance.new("Weld", hed)
  1124. w1.Part0 = hed
  1125. w1.C0 = CFrame.new(0,-1.5,0)
  1126. w1.Part1 = p5
  1127. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1128. p6 = Instance.new("Part",char)
  1129. p6.BrickColor = BrickColor.new("Lime green")
  1130. p6.FormFactor = Enum.FormFactor.Custom
  1131. p6.Size = Vector3.new(1, 1, 1)
  1132. p6.CanCollide = false
  1133. p6.Locked = true
  1134. p6.BottomSurface = Enum.SurfaceType.Smooth
  1135. p6.TopSurface = Enum.SurfaceType.Smooth
  1136. SMesh = Instance.new("SpecialMesh", p6)
  1137. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1138. SMesh.TextureId = ""
  1139. SMesh.MeshType = Enum.MeshType.FileMesh
  1140. SMesh.Name = "Mesh"
  1141. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1142. SMesh.Scale = Vector3.new(1, 1, 1)
  1143. w1 = Instance.new("Weld", hed)
  1144. w1.Part0 = hed
  1145. w1.C0 = CFrame.new(0,-1.5,0)
  1146. w1.Part1 = p6
  1147. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1148. p7 = Instance.new("Part",char)
  1149. p7.BrickColor = BrickColor.new("Lime green")
  1150. p7.FormFactor = Enum.FormFactor.Custom
  1151. p7.Size = Vector3.new(1, 1, 1)
  1152. p7.CanCollide = false
  1153. p7.Locked = true
  1154. p7.BottomSurface = Enum.SurfaceType.Smooth
  1155. p7.TopSurface = Enum.SurfaceType.Smooth
  1156. SMesh = Instance.new("SpecialMesh", p7)
  1157. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1158. SMesh.TextureId = ""
  1159. SMesh.MeshType = Enum.MeshType.FileMesh
  1160. SMesh.Name = "Mesh"
  1161. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1162. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1163. w1 = Instance.new("Weld", hed)
  1164. w1.Part0 = hed
  1165. w1.C0 = CFrame.new(0,-1.5,0)
  1166. w1.Part1 = p7
  1167. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1168. p8 = Instance.new("Part",char)
  1169. p8.BrickColor = BrickColor.new("Lime green")
  1170. p8.FormFactor = Enum.FormFactor.Custom
  1171. p8.Size = Vector3.new(1, 1, 1)
  1172. p8.CanCollide = false
  1173. p8.Locked = true
  1174. p8.BottomSurface = Enum.SurfaceType.Smooth
  1175. p8.TopSurface = Enum.SurfaceType.Smooth
  1176. SMesh = Instance.new("SpecialMesh", p8)
  1177. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1178. SMesh.TextureId = ""
  1179. SMesh.MeshType = Enum.MeshType.FileMesh
  1180. SMesh.Name = "Mesh"
  1181. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1182. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1183. w1 = Instance.new("Weld", hed)
  1184. w1.Part0 = hed
  1185. w1.C0 = CFrame.new(0,-1.5,0)
  1186. w1.Part1 = p8
  1187. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1188. p9 = Instance.new("Part",char)
  1189. p9.BrickColor = BrickColor.new("Lime green")
  1190. p9.FormFactor = Enum.FormFactor.Custom
  1191. p9.Size = Vector3.new(1, 1, 1)
  1192. p9.CanCollide = false
  1193. p9.Locked = true
  1194. p9.BottomSurface = Enum.SurfaceType.Smooth
  1195. p9.TopSurface = Enum.SurfaceType.Smooth
  1196. SMesh = Instance.new("SpecialMesh", p9)
  1197. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1198. SMesh.TextureId = ""
  1199. SMesh.MeshType = Enum.MeshType.FileMesh
  1200. SMesh.Name = "Mesh"
  1201. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1202. SMesh.Scale = Vector3.new(1, 1, 1)
  1203. w1 = Instance.new("Weld", hed)
  1204. w1.Part0 = hed
  1205. w1.C0 = CFrame.new(0,-1.5,0)
  1206. w1.Part1 = p9
  1207. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1208. p10 = Instance.new("Part",char)
  1209. p10.BrickColor = BrickColor.new("Lime green")
  1210. p10.FormFactor = Enum.FormFactor.Custom
  1211. p10.Size = Vector3.new(1, 1, 1)
  1212. p10.CanCollide = false
  1213. p10.Locked = true
  1214. p10.BottomSurface = Enum.SurfaceType.Smooth
  1215. p10.TopSurface = Enum.SurfaceType.Smooth
  1216. SMesh = Instance.new("SpecialMesh", p10)
  1217. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1218. SMesh.TextureId = ""
  1219. SMesh.MeshType = Enum.MeshType.FileMesh
  1220. SMesh.Name = "Mesh"
  1221. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1222. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1223. w1 = Instance.new("Weld", hed)
  1224. w1.Part0 = hed
  1225. w1.C0 = CFrame.new(0,-1.5,0)
  1226. w1.Part1 = p10
  1227. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1228. ----------------------------------------------------
  1229. game.Players.LocalPlayer:ClearCharacterAppearance()
  1230. ----------------------------------------------------
  1231. GroundWave1 = function()
  1232. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1233. local Colors = {"Royal purple", "Royal purple"}
  1234. local wave = Instance.new("Part", torso)
  1235. wave.BrickColor = BrickColor.new('Royal purple')
  1236. wave.Anchored = true
  1237. wave.CanCollide = false
  1238. wave.Locked = true
  1239. wave.Size = Vector3.new(1, 1, 1)
  1240. wave.TopSurface = "Smooth"
  1241. wave.BottomSurface = "Smooth"
  1242. wave.Transparency = 0.35
  1243. wave.CFrame = HandCF
  1244. wm = Instance.new("SpecialMesh", wave)
  1245. wm.MeshId = "rbxassetid://3270017"
  1246. coroutine.wrap(function()
  1247. for i = 1, 30, 1 do
  1248. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1249. wave.Size = wm.Scale
  1250. wave.CFrame = HandCF
  1251. wave.Transparency = i/10
  1252. wait()
  1253. end
  1254. wait()
  1255. wave:Destroy()
  1256. end)()
  1257. end
  1258. ----------------------------------------------------
  1259. local HMain, HBarBack, HBar = Instance.new("Frame"), Instance.new("Frame"), Instance.new("Frame")
  1260. HName = Instance.new("TextLabel"), Instance.new("TextLabel")
  1261. HName.Parent = HMain
  1262. HName.BackgroundTransparency = 1
  1263. HName.Size = UDim2.new(1,0,.5,0)
  1264. HName.Font = "Antique"
  1265. HName.Text = "RAGEMODE"
  1266. HName.TextScaled = true
  1267. HName.TextColor3 = Color3.new(255,255,255)
  1268. HName.TextStrokeColor3 = Color3.new(255,255,255)
  1269. HName.TextStrokeTransparency = 0
  1270. HName.TextYAlignment = "Top"
  1271. ----------------------------------------------------
  1272. GroundWave = function()
  1273. if Transforming == true then
  1274. local wave = Instance.new("Part", torso)
  1275. wave.BrickColor = BrickColor.new("Royal purple")
  1276. wave.Anchored = true
  1277. wave.CanCollide = false
  1278. wave.Locked = true
  1279. wave.Size = Vector3.new(1, 1, 1)
  1280. wave.TopSurface = "Smooth"
  1281. wave.BottomSurface = "Smooth"
  1282. wave.Transparency = 0.35
  1283. wave.CFrame = fx.CFrame
  1284. wm = Instance.new("SpecialMesh", wave)
  1285. wm.MeshType = "Sphere"
  1286. wm.Scale = Vector3.new(1,1,1)
  1287. coroutine.wrap(function()
  1288. for i = 1, 18, 1 do
  1289. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1290. --wave.Size = wm.Scale
  1291. wave.CFrame = fx.CFrame
  1292. wave.Transparency = i/14
  1293. wait()
  1294. end
  1295. wait()
  1296. wave:Destroy()
  1297. end)()
  1298. elseif Transforming == false then
  1299. wait()
  1300. end
  1301. end
  1302.  
  1303. for i = 1, 100 do rs:wait()
  1304. fx.CFrame = torso.CFrame
  1305. end
  1306.  
  1307. spawn(function()
  1308. while wait(1) do
  1309. GroundWave()
  1310. end
  1311. end)
  1312.  
  1313. wait(4)
  1314.  
  1315. Transforming = false
  1316.  
  1317. for i = 1, 20 do rs:wait()
  1318. fx.Transparency = fx.Transparency + (1/20)
  1319. fx.CFrame = torso.CFrame
  1320. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1321. rs:wait()
  1322. end
  1323.  
