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CUP Vehicles 1.10.0 Changelog

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Oct 14th, 2017
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  1. Version 1.10.0 (14|Oct|2017)
  2.  
  3. ADDED:
  4. * CUP_AirVehicles_A10 - Dynamic loadout
  5. * CUP_AirVehicles_A10 - Volumetric light
  6. * CUP_AirVehicles_AV8B - Dynamic loadout
  7. * CUP_AirVehicles_F35 - Added: F-35 Stealth version (no pylons)
  8. * CUP_AirVehicles_F35 - Added: Proper weapon bay handling
  9. * CUP_AirVehicles_Ka50,UH60 - Added dynamic loadout for KA-50
  10. * CUP_AirVehicles_Ka50,UH60 - Added dynamic loadout for UH-60 DAP
  11. * CUP_Airvehicles_KA52 - Added Ka-52 dynamic loadout
  12. * CUP_AirVehicles_Ka60 - Dynamic loadout for KA-60
  13. * CUP_AirVehicles_MH60S - added hiddenSelections to MH-60S
  14. * CUP_AirVehicles_MH60S,UH60 - ACE3 Fastrope memory point on in-model hook
  15. * CUP_AirVehicles_Mi24,Mi35 - Added: Ataka, Falanga and Shturm missile pods
  16. * CUP_AirVehicles_Mi24,Mi35 - Added: Dynamic Loadouts of the Hind
  17. * CUP_AirVehicles_Mi24,Mi35 - Added: Gsh-23L gun pods
  18. * CUP_AirVehicles_Mi35 - Added Dynamic loadout Super Hind
  19. * CUP_AirVehicles_Mi8 - Added Dynamic loadout for Mi-8 and Mi-17
  20. * CUP_AirVehicles_MQ9 - Dynamic loadout
  21. * CUP_AirVehicles_Su25 - Dynamic Loadouts
  22. * CUP_AirVehicles_Su34 - Added: Dynamic loadout for SU-34
  23. * CUP_TrackedVehicles_M60 - Added M60A3 Patton tank (credits to Rygugu for the original mod!)
  24. * CUP_TrackedVehicles_BMP,Datsun - Expanded FFV positions.
  25. * CUP_WheeledVehicles_BTR60 - Added BTR060 internal FFV
  26. * CUP_WheeledVehicles_Datsun - Added unarmed datsun variants for guerilla factions
  27. * CUP_WheeledVehicles_Lada - Added Lada car series to civilians
  28. * CUP_WheeledVehicles_S1203 - Added Skoda 1203 van series
  29. * CUP_WheeledVehicles_TT650 - TT650 motorbike
  30. * CUP_WheeledVehicles_UpHMMWV - Added: RichardsD's up-armoured HMMWV's (Seven variants in three paint jobs for USMC, US Army and NATO Tropical)
  31. * CUP_WheeledVehicles_Volha - Added Volha lineup of cars for civilians
  32.  
