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- [10495.062] Initializing Lua 5.1.4
- [10606.578] SelectCivilization: GameInfo.Units[NONE] is undefined
- [10619.390] Map Script: GetMapInitData
- [10619.406] Map Script: Generating Map
- [10619.406] Map Script: Creating initial map data - CommunitasMap
- [10619.406] Map Script: MapGlobals:New
- [10619.406] Map Script: Map Age: Normal
- [10619.406] Map Script: Map Temp: Normal
- [10619.406] Map Script: Map Rain: Normal
- [10619.406] Map Script: Map Seas: Normal
- [10619.406] Map Script: Land Percent: 0.4
- [10619.406] Map Script: Map Starts: Everywhere
- [10619.406] Map Script: Map Land Scatter: Normal
- [10619.406] Map Script: Land Min Scatter: 0.02
- [10619.406] Map Script: Land Max Scatter: 0.04
- [10619.406] Map Script: CoastScatter: 0.02
- [10619.406] Map Script: Override AssignStartingPlots: True
- [10619.406] Map Script: random seed for this map is 800898506
- [10619.453] Map Script: Generating plot types - CommunitasMap
- [10619.453] Map Script: startX pacific: 0
- [10619.453] Map Script: Create Atlantic at: 0
- [10619.656] Map Script: -
- [10619.656] Map Script: - Traits List - Width: 39 Height: 27 Angle: 25
- [10619.656] Map Script: -
- [10619.656] Map Script: Degrees: 25 - Radians: 0.43633231299858
- [10619.656] Map Script: -
- [10619.656] Map Script: Start Coordinates: 0 3.9070006659775 - End Coordinates: 38 22.092999334022
- [10619.656] Map Script: -
- [10619.656] Map Script: Path not reversed.
- [10619.656] Map Script: Slope: 0.47857891231697
- [10619.656] Map Script: y plus slope: 5.3855795782945
- [10619.656] Map Script: y plus slope: 5.8641584906115
- [10619.656] Map Script: y plus slope: 6.3427374029284
- [10619.656] Map Script: y plus slope: 6.8213163152454
- [10619.656] Map Script: y plus slope: 7.2998952275624
- [10619.656] Map Script: y plus slope: 7.7784741398794
- [10619.656] Map Script: y plus slope: 8.2570530521963
- [10619.656] Map Script: y plus slope: 8.7356319645133
- [10619.656] Map Script: y plus slope: 9.2142108768303
- [10619.656] Map Script: y plus slope: 9.6927897891473
- [10619.656] Map Script: y plus slope: 10.171368701464
- [10619.671] Map Script: y plus slope: 10.649947613781
- [10619.671] Map Script: y plus slope: 11.128526526098
- [10619.671] Map Script: y plus slope: 11.607105438415
- [10619.671] Map Script: y plus slope: 12.085684350732
- [10619.671] Map Script: y plus slope: 12.564263263049
- [10619.671] Map Script: y plus slope: 13.042842175366
- [10619.671] Map Script: y plus slope: 13.521421087683
- [10619.671] Map Script: y plus slope: 14
- [10619.671] Map Script: y plus slope: 14.478578912317
- [10619.671] Map Script: y plus slope: 14.957157824634
- [10619.671] Map Script: y plus slope: 15.435736736951
- [10619.671] Map Script: y plus slope: 15.914315649268
- [10619.671] Map Script: y plus slope: 16.392894561585
- [10619.671] Map Script: y plus slope: 16.871473473902
- [10619.671] Map Script: y plus slope: 17.350052386219
- [10619.671] Map Script: y plus slope: 17.828631298536
- [10619.671] Map Script: y plus slope: 18.307210210853
- [10619.671] Map Script: y plus slope: 18.78578912317
- [10619.671] Map Script: y plus slope: 19.264368035487
- [10619.671] Map Script: y plus slope: 19.742946947804
- [10619.671] Map Script: y plus slope: 20.221525860121
- [10619.671] Map Script: y plus slope: 20.700104772438
- [10619.671] Map Script: y plus slope: 21.178683684755
- [10619.671] Map Script: y plus slope: 21.657262597072
- [10619.671] Map Script: y plus slope: 22.135841509389
- [10619.671] Map Script: y plus slope: 22.614420421706
- [10619.671] Map Script: y plus slope: 23.092999334022
- [10619.671] Map Script: y plus slope: 23.571578246339
- [10619.671] Map Script: -
- [10619.671] Map Script: ** Number of Island Groups produced: 1
- [10619.671] Map Script: -
- [10619.671] Map Script: Setting coasts and oceans (MapGenerator.Lua)
- [10619.671] Map Script: Expanding coasts (MapGenerator.Lua)
- [10619.671] Map Script: SetOceanRiftPlots
- [10619.671] Map Script: Generating terrain - CommunitasMap
- [10619.937] Map Script: Adding Features CommunitasMap
- [10619.968] Map Script: NW flowing river: add edge W flowing N, edge NW flowing SW
- [10619.968] Map Script: N flowing river: add edge NW flowing NE, edge NE flowing NW
- [10619.968] Map Script: N flowing river: add edge NW flowing NE, edge NE flowing NW
- [10619.968] Map Script: place possible ice
- [10619.968] Map Script: place possible atoll
- [10620.000] Map Script: ConnectPolarSeasToOceans: Connect seaArea.size = 74 distance = 2 airDistance = 2
- [10620.000] Map Script: ConnectPolarSeasToOceans: x = 7 y = 24 elevation = 0.48550707928105
- [10620.000] Map Script: ConnectPolarSeasToOceans: x = 8 y = 24 elevation = 0.50215234724341
- [10620.000] Map Script: ConnectPolarSeasToOceans: Connect seaArea.size = 1 distance = 2 airDistance = 2
- [10620.000] Map Script: ConnectPolarSeasToOceans: x = 5 y = 1 elevation = 0
- [10620.000] Map Script: ConnectPolarSeasToOceans: x = 6 y = 1 elevation = 0
- [10620.031] Map Script: Creating start plot database.
