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- on *:text:.ldrules:#: {
- notice $nick Each player has two choices during his turn: make a higher bid, or challenge the previous bid as being wrong. The player may bid an increased quantity of any face, or the same quantity of a higher face.
- notice $nick If the current player thinks the previous player's bid is wrong, he challenges it, and then all dice are revealed to determine whether the bid was valid. If the number of the relevant face revealed is at least as high as the bid, then the bid is valid, in which case the bidder wins.
- notice $nick Commands:
- notice $nick 04.ldstart: start a new game.
- notice $nick 04.ldjoin: join a game that is in the signups phase.
- notice $nick 04.ldbid <quantity> <face>: make a bid.
- notice $nick 04.ldbs: call the current bidder a liar.
- notice $nick 04.ldinfo: get info on the current game.
- notice $nick 04.lddice: get your dice rolls resent to you.
- if ($findtok($enders,$nick,32)) {
- notice $nick Administrator Commands:
- notice $nick 07.ldskip: end the signups phase.
- notice $nick 07.ldend: completely end the game.
- }
- }
- alias enders return Charmander Daenym JupiterDjinn tester WildEep Poppy Birkal ibojangles
- on *:text:.ldskip:#: {
- if (%round != on && %ldld == on && $findtok($enders,$nick,32)) {
- .timer* off
- trans
- }
- }
- on *:text:.ldstart:#: {
- set %ldchan #
- if (%ldld != on) {
- set %ldld on
- msg # A Liar's Dice game was started by $+(04,$nick,,.) To join, type 04.ldjoin.
- msg # Signups end in 0430 seconds!
- .timer 1 30 trans
- addplayer # $nick
- }
- else msg # There is already a game going on!
- }
- alias trans {
- if ($numtok(%ld.players,32) >= 2) {
- set %ld.round on
- set %ld.it $gettok(%ld.players,$r(1,$numtok(%ld.players,32)),32)
- msg %ldchan Time has ended or the signups phase was skipped, and it is time to bid! $+(04,%ld.it,,) will go first!
- }
- else {
- msg %ldchan Not enough players! Game over.
- unset %ld*
- halt
- }
- tokenize 32 %ld.players
- var %ld.count 1
- while ($0 >= %ld.count) {
- notice $ [ $+ [ %ld.count ] ] Your dice rolls are $+(04,%ld.dice [ $+ [ $ [ $+ [ %ld.count ] ] ] ],,.)
- inc %ld.count
- }
- msg %ldchan To bid, type 04.ldbid <quantity> <face>.
- }
- on *:text:.ldjoin:#:if (!%ld.round && !$findtok(%ld.players,$nick,32) && %ldld == on) addplayer # $nick
- on $*:text:/^(\.ldbid (\d|\d\d) \d)$/Si:#: {
- if ((%ld.it == $nick) && (%ld.round == on) && ((!%ld.bid) || ($2 >= $gettok(%ld.bid,1,32) && $3 > $gettok(%ld.bid,2,32)) || ($2 > $gettok(%ld.bid,1,32) && $3 <= $gettok(%ld.bid,2,32)))) {
- set %ld.bid $2 $3
- set %ld.person $nick
- set %ld.lie $iif($findtok(%ld.total,$3,0,32) >= $2,true,false)
- msg # $+(04,$nick,) claims there are $+(04,$2,) dice numbered $+(04,$3,,!)
- setturn
- }
- }
- on *:text:.ldbs:#: {
- if (%ld.person != $nick && %ld.person && $findtok(%ld.players,$nick,32) && %ld.round == on) {
- set %ld.winner $iif(%ld.lie == false,$nick,%ld.person)
- msg # $+(04,%ld.winner,) wins the round!
- inc %ld2. [ $+ [ %ld.winner ] ]
- var %ld.count 1
- while (%ld.count <= $var(%ld2.*,0)) {
- set %ld.score %ld.score $+(04,$right($($var(%ld2.*,%ld.count).name),-5),,:,$chr(32),07,$var(%ld2.*,%ld.count).value,)
- inc %ld.count
- }
- msg # %ld.score
- inc %ld3
- if (%ld2. [ $+ [ %ld.winner ] ] == 5) {
- msg # $+(04,%ld3,) rounds played; $+(04,%ld.winner,) wins!
- unset %ld*
- }
- else {
- msg # Starting game $+(04,$calc(%ld3 + 1),,!)
- set %ld.ld on
- msg # A Liar's Dice game was started! To join, type 04.ldjoin.
- msg # Signups end in 0430 seconds!
- .timer 1 30 trans
- }
- unset %ld.*
- }
- }
- on *:text:.lddice:#:if ($findtok(%ld.players,$nick,32)) notice $nick $+(04,$nick,'s) dice are $+(04,%ld.dice [ $+ [ $nick ] ],,!)
- on *:text:.ldend:#: {
- if (%ldld == on && $findtok($enders,$nick,32)) {
- msg # The game was ended by $+(04,$nick,,.) To start a new game, type 04.ldstart.
- unset %ld*
- halt
- }
- }
- alias setturn {
- if ($findtok(%ld.players,%ld.it,32) == $numtok(%ld.players,32)) set %ld.it $gettok(%ld.players,1,32)
- else set %ld.it $gettok(%ld.players,$calc($findtok(%ld.players,%ld.it,32)+1),32)
- msg %ldchan It is $+(04,%ld.it,,'s) turn!
- }
- on *:text:.ldinfo:#:if (%ldld == on) msg # Bid: $+(04,$iif(%ld.bid != $null,%ld.bid,0 0),,s) $chr(124) Turn: $+(04,%ld.it,) $chr(124) Players: $+(04,%ld.players,) $chr(124) Phase: $+(04,$iif(%ld.round == on,Bidding,Signups),)
- alias addplayer {
- msg # $+(04,$nick,) has joined the game!
- set %ld.players %ld.players $nick
- set %ld.dice [ $+ [ $nick ] ] $sorttok($r(1,6) $r(1,6) $r(1,6) $r(1,6) $r(1,6),32,n)
- set %ld.total %ld.total %ld.dice [ $+ [ $nick ] ]
- }
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