  1324. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1325. local wave = Instance.new("Part", torso)
  1326. wave.BrickColor = BrickColor.new("Royal purple")
  1327. wave.Anchored = true
  1328. wave.CanCollide = false
  1329. wave.Locked = true
  1330. wave.Size = Vector3.new(1, 1, 1)
  1331. wave.TopSurface = "Smooth"
  1332. wave.BottomSurface = "Smooth"
  1333. wave.Transparency = 0.35
  1334. wave.CFrame = HandCF
  1335. wm = Instance.new("SpecialMesh", wave)
  1336. wm.MeshId = "rbxassetid://3270017"
  1337. coroutine.wrap(function()
  1338. for i = 1, 14, 1 do
  1339. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1340. wave.Size = wm.Scale
  1341. wave.CFrame = HandCF
  1342. wave.Transparency = i/14
  1343. wait()
  1344. end
  1345. wait()
  1346. wave:Destroy()
  1347. end)()
  1348. hum.WalkSpeed = 50
  1349. ----------------------------------------------------
  1350. Blast = function()
  1351. local Colors = {"Royal purple", "Royal purple"}
  1352. local wave = Instance.new("Part", torso)
  1353. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1354. wave.Anchored = true
  1355. wave.CanCollide = false
  1356. wave.Locked = true
  1357. wave.Size = Vector3.new(1, 1, 1)
  1358. wave.TopSurface = "Smooth"
  1359. wave.BottomSurface = "Smooth"
  1360. wave.Transparency = 0.35
  1361. wave.CFrame = rarm.CFrame
  1362. wm = Instance.new("SpecialMesh", wave)
  1363. wm.MeshType = "Sphere"
  1364. wm.Scale = Vector3.new(1,1,1)
  1365. z = Instance.new("Sound",wave)
  1366. z.SoundId = "rbxassetid://237035051"
  1367. z.Volume = 1
  1368. z.Pitch = .9
  1369. z:Play()
  1370. coroutine.wrap(function()
  1371. for i = 1, 30, 1 do
  1372. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1373. --wave.Size = wm.Scale
  1374. wave.CFrame = rarm.CFrame
  1375. wave.Transparency = (1/14)
  1376. rs:wait()
  1377. end
  1378. rs:wait()
  1379. wave:Destroy()
  1380. z:Destroy()
  1381. end)()
  1382. end
  1383. ----------------------------------------------------
  1384. rarm.Touched:connect(function(ht)
  1385. hit = ht.Parent
  1386. if ht and hit:IsA("Model") then
  1387. if hit:FindFirstChild("Humanoid") then
  1388. if hit.Name ~= p.Name then
  1389. if Debounces.RPunch == true and Debounces.RPunched == false then
  1390. Debounces.RPunched = true
  1391. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1392. if Debounces.ks==true then
  1393. z = Instance.new("Sound",hed)
  1394. z.SoundId = "rbxassetid://169380525"
  1395. z.Pitch = ptz[math.random(1,#ptz)]
  1396. z.Volume = 1
  1397. z:Play()
  1398. end
  1399. wait(.2)
  1400. Debounces.RPunched = false
  1401. end
  1402. end
  1403. end
  1404. elseif ht and hit:IsA("Hat") then
  1405. if hit.Parent.Name ~= p.Name then
  1406. if hit.Parent:FindFirstChild("Humanoid") then
  1407. if Debounces.RPunch == true and Debounces.RPunched == false then
  1408. Debounces.RPunched = true
  1409. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1410. if Debounces.ks==true then
  1411. z = Instance.new("Sound",hed)
  1412. z.SoundId = "rbxassetid://169380525"
  1413. z.Pitch = ptz[math.random(1,#ptz)]
  1414. z.Volume = 1
  1415. z:Play()
  1416. end
  1417. wait(.2)
  1418. Debounces.RPunched = false
  1419. end
  1420. end
  1421. end
  1422. end
  1423. end)
  1424. rarm.Touched:connect(function(ht)
  1425. hit = ht.Parent
  1426. if ht and hit:IsA("Model") then
  1427. if hit:FindFirstChild("Humanoid") then
  1428. if hit.Name ~= p.Name then
  1429. if Debounces.RPunch == true and Debounces.RPunched == false then
  1430. Debounces.RPunched = true
  1431. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1432. if Debounces.ks==true then
  1433. z = Instance.new("Sound",hed)
  1434. z.SoundId = "rbxassetid://169380525"
  1435. z.Pitch = ptz[math.random(1,#ptz)]
  1436. z.Volume = 1
  1437. z:Play()
  1438. end
  1439. wait(.2)
  1440. Debounces.RPunched = false
  1441. end
  1442. end
  1443. end
  1444. elseif ht and hit:IsA("Hat") then
  1445. if hit.Parent.Name ~= p.Name then
  1446. if hit.Parent:FindFirstChild("Humanoid") then
  1447. if Debounces.RPunch == true and Debounces.RPunched == false then
  1448. Debounces.RPunched = true
  1449. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1450. if Debounces.ks==true then
  1451. z = Instance.new("Sound",hed)
  1452. z.SoundId = "rbxassetid://169380525"
  1453. z.Pitch = ptz[math.random(1,#ptz)]
  1454. z.Volume = 1
  1455. z:Play()
  1456. end
  1457. wait(.2)
  1458. Debounces.RPunched = false
  1459. end
  1460. end
  1461. end
  1462. end
  1463. end)
  1464. larm.Touched:connect(function(ht)
  1465. hit = ht.Parent
  1466. if ht and hit:IsA("Model") then
  1467. if hit:FindFirstChild("Humanoid") then
  1468. if hit.Name ~= p.Name then
  1469. if Debounces.LPunch == true and Debounces.LPunched == false then
  1470. Debounces.LPunched = true
  1471. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1472. if Debounces.ks2==true then
  1473. z = Instance.new("Sound",hed)
  1474. z.SoundId = "rbxassetid://169380525"
  1475. z.Pitch = ptz[math.random(1,#ptz)]
  1476. z.Volume = 1
  1477. z:Play()
  1478. end
  1479. wait(.2)
  1480. Debounces.LPunched = false
  1481. end
  1482. end
  1483. end
  1484. elseif ht and hit:IsA("Hat") then
  1485. if hit.Parent.Name ~= p.Name then
  1486. if hit.Parent:FindFirstChild("Humanoid") then
  1487. if Debounces.LPunch == true and Debounces.LPunched == false then
  1488. Debounces.LPunched = true
  1489. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1490. if Debounces.ks2==true then
  1491. z = Instance.new("Sound",hed)
  1492. z.SoundId = "rbxassetid://169380525"
  1493. z.Pitch = ptz[math.random(1,#ptz)]
  1494. z.Volume = 1
  1495. z:Play()
  1496. end
  1497. wait(.2)
  1498. Debounces.LPunched = false
  1499. end
  1500. end
  1501. end
  1502. end
  1503. end)
  1504. larm.Touched:connect(function(ht)
  1505. hit = ht.Parent
  1506. if ht and hit:IsA("Model") then
  1507. if hit:FindFirstChild("Humanoid") then
  1508. if hit.Name ~= p.Name then
  1509. if Debounces.LPunch == true and Debounces.LPunched == false then
  1510. Debounces.LPunched = true
  1511. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1512. if Debounces.ks2==true then
  1513. z = Instance.new("Sound",hed)
  1514. z.SoundId = "rbxassetid://169380525"
  1515. z.Pitch = ptz[math.random(1,#ptz)]
  1516. z.Volume = 1
  1517. z:Play()
  1518. end
  1519. wait(.2)
  1520. Debounces.LPunched = false
  1521. end
  1522. end
  1523. end
  1524. elseif ht and hit:IsA("Hat") then
  1525. if hit.Parent.Name ~= p.Name then
  1526. if hit.Parent:FindFirstChild("Humanoid") then
  1527. if Debounces.LPunch == true and Debounces.LPunched == false then
  1528. Debounces.LPunched = true
  1529. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1530. if Debounces.ks2==true then
  1531. z = Instance.new("Sound",hed)
  1532. z.SoundId = "rbxassetid://169380525"
  1533. z.Pitch = ptz[math.random(1,#ptz)]
  1534. z.Volume = 1
  1535. z:Play()
  1536. end
  1537. wait(.2)
  1538. Debounces.LPunched = false
  1539. end
  1540. end
  1541. end
  1542. end
  1543. end)
  1544.  
  1545. ----------------------------------------------------
  1546. mod4 = Instance.new("Model",char)
  1547.  
  1548. ptez = {0.7, 0.8, 0.9, 1}
  1549.  
  1550. function FindNearestTorso(Position,Distance,SinglePlayer)
  1551. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1552. local List = {}
  1553. for i,v in pairs(workspace:GetChildren())do
  1554. if v:IsA("Model")then
  1555. if v:findFirstChild("Torso")then
  1556. if v ~= char then
  1557. if(v.Torso.Position -Position).magnitude <= Distance then
  1558. table.insert(List,v)
  1559. end
  1560. end
  1561. end
  1562. end
  1563. end
  1564. return List
  1565. end
  1566.  
  1567. function Punch()
  1568. part=Instance.new('Part',mod4)
  1569. part.Anchored=true
  1570. part.CanCollide=false
  1571. part.FormFactor='Custom'
  1572. part.Size=Vector3.new(.2,.2,.2)
  1573. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1574. part.Transparency=.7
  1575. part.BrickColor=BrickColor.new('Royal purple')
  1576. mesh=Instance.new('SpecialMesh',part)
  1577. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1578. mesh.Scale=Vector3.new(3,3,3)
  1579. part2=Instance.new('Part',mod4)
  1580. part2.Anchored=true
  1581. part2.CanCollide=false
  1582. part2.FormFactor='Custom'
  1583. part2.Size=Vector3.new(.2,.2,.2)
  1584. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1585. part2.Transparency=.7
  1586. part2.BrickColor=BrickColor.new('Royal purple')
  1587. mesh2=Instance.new('SpecialMesh',part2)
  1588. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1589. mesh2.Scale=Vector3.new(3,1.5,3)
  1590. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1591. if v:FindFirstChild('Humanoid') then
  1592. v.Humanoid:TakeDamage(math.huge)
  1593. end
  1594. end
  1595. coroutine.resume(coroutine.create(function()
  1596. for i=0,0.62,0.4 do
  1597. wait()
  1598. part.CFrame=part.CFrame
  1599. part.Transparency=i
  1600. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1601. part2.CFrame=part2.CFrame
  1602. part2.Transparency=i
  1603. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1604. end
  1605. part.Parent=nil
  1606. part2.Parent=nil
  1607. end))
  1608. end
  1609. ----------------------------------------------------
  1610. rarm.Touched:connect(function(ht)
  1611. hit = ht.Parent
  1612. if ht and hit:IsA("Model") then
  1613. if hit:FindFirstChild("Humanoid") then
  1614. if hit.Name ~= p.Name then
  1615. if Debounces.RPunch == true and Debounces.RPunched == false then
  1616. Debounces.RPunched = true
  1617. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1618. if Debounces.ks==true then
  1619. z = Instance.new("Sound",hed)
  1620. z.SoundId = "rbxassetid://169380525"
  1621. z.Pitch = ptz[math.random(1,#ptz)]
  1622. z.Volume = 1
  1623. z:Play()
  1624. end
  1625. wait(.2)
  1626. Debounces.RPunched = false
  1627. end
  1628. end
  1629. end
  1630. elseif ht and hit:IsA("Hat") then
  1631. if hit.Parent.Name ~= p.Name then
  1632. if hit.Parent:FindFirstChild("Humanoid") then
  1633. if Debounces.RPunch == true and Debounces.RPunched == false then
  1634. Debounces.RPunched = true
  1635. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1636. if Debounces.ks==true then
  1637. z = Instance.new("Sound",hed)
  1638. z.SoundId = "rbxassetid://169380525"
  1639. z.Pitch = ptz[math.random(1,#ptz)]
  1640. z.Volume = 1
  1641. z:Play()
  1642. end
  1643. wait(.2)
  1644. Debounces.RPunched = false
  1645. end
  1646. end
  1647. end
  1648. end
  1649. end)
  1650. larm.Touched:connect(function(ht)
  1651. hit = ht.Parent
  1652. if ht and hit:IsA("Model") then
  1653. if hit:FindFirstChild("Humanoid") then
  1654. if hit.Name ~= p.Name then
  1655. if Debounces.LPunch == true and Debounces.LPunched == false then
  1656. Debounces.LPunched = true
  1657. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1658. if Debounces.ks2==true then
  1659. z = Instance.new("Sound",hed)
  1660. z.SoundId = "rbxassetid://169380525"
  1661. z.Pitch = ptz[math.random(1,#ptz)]
  1662. z.Volume = 1
  1663. z:Play()
  1664. end
  1665. wait(.2)
  1666. Debounces.LPunched = false
  1667. end
  1668. end
  1669. end
  1670. elseif ht and hit:IsA("Hat") then
  1671. if hit.Parent.Name ~= p.Name then
  1672. if hit.Parent:FindFirstChild("Humanoid") then
  1673. if Debounces.LPunch == true and Debounces.LPunched == false then
  1674. Debounces.LPunched = true
  1675. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1676. if Debounces.ks2==true then
  1677. z = Instance.new("Sound",hed)
  1678. z.SoundId = "rbxassetid://169380525"
  1679. z.Pitch = ptz[math.random(1,#ptz)]
  1680. z.Volume = 1
  1681. z:Play()
  1682. end
  1683. wait(.2)
  1684. Debounces.LPunched = false
  1685. end
  1686. end
  1687. end
  1688. end
  1689. end)
  1690. ----------------------------------------------------
  1691. local player = game.Players.LocalPlayer
  1692. local pchar = player.Character
  1693. local mouse = player:GetMouse()
  1694. local cam = workspace.CurrentCamera
  1695.  
  1696. local rad = math.rad
  1697.  
  1698. local keysDown = {}
  1699. local flySpeed = 0
  1700. local MAX_FLY_SPEED = 200
  1701.  
  1702. local canFly = false
  1703. local flyToggled = false
  1704.  
