KingJigglypuff

Dark Samus REX Installation Guide

May 11th, 2026 (edited)
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  1. Here's a quick guide on how to get the new Dark Samus working in REX.
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  3. -Prerequisites-
  4. Dark Samus fighter package: https://www.mediafire.com/file/lw08aqtg82g0uuk/Dark_Samus_BrawlInstaller_Package.zip/file
  5. BrawlInstaller: https://github.com/squidgy617/BrawlInstaller
  6. PassiveAnim.asm: https://www.dropbox.com/scl/fi/wg0cjucv2rw94y71w7hm9/PassiveAnim.asm?rlkey=cybcxls89dniqpw0b4v6861r0&st=ji4x6eec&dl=0
  7. CompressPAC.asm: https://www.dropbox.com/scl/fi/1fqqijqv6sp8xcod9s93l/CompressPAC.asm?rlkey=agwhondtdeo5ka6qwgvz5sr3v&st=qqmqx84m&dl=0
  8. common3.pac: https://www.dropbox.com/scl/fi/1gmwr4sl94cd6xgdl28l1/common3.pac?rlkey=6mbgkkt78fhz5kbq4i8jtov7p&st=qilfmjjk&dl=0
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  10. Firstly, you'll want to get BrawlInstaller set up if you haven't already, as BrawlInstaller will automatically install Dark Samus for you with the provided fighter package.
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  12. Next, you'll want to place the two asm files into the following directories: _rex/Source/P+EX for PassiveAnim.asm, and _rex/Source/Project+ for CompressPAC.asm.
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  14. Afterwards, you need rebuild both codesets (RSBE01 and BOOST) by dragging and dropping (one at a time, don't do both at once) the RSBE01.txt and BOOST.txt files over GCTRM-Log.bat. Be sure to either delete or back up the pre-existing gct files prior to doing this.
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  16. One last thing is to take the common3.pac file, and place it into the following directory: _rex/pf/system.
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  18. If everything goes as expected, the new Dark Samus will be functional in REX, though without proper cosmetics.
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  20. If you're still having trouble or are fine with just waiting, there's going to be an update to REX in the near future to properly integrate the new Dark Samus.
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