- [10620.031] Map Script: Dividing the map in to Regions.
- [10620.031] Map Script: Map Generation - Dividing the map in to Regions
- [10620.031] Map Script: -
- [10620.031] Map Script: Resource settings
- [10620.031] Map Script: Strategic Density = 2
- [10620.031] Map Script: Strategic Size = 2
- [10620.031] Map Script: Bonus Density = 2
- [10620.031] Map Script: Luxury Density = 2
- [10620.031] Map Script: Legendary Start = false
- [10620.031] Map Script: Strategic Balance = false
- [10620.046] Map Script: Minimum area fertility required = 200.0625
- [10620.046] Map Script: Number of relevant areas = 1
- [10620.046] Map Script: DivideIntoRegions: Even: 2, 1
- [10620.046] Map Script: Coastal Starts Option 2
- [10620.046] Map Script: Choosing start locations for civilizations.
- [10620.046] Map Script: Map Generation - Choosing Start Locations for Civilizations
- [10620.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [10620.046] Map Script: Region # 1 has been defined as a HILLS Region.
- [10620.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [10620.046] Map Script: Region # 2 has been defined as a TUNDRA Region.
- [10620.046] Map Script: Region # 2 has 192 score.
- [10620.046] Map Script: Region # 1 has 208 score.
- [10620.046] Map Script: Normalizing start locations and assigning them to Players.
- [10620.046] Map Script: -
- [10620.046] Map Script: Food-Poor start 11 11 needs 1 Bonus, with 6 eligible plots.
- [10620.046] Map Script: -
- [10620.046] Map Script: Placed a Bonus in first ring at 12 11
- [10620.046] Map Script: -
- [10620.046] Map Script: Food-Poor start 22 18 needs 2 Bonus, with 14 eligible plots.
- [10620.046] Map Script: -
- [10620.046] Map Script: Placed a Bonus in first ring at 23 18
- [10620.046] Map Script: Placed a Bonus in first ring at 21 18
- [10620.046] Map Script: Player 0 of Civ Type CIVILIZATION_JFD_PRUSSIA
- [10620.046] Map Script: Player 1 of Civ Type CIVILIZATION_SMAN_DUCHY_OF_BRITTANY
- [10620.046] Map Script: - - - - - - - needs Coastal Start!
- [10620.046] Map Script: -
- [10620.046] Map Script: Placing Natural Wonders.
- [10620.093] Map Script: --!GBH tile 6 9 parameters: 1 1 2
- [10620.093] Map Script: --!GBH tile 23 9 parameters: 1 2 1
- [10620.093] Map Script: --!GBH tile 24 9 parameters: 1 1 1
- [10620.093] Map Script: --!GBH tile 25 9 parameters: 1 1 1
- [10620.093] Map Script: --!GBH tile 22 10 parameters: 1 1 3
- [10620.125] Map Script: --!GBH tile 4 18 parameters: 2 1 1
- [10620.125] Map Script: --!GBH tile 4 19 parameters: 1 2 1
- [10620.156] Map Script: Wonder # 1 has 5 candidate plots.
- [10620.156] Map Script: Wonder # 2 has 5 candidate plots.
- [10620.156] Map Script: Wonder # 3 has 15 candidate plots.
- [10620.156] Map Script: Wonder # 4 has 0 candidate plots.
- [10620.156] Map Script: Wonder # 5 has 6 candidate plots.
- [10620.156] Map Script: Wonder # 6 has 5 candidate plots.
- [10620.156] Map Script: Wonder # 7 has 19 candidate plots.
- [10620.156] Map Script: Wonder # 8 has 16 candidate plots.