  1705. local forward, side = 0, 0
  1706. local lastForward, lastSide = 0, 0
  1707.  
  1708. local floatBP = Instance.new("BodyPosition")
  1709. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1710. local flyBV = Instance.new("BodyVelocity")
  1711. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1712. local turnBG = Instance.new("BodyGyro")
  1713. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1714.  
  1715. mouse.KeyDown:connect(function(key)
  1716. keysDown[key] = true
  1717.  
  1718. if key == "f" then
  1719. flyToggled = not flyToggled
  1720.  
  1721. if not flyToggled then
  1722. stanceToggle = "Normal"
  1723. floatBP.Parent = nil
  1724. flyBV.Parent = nil
  1725. turnBG.Parent = nil
  1726. root.Velocity = Vector3.new()
  1727. pchar.Humanoid.PlatformStand = false
  1728. end
  1729. end
  1730.  
  1731. end)
  1732. mouse.KeyUp:connect(function(key)
  1733. keysDown[key] = nil
  1734. end)
  1735.  
  1736. local function updateFly()
  1737.  
  1738. if not flyToggled then return end
  1739.  
  1740. lastForward = forward
  1741. lastSide = side
  1742.  
  1743. forward = 0
  1744. side = 0
  1745.  
  1746. if keysDown.w then
  1747. forward = forward + 1
  1748. end
  1749. if keysDown.s then
  1750. forward = forward - 1
  1751. end
  1752. if keysDown.a then
  1753. side = side - 1
  1754. end
  1755. if keysDown.d then
  1756. side = side + 1
  1757. end
  1758.  
  1759. canFly = (forward ~= 0 or side ~= 0)
  1760.  
  1761. if canFly then
  1762. stanceToggle = "Floating"
  1763. turnBG.Parent = root
  1764. floatBP.Parent = nil
  1765. flyBV.Parent = root
  1766.  
  1767. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1768. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1769. else
  1770. floatBP.position = root.Position
  1771. floatBP.Parent = root
  1772.  
  1773. flySpeed = flySpeed - 1
  1774. if flySpeed < 0 then flySpeed = 0 end
  1775. end
  1776.  
  1777. local camCF = cam.CoordinateFrame
  1778. local in_forward = canFly and forward or lastForward
  1779. local in_side = canFly and side or lastSide
  1780.  
  1781. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1782. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1783.  
  1784. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1785. 0)
  1786. end
  1787.  
  1788. game:service'RunService'.RenderStepped:connect(function()
  1789. if flyToggled then
  1790. pchar.Humanoid.PlatformStand = true
  1791. end
  1792. updateFly()
  1793. end)
  1794. -------------------------------
  1795. mouse.KeyDown:connect(function(key)
  1796. if key == "q" then
  1797. if Debounces.CanAttack == true then
  1798. Debounces.CanAttack = false
  1799. Debounces.NoIdl = true
  1800. Debounces.on = true
  1801. function FindNearestTorso(Position,Distance,SinglePlayer)
  1802. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1803. local List = {}
  1804. for i,v in pairs(workspace:GetChildren())do
  1805. if v:IsA("Model")then
  1806. if v:findFirstChild("Torso")then
  1807. if v ~= char then
  1808. if(v.Torso.Position -Position).magnitude <= Distance then
  1809. table.insert(List,v)
  1810. end
  1811. end
  1812. end
  1813. end
  1814. end
  1815. return List
  1816. end
  1817. z = Instance.new("Sound",hed)
  1818. z.SoundId = "rbxassetid://232213955"
  1819. z.Pitch = 1
  1820. z.Volume = 1
  1821. wait(0.2)
  1822. z:Play()
  1823. sp = Instance.new("Part",rarm)
  1824. sp.Anchored = true
  1825. sp.CanCollide = false
  1826. sp.Locked = true
  1827. sp.Transparency = 0
  1828. sp.Material = "Neon"
  1829. sp.Size = Vector3.new(1,1,1)
  1830. sp.TopSurface = "SmoothNoOutlines"
  1831. sp.BottomSurface = "SmoothNoOutlines"
  1832. sp.BrickColor = BrickColor.new("Dark indigo")
  1833. spm = Instance.new("SpecialMesh",sp)
  1834. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1835. spm.Scale = Vector3.new(21,21,21)
  1836. sp2 = Instance.new("Part", rarm)
  1837. sp2.Name = "Energy"
  1838. sp2.BrickColor = BrickColor.new("Dark indigo")
  1839. sp2.Size = Vector3.new(1, 1, 1)
  1840. sp2.Shape = "Ball"
  1841. sp2.CanCollide = false
  1842. sp2.Anchored = true
  1843. sp2.Locked = true
  1844. sp2.TopSurface = 0
  1845. sp2.BottomSurface = 0
  1846. sp2.Transparency = 1
  1847. spm2 = Instance.new("SpecialMesh",sp2)
  1848. spm2.MeshId = "rbxassetid://9982590"
  1849. spm2.Scale = Vector3.new(2,2,2)
  1850. for i = 1, 20 do
  1851. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1852. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1853. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1854. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1855. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1856. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1857. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1858. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1859. if Debounces.on == false then break end
  1860. rs:wait()
  1861. end
  1862. for i = 1, 100, 20 do rs:wait()
  1863. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1864. end
  1865. for i = 1, 20 do
  1866. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1873. if Debounces.on == false then break end
  1874. rs:wait()
  1875. end
  1876. sp.Transparency = 1
  1877. for i = 1, 20 do
  1878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1884. if Debounces.on == false then break end
  1885. rs:wait()
  1886. end
  1887. wait(1)
  1888. sp.Transparency = 0
  1889. sp2.Transparency = 0.84
  1890. for i = 1, 20 do
  1891. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1892. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1893. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1900. if Debounces.on == false then break end
  1901. rs:wait()
  1902. end
  1903. for i = 1, 2880, 50 do
  1904. rs:wait()
  1905. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1906. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1907. rs:wait()
  1908. end
  1909. sp:Destroy()
  1910. sp2:Destroy()
  1911. local X = Instance.new("Part",char)
  1912. local O = Instance.new("ObjectValue",X)
  1913. O.Name = "creator"
  1914. X.Locked = true
  1915. X.Name = "Shell"
  1916. X.Anchored = false
  1917. X.CanCollide = false
  1918. X.Transparency = 0
  1919. X.Reflectance = 0
  1920. X.BottomSurface = 0
  1921. X.TopSurface = 0
  1922. X.Shape = 0
  1923. local V = Instance.new("ObjectValue",X)
  1924. V.Value = char
  1925. V.Name = "creator"
  1926. X.BrickColor = BrickColor.new("Royal purple")
  1927. X.Size = Vector3.new(2,2,2)
  1928. X.Material = "Neon"
  1929. local Z = Instance.new("SpecialMesh",X)
  1930. Z.MeshType = "Sphere"
  1931. Z.Scale = Vector3.new(0.5,0.5,1)
  1932. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1933. local bv = Instance.new("BodyVelocity",X)
  1934. bv.maxForce = Vector3.new(99999,99999,99999)
  1935. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1936. bv.velocity = X.CFrame.lookVector*65
  1937.  
  1938. Explode = X.Touched:connect(function(hit)
  1939. if hit ~= char and hit.Name ~= "Shell" then
  1940. local cf = X.CFrame
  1941. bv:Destroy()
  1942. X.Anchored = true
  1943. Z:Remove()
  1944. Explode:disconnect()
  1945. X.Size = Vector3.new(3,3,3)
  1946. X.Touched:connect(function(hit) end)
  1947. X.CanCollide = false
  1948. local part3 = Instance.new("Part", rarm)
  1949. part3.Anchored=true
  1950. part3.CanCollide=false
  1951. part3.Locked = true
  1952. part3.TopSurface = "SmoothNoOutlines"
  1953. part3.BottomSurface = "SmoothNoOutlines"
  1954. part3.FormFactor='Custom'
  1955. part3.Size=Vector3.new(1,1, 1)
  1956. part3.CFrame=X.CFrame
  1957. part3.Transparency=0
  1958. part3.BrickColor=BrickColor.new("Dark indigo")
  1959. local mesh3 = Instance.new("SpecialMesh",part3)
  1960. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1961. mesh3.Scale = Vector3.new(1,1,1)
  1962. --debris:AddItem(X,8)
  1963. local part4 = Instance.new("Part", rarm)
  1964. part4.Material = "Neon"
  1965. part4.Anchored=true
  1966. part4.CanCollide=false
  1967. part4.Locked = true
  1968. part4.TopSurface = "SmoothNoOutlines"
  1969. part4.BottomSurface = "SmoothNoOutlines"
  1970. part4.FormFactor='Custom'
  1971. part4.Size=Vector3.new(1,1, 1)
  1972. part4.CFrame=X.CFrame
  1973. part4.Transparency=0
  1974. part4.BrickColor=BrickColor.new("Dark indigo")
  1975. local mesh4 = Instance.new("SpecialMesh",part4)
  1976. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1977. mesh4.Scale = Vector3.new(.5,.5,.5)
  1978. local part7 = Instance.new("Part", rarm)
  1979. part7.Material = "Neon"
  1980. part7.Anchored=true
  1981. part7.CanCollide=false
  1982. part7.Locked = true
  1983. part7.TopSurface = "SmoothNoOutlines"
  1984. part7.BottomSurface = "SmoothNoOutlines"
  1985. part7.FormFactor='Custom'
  1986. part7.Size=Vector3.new(1,1, 1)
  1987. part7.CFrame=X.CFrame
  1988. part7.Transparency=0
  1989. part7.BrickColor=BrickColor.new("Dark indigo")
  1990. local mesh7 = Instance.new("SpecialMesh",part7)
  1991. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1992. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1993. --[[X.Touched:connect(function(ht)
  1994. hit = ht.Parent
  1995. if ht and hit:IsA("Model") then
  1996. if hit:FindFirstChild("Humanoid") then
  1997. if hit.Name ~= p.Name then
  1998. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1999. wait(.3)
  2000. end
  2001. end
  2002. elseif ht and hit:IsA("Hat") then
  2003. if hit.Parent.Name ~= p.Name then
  2004. if hit.Parent:FindFirstChild("Humanoid") then
  2005. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2006. wait(.3)
  2007. end
  2008. end
  2009. end
  2010. end)
  2011. part3.Touched:connect(function(ht)
  2012. hit = ht.Parent
  2013. if ht and hit:IsA("Model") then
  2014. if hit:FindFirstChild("Humanoid") then
  2015. if hit.Name ~= p.Name then
  2016. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2017. wait(.3)
  2018. end
  2019. end
  2020. elseif ht and hit:IsA("Hat") then
  2021. if hit.Parent.Name ~= p.Name then
  2022. if hit.Parent:FindFirstChild("Humanoid") then
  2023. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2024. wait(.3)
  2025. end
  2026. end
  2027. end
  2028. end)]]--
  2029. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2030. if v:FindFirstChild('Humanoid') then
  2031. v.Humanoid:TakeDamage(math.huge)
  2032. v.Humanoid.PlatformStand = true
  2033. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2034. end
  2035. end
  2036.  
  2037. local acos = math.acos
  2038. local sqrt = math.sqrt
  2039. local Vec3 = Vector3.new
  2040. local fromAxisAngle = CFrame.fromAxisAngle
  2041.  
