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- local lift = display.newRect(100, 300, 80, 10)
- local rotateTime, slideTime = 1000, 2000
- function rotateUp(lift)
- transition.to(lift, {time=rotateTime, rotation=-90})
- transition.to(lift, {time=rotateTime, x=lift.x - lift.width/2, transition=easing.inQuad})
- transition.to(lift, {time=rotateTime, y=lift.y - lift.width/2, transition=easing.outQuad, onComplete=rotateDown})
- end
- function rotateDown(lift)
- transition.to(lift, {time=rotateTime, rotation=0})
- transition.to(lift, {time=rotateTime, x=lift.x + lift.width/2, transition=easing.outQuad})
- transition.to(lift, {time=rotateTime, y=lift.y + lift.width/2, transition=easing.inQuad, onComplete=slideDown})
- end
- function slideDown(lift)
- transition.to(lift, {time=slideTime, delta=true, delay=250, y=200, onComplete=slideUp})
- end
- function slideUp(lift)
- transition.to(lift, {time=slideTime, delta=true, delay=250, y=-200, onComplete=rotateUp})
- end
- slideUp(lift)
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