- [10620.156] Map Script: Wonder # 9 has 7 candidate plots.
- [10620.156] Map Script: Wonder # 10 has 2 candidate plots.
- [10620.156] Map Script: Wonder # 11 has 9 candidate plots.
- [10620.156] Map Script: Wonder # 12 has 16 candidate plots.
- [10620.156] Map Script: Wonder # 13 has 3 candidate plots.
- [10620.156] Map Script: Wonder # 14 has 3 candidate plots.
- [10620.156] Map Script: Wonder # 15 has 14 candidate plots.
- [10620.156] Map Script: Wonder # 16 has 16 candidate plots.
- [10620.156] Map Script: Wonder # 17 has 3 candidate plots.
- [10620.156] Map Script: Wonder # 18 has 16 candidate plots.
- [10620.156] Map Script: Wonder # 19 has 0 candidate plots.
- [10620.156] Map Script: Wonder # 20 has 0 candidate plots.
- [10620.156] Map Script: Wonder # 21 has 10 candidate plots.
- [10620.156] Map Script: Wonder # 22 has 0 candidate plots.
- [10620.156] Map Script: Wonder # 23 has 18 candidate plots.
- [10620.156] Map Script: Wonder # 24 has 0 candidate plots.
- [10620.156] Map Script: Wonder # 25 has 10 candidate plots.
- [10620.156] Map Script: Wonder # 26 has 6 candidate plots.
- [10620.156] Map Script: Wonder # 27 has 11 candidate plots.
- [10620.156] Map Script: Wonder # 28 has 0 candidate plots.
- [10620.156] Map Script: Wonder # 29 has 0 candidate plots.
- [10620.156] Map Script: Wonder # 30 has 17 candidate plots.
- [10620.156] Map Script: Wonder # 31 has 2 candidate plots.
- [10620.156] Map Script: Wonder # 32 has 37 candidate plots.
- [10620.156] Map Script: Wonder # 33 has 1 candidate plots.
- [10620.156] Map Script: Wonder # 34 has 0 candidate plots.
- [10620.156] Map Script: Wonder # 35 has 0 candidate plots.
- [10620.156] Map Script: Wonder # 36 has 7 candidate plots.
- [10620.156] Map Script: -
- [10620.156] Map Script: List of OccurrenceFrequency values for each Natural Wonder in the database:
- [10620.156] Map Script: Occurrence for: # 1 FEATURE_CRATER is: 50
- [10620.156] Map Script: Occurrence for: # 2 FEATURE_FUJI is: 50
- [10620.156] Map Script: Occurrence for: # 3 FEATURE_MESA is: 50
- [10620.156] Map Script: Occurrence for: # 4 FEATURE_REEF is: 0
- [10620.156] Map Script: Occurrence for: # 5 FEATURE_VOLCANO is: 50
- [10620.156] Map Script: Occurrence for: # 6 FEATURE_GIBRALTAR is: 50
- [10620.156] Map Script: Occurrence for: # 7 FEATURE_GEYSER is: 50
- [10620.156] Map Script: Occurrence for: # 8 FEATURE_FOUNTAIN_YOUTH is: 50
- [10620.156] Map Script: Occurrence for: # 9 FEATURE_POTOSI is: 50
- [10620.156] Map Script: Occurrence for: # 10 FEATURE_EL_DORADO is: 50
- [10620.156] Map Script: Occurrence for: # 11 FEATURE_SRI_PADA is: 50
- [10620.156] Map Script: Occurrence for: # 12 FEATURE_MT_SINAI is: 50
- [10620.156] Map Script: Occurrence for: # 13 FEATURE_MT_KAILASH is: 50
- [10620.156] Map Script: Occurrence for: # 14 FEATURE_ULURU is: 50
- [10620.156] Map Script: Occurrence for: # 15 FEATURE_LAKE_VICTORIA is: 50
- [10620.156] Map Script: Occurrence for: # 16 FEATURE_KILIMANJARO is: 50
- [10620.156] Map Script: Occurrence for: # 17 FEATURE_SOLOMONS_MINES is: 50
- [10620.156] Map Script: Occurrence for: # 18 FEATURE_NEW_REEF_A is: 50
- [10620.156] Map Script: Occurrence for: # 19 FEATURE_NEW_REEF_B is: 0
- [10620.156] Map Script: Occurrence for: # 20 FEATURE_NEW_REEF_C is: 0
- [10620.156] Map Script: Occurrence for: # 21 FEATURE_SALAR_A is: 50
- [10620.156] Map Script: Occurrence for: # 22 FEATURE_SALAR_B is: 0
- [10620.156] Map Script: Occurrence for: # 23 FEATURE_CAUSEWAY_A is: 50
- [10620.156] Map Script: Occurrence for: # 24 FEATURE_CAUSEWAY_B is: 0
- [10620.156] Map Script: Occurrence for: # 25 FEATURE_MT_EVEREST is: 50
- [10620.156] Map Script: Occurrence for: # 26 FEATURE_RETBA is: 50