  2042. local function toAxisAngle(CFr)
  2043. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2044. local Angle = math.acos((R00+R11+R22-1)/2)
  2045. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2046. A = A == 0 and 0.00001 or A
  2047. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2048. B = B == 0 and 0.00001 or B
  2049. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2050. C = C == 0 and 0.00001 or C
  2051. local x = (R21-R12)/sqrt(A)
  2052. local y = (R02-R20)/sqrt(B)
  2053. local z = (R10-R01)/sqrt(C)
  2054. return Vec3(x,y,z),Angle
  2055. end
  2056.  
  2057. function ApplyTrig(Num,Func)
  2058. local Min,Max = Func(0),Func(1)
  2059. local i = Func(Num)
  2060. return (i-Min)/(Max-Min)
  2061. end
  2062.  
  2063. function LerpCFrame(CFrame1,CFrame2,Num)
  2064. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2065. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2066. end
  2067.  
  2068. function Crater(Torso,Radius)
  2069. Spawn(function()
  2070. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2071. local Ignore = {}
  2072. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2073. if v.Character ~= nil then
  2074. Ignore[#Ignore+1] = v.Character
  2075. end
  2076. end
  2077. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2078. if Hit == nil then return end
  2079. local Parts = {}
  2080. for i = 1,360,10 do
  2081. local P = Instance.new("Part",Torso.Parent)
  2082. P.Anchored = true
  2083. P.FormFactor = "Custom"
  2084. P.BrickColor = Hit.BrickColor
  2085. P.Material = Hit.Material
  2086. P.TopSurface = "Smooth"
  2087. P.BottomSurface = "Smooth"
  2088. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2089. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2090. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2091. if math.random(0,5) == 0 then -- rubble
  2092. local P = Instance.new("Part",Torso.Parent)
  2093. P.Anchored = true
  2094. P.FormFactor = "Custom"
  2095. P.BrickColor = Hit.BrickColor
  2096. P.Material = Hit.Material
  2097. P.TopSurface = "Smooth"
  2098. P.BottomSurface = "Smooth"
  2099. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2100. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2101. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2102. end
  2103. end
  2104. for i = 0,1,0.05 do
  2105. for i2,v in pairs(Parts) do
  2106. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2107. end
  2108. wait(0.02)
  2109. end
  2110. for i,v in pairs(Parts) do
  2111. if v[1].Size.X > 2.1 then
  2112. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2113. end
  2114. v[1].Anchored = false
  2115. end
  2116. for i = 0,1,0.05 do
  2117. for i2,v in pairs(Parts) do
  2118. v[1].Transparency = i
  2119. if i == 1 then
  2120. v[1]:Destroy()
  2121. elseif i >= 0.25 then
  2122. v[1].CanCollide = false
  2123. end
  2124. end
  2125. wait(0.02)
  2126. end
  2127. Parts = nil
  2128. end)
  2129. end
  2130.  
  2131. ROW = function(out, trans, s, wt, t, ang, plus)
  2132. for i = 1, 360, 360/t do
  2133. local c = Instance.new("Part", game.Workspace)
  2134. c.FormFactor = 3
  2135. c.TopSurface = 0
  2136. c.BottomSurface = 0
  2137. c.Size = s
  2138. c.Anchored = true
  2139. c.CanCollide = wt
  2140. c.Material=workspace.Base.Material
  2141. c.Transparency = trans
  2142. c.BrickColor = workspace.Base.BrickColor
  2143. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2144. c.Locked=true
  2145. game.Debris:AddItem(c,15)
  2146. end
  2147. end
  2148.  
  2149. Part = function(x,y,z,color,tr,cc,an,parent)
  2150. local p = Instance.new('Part',parent or Weapon)
  2151. p.formFactor = 'Custom'
  2152. p.Size = Vector3.new(x,y,z)
  2153. p.BrickColor = BrickColor.new(color)
  2154. p.CanCollide = cc
  2155. p.Transparency = tr
  2156. p.Anchored = an
  2157. p.TopSurface,p.BottomSurface = 0,0
  2158. p.Locked=true
  2159. p:BreakJoints()
  2160. return p end
  2161.  
  2162. Mesh = function(par,num,x,y,z)
  2163. local msh = _
  2164. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2165. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2166. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2167. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2168. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2169. end msh.Scale = Vector3.new(x,y,z)
  2170. return msh end
  2171.  
  2172. function explosion(col1,col2,cfr,sz,rng,dmg)
  2173. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2174. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2175. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2176. v1,v2,v3=sz.x,sz.y,sz.z
  2177. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2178. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2179. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2180. a.CFrame=cfr
  2181. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2182. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2183.  
  2184. Spawn(function()
  2185. while wait() do
  2186. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2187. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2188. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2189. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2190. a.Transparency=a.Transparency+0.05
  2191. a2.Transparency=a2.Transparency+0.05
  2192. a3.Transparency=a3.Transparency+0.05
  2193. end
  2194. end)
  2195. end
  2196.  
  2197. Crater(X,20)
  2198. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2199. z = Instance.new("Sound",X)
  2200. z.SoundId = "rbxassetid://231917744"
  2201. z.Pitch = .5
  2202. z.Volume = 10
  2203. z1 = Instance.new("Sound",X)
  2204. z1.SoundId = "rbxassetid://231917744"
  2205. z1.Pitch = .5
  2206. z1.Volume = 10
  2207. z2 = Instance.new("Sound",X)
  2208. z2.SoundId = "rbxassetid://231917744"
  2209. z2.Pitch = .5
  2210. z2.Volume = 10
  2211. z3 = Instance.new("Sound",X)
  2212. z3.SoundId = "rbxassetid://245537790"
  2213. z3.Pitch = .7
  2214. z3.Volume = 1
  2215. z4 = Instance.new("Sound",X)
  2216. z4.SoundId = "rbxassetid://245537790"
  2217. z4.Pitch = .7
  2218. z4.Volume = 1
  2219. wait(0.1)
  2220. z:Play()
  2221. z1:Play()
  2222. z2:Play()
  2223. z3:Play()
  2224. z4:Play()
  2225.  
  2226. local part=Instance.new('Part',rarm)
  2227. part.Anchored=true
  2228. part.CanCollide=false
  2229. part.Locked = true
  2230. part.FormFactor='Custom'
  2231. part.Size=Vector3.new(1,1,1)
  2232. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2233. part.Transparency=0
  2234. part.BrickColor=BrickColor.new('Dark indigo')
  2235. local mesh=Instance.new('SpecialMesh',part)
  2236. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2237. mesh.Scale=Vector3.new(2,2,2)
  2238. local part2=part:clone()
  2239. part2.Parent = rarm
  2240. part2.BrickColor=BrickColor.new("Dark indigo")
  2241. local part5=part:clone()
  2242. part5.Parent = rarm
  2243. part5.BrickColor=BrickColor.new("Dark indigo")
  2244. local part6=part:clone()
  2245. part6.Parent = rarm
  2246. part6.BrickColor=BrickColor.new("Dark indigo")
  2247. local mesh2=mesh:clone()
  2248. mesh2.Parent=part2
  2249. mesh2.Scale=Vector3.new(3, 3, 3)
  2250. local mesh5=mesh:clone()
  2251. mesh5.Parent=part5
  2252. mesh5.Scale=Vector3.new(3, 3, 3)
  2253. local mesh6=mesh:clone()
  2254. mesh6.Parent=part6
  2255. mesh6.Scale=Vector3.new(3, 3, 3)
  2256. local blast = Instance.new("Part", rarm)
  2257. blast.BrickColor = BrickColor.new("Dark indigo")
  2258. blast.Anchored = true
  2259. blast.CanCollide = false
  2260. blast.Locked = true
  2261. blast.Size = Vector3.new(1, 1, 1)
  2262. blast.TopSurface = "Smooth"
  2263. blast.BottomSurface = "Smooth"
  2264. blast.Transparency = 0
  2265. blast.CFrame = HandCF
  2266. local bm = Instance.new("SpecialMesh", blast)
  2267. bm.Scale = Vector3.new(5,1,5)
  2268. bm.MeshId = "rbxassetid://156292343"
  2269. local blast2 = Instance.new("Part", rarm)
  2270. blast2.BrickColor = BrickColor.new("Dark indigo")
  2271. blast2.Anchored = true
  2272. blast2.CanCollide = false
  2273. blast2.Locked = true
  2274. blast2.Size = Vector3.new(1, 1, 1)
  2275. blast2.TopSurface = "Smooth"
  2276. blast2.BottomSurface = "Smooth"
  2277. blast2.Transparency = 0
  2278. blast2.CFrame = HandCF
  2279. local bm2 = Instance.new("SpecialMesh", blast2)
  2280. bm2.Scale = Vector3.new(3,1,3)
  2281. bm2.MeshId = "rbxassetid://156292343"
  2282. local blast3 = Instance.new("Part", rarm)
  2283. blast3.BrickColor = BrickColor.new("Royal purple")
  2284. blast3.Anchored = true
  2285. blast3.CanCollide = false
  2286. blast3.Locked = true
  2287. blast3.Size = Vector3.new(1, 1, 1)
  2288. blast3.TopSurface = "Smooth"
  2289. blast3.BottomSurface = "Smooth"
  2290. blast3.Transparency = 0
  2291. blast3.CFrame = HandCF
  2292. local bm3 = Instance.new("SpecialMesh", blast3)
  2293. bm3.Scale = Vector3.new(3,1,3)
  2294. bm3.MeshId = "rbxassetid://3270017"
  2295. for i = 1,120 do rs:wait()
  2296. X.Transparency = X.Transparency + (1/120)
  2297. part.Transparency = part.Transparency + (1/120)
  2298. part2.Transparency = part2.Transparency + (1/120)
  2299. part3.Transparency = part3.Transparency + (1/120)
  2300. part4.Transparency = part4.Transparency + (1/120)
  2301. part5.Transparency = part5.Transparency + (1/120)
  2302. part6.Transparency = part6.Transparency + (1/120)
  2303. part7.Transparency = part7.Transparency + (1/120)
  2304. blast.Transparency = blast.Transparency + (1/120)
  2305. blast2.Transparency = blast2.Transparency + (1/120)
  2306. blast3.Transparency = blast3.Transparency + (1/120)
  2307. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2308. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2309. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2310. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2311. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2312. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2313. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2314. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2315. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2316. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2317. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2318. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2319. X.CFrame = cf
  2320. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2321. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2322. part3.CFrame=X.CFrame
  2323. part4.CFrame=X.CFrame
  2324. part7.CFrame=X.CFrame
  2325. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2326. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2327. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2328. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2329. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2330. rs:wait()
  2331. end
  2332. X:Destroy()
  2333. part:Destroy()
  2334. part2:Destroy()
  2335. part3:Destroy()
  2336. part4:Destroy()
  2337. part5:Destroy()
  2338. part6:Destroy()
  2339. blast:Destroy()
  2340. blast2:Destroy()
  2341. blast3:Destroy()
  2342. z:Destroy()
  2343. z1:Destroy()
  2344. z2:Destroy()
  2345. z3:Destroy()
  2346. z4:Destroy()
  2347. end
  2348. end)
  2349. for i = 1, 20 do
  2350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2356. if Debounces.on == false then break end
  2357. rs:wait()
  2358. end
  2359. if Debounces.CanAttack == false then
  2360. Debounces.CanAttack = true
  2361. Debounces.NoIdl = false
  2362. Debounces.on = false
  2363. end
  2364. end
  2365. end
  2366. end)
  2367. ----------------------------------------------------
  2368. mouse.KeyDown:connect(function(key)
  2369. if key == "e" then
  2370. if Debounces.CanAttack == true then
  2371. Debounces.CanAttack = false
  2372. Debounces.on = true
  2373. Debounces.NoIdl = true
  2374. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2375. z = Instance.new("Sound", rarm)