  33. FIXED:
  34. * CUP_AirVehicles_A10,AH1Z,AH6,AH64,AmbientPlanes,AV8B,AW159,C130J,CH47,CH53E,DC3,HC3,Ka50,Ka52,Ka60,L39,Mi24,Mi35,Mi6,Mi8,MQ9,MV22,Pchela1T,SA330,Su25,Su34,UH1Y,UH60 - airvehicles cfgPatches now list all the correct public classnames
  35. * CUP_AirVehicles_A10 - Weapon mounting positions were all over the place
  36. * CUP_AirVehicles_AH1Z - AH-1Z rotors can now be folded from EDEN vehicle customization panel
  37. * CUP_AirVehicles_AH1Z,AH6,AH64,AW159,KA52,Mi8,UH1Y,UH60 - Fixed: Pylon pilot/guinner default assignment adjusted for standard loadout
  38. * CUP_AirVehicles_AH1Z,AW159,CH53E,F35,HC3,MH60S,MV22,UH1Y,UH60 - Fuel amount initialization on foldable air vehicles (Virtual Garage and Eden Vehicle Costumization (1.77 dev only)) - Fixes T2224
  39. * CUP_AirVehicles_AH1Z,AW159,CH53E,HC3,MH60S,UH1Y,UH60 - rotor folding animations on helicopters from virtual garage now work correctly, fixes T2215
  40. * CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - 2 vehicles blocking the LHD ramp - Work on T1866
  41. * CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Ship vehicle cargo spawn function explosions (use bottom of vehicle height)
  42. * CUP_AirVehicles_AH1Z - fixed config typo in pylon config
  43. * CUP_AirVehicles_AH1Z - Folded AH1Z rotors now have proper geometries applied, should also fix the LHD spawning crazyness, fixes T2223
  44. * CUP_AirVehicles_AH6,AW159,CH47,CH53E,HC3,Ka60,MH60S,Mi6,Mi8,SA330,UH1H,UH1Y,UH60 - Fixed missing sling load assistant
  45. * CUP_AirVehicles_AH6 - Fixed: Angle of cyclic movement increased
  46. * CUP_AirVehicles_AH6 - Fixed: xH-6 crew and passengers can be harmed by bullets
  47. * CUP_AirVehicles_AH6 - Fixed: xH-6 cyclic lever moves in the right directions now
  48. * CUP_AirVehicles_AH6 - Fixed: xH-6 rotor can now be damaged
  49. * CUP_AirVehicles_AH6,Lada - Fixed: Some RPT spam for the little bird, more to follow
  50. * CUP_AirVehicles_AH6 - RACS littlebirds now use the correct crew, fixes T2187
  51. * CUP_AirVehicles_AH6 - xH-6 underpowered with AFM (lowered fuel weight to vanilla-like value) - Work on T2087
  52. * CUP_AirVehicles_AW159 - AW-159 AFM sounds
  53. * CUP_AirVehicles_AW159,MH60S,UH60 - MH-60 unfolding resetting fuel level
  54. * CUP_AirVehicles_AW159,MH60S,UH60 - xH-60 AFM cockpit sounds - Fixes T2140
  55. * CUP_AirVehicles_CH53E,HC3,MH60S,MV22 - HM2 folded not showing main rotor (regression in rVEHICLESSVN1376)
  56. * CUP_AirVehicles_CH53E,HC3,MH60S,MV22 - Set fuel level after unfolding animation is completed on CH-53E, Merlin HC-3/HM2, MH-60S and MV-22 - Fixes T2225
  57. * CUP_AirVehicles_F35 - Fixed Dynamic Loadout for F-35
  58. * CUP_AirVehicles_F35 - fixed eventhandlers error on F35 wreck, fixes T2208
  59. * CUP_AirVehicles_F35 - Fixed: F-35 proxy placement
  60. * CUP_AirVehicles_F35 - fixed F35 strange convex component in physx LOD
  61. * CUP_AirVehicles_F35 - Set old F-35 to scope = 1
  62. * CUP_AirVehicles_HC3 - Close and Open Ramp actions both showing at the same time during animation on Merlin HC-3
  63. * CUP_AirVehicles_HC3 - "Crewmaster (Left)" word casing on Merlin HC-3
  64. * CUP_AirVehicles_HC3 - FFV available with closed side doors on Merlin-HC3
  65. * CUP_AirVehicles_HC3 - main and tail rotor centers were not configured properly on Merlin HC3, should not break the rotors upon landing anymore, fixes T2093
  66. * CUP_AirVehicles_HC3 - Merlin HC-3 starts with open side doors - Closes T2156
  67. * CUP_AirVehicles_L39 - Adjusted predefined and Default loadout for L-39
  68. * CUP_AirVehicles_L39 - Made the L-39 use O_ hardpoints
  69. * CUP_AirVehicles_L39 - Tweaked position of proxies for loadout
  70. * CUP_AirVehicles_MH60S - MH60S doors had mesh holes when sitting inside as passenger
  71. * CUP_AirVehicles_Mi24 - chamber and muzzle memory points on Mi24P are now aligned, should prevent AI from being unable to use the cannon properly
  72. * CUP_AirVehicles_Mi24,Mi35 - Fixed a class name clash with the Czech Mi-35 (introduced with Dynamic Loadouts for the SuperHind)
  73. * CUP_AirVehicles_Mi6 - Mi-6 wreck distant shadow LOD hidden, needs be remade into a lower poly version, should prevent weird corruption issues from afar for the time being
  74. * CUP_AirVehicles_MQ9 - Propeller movement
  75. * CUP_AirVehicles_MV22 - fixed ramp gun reload animations and casings ejection on MV22 Osprey, fixes T2065
  76. * CUP_AirVehicles_MV22 - MV-22 fold VhC not visible
  77. * CUP_AirVehicles_MV22 - MV-22 Osprey now folds correctly from virtual garage options
  78. * CUP_AirVehicles_SA330 - FFV available with closed doors on SA-330 - Closes T2154
  79. * CUP_AirVehicles_Su34 - fixed heavy Z fighting and weird canopy rotation for copilot seat on the SU-34
  80. * CUP_AirVehicles_UH1H - UH-1H now has hit points.