- [10620.156] Map Script: Occurrence for: # 27 FEATURE_BERMUDA_A is: 50
- [10620.156] Map Script: Occurrence for: # 28 FEATURE_BERMUDA_B is: 0
- [10620.156] Map Script: Occurrence for: # 29 FEATURE_BERMUDA_C is: 0
- [10620.156] Map Script: Occurrence for: # 30 FEATURE_LUMI_BAY is: 50
- [10620.156] Map Script: Occurrence for: # 31 FEATURE_DALLOL is: 50
- [10620.156] Map Script: Occurrence for: # 32 FEATURE_MT_PAEKTU is: 50
- [10620.156] Map Script: Occurrence for: # 33 FEATURE_EYE_OF_SAHARA_A is: 0
- [10620.156] Map Script: Occurrence for: # 34 FEATURE_EYE_OF_SAHARA_B is: 0
- [10620.156] Map Script: Occurrence for: # 35 FEATURE_EYE_OF_SAHARA_C is: 0
- [10620.156] Map Script: Occurrence for: # 36 FEATURE_BLUE_HOLE is: 0
- [10620.156] Map Script: -
- [10620.156] Map Script: List of chosen and fallback NWs:
- [10620.156] Map Script: -
- [10620.156] Map Script: --- Readout of wonderID Assignment Priority ---
- [10620.156] Map Script: wonderID Assignment Priority# 1 goes to wonderID FEATURE_RETBA
- [10620.156] Map Script: wonderID Assignment Priority# 2 goes to wonderID FEATURE_LUMI_BAY
- [10620.156] Map Script: wonderID Assignment Priority# 3 goes to wonderID FEATURE_CAUSEWAY_A
- [10620.156] Map Script: wonderID Assignment Priority# 4 goes to wonderID FEATURE_MT_KAILASH
- [10620.156] Map Script: wonderID Assignment Priority# 5 goes to wonderID FEATURE_FUJI
- [10620.156] Map Script: wonderID Assignment Priority# 6 goes to wonderID FEATURE_VOLCANO
- [10620.156] Map Script: wonderID Assignment Priority# 7 goes to wonderID FEATURE_MT_PAEKTU
- [10620.156] Map Script: wonderID Assignment Priority# 8 goes to wonderID FEATURE_SOLOMONS_MINES
- [10620.156] Map Script: wonderID Assignment Priority# 9 goes to wonderID FEATURE_BERMUDA_A
- [10620.156] Map Script: wonderID Assignment Priority# 10 goes to wonderID FEATURE_GEYSER
- [10620.156] Map Script: wonderID Assignment Priority# 11 goes to wonderID FEATURE_SALAR_A
- [10620.156] Map Script: wonderID Assignment Priority# 12 goes to wonderID FEATURE_MESA
- [10620.156] Map Script: wonderID Assignment Priority# 13 goes to wonderID FEATURE_NEW_REEF_A
- [10620.156] Map Script: wonderID Assignment Priority# 14 goes to wonderID FEATURE_SRI_PADA
- [10620.156] Map Script: wonderID Assignment Priority# 15 goes to wonderID FEATURE_GIBRALTAR
- [10620.156] Map Script: wonderID Assignment Priority# 16 goes to wonderID FEATURE_ULURU
- [10620.156] Map Script: wonderID Assignment Priority# 17 goes to wonderID FEATURE_POTOSI
- [10620.156] Map Script: wonderID Assignment Priority# 18 goes to wonderID FEATURE_MT_SINAI
- [10620.156] Map Script: wonderID Assignment Priority# 19 goes to wonderID FEATURE_FOUNTAIN_YOUTH
- [10620.156] Map Script: wonderID Assignment Priority# 20 goes to wonderID FEATURE_LAKE_VICTORIA
- [10620.156] Map Script: wonderID Assignment Priority# 21 goes to wonderID FEATURE_CRATER
- [10620.156] Map Script: wonderID Assignment Priority# 22 goes to wonderID FEATURE_DALLOL
- [10620.156] Map Script: wonderID Assignment Priority# 23 goes to wonderID FEATURE_MT_EVEREST
- [10620.156] Map Script: wonderID Assignment Priority# 24 goes to wonderID FEATURE_EL_DORADO
- [10620.156] Map Script: wonderID Assignment Priority# 25 goes to wonderID FEATURE_KILIMANJARO
- [10620.156] Map Script: -
- [10620.156] Map Script: -
- [10620.156] Map Script: NWCP 10 31 8
- [10620.156] Map Script: - Placed FEATURE_RETBA in Plot 31 8
- [10620.156] Map Script: NWCP 14 13 19
- [10620.156] Map Script: - Placed FEATURE_LUMI_BAY in Plot 13 19
- [10620.156] Map Script: -- Placed all Natural Wonders --
- [10620.156] Map Script: -
- [10620.156] Map Script: -
- [10620.156] Map Script: Placing Resources and City States.