  2376. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2377. z.Volume = 5
  2378. z.Looped = false
  2379. z:Play()
  2380. Debounces.RPunch = true
  2381. Debounces.LPunch = true
  2382. Debounces.ks = true
  2383. Debounces.ks2 = true
  2384. for i = 1, 3 do
  2385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2391. if Debounces.on == false then break end
  2392. wait()
  2393. end
  2394. z2 = Instance.new("Sound", larm)
  2395. z2.SoundId = "http://www.roblox.com/asset/?id="
  2396. z2.Volume = .6
  2397. z2.Pitch = pt[math.random(1,#pt)]
  2398. z2.Looped = false
  2399. z2:Play()
  2400. for i = 1, 3 do
  2401. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2402. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2407. if Debounces.on == false then break end
  2408. wait()
  2409. end
  2410. z3 = Instance.new("Sound", rarm)
  2411. z3.SoundId = "http://www.roblox.com/asset/?id="
  2412. z3.Volume = 0.6
  2413. z3.Pitch = pt[math.random(1,#pt)]
  2414. z3.Looped = false
  2415. z3:Play()
  2416. for i = 1, 3 do
  2417. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2418. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2419. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2420. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2421. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2422. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2423. if Debounces.on == false then break end
  2424. wait()
  2425. end
  2426. z4 = Instance.new("Sound", larm)
  2427. z4.SoundId = "http://www.roblox.com/asset/?id="
  2428. z4.Volume = .6
  2429. z4.Pitch = pt[math.random(1,#pt)]
  2430. z4.Looped = false
  2431. z4:Play()
  2432. for i = 1, 3 do
  2433. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2434. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2435. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2436. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2437. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2438. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2439. if Debounces.on == false then break end
  2440. wait()
  2441. end
  2442. z5 = Instance.new("Sound", rarm)
  2443. z5.SoundId = "http://www.roblox.com/asset/?id="
  2444. z5.Volume = .6
  2445. z5.Pitch = pt[math.random(1,#pt)]
  2446. z5.Looped = false
  2447. z5:Play()
  2448. for i = 1, 3 do
  2449. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2450. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2451. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2452. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2453. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2454. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2455. if Debounces.on == false then break end
  2456. wait()
  2457. end
  2458. z6 = Instance.new("Sound", larm)
  2459. z6.SoundId = "http://www.roblox.com/asset/?id="
  2460. z6.Volume = .6
  2461. z6.Pitch = pt[math.random(1,#pt)]
  2462. z6.Looped = false
  2463. z6:Play()
  2464. for i = 1, 3 do
  2465. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2466. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2467. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2468. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2469. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2470. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2471. if Debounces.on == false then break end
  2472. wait()
  2473. end
  2474. z7 = Instance.new("Sound", rarm)
  2475. z7.SoundId = "http://www.roblox.com/asset/?id="
  2476. z7.Volume = .6
  2477. z7.Pitch = pt[math.random(1,#pt)]
  2478. z7.Looped = false
  2479. z7:Play()
  2480. for i = 1, 3 do
  2481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2487. if Debounces.on == false then break end
  2488. wait()
  2489. end
  2490. z8 = Instance.new("Sound", larm)
  2491. z8.SoundId = "http://www.roblox.com/asset/?id="
  2492. z8.Volume = .6
  2493. z8.Pitch = pt[math.random(1,#pt)]
  2494. z8.Looped = false
  2495. z8:Play()
  2496. for i = 1, 3 do
  2497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2503. if Debounces.on == false then break end
  2504. wait()
  2505. end
  2506. z9 = Instance.new("Sound", rarm)
  2507. z9.SoundId = "http://www.roblox.com/asset/?id="
  2508. z9.Volume = 0.6
  2509. z9.Pitch = pt[math.random(1,#pt)]
  2510. z9.Looped = false
  2511. z9:Play()
  2512. for i = 1, 3 do
  2513. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2514. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2515. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2516. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2517. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2518. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2519. if Debounces.on == false then break end
  2520. wait()
  2521. end
  2522. z10 = Instance.new("Sound", larm)
  2523. z10.SoundId = "http://www.roblox.com/asset/?id="
  2524. z10.Volume = .6
  2525. z10.Pitch = pt[math.random(1,#pt)]
  2526. z10.Looped = false
  2527. z10:Play()
  2528. for i = 1, 3 do
  2529. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2530. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2531. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2532. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2533. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2534. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2535. if Debounces.on == false then break end
  2536. wait()
  2537. end
  2538. z11 = Instance.new("Sound", rarm)
  2539. z11.SoundId = "http://www.roblox.com/asset/?id="
  2540. z11.Volume = .6
  2541. z11.Pitch = pt[math.random(1,#pt)]
  2542. z11.Looped = false
  2543. z11:Play()
  2544. for i = 1, 3 do
  2545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2551. if Debounces.on == false then break end
  2552. wait()
  2553. end
  2554. z12 = Instance.new("Sound", larm)
  2555. z12.SoundId = "http://www.roblox.com/asset/?id="
  2556. z12.Volume = .6
  2557. z12.Pitch = pt[math.random(1,#pt)]
  2558. z12.Looped = false
  2559. z12:Play()
  2560. for i = 1, 3 do
  2561. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2563. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2564. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2565. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2566. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2567. if Debounces.on == false then break end
  2568. wait()
  2569. end
  2570. z13 = Instance.new("Sound", rarm)
  2571. z13.SoundId = "http://www.roblox.com/asset/?id="
  2572. z13.Volume = 0.6
  2573. z13.Pitch = pt[math.random(1,#pt)]
  2574. z13.Looped = false
  2575. z13:Play()
  2576. for i = 1, 3 do
  2577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2581. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2582. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2583. if Debounces.on == false then break end
  2584. wait()
  2585. end
  2586. z14 = Instance.new("Sound", larm)
  2587. z14.SoundId = "http://www.roblox.com/asset/?id="
  2588. z14.Volume = .6
  2589. z14.Pitch = pt[math.random(1,#pt)]
  2590. z14.Looped = false
  2591. z14:Play()
  2592. for i = 1, 3 do
  2593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2599. if Debounces.on == false then break end
  2600. wait()
  2601. end
  2602. z15 = Instance.new("Sound", rarm)
  2603. z15.SoundId = "http://www.roblox.com/asset/?id="
  2604. z15.Volume = .6
  2605. z15.Pitch = pt[math.random(1,#pt)]
  2606. z15.Looped = false
  2607. z15:Play()
  2608. for i = 1, 3 do
  2609. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2610. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2611. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2612. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2613. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2614. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2615. if Debounces.on == false then break end
  2616. wait()
  2617. end
  2618. z16 = Instance.new("Sound", larm)
  2619. z16.SoundId = "http://www.roblox.com/asset/?id="
  2620. z16.Volume = .6
  2621. z16.Pitch = pt[math.random(1,#pt)]
  2622. z16.Looped = false
  2623. z16:Play()
  2624. for i = 1, 3 do
  2625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2631. if Debounces.on == false then break end
  2632. wait()
  2633. end
  2634. z17 = Instance.new("Sound", rarm)
  2635. z17.SoundId = "http://www.roblox.com/asset/?id="
  2636. z17.Volume = .6
  2637. z17.Pitch = pt[math.random(1,#pt)]
  2638. z17.Looped = false
  2639. z17:Play()
  2640. for i = 1, 3 do
  2641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2642. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2647. if Debounces.on == false then break end
  2648. wait()
  2649. end
  2650. z18 = Instance.new("Sound", larm)
  2651. z18.SoundId = "http://www.roblox.com/asset/?id="
  2652. z18.Volume = .6
  2653. z18.Pitch = pt[math.random(1,#pt)]
  2654. z18.Looped = false
  2655. z18:Play()
  2656. for i = 1, 3 do
  2657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2663. if Debounces.on == false then break end
  2664. wait()
  2665. end
  2666. z19 = Instance.new("Sound", rarm)
  2667. z19.SoundId = "http://www.roblox.com/asset/?id="
  2668. z19.Volume = 0.6
  2669. z19.Pitch = pt[math.random(1,#pt)]
  2670. z19.Looped = false
  2671. z19:Play()
  2672. for i = 1, 3 do
  2673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2679. if Debounces.on == false then break end
  2680. wait()
  2681. end
  2682. z20 = Instance.new("Sound", larm)
  2683. z20.SoundId = "http://www.roblox.com/asset/?id="
  2684. z20.Volume = .6
  2685. z20.Pitch = pt[math.random(1,#pt)]
  2686. z20.Looped = false
  2687. z20:Play()
  2688. for i = 1, 3 do
  2689. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2690. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2695. if Debounces.on == false then break end
  2696. wait()
  2697. end
  2698. z20 = Instance.new("Sound", larm)
  2699. z20.SoundId = "http://www.roblox.com/asset/?id="
  2700. z20.Volume = .6
  2701. z20.Pitch = pt[math.random(1,#pt)]
  2702. z20.Looped = false
  2703. z20:Play()
  2704. for i = 1, 3 do
  2705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2711. if Debounces.on == false then break end
  2712. wait()
  2713. end
  2714. z20 = Instance.new("Sound", larm)
  2715. z20.SoundId = "http://www.roblox.com/asset/?id="
  2716. z20.Volume = .6
  2717. z20.Pitch = pt[math.random(1,#pt)]
  2718. z20.Looped = false
  2719. z20:Play()
  2720. for i = 1, 3 do
  2721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2727. if Debounces.on == false then break end
  2728. wait()
  2729. end
  2730. z20 = Instance.new("Sound", larm)
  2731. z20.SoundId = "http://www.roblox.com/asset/?id="
  2732. z20.Volume = .6
  2733. z20.Pitch = pt[math.random(1,#pt)]
  2734. z20.Looped = false
  2735. z20:Play()
  2736. for i = 1, 3 do
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2743. if Debounces.on == false then break end
  2744. wait()
  2745. end
  2746. z20 = Instance.new("Sound", larm)
  2747. z20.SoundId = "http://www.roblox.com/asset/?id="
  2748. z20.Volume = .6
  2749. z20.Pitch = pt[math.random(1,#pt)]
  2750. z20.Looped = false
  2751. z20:Play()
  2752. for i = 1, 3 do
  2753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2759. if Debounces.on == false then break end
  2760. wait()
  2761. end
  2762. z20 = Instance.new("Sound", larm)
  2763. z20.SoundId = "http://www.roblox.com/asset/?id="
  2764. z20.Volume = .6
  2765. z20.Pitch = pt[math.random(1,#pt)]
  2766. z20.Looped = false
  2767. z20:Play()
  2768. for i = 1, 3 do
  2769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2775. if Debounces.on == false then break end
  2776. wait()
  2777. end
  2778. z20 = Instance.new("Sound", larm)
  2779. z20.SoundId = "http://www.roblox.com/asset/?id="
  2780. z20.Volume = .6