  81. * CUP_AirVehicles_UH60 - Fixed missing laser designator for copilot
  82. * CUP_TrackedVehicles_2S6M,AAV,BMP,BMP3,Bradley,ChallengerII,FV510,M113,m1_abrams,M270,M60,MCV80,T55,T72,ZSU23 - refactored units in tracked vehicles CfgPatches, also added scopeCurator entries
  83. * CUP_TrackedVehicles_Bradley - Bradley cannot go underwater anymore, related to T2079
  84. * CUP_TrackedVehicles_Bradley - Bradley M2A3 ERA blocks now have collision geometries, related to T2079
  85. * CUP_TrackedVehicles_Bradley - Bradley missile launcher memory points are now correctly animated according to the view LOD position of the missile rack, related to T2079
  86. * CUP_TrackedVehicles_Bradley - Fixed M7 texture selection issue - Fixes T2077
  87. * CUP_TrackedVehicles_Bradley - NATO Pacific variants of the M2 Bradley dont have the (Desert) tag in their name anymore
  88. * CUP_TrackedVehicles_ChallengerII - Fixed: Some PhysX parameters of the Challenger. Still pulls to the left, I have no clue why.
  89. * CUP_WaterVehicles_Core,LHD - Fixed LHD 3DEN custom attributes (Fixes T2132)
  90. * CUP_WheeledVehicles_BTR60 - fixed BTR60 damage/destruct textures on rooftop and external items not being hidden when vehicle was destroyed
  91. * CUP_WheeledVehicles_Datsun - Fixed FFV FOV on datsun
  92. * CUP_WheeledVehicles_Datsun - Fixed various LOD issues on datsun
  93. * CUP_WheeledVehicles_Dingo - Dingo MRAP glass hitpoints should now work correctly on all sides for both variants
  94. * CUP_WheeledVehicles_Dingo - Dingo MRAP turret can now be disabled when shot
  95. * CUP_WheeledVehicles_HMMWV - Fixed: HMMWV SOV M2's commander gun no longer shoots out of the M2's barrel (fixes T2136)
  96. * CUP_WheeledVehicles_HMMWV - Humvee Mk19 eye position adjusted when aiming down sights, iron sight is now properly aligned with impact point on correct range.
  97. * CUP_WheeledVehicles_HMMWV - Tweaked transparency of wind shield to reduce glare
  98. * CUP_WheeledVehicles_LAV25 - additional limitations to the commander camera of the LAV25 M240 variant have been added to prevent clipping, fixes T2147
  99. * CUP_WheeledVehicles_Octavia - Skoda Octavia speedometer now displays the right speed, fixes T2189
  100. * CUP_WheeledVehicles_Skoda - Skoda 105 dashboard dials now working correctly, fixes T2190
  101. * CUP_WheeledVehicles_Skoda - Skoda 105 suspensions strength increased
  102. * CUP_WheeledVehicles_Stryker - Stryker ATGM missiles are now shot in the right direction, fixes T2064
  103. * CUP_WheeledVehicles_SUV - SUV doesn't cause vanilla cars to be corrupted anymore
  104. * CUP_WheeledVehicles_SUV - SUV now has engine sounds when idling, fixes T2191
  105. * CUP_WheeledVehicles_UAZ - SLA Militia UAZ now spawns with correct textures, fixes T2211
  106. * CUP_WheeledVehicles_V3S - fixed typo in a V3S RVMAT file
  107. * CUP_WheeledVehicles_V3S - V3S damage selections now work properly
  108. * CUP_WheeledVehicles_Vodnik - GAZ Vodnik now has correct max speed of 110kph, fixes T1885
  109.  