- [10620.156] Map Script: Map Generation - Assigning Luxury Resource Distribution
- [10620.156] Map Script: Luxury 20 cannot be placed in region 2 due to a lack of corresponding terrain at start location.
- [10620.156] Map Script: Luxury 16 cannot be placed in region 2 due to a lack of corresponding terrain at start location.
- [10620.156] Map Script: --- Luxury Assignment Table ---
- [10620.156] Map Script: -
- [10620.156] Map Script: - - Assigned to Regions - -
- [10620.156] Map Script: Region# 2 has Luxury type 72
- [10620.156] Map Script: Region# 1 has Luxury type 30
- [10620.156] Map Script: -
- [10620.156] Map Script: Total unique regional luxuries: 2
- [10620.156] Map Script: -
- [10620.156] Map Script: - - Assigned to City States - -
- [10620.156] Map Script: Luxury type 48
- [10620.156] Map Script: Luxury type 20
- [10620.156] Map Script: Luxury type 49
- [10620.156] Map Script: -
- [10620.156] Map Script: - - Assigned to Random - -
- [10620.156] Map Script: Luxury type 14
- [10620.156] Map Script: Luxury type 13
- [10620.156] Map Script: Luxury type 32
- [10620.156] Map Script: Luxury type 46
- [10620.156] Map Script: -
- [10620.156] Map Script: - - Luxuries handled via Special Case - -
- [10620.156] Map Script: Luxury type 18
- [10620.156] Map Script: -
- [10620.156] Map Script: - - Disabled - -
- [10620.156] Map Script: Luxury type 15
- [10620.156] Map Script: Luxury type 17
- [10620.156] Map Script: Luxury type 31
- [10620.156] Map Script: Luxury type 47
- [10620.156] Map Script: Luxury type 52
- [10620.156] Map Script: Luxury type 44
- [10620.156] Map Script: Luxury type 45
- [10620.156] Map Script: Luxury type 50
- [10620.156] Map Script: Luxury type 25
- [10620.156] Map Script: Luxury type 26
- [10620.156] Map Script: Luxury type 27
- [10620.156] Map Script: Luxury type 33
- [10620.156] Map Script: Luxury type 23
- [10620.156] Map Script: Luxury type 21
- [10620.156] Map Script: Luxury type 34
- [10620.156] Map Script: Luxury type 41
- [10620.156] Map Script: Luxury type 22
- [10620.156] Map Script: Luxury type 51
- [10620.156] Map Script: Luxury type 73
- [10620.156] Map Script: Luxury type 75
- [10620.156] Map Script: Luxury type 71
- [10620.156] Map Script: Luxury type 74
- [10620.156] Map Script: - - - - - - - - - - - - - - - -
- [10620.156] Map Script: Map Generation - Placing City States
- [10620.156] Map Script: Map Generation - Choosing sites for City States
- [10620.156] Map Script: All city states assigned.
- [10620.156] Map Script: -
- [10620.156] Map Script: --- City State Placement Results ---
- [10620.156] Map Script: -
- [10620.156] Map Script: .
- [10620.156] Map Script: . NUMBER OF UNINHABITED CS CANDIDATE PLOTS: 137
- [10620.156] Map Script: .
- [10620.156] Map Script: -
- [10620.156] Map Script: City State 1 has been started at Plot 6 2 in Uninhabited Lands
- [10620.156] Map Script: Place City States, place in Region# 1 for City State 2
- [10620.156] Map Script: Place City State in Region called for City State 2 Region 1
- [10620.156] Map Script: -
- [10620.156] Map Script: City State 2 has been started at Plot 10 4 in Region# 1
- [10620.156] Map Script: Place City States, place in Region# 2 for City State 3
- [10620.156] Map Script: Place City State in Region called for City State 3 Region 2
- [10620.171] Map Script: -
- [10620.171] Map Script: City State 3 has been started at Plot 17 2 in Region# 2
- [10620.171] Map Script: Place City States, place in Region# 2 for City State 4
- [10620.171] Map Script: Place City State in Region called for City State 4 Region 2
- [10620.171] Map Script: -
- [10620.171] Map Script: City State 4 has been started at Plot 31 25 in Region# 2
- [10620.171] Map Script: Wheat list size: 52
- [10620.171] Map Script: Rice list size: 33
- [10620.171] Map Script: Maize list size: 92
- [10620.171] Map Script: Map Generation - Placing Luxuries
- [10620.187] Map Script: Buffing Tiny Islands
- [10620.187] Map Script: Reduced Supply Mod is active, halving major strategic supply quantity values
- [10620.187] Map Script: Map Generation - Placing Strategics
- [10620.187] Map Script: Reduced Supply Mod is active, halving small strategic supply quantity values
- [10620.187] Map Script: Reduced Supply Mod is active, halving small strategic supply quantity values
- [10620.187] Map Script: Placed resource 0 with amount 1
- [10620.187] Map Script: Placed resource 0 with amount 1
- [10620.187] Map Script: Placed resource 1 with amount 1
- [10620.187] Map Script: Placed resource 5 with amount 1
- [10620.187] Map Script: Placed resource 3 with amount 1
- [10620.187] Map Script: Placed resource 4 with amount 2
- [10620.187] Map Script: Placed resource 3 with amount 1
- [10620.187] Map Script: Placed resource 0 with amount 1
- [10620.187] Map Script: Placed resource 0 with amount 1
- [10620.187] Map Script: Placed resource 3 with amount 1
- [10620.187] Map Script: Reduced Supply Mod is active, halving small strategic supply quantity values
- [10620.187] Map Script: Map has very low coal, adding another.