  2781. z20.Pitch = pt[math.random(1,#pt)]
  2782. z20.Looped = false
  2783. z20:Play()
  2784. for i = 1, 3 do
  2785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2791. if Debounces.on == false then break end
  2792. wait()
  2793. end
  2794. z20 = Instance.new("Sound", larm)
  2795. z20.SoundId = "http://www.roblox.com/asset/?id="
  2796. z20.Volume = .6
  2797. z20.Pitch = pt[math.random(1,#pt)]
  2798. z20.Looped = false
  2799. z20:Play()
  2800. for i = 1, 3 do
  2801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2805. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2807. if Debounces.on == false then break end
  2808. wait()
  2809. end
  2810. z:Destroy()
  2811. z2:Destroy()
  2812. z3:Destroy()
  2813. z4:Destroy()
  2814. z5:Destroy()
  2815. z6:Destroy()
  2816. z7:Destroy()
  2817. z8:Destroy()
  2818. z9:Destroy()
  2819. z10:Destroy()
  2820. z11:Destroy()
  2821. z12:Destroy()
  2822. z13:Destroy()
  2823. z14:Destroy()
  2824. z15:Destroy()
  2825. z16:Destroy()
  2826. z17:Destroy()
  2827. z18:Destroy()
  2828. z19:Destroy()
  2829. z20:Destroy()
  2830. Debounces.LPunch = false
  2831. Debounces.RPunch = false
  2832. Debounces.ks = false
  2833. Debounces.ks2 = false
  2834. if Debounces.CanAttack == false then
  2835. Debounces.CanAttack = true
  2836. Debounces.on = false
  2837. Debounces.NoIdl = false
  2838. end
  2839. end
  2840. end
  2841. end)
  2842. -------------------------------
  2843. mouse.KeyDown:connect(function(key)
  2844. if key == "t" then
  2845. if Debounces.CanAttack == true then
  2846. Debounces.CanAttack = false
  2847. Debounces.NoIdl = true
  2848. Debounces.on = true
  2849. Debounces.ks = true
  2850. kik = rleg.Touched:connect(function(ht)
  2851. hit = ht.Parent
  2852. if ht and hit:IsA("Model") then
  2853. if hit:FindFirstChild("Humanoid") then
  2854. if hit.Name ~= p.Name then
  2855. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2856. Debounces.Slashed = true]]--
  2857. if Debounces.ks==true then
  2858. z = Instance.new("Sound",hed)
  2859. z.SoundId = "rbxassetid://169380525"
  2860. z.Volume = 1
  2861. z:Play()
  2862. Debounces.ks=false
  2863. end
  2864. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2865. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2866. --Debounces.Slashed = false
  2867. --end
  2868. end
  2869. end
  2870. elseif ht and hit:IsA("Hat") then
  2871. if hit.Parent.Name ~= p.Name then
  2872. if hit.Parent:FindFirstChild("Humanoid") then
  2873. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2874. Debounces.Slashed = true]]--
  2875. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2876. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2877. --Debounces.Slashed = false
  2878. --end
  2879. end
  2880. end
  2881. end
  2882. end)
  2883. for i = 1,20 do
  2884. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2885. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2886. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2887. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2890. if Debounces.on == false then break end
  2891. rs:wait()
  2892. end
  2893. kik:disconnect()
  2894. if Debounces.CanAttack == false then
  2895. Debounces.CanAttack = true
  2896. Debounces.NoIdl = false
  2897. Debounces.on = false
  2898. end
  2899. end
  2900. end
  2901. end)
  2902. ----------------------------------------------------
  2903. mouse.KeyDown:connect(function(key)
  2904. if key == "y" then
  2905. if Debounces.CanAttack == true then
  2906. Debounces.CanAttack = false
  2907. Debounces.on = true
  2908. Debounces.NoIdl = true
  2909. for i = 1, 15 do
  2910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2912. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2913. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2916. if Debounces.on == false then break end
  2917. rs:wait(2.7)
  2918. end
  2919. x = Instance.new("Sound",char)
  2920. x.SoundId = "rbxassetid://345052019"
  2921. x.Pitch = 0.8
  2922. x.Volume = 1
  2923. x:Play()
  2924. wait(1.5)
  2925. Debounces.on = false
  2926. Debounces.Here = false
  2927. shot = shot + 1
  2928. local rng = Instance.new("Part", larm)
  2929. rng.Anchored = true
  2930. rng.BrickColor = BrickColor.new("Royal purple")
  2931. rng.CanCollide = false
  2932. rng.FormFactor = 3
  2933. rng.Name = "Ring"
  2934. rng.Size = Vector3.new(1, 1, 1)
  2935. rng.Transparency = 0.35
  2936. rng.TopSurface = 0
  2937. rng.BottomSurface = 0
  2938. rng2 = rng:clone()
  2939. rng3 = rng2:clone()
  2940. rng4 = rng2:clone()
  2941. local rngm = Instance.new("SpecialMesh", rng)
  2942. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2943. rngm.Scale = Vector3.new(10, 10, 1)
  2944. rngm2 = rngm:clone()
  2945. rngm2.Scale = Vector3.new(6, 6, 4)
  2946. rngm3=rngm2:clone()
  2947. rngm3.Parent = rng3
  2948. rngm3.Scale = Vector3.new(9, 9, 2)
  2949. rngm4 = rngm2:clone()
  2950. rngm4.Parent = rng4
  2951. rngm4.Scale = Vector3.new(7, 7, 2)
  2952. local bem = Instance.new("Part", larm)
  2953. bem.Anchored = true
  2954. bem.BrickColor = BrickColor.new("Royal purple")
  2955. bem.CanCollide = false
  2956. bem.FormFactor = 3
  2957. bem.Name = "Beam" .. shot
  2958. bem.Size = Vector3.new(1, 1, 1)
  2959. bem.Transparency = 0.35
  2960. bem.TopSurface = 0
  2961. bem.BottomSurface = 0
  2962. local bemm = Instance.new("SpecialMesh", bem)
  2963. bemm.MeshType = 4
  2964. bemm.Scale = Vector3.new(1, 10, 10)
  2965. local out = Instance.new("Part", larm)
  2966. out.Anchored = true
  2967. out.BrickColor = BrickColor.new("Royal purple")
  2968. out.CanCollide = false
  2969. out.FormFactor = 3
  2970. out.Name = "Out"
  2971. out.Size = Vector3.new(4, 4, 4)
  2972. out.Transparency = 0.35
  2973. out.TopSurface = 0
  2974. out.BottomSurface = 0
  2975. local outm = Instance.new("SpecialMesh", out)
  2976. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2977. outm.Scale = Vector3.new(10, 10, 10)
  2978. local bnd = Instance.new("Part", larm)
  2979. bnd.Anchored = true
  2980. bnd.BrickColor = BrickColor.new("Royal purple")
  2981. bnd.CanCollide = false
  2982. bnd.FormFactor = 3
  2983. bnd.Name = "Bend"
  2984. bnd.Size = Vector3.new(1, 1, 1)
  2985. bnd.Transparency = 1
  2986. bnd.TopSurface = 0
  2987. bnd.BottomSurface = 0
  2988. local bndm = Instance.new("SpecialMesh", bnd)
  2989. bndm.MeshType = 3
  2990. bndm.Scale = Vector3.new(8, 8, 8)
  2991. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2992. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2993. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2994. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2995. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2996. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2997. Debounces.Shewt = true
  2998. coroutine.wrap(function()
  2999. for i = 1, 20, 0.2 do
  3000. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  3001. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  3002. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  3003. rng.Transparency = i/30
  3004. rng3.Transparency = 1/34
  3005. rng4.Transparency = i/36
  3006. wait()
  3007. end
  3008. wait()
  3009. rng:Destroy()
  3010. end)()
  3011. if Debounces.Shewt == true then
  3012. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3013. hit = ht.Parent
  3014. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3015. if HasntTouched(hit.Name) == true and deb == false then
  3016. deb = true
  3017. coroutine.wrap(function()
  3018. hit:FindFirstChild("Humanoid").PlatformStand = true
  3019. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  3020. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  3021. end)()
  3022. table.insert(Touche, hit.Name)
  3023. deb = false
  3024. end
  3025. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3026. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3027. deb = true
  3028. coroutine.wrap(function()
  3029. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3030. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  3031. wait(1)
  3032. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3033. end)()
  3034. table.insert(Touche, hit.Parent.Name)
  3035. deb = false
  3036. for i, v in pairs(Touche) do
  3037. print(v)
  3038. end
  3039. end
  3040. end
  3041. end)
  3042. end
  3043. for i = 0, 260, 8 do
  3044. bem.Size = Vector3.new(i, 10, 10)
  3045. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3046. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3047. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3048. bnd.Size = Vector3.new(1,1,1)
  3049. bndm.Scale = Vector3.new(8,8,8)
  3050. if i % 10 == 0 then
  3051. local newRng = rng2:Clone()
  3052. newRng.Parent = larm
  3053. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3054. local newRngm = rngm2:clone()
  3055. newRngm.Parent=newRng
  3056. coroutine.wrap(function()
  3057. for i = 1, 10, 0.2 do
  3058. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  3059. newRng.Transparency = i/10
  3060. wait()
  3061. end
  3062. wait()
  3063. newRng:Destroy()
  3064. end)()
  3065. end
  3066. wait()
  3067. end
  3068. wait()
  3069. Debounces.Shewt = false
  3070. bem:Destroy()
  3071. out:Destroy()
  3072. bnd:Destroy()
  3073. Debounces.Ready = false
  3074. for i, v in pairs(Touche) do
  3075. table.remove(Touche, i)
  3076. end
  3077. wait()
  3078. table.insert(Touche, char.Name)
  3079. Debounces.NoIdl = false
  3080. if Debounces.CanAttack == false then
  3081. Debounces.CanAttack = true
  3082. end
  3083. end
  3084. end
  3085. end)
  3086. ----------------------------------------------------
  3087. Charging = false
  3088. mouse.KeyDown:connect(function(key)
  3089. if key == "r" then
  3090. if Charging == false then
  3091. Charging = true
  3092. if Debounces.CanAttack == true then
  3093. Debounces.CanAttack = false
  3094. Debounces.NoIdl = true
  3095. Debounces.on = true
  3096. for i = 1,20 do
  3097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3099. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3100. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3101. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3103. if Debounces.on == false then break end
  3104. rs:wait()
  3105. end
  3106. --[[for i = 1,20 do
  3107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3110. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3113. if Debounces.on == false then break end
  3114. rs:wait()
  3115. end]]--
  3116. pt=Instance.new('Part',torso)
  3117. pt.Anchored=true
  3118. pt.CanCollide=false
  3119. pt.Locked = true
  3120. pt.FormFactor='Custom'
  3121. pt.Size=Vector3.new(1,1,1)
  3122. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3123. pt.Transparency=.6
  3124. pt.BrickColor=BrickColor.new('Dark indigo')
  3125. msh=Instance.new('SpecialMesh',pt)
  3126. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3127. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3128. pt2=pt:clone()
  3129. pt2.Parent = torso
  3130. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3131. pt2.BrickColor=BrickColor.new("Dark indigo")
  3132. msh2=msh:clone()
  3133. msh2.Parent=pt2
  3134. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3135.  
  3136. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3137.  
  3138. bl = Instance.new("Part", char)
  3139. bl.Locked = true
  3140. bl.Name = "Shell"
  3141. bl.BrickColor = BrickColor.new("Dark indigo")
  3142. bl.Anchored = true
  3143. bl.CanCollide = false
  3144. bl.Transparency = 0
  3145. bl.Reflectance = 0
  3146. bl.BottomSurface = 0
  3147. bl.TopSurface = 0
  3148. bl.Shape = 0
  3149. blm = Instance.new("SpecialMesh",bl)
  3150. blm.MeshType = "Sphere"
  3151. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3152. blm.MeshId = "rbxassetid://9982590"
  3153.  