  110. IMPROVED:
  111. * CUP_AirVehicles_A10,AH1Z,AH64,AN2,AV8B,AW159,C130J,CH47,CH53E,DC3,F35,HC3,Ka50,Ka52,Ka60,L39,MH60S,Mi24,Mi35,Mi6,Mi8,MQ9,MV22,Pchela1T,SA330,Su25,Su34,UH1H,UH1Y,UH60 - replaced ace_refuel_fuelCapacity with just fuelCapacity in airvehicles
  112. * CUP_AirVehicles_A10 - Tweaked: The transparency on the A-10's glass. There should be less glare on the window now
  113. * CUP_AirVehicles_AH1Z - AH-1Z cannon damage resistance buffed, should now be harder to disable
  114. * CUP_AirVehicles_AH1Z - AH-1Z now has proper name in menus as "AH-1Z" with a dash
  115. * CUP_AirVehicles_AH1Z,AH6,AH64,AV8B,AW159,Ka50,Ka52,L39,Mi24,Pchela1T,Su25,Su34,UH1Y,UH60 - improved Laser detection on air vehicles, fixes T2115
  116. * CUP_AirVehicles_AH1Z,AW159,CH53E,F35,HC3,MH60S,MV22,UH1Y,UH60 - Streamlined fold scripts on all foldable air vehicles
  117. * CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - AH-1Z, CH-53E, MV-22, UH-1Y folding scripts (correct fuel amount, optional instant folding, privatization)
  118. * CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Moved LHD vehicle spawn positions lower (to support spawn function improvement)
  119. * CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Ship vehicle cargo spawn function fuel amount
  120. * CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Ship vehicle cargo spawn function with better damage prevention
  121. * CUP_AirVehicles_AH6 - Increased xH-6 skids AFM suspension length
  122. * CUP_AirVehicles_AW159,MH60S,UH60 - MH-60 and AW159 fold script (privatization)
  123. * CUP_AirVehicles_CH53E,HC3,MH60S,MV22 - CH-53E, MH-60S and MV-22 packing/unpacking user actions are not available mid-transition anymore
  124. * CUP_AirVehicles_DC3 - Adjusted DC-3 get in radius to make it easier to board with the action menu
  125. * CUP_AirVehicles_F35 - Added: Hide Pylon animation source
  126. * CUP_AirVehicles_F35 - Added: Proper loadout overview pictture
  127. * CUP_AirVehicles_F35 - Changed F-35 VTOL type to 2 (default forward flight), Set mass on wheels (20kg each), Changed PhysX properties to those of vanilla CSAT plane
  128. * CUP_AirVehicles_HC3 - Allowed opening Merlin HC-3 ramp only from back FFV seats in addition to pilot and copilot
  129. * CUP_AirVehicles_HC3 - HM2 packing/unpacking useractions are not available mid-transition anymore
  130. * CUP_AirVehicles_Ka50 - Tweaked visual pylons on Ka-50
  131. * CUP_AirVehicles_L39 - L39 copilot has been demoted to observer, pilot now controls all weapons
  132. * CUP_AirVehicles_L39 - L39 doesnt have active radar anymore due to budget cuts
  133. * CUP_AirVehicles_MH60S,UH60 - Allow switching between Passenger, FFV and Gunner positions in xH-60 - Closes T2141
  134. * CUP_AirVehicles_Mi24 - Mi-24 Hind pilot now has rearview mirrors, related to T402
  135. * CUP_AirVehicles_Mi24,Mi35 - Tweaked and added to the loadouts of Mi-24 and SuperHind.