- [10620.187] Map Script: Map Generation - Placing Bonuses
- [10620.187] Map Script: AssignStartingPlots:PlaceFish()
- [10620.218] Map Script: Infertility Quotient for Hills Region# 1 is: 1
- [10620.218] Map Script: -
- [10620.218] Map Script: Added extra Bonus resources to Hills Region# 1
- [10620.750] Map Script: AI Map Strategy - Normal
- [10620.781] Map Script: -
- [10620.781] Map Script: --- Table of Results, New Start Finder ---
- [10620.781] Map Script: -
- [10620.781] Map Script: Region# 1 has start plot at: 11 11 with Fertility Rating of 208
- [10620.781] Map Script: -
- [10620.781] Map Script: Region# 2 has start plot at: 22 18 with Fertility Rating of 192
- [10620.781] Map Script: -
- [10620.781] Map Script: --- End of Start Finder Results Table ---
- [10620.781] Map Script: -
- [10620.781] Map Script: -
- [10620.781] Map Script: --- Table of Final Results, City State Placements ---
- [10620.781] Map Script: -
- [10620.781] Map Script: - City State 1 in Region -1 is located at Plot 6 2
- [10620.781] Map Script: - City State 2 in Region 1 is located at Plot 10 4
- [10620.781] Map Script: - City State 3 in Region 2 is located at Plot 17 2
- [10620.781] Map Script: - City State 4 in Region 2 is located at Plot 31 25
- [10620.781] Map Script: -
- [10620.781] Map Script: - - - - -
- [10620.781] Map Script: -
- [10620.781] Map Script: --- Table of Final Results, Resource Distribution ---
- [10620.781] Map Script: -
- [10620.781] Map Script: - LUXURY Resources -
- [10620.781] Map Script: 13 Whale...: 3
- [10620.781] Map Script: 14 Pearls..: 5
- [10620.781] Map Script: 15 Gold....: 0
- [10620.781] Map Script: 16 Silver..: 0
- [10620.781] Map Script: 17 Gems....: 0
- [10620.781] Map Script: 18 Marble..: 3
- [10620.781] Map Script: 19 Ivory...: 0
- [10620.781] Map Script: 20 Fur.....: 0
- [10620.781] Map Script: 21 Dye.....: 0
- [10620.781] Map Script: 22 Spices..: 0
- [10620.781] Map Script: 23 Silk....: 0
- [10620.781] Map Script: 24 Sugar...: 0
- [10620.781] Map Script: 25 Cotton..: 0
- [10620.781] Map Script: 26 Wine....: 0
- [10620.781] Map Script: 27 Incense.: 0
- [10620.781] Map Script: - Expansion LUXURY Resources -
- [10620.781] Map Script: 30 Copper..: 3
- [10620.781] Map Script: 31 Salt....: 0
- [10620.781] Map Script: 32 Crab....: 4
- [10620.781] Map Script: 33 Truffles: 0
- [10620.781] Map Script: 34 Citrus..: 0
- [10620.781] Map Script: 41 Cocoa...: 0
- [10620.781] Map Script: - Mod LUXURY Resources -
- [10620.781] Map Script: 44 Coffee..: 0
- [10620.781] Map Script: 45 Tea.....: 0
- [10620.781] Map Script: 46 Tobacco.: 5
- [10620.781] Map Script: 47 Amber...: 0
- [10620.781] Map Script: 48 Jade....: 0
- [10620.781] Map Script: 49 Olives..: 0
- [10620.781] Map Script: 50 Perfume.: 0
- [10620.781] Map Script: 51 Coral...: 0
- [10620.781] Map Script: 52 Lapis...: 0
- [10620.781] Map Script: -
- [10620.781] Map Script: - Even More Resources for Vox Populi (Luxuries) -
- [10620.781] Map Script: 71 Lavender: 0
- [10620.781] Map Script: 72 Obsidian: 4
- [10620.781] Map Script: 73 Platinum: 0
- [10620.781] Map Script: 74 Poppy...: 0
- [10620.781] Map Script: 75 Tin.....: 0
- [10620.781] Map Script: -
- [10620.781] Map Script: + TOTAL.Lux: 27
- [10620.781] Map Script: -
- [10620.781] Map Script: - STRATEGIC Resources -
- [10620.781] Map Script: 0 Iron....: 13