  3154. coroutine.resume(coroutine.create(function()
  3155. for i=1, math.huge, 4 do
  3156. if Charging == true then
  3157. rs:wait()
  3158. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3159. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3160. bl.Transparency = bl.Transparency + 0.1
  3161. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3162. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3163. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3164. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3165. elseif Charging == false then break
  3166. end
  3167. end
  3168. end))
  3169.  
  3170. repeat
  3171. local p = Instance.new('Part',torso)
  3172. p.formFactor = 'Custom'
  3173. p.Size = Vector3.new(1,1,1)
  3174. p.BrickColor = BrickColor.new('Royal purple')
  3175. p.CanCollide = false
  3176. p.Transparency = 0
  3177. p.Anchored = true
  3178. p.Locked=true
  3179. s = math.random(1,40)/10
  3180. local m = Instance.new("BlockMesh",p)
  3181. m.Scale = Vector3.new(s,s,s)
  3182. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3183. --[[coroutine.wrap(function()
  3184. wait(2)
  3185. while Charging == true do
  3186. wait(2)
  3187. GroundWave1()
  3188. wait(2)
  3189. end
  3190. end)()]]--
  3191. Spawn(function()
  3192. while rs:wait() do
  3193. if Charging == true then
  3194. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3195. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3196. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3197. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3198. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3199. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3200. elseif Charging == false then break
  3201. end
  3202. end
  3203. end)
  3204. Spawn(function()
  3205. while rs:wait() do
  3206. if p.Transparency >= 1 then p:Destroy() break end
  3207. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3208. p.Transparency = p.Transparency+0.01
  3209. end
  3210. end)
  3211. wait(.3)
  3212. until Charging == false
  3213. end
  3214. end
  3215. end
  3216. end)
  3217. ----------------------------------------------------
  3218. mouse.KeyUp:connect(function(key)
  3219. if key == "r" then
  3220. if Charging == true then
  3221. Charging = false
  3222. pt:Destroy()
  3223. pt2:Destroy()
  3224. bl:Destroy()
  3225. if Debounces.CanAttack == false then
  3226. Debounces.CanAttack = true
  3227. Debounces.NoIdl = false
  3228. Debounces.on = false
  3229. end
  3230. end
  3231. end
  3232. end)
  3233. ----------------------------------------------------
  3234. mouse.KeyDown:connect(function(key)
  3235. if key == "g" then
  3236. if Debounces.CanAttack == true then
  3237. Debounces.CanAttack = false
  3238. Debounces.NoIdl = true
  3239. Debounces.on = true
  3240. local shell = Instance.new("Part",torso)
  3241. shell.BrickColor = BrickColor.new("Royal purple")
  3242. shell.Anchored = true
  3243. shell.CanCollide = false
  3244. shell.Locked = true
  3245. shell.TopSurface = "SmoothNoOutlines"
  3246. shell.BottomSurface = "SmoothNoOutlines"
  3247. shell.Size = Vector3.new(1,1,1)
  3248. shellm = Instance.new("SpecialMesh",shell)
  3249. shellm.MeshType = "Sphere"
  3250. shellm.Scale = Vector3.new(1,1,1)
  3251. local shell2 = Instance.new("Part",torso)
  3252. shell2.BrickColor = BrickColor.new("Royal purple")
  3253. shell2.Anchored = true
  3254. shell2.CanCollide = false
  3255. shell2.Locked = true
  3256. shell2.TopSurface = "SmoothNoOutlines"
  3257. shell2.BottomSurface = "SmoothNoOutlines"
  3258. shell2.Size = Vector3.new(1,1,1)
  3259. shellm2 = Instance.new("SpecialMesh",shell2)
  3260. shellm2.MeshType = "Sphere"
  3261. shellm2.Scale = Vector3.new(1,1,1)
  3262.  
  3263. function FindNearestTorso(Position,Distance,SinglePlayer)
  3264. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3265. local List = {}
  3266. for i,v in pairs(workspace:GetChildren())do
  3267. if v:IsA("Model")then
  3268. if v:findFirstChild("Torso")then
  3269. if v ~= char then
  3270. if(v.Torso.Position -Position).magnitude <= Distance then
  3271. table.insert(List,v)
  3272. end
  3273. end
  3274. end
  3275. end
  3276. end
  3277. return List
  3278. end
  3279.  
  3280. Shell = function()
  3281. local X = Instance.new("Part",char)
  3282. local O = Instance.new("ObjectValue",X)
  3283. O.Name = "creator"
  3284. X.Locked = true
  3285. X.Name = "Shell"
  3286. X.Anchored = false
  3287. X.CanCollide = false
  3288. X.Transparency = 0
  3289. X.Reflectance = 0
  3290. X.BottomSurface = 0
  3291. X.TopSurface = 0
  3292. X.Shape = 0
  3293. local V = Instance.new("ObjectValue",X)
  3294. V.Value = char
  3295. V.Name = "creator"
  3296. X.BrickColor = BrickColor.new("Royal purple")
  3297. X.Size = Vector3.new(1,1,1)
  3298. --X.Material = "Neon"
  3299. local Z = Instance.new("SpecialMesh",X)
  3300. Z.MeshType = "Sphere"
  3301. Z.Scale = Vector3.new(1,1,1)
  3302. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3303. local bv = Instance.new("BodyVelocity",X)
  3304. bv.maxForce = Vector3.new(99999,99999,99999)
  3305. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3306. bv.velocity = root.CFrame.lookVector*65
  3307. Explode = X.Touched:connect(function(hit)
  3308. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3309. local cf = X.CFrame
  3310. bv:Destroy()
  3311. X.Anchored = true
  3312. Z:Remove()
  3313. Explode:disconnect()
  3314. X.Size = Vector3.new(3,3,3)
  3315. X.Touched:connect(function(hit) end)
  3316. X.CanCollide = false
  3317. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3318. if v:FindFirstChild('Humanoid') then
  3319. v.Humanoid:TakeDamage(math.huge)
  3320. end
  3321. end
  3322. for i = 1, (40) do rs:wait()
  3323. X.Transparency = X.Transparency + (1/40)
  3324. X.Size = X.Size + Vector3.new(1,1,1)
  3325. X.CFrame = cf
  3326. end
  3327. X:Destroy()
  3328. end
  3329. end)
  3330. end
  3331. Shell()
  3332. for i = 1, 10 do
  3333. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3334. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3336. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3341. if Debounces.on == false then break end
  3342. rs:wait()
  3343. end
  3344. Shell()
  3345. shell.Transparency = 1
  3346. for i = 1, 10 do
  3347. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3348. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3351. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3355. if Debounces.on == false then break end
  3356. rs:wait()
  3357. end
  3358. Shell()
  3359. shell.Transparency = 0
  3360. shell2.Transparency = 1
  3361. for i = 1, 10 do
  3362. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3363. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3365. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3366. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3370. if Debounces.on == false then break end
  3371. rs:wait()
  3372. end
  3373. Shell()
  3374. shell2.Transparency = 0
  3375. shell.Transparency = 1
  3376. for i = 1, 10 do
  3377. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3378. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3382. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3385. if Debounces.on == false then break end
  3386. rs:wait()
  3387. end
  3388. Shell()
  3389. shell.Transparency = 0
  3390. shell2.Transparency = 1
  3391. for i = 1, 10 do
  3392. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3393. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3396. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3398. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3399. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3400. if Debounces.on == false then break end
  3401. rs:wait()
  3402. end
  3403. Shell()
  3404. shell2.Transparency = 0
  3405. shell.Transparency = 1
  3406. for i = 1, 10 do
  3407. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3408. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3415. if Debounces.on == false then break end
  3416. rs:wait()
  3417. end
  3418. Shell()
  3419. shell.Transparency = 0
  3420. shell2.Transparency = 1
  3421. for i = 1, 10 do
  3422. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3423. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3425. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3430. if Debounces.on == false then break end
  3431. rs:wait()
  3432. end
  3433. Shell()
  3434. shell2.Transparency = 0
  3435. shell.Transparency = 1
  3436. for i = 1, 10 do
  3437. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3438. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3445. if Debounces.on == false then break end
  3446. rs:wait()
  3447. end
  3448. Shell()
  3449. shell.Transparency = 0
  3450. shell2.Transparency = 1
  3451. for i = 1, 10 do
  3452. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3453. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3460. if Debounces.on == false then break end
  3461. rs:wait()
  3462. end
  3463. Shell()
  3464. shell2.Transparency = 0
  3465. shell.Transparency = 1
  3466. for i = 1, 10 do
  3467. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3468. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3471. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3475. if Debounces.on == false then break end
  3476. rs:wait()
  3477. end
  3478. Shell()
  3479. shell.Transparency = 0
  3480. shell2.Transparency = 1
  3481. for i = 1, 10 do
  3482. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3483. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3490. if Debounces.on == false then break end
  3491. rs:wait()
  3492. end
  3493. Shell()
  3494. shell2.Transparency = 0
  3495. shell.Transparency = 1
  3496. for i = 1, 10 do
  3497. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3498. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3505. if Debounces.on == false then break end
  3506. rs:wait()
  3507. end
  3508. Shell()
  3509. shell.Transparency = 0
  3510. shell2.Transparency = 1
  3511. for i = 1, 10 do
  3512. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3513. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3520. if Debounces.on == false then break end
  3521. rs:wait()
  3522. end
  3523. shell.Transparency = 1
  3524. if Debounces.CanAttack == false then
  3525. Debounces.CanAttack = true
  3526. Debounces.NoIdl = false
  3527. Debounces.on = false
  3528. end
  3529. end
  3530. end
  3531. end)
  3532. ----------------------------------------------------
  3533. Search = false
  3534. mouse.KeyDown:connect(function(key)
  3535. if key == "n" then
  3536. if Search == true then
  3537. Search = true
  3538. for i,v in pairs(game.Players:getPlayers()) do
  3539. if v.Name~=char.Name then
  3540. for j,k in pairs(v.Character:GetChildren()) do
  3541. if k:IsA("BasePart") and k.Transparency >= 1 then
  3542. bawx=Instance.new("SelectionBox",cam)
  3543. bawx.Color = BrickColor.new("Royal purple")
  3544. bawx.Transparency = .5
  3545. bawx.Adornee = k
  3546. end
  3547. end
  3548. end
  3549. end
  3550. elseif Search == true then
  3551. Search = false
  3552. for i, v in pairs(cam:GetChildren()) do
  3553. if v:IsA("SelectionBox") then
  3554. v:Destroy()
  3555. end
  3556. end
  3557. end
  3558. end
  3559. end)
  3560. ----------------------------------------------------
  3561. Grab = false
  3562. mouse.KeyDown:connect(function(key)
  3563. if key == "z" then
  3564. Debounces.on = true
  3565. Debounces.NoIdl = true
  3566. Debounces.ks = true
  3567. if Grab == false then
  3568. gp = nil
  3569. for i = 1, 20 do
  3570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3576. if Debounces.on == false then break end
  3577. rs:wait()
  3578. end
  3579. con1=larm.Touched:connect(function(hit) -- this is grab
  3580. ht = hit.Parent
  3581. hum1=ht:FindFirstChild('Humanoid')
  3582. if hum1 ~= nil then
  3583. if Debounces.ks==true then
  3584. z = Instance.new("Sound",hed)
  3585. z.SoundId = "rbxassetid://169380525"
  3586. z.Volume = 1
  3587. z:Play()
  3588. Debounces.ks=false
  3589. end
  3590. hum1.PlatformStand=true