  136. * CUP_AirVehicles_Mi24,Mi35 - tweaked initial EDEN height for Mi-24/35, should not bounce up in the air during initialization anymore
  137. * CUP_AirVehicles_Mi35 - Mi-35 Superhind pilot cockpit now has rearview mirrors
  138. * CUP_AirVehicles_Mi6 - Added: VhC skins for the Mi6 (fixes T2096)
  139. * CUP_AirVehicles_Mi8 - improved landcontact points on Mi-8s so they're correctly aligned with the ground when placed in EDEN instead of having geometries clipping slightly below the terrain surface
  140. * CUP_AirVehicles_MQ9 - Additional LODs were missing appropriate proxies
  141. * CUP_AirVehicles_MV22 - updated MV-22 HUD to include Jets DLC features: Added prop tilt indiciator, Added throttle indicator (bottom left), Heading bar apperance changed now uses digit digit numbers e.g. '22' instead of '220', as well as N,E,S,W as neccesary, Horizon line follows the viewing angle when turning head, Pitch ladder doesn't show when looking left or right, Aircraft center point trimmed slightly, Vertical speed rotary fixed, add more minor lines near 0, also minor lines are less wide now
  142. * CUP_AirVehicles_SA330 - Allowed opening SA-330 doors only from appropriate FFV seats
  143. * CUP_AirVehicles_Su25 - Wings can now be seen from cockpit
  144. * CUP_AirVehicles_UH1H - slight adjustments to UH-1H geometries (center of mass is now aligned with the slingload memory point, will make the helo stable when hovering with cargo attached) and slingload position (the ropes are visually attached to the airframe now)
  145. * CUP_AirVehicles_UH60 - Changed naval models to m3m version instead of m134s
  146. * CUP_AirVehicles_UH60 - Improved range of firing zone, can now point forward per request
  147. * CUP_AirVehicles_UH60 - improved section count on UH60 to help performance
  148. * CUP_AirVehicles_UH60 - increased UH60 glass transparency
  149. * CUP_AirVehicles_UH60 - Added [MH-60S Seahawk (m3m)] to newer seahawk model to avoid confusion with older a2 version
  150. * CUP_TrackedVehicles_2S6M - get in/out positions on tunguska are now further away from the vehicle to prevent clipping when disembarking
  151. * CUP_TrackedVehicles_2S6M - minor tweaks to Tunguska sensors, 2S6 and 2S6M now have separate weapons and sensor packages (2S6 has 6km range, 2S6M has 10km range as they were before jets dlc)
  152. * CUP_TrackedVehicles_Bradley - Bradleys now spawn with another extra TOW magazine
  153. * CUP_TrackedVehicles_M113 - M163 VADS now has proper sensors setup with radar
  154. * CUP_TrackedVehicles_ZSU23 - ZSU-23 no longer features passive radar and ground scanning capability, radar range buffed from 2500m to 5000m, minimum trackable height nerfed from 15m to 50m, radar can now scan 360°
  155. * CUP_WaterVehicles_Core - CH53 now skips folding animation when spawned in the LHD presets
  156. * CUP_WaterVehicles_Core,LHD - Added a safety check that might fix an issue concerning object simulation with LHD in 3DEN ( T2010 )
  157. * CUP_WaterVehicles_Core,LHD - Added two dedicated functions for weapons and interior lights removal
  158. * CUP_WaterVehicles_Fishing_Boat,Fregata,PBX,RHIB,Seafox,Zodiac,BRDM2,BTR60,BTR90,Coyote,Datsun,Dingo,HMMWV,Ikarus,Jackal,LAV25,LR,M1030,Mastiff,MTVR,RG31,Ridgeback,Skoda,Stryker,SUV,T810,TowingTractor,TT650,UAZ,UpHMMWV,Ural,V3S,Vodnik,VWGolf,Wolfhound - improved Zeus detection of wheeled and water vehicles