- [10620.781] Map Script: 1 Horse...: 8
- [10620.781] Map Script: 2 Coal....: 10
- [10620.781] Map Script: 3 Oil.....: 14
- [10620.781] Map Script: 4 Aluminum: 16
- [10620.781] Map Script: 5 Uranium.: 11
- [10620.781] Map Script: -
- [10620.781] Map Script: - BONUS Resources -
- [10620.781] Map Script: 6 Wheat...: 4
- [10620.781] Map Script: 55 Maize...: 4
- [10620.781] Map Script: 54 Rice....: 2
- [10620.781] Map Script: 7 Cow.....: 3
- [10620.781] Map Script: 8 Sheep...: 7
- [10620.781] Map Script: 9 Deer....: 18
- [10620.781] Map Script: 10 Banana..: 3
- [10620.781] Map Script: 11 Fish....: 39
- [10620.781] Map Script: 12 Stone...: 9
- [10620.781] Map Script: 40 Bison...: 4
- [10620.781] Map Script: -
- [10620.781] Map Script: - Even More Resources for Vox Populi (Bonus) -
- [10620.781] Map Script: 76 Coconut.: 4
- [10620.781] Map Script: 77 Hardwood: 6
- [10620.781] Map Script: 78 Lead....: 5
- [10620.781] Map Script: 79 Pineapple: 1
- [10620.781] Map Script: 80 Potato..: 5
- [10620.781] Map Script: 81 Rubber..: 1
- [10620.781] Map Script: 82 Sulfur..: 8
- [10620.781] Map Script: 83 Titanium: 8
- [10620.781] Map Script: -----------------------------------------------------
- [10620.781] Map Script: -------------------------------
- [10620.781] Map Script: Map Generation - Adding Goodies
- [10620.796] Map Script: -------------------------------
- [10620.796] Map Script: Determining continents for art purposes (CommunitasMap)
- [10621.500] LoadScreen: GameInfo.PolicyBranchTypes[-1] is undefined
- [10623.171] CivilopediaScreen: This is the modded CivilopediaScreen.lua from 'CBP'
- [10623.218] EUI_context: ==================================================================================================
- [10623.218] EUI_context: EUI CONTEXT LuaContext: 29633960
- [10623.218] EUI_context: ==================================================================================================
- [10623.265] EUI_context: Active DLC: 293C1EE3-1176-44F6-AC1F-59663826DE74 Genghis Khan's Mongolia
- [10623.265] EUI_context: Active DLC: B685D5DE-7CCA-4E75-81B4-2F60754E6330 Isabella's Spain and Pachacuti's Incan Empire
- [10623.265] EUI_context: Active DLC: ECF7C605-BA11-4CAC-8D80-D71306AAC471 Kamehameha's Polynesian Empire
- [10623.265] EUI_context: Active DLC: B3030D39-C0D8-4BC7-91B1-7AD1CAF585AB Harald Bluetooth's Denmark
- [10623.265] EUI_context: Active DLC: 112C22B2-5308-42B6-B734-171CCAB3037B Sejong The Great's Korea
- [10623.265] EUI_context: Active DLC: BBB0D085-A0B1-4475-B007-3E549CF3ADC3 Wonders of the Ancient World
- [10623.265] EUI_context: Active DLC: EA67AED5-5859-4875-BF3A-360FE9E55D1B Conquest of the New World Deluxe
- [10623.265] EUI_context: Active DLC: 7459BA32-5764-44AE-8E95-01AD0E0EFD48 Nebuchadnezzar's Babylon
- [10623.265] EUI_context: Disabled: 3F49DF54-68B6-44D1-A930-A168628FAA59 Explorers Map Pack
- [10623.265] EUI_context: Active DLC: 46EAEFFC-7B1D-443D-BFC8-F825DFEFB094 Scrambled Continents Map Pack
- [10623.265] EUI_context: Active DLC: 4255F5F7-D3AB-4E55-ACEE-4670082040ED Scrambled Nations Map Pack
- [10623.265] EUI_context: Active DLC: 0E3751A1-F840-4E1B-9706-519BF484E59D Gods & Kings Expansion Pack
- [10623.265] EUI_context: Active DLC: 6DA07636-4123-4018-B643-6575B4EC336B Brave New World Expansion Pack