  3591. gp = ht
  3592. Grab = true
  3593. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3594. asd.Parent = larm
  3595. asd.Name = "asd"
  3596. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3597. --[[elseif hum1 == nil then
  3598. con1:disconnect()
  3599. wait() return]]--
  3600. end
  3601. end)
  3602. for i = 1, 20 do
  3603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3604. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3609. if Debounces.on == false then break end
  3610. rs:wait()
  3611. end
  3612. if hum1 == nil then
  3613. Debounces.on = false
  3614. Debounces.NoIdl = false
  3615. end
  3616. con1:disconnect()
  3617. elseif Grab == true then
  3618. Grab = false
  3619. Punch()
  3620. z = Instance.new("Sound",hed)
  3621. z.SoundId = "rbxassetid://169380525"
  3622. z.Pitch = ptz[math.random(1,#ptz)]
  3623. z.Volume = 1
  3624. z:Play()
  3625. for i = 1, 10 do
  3626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3632. if Debounces.on == false then break end
  3633. rs:wait()
  3634. end
  3635. Punch()
  3636. z = Instance.new("Sound",hed)
  3637. z.SoundId = "rbxassetid://169380525"
  3638. z.Pitch = ptz[math.random(1,#ptz)]
  3639. z.Volume = 1
  3640. z:Play()
  3641. for i = 1, 10 do
  3642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3648. if Debounces.on == false then break end
  3649. rs:wait()
  3650. end
  3651. Punch()
  3652. z = Instance.new("Sound",hed)
  3653. z.SoundId = "rbxassetid://169380525"
  3654. z.Pitch = ptz[math.random(1,#ptz)]
  3655. z.Volume = 1
  3656. z:Play()
  3657. for i = 1, 10 do
  3658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3664. if Debounces.on == false then break end
  3665. rs:wait()
  3666. end
  3667. Punch()
  3668. z = Instance.new("Sound",hed)
  3669. z.SoundId = "rbxassetid://169380525"
  3670. z.Pitch = ptz[math.random(1,#ptz)]
  3671. z.Volume = 1
  3672. z:Play()
  3673. for i = 1, 10 do
  3674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3680. if Debounces.on == false then break end
  3681. rs:wait()
  3682. end
  3683. Punch()
  3684. z = Instance.new("Sound",hed)
  3685. z.SoundId = "rbxassetid://169380525"
  3686. z.Pitch = ptz[math.random(1,#ptz)]
  3687. z.Volume = 1
  3688. z:Play()
  3689. for i = 1, 10 do
  3690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3696. if Debounces.on == false then break end
  3697. rs:wait()
  3698. end
  3699. Punch()
  3700. z = Instance.new("Sound",hed)
  3701. z.SoundId = "rbxassetid://169380525"
  3702. z.Pitch = ptz[math.random(1,#ptz)]
  3703. z.Volume = 1
  3704. z:Play()
  3705. for i = 1, 10 do
  3706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3712. if Debounces.on == false then break end
  3713. rs:wait()
  3714. end
  3715. Punch()
  3716. z = Instance.new("Sound",hed)
  3717. z.SoundId = "rbxassetid://169380525"
  3718. z.Pitch = ptz[math.random(1,#ptz)]
  3719. z.Volume = 1
  3720. z:Play()
  3721. for i = 1, 10 do
  3722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3728. if Debounces.on == false then break end
  3729. rs:wait()
  3730. end
  3731. Punch()
  3732. z = Instance.new("Sound",hed)
  3733. z.SoundId = "rbxassetid://169380525"
  3734. z.Pitch = ptz[math.random(1,#ptz)]
  3735. z.Volume = 1
  3736. z:Play()
  3737. for i = 1, 10 do
  3738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3744. if Debounces.on == false then break end
  3745. rs:wait()
  3746. end
  3747. Punch()
  3748. z = Instance.new("Sound",hed)
  3749. z.SoundId = "rbxassetid://169380525"
  3750. z.Pitch = ptz[math.random(1,#ptz)]
  3751. z.Volume = 1
  3752. z:Play()
  3753. for i = 1, 10 do
  3754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3760. if Debounces.on == false then break end
  3761. rs:wait()
  3762. end
  3763. Punch()
  3764. z = Instance.new("Sound",hed)
  3765. z.SoundId = "rbxassetid://169380525"
  3766. z.Pitch = ptz[math.random(1,#ptz)]
  3767. z.Volume = 1
  3768. z:Play()
  3769. for i = 1, 10 do
  3770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3776. if Debounces.on == false then break end
  3777. rs:wait()
  3778. end
  3779. Punch()
  3780. z = Instance.new("Sound",hed)
  3781. z.SoundId = "rbxassetid://169380525"
  3782. z.Pitch = ptz[math.random(1,#ptz)]
  3783. z.Volume = 1
  3784. z:Play()
  3785. for i = 1, 10 do
  3786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3792. if Debounces.on == false then break end
  3793. rs:wait()
  3794. end
  3795. Punch()
  3796. z = Instance.new("Sound",hed)
  3797. z.SoundId = "rbxassetid://169380525"
  3798. z.Pitch = ptz[math.random(1,#ptz)]
  3799. z.Volume = 1
  3800. z:Play()
  3801. for i = 1, 10 do
  3802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3808. if Debounces.on == false then break end
  3809. rs:wait()
  3810. end
  3811. con1:disconnect()
  3812. Debounces.on = false
  3813. Debounces.NoIdl = false
  3814. if gp ~= nil then
  3815. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3816. for i,v in pairs(larm:GetChildren()) do
  3817. if v.Name == "asd" and v:IsA("Weld") then
  3818. v:Remove()
  3819. end
  3820. end
  3821. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3822. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3823. bv.P = 125000
  3824. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3825. hum1=nil
  3826. ht=nil
  3827. Debounces.on = false
  3828. Debounces.NoIdl = false
  3829. elseif ht == nil then wait()
  3830. Grab = false
  3831. Debounces.on = false
  3832. Debounces.NoIdl = false
  3833. end
  3834. end
  3835. end
  3836. end)
  3837. ----------------------------------------------------
  3838. mouse.KeyDown:connect(function(key)
  3839. if string.byte(key) == 52 then
  3840. char.Humanoid.WalkSpeed = 60
  3841. end
  3842. end)
  3843. mouse.KeyUp:connect(function(key)
  3844. if string.byte(key) == 52 then
  3845. char.Humanoid.WalkSpeed = 8
  3846. end
  3847. end)
  3848. -------------------------------
  3849. local animpose = "Idle"
  3850. local lastanimpose = "Idle"
  3851. local sine = 0
  3852. local change = 1
  3853. local val = 0
  3854. local ffing = false
  3855. -------------------------------
  3856. game:GetService("RunService").RenderStepped:connect(function()
  3857. --[[if char.Humanoid.Jump == true then
  3858. jump = true
  3859. else
  3860. jump = false
  3861. end]]
  3862. char.Humanoid.FreeFalling:connect(function(f)
  3863. if f then
  3864. ffing = true
  3865. else
  3866. ffing = false
  3867. end
  3868. end)
  3869. sine = sine + change
  3870. if jumpn == true then
  3871. animpose = "Jumping"
  3872. elseif ffing == true then
  3873. animpose = "Freefalling"
  3874. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3875. animpose = "Idle"
  3876. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3877. animpose = "Walking"
  3878. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3879. animpose = "Running"
  3880. end
  3881. if animpose ~= lastanimpose then
  3882. sine = 0
  3883. if Debounces.NoIdl == false then
  3884. if animpose == "Idle" then
  3885. for i = 1, 2 do
  3886. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3887. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3888. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3889. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3890. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3891. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3892. end
  3893. elseif animpose == "Walking" then
  3894. for i = 1, 2 do
  3895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3901. end
  3902. elseif animpose == "Running" then
  3903. for i = 1, 2 do
  3904. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3905. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3908. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3909. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3910. wait()
  3911. end
  3912. end
  3913. else
  3914. end
  3915. end
  3916. lastanimpose = animpose
  3917. if Debounces.NoIdl == false then
  3918. if animpose == "Idle" then
  3919. change = 0.5
  3920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3926. elseif animpose == "Walking" then
  3927. change = 1
  3928. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3929. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3930. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3931. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3932. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3933. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3934. elseif animpose == "Running" then
  3935. change = 1
  3936. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3937. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3939. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3941. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3942. elseif stanceToggle == "Floating" then
  3943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3945. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3948. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3949. end
  3950. end
  3951. end)
  3952. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3953. local a = Instance.new("ForceField")
  3954. a.Parent = workspace.Likebossfromdk
  3955. wait(0)
  3956. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3957. -----------------------------------------------------------------------------
  3958.  
  3959. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3960. --[[Part0 = Vector3 (Start pos)
  3961. Part1 = Vector3 (End pos)
  3962. Times = number (Amount of lightning parts)
  3963. Offset = number (Offset)
  3964. Color = color (brickcolor value)
  3965. Thickness = number (thickness)
  3966. Trans = number (transparency)
  3967. ]]--
  3968. local magz = (Part0 - Part1).magnitude
  3969. local curpos = Part0
  3970. local trz = {-Offset,Offset}
  3971. for i=1,Times do
  3972. local li = Instance.new("Part", torso)
  3973. li.Name = "Lightning"
  3974. li.TopSurface =0
  3975. li.Material = "Neon"
  3976. li.BottomSurface = 0
  3977. li.Anchored = true
  3978. li.Locked = true
  3979. li.Transparency = Trans or 0.4
  3980. li.BrickColor = BrickColor.new(Color)
  3981. li.formFactor = "Custom"
  3982. li.CanCollide = false
  3983. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3984. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3985. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3986. if Times == i then
  3987. local magz2 = (curpos - Part1).magnitude
  3988. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3989. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3990. else
  3991. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3992. end
  3993. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3994. game.Debris:AddItem(li,.1)
  3995. end
  3996. end
  3997.  
  3998. BodyParts = {} -- Parts to emit lightning effects from
  3999. for _, v in pairs(char:GetChildren()) do
  4000. if v:IsA("Part") then
  4001. table.insert(BodyParts, v)
  4002. end
  4003. end
  4004.  
  4005. Bounding = {} -- Calculate the bounding boxes
  4006. for _, v in pairs(BodyParts) do
  4007. local temp = {X=nil, Y=nil, Z=nil}
  4008. temp.X = v.Size.X/2 * 15
  4009. temp.Y = v.Size.Y/2 * 15
  4010. temp.Z = v.Size.Z/2 * 15
  4011. Bounding[v.Name] = temp
  4012. --table.insert(Bounding, v.Name, temp)
  4013. end
  4014.  
  4015. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  4016. local Body1 = BodyParts[math.random(#BodyParts)]
  4017. local Body2 = BodyParts[math.random(#BodyParts)]
  4018. local Pos1 = Vector3.new(
  4019. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  4020. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  4021. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  4022. )
  4023. local Pos2 = Vector3.new(
  4024. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  4025. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  4026. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  4027. )
  4028. local SPos1 = Body1.Position + Pos1
  4029. local SPos2 = Body2.Position + Pos2
  4030. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  4031. end
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