  159. * CUP_WaterVehicles_Fregata - ANZAC frigate now has proper sensor setup, fixes T2179 T1423 T2164
  160. * CUP_WaterVehicles_Fregata - fixed missing texture on Frigate right chimney
  161. * CUP_WaterVehicles_Fregata - slight tweaks to frigate shadows to avoid clipping
  162. * CUP_WaterVehicles_LHD - minor tweaks to LHD vehicles spawning positions
  163. * CUP_WaterVehicles_Seafox - Seafox now has landcontact points
  164. * CUP_WheeledVehicles_Datsun - Added an FFV seat at the back of the unarmed datsun ( T200 )
  165. * CUP_WheeledVehicles_Ikarus - Ikarus bus now has proper EDEN preview icons
  166. * CUP_WheeledVehicles_Ikarus,LR,SUV,UAZ,Ural,V3S - Replaced vanilla units with Takistan Civilian units in Takistan vehicles - closes issue T2160
  167. * CUP_WheeledVehicles_Lada - Tweaked: PhysX
  168. * CUP_WheeledVehicles_RG31 - Made SatCom, CREW Duke and and Boomerang Logics XEH-compatible (CBA 3.4 improvement)
  169. * CUP_WheeledVehicles_RG31 - Transparency of windshield increased (less sun glare)
  170. * CUP_WheeledVehicles_RG31 - Visible lights and light cones
  171. * CUP_WheeledVehicles_RG31 - Working rear-view mirrors
  172. * CUP_WheeledVehicles_Stryker - M1135 Stryker ATGMV now carries 16 TOW missiles instead of 6
  173. * CUP_WheeledVehicles_V3S - V3S subvariant proxies are now integrated in the main models
  174. * CUP_WheeledVehicles_Vodnik - damage and destruct effects on GAZ Vodnik improved
  175. * CUP_WheeledVehicles_VWGolf - improved VW Golf glass transparency, should be less annoying in certain situations like when lights are reflecting back to the passengers
  176.  
  177. REMOVED:
  178. * CUP_AirVehicles_A10,AV8B - Removed the laser designator from the standard loadouts, now needs AN/AAQ-28 pod for laser
  179. * CUP_AirVehicles_AH1Z,AH64,Ka52,Mi24,Mi35,BMP,Bradley,ChallengerII,FV510,M113,m1_abrams,M60,MCV80,T34,T55,T72,T90,ZSU23,BTR60,BTR90,LAV25,LR,Stryker - removed cannons and big barrels from physx geometries on most vehicles to avoid weird glitching and collisions with other objects in game, fixes T2193
  180. * CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Interaction to detach vehicle from ship (no longer used)
  181. * CUP_AirVehicles_AH6,Lada - Removed: Lada LM model (merged with normal one)
  182. * CUP_AirVehicles_AH6 - Removed ACE3 fuel capacity definition from xH-6
  183. * CUP_AirVehicles_AV8B - Removed redundant AV-8B loadouts and TGP scripts
  184. * CUP_AirVehicles_AW159,CH53E,Mi35,MV22,BMP,M113,T72,BTR60,LR,MTVR,UAZ,Ural,V3S,VWGolf - driver/gunner/cargodoor animations have been disabled to avoid units remaining stuck in transitions while entering/exiting vehicles or animations not looping correctly, fixes T2200
  185. * CUP_AirVehicles_F35 - config: lots of annotating/moving stuff around based on the jet sample config, flightmodel.hpp added, added dynamic loadouts base and Editor classes (USMC and GB), added CfgOldUnits.h for the old static loadouts
  186. * CUP_AirVehicles_F35 - model: preliminary proxy placement for dynamic loadouts, pylons proxy separated from the GAU-22 (moved to Weapons)
  187. * CUP_AirVehicles_F35 - Removed Proxy for GAU-22 from F-35
  188. * CUP_AirVehicles_F35 - Removed user action for Weapon Bay (automatically handled)
  189. * CUP_WheeledVehicles_Datsun - Removed an addition that doesn't need to be implemented yet
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