- [10623.265] EUI_context: Active DLC: 8871E748-29A4-4910-8C57-8C99E32D0167 Upgrade Data 1
- [10623.265] EUI_context: Disabled: CBE91AF6-0683-4326-BC77-58BB489E509F Tablet Data 1
- [10623.265] EUI_context: Active MOD: d1b6328c-ff44-4b0d-aad7-c657f83610cd (1) Community Patch Version 112
- [10623.265] EUI_context: Active MOD: 8411a7a8-dad3-4622-a18e-fcc18324c799 (2) Vox Populi Version 16
- [10623.265] EUI_context: Active MOD: 24923240-e4fb-4bf6-8f0e-6e5b6cf4d3c2 (3a) VP - EUI Compatibility Files Version 1
- [10623.265] EUI_context: Active MOD: 0f1eab20-b84e-4277-a3cc-f772b952be54 (4a) Promotion Icons for VP Version 6
- [10623.265] EUI_context: Active MOD: 1f0a153b-26ae-4496-a2c0-a106d9b43c95 (4b) UI - Promotion Tree for VP Version 22
- [10623.265] EUI_context: Active MOD: 55abc424-63ea-4858-a3e5-15e8cca4890b (overhaul) - DMS' Civilizations - Corsica (Pasquale Paoli) for VP Version 11
- [10623.265] EUI_context: Active MOD: 568896cc-93a5-420f-8167-4a9965563632 (overhaul) - Hoop Thrower's Tehuelche - Maria the Elder for VP Version 11
- [10623.265] EUI_context: Active MOD: 17304572-5735-44c1-a981-29be1ff401b6 (overhaul) - SMAN's Duchy of Brittany - Anne De Bretagne for VP Version 10
- [10623.265] EUI_context: Active MOD: 871da714-b2c6-49e9-8882-57489f501dba (overhaul) Enhanced Air Warfare 4VP Version 1
- [10623.265] EUI_context: Active MOD: 675ba5ec-dc5a-400f-9864-8170568d04e5 (overhaul) Enhanced Naval Warfare for Vox Populi Version 2
- [10623.265] EUI_context: Active MOD: 3e151552-1683-4881-b736-8ee89226f599 (overhaul) More Wonders for VP Version 1
- [10623.265] EUI_context: Active MOD: b2eb6d1e-1fcb-4a0d-829c-51691aa3183a (overhaul) Unique City States for VP Version 11
- [10623.265] EUI_context: Active MOD: 1b1c0548-b197-4f9c-9621-433d3b32c826 (patch) Vox Populi Mod Compatibility Version 22
- [10623.265] EUI_context: Active MOD: 3499cc3d-2073-42c9-9bf0-f39db982e741 (primary) - GH's Ainu People - Shakushain for VP Version 15
- [10623.265] EUI_context: Active MOD: a6fd44de-5fe5-45b1-a2b8-77a69e910182 (primary) - GH's Scotland - Robert I Bruce for VP Version 13
- [10623.265] EUI_context: Active MOD: 6f162445-8dd2-4809-b8b4-aa405d4b2107 (text) Promotion Overhaul for VP Version 34
- [10623.265] EUI_context: Active MOD: 4715ae5a-0e9a-4389-aee2-fad418573ccd (Unity) - GH's Catalonia - Guifré el Pelut for VP Version 1
- [10623.265] EUI_context: Active MOD: 3ea46c4f-6e13-46bf-ba28-71a3ffa85b53 (Unity) - GH's Louisiana - Joseph Beausoleil Broussard for VP Version 6
- [10623.265] EUI_context: Active MOD: 9f801bd1-a762-4fa6-b2d0-b3245c8fb464 (visual) Unit Scaling and Formation for VP Version 10
- [10623.265] EUI_context: Active MOD: 6c2985af-6d9e-4db8-b04e-8a3394ce1c6d (visual) USnF for VP Custom Civilizations Version 6
- [10623.265] EUI_context: Active MOD: 259c3593-34dd-4fdd-bd7d-8ed67cc0797c (over) More Unique Components for VP Version 84
- [10623.265] EUI_context: Active MOD: 97e37c5a-f711-49c9-92c7-1737a42e8bd0 Additional Industrial Buildings Version 3
- [10623.265] EUI_context: Active MOD: cef24eac-ccd1-4097-927d-aae9129a4a4b Apadana VP Version 1
- [10623.265] EUI_context: Active MOD: cef24eac-ccd2-5012-927d-aae9155a4a5b Atomium VP Version 1
- [10623.265] EUI_context: Active MOD: 7183813d-925b-4ba7-ad76-d7954a24659e Banaue Rice Terraces VP Version 1
- [10623.265] EUI_context: Active MOD: f4c13f93-32b1-47c5-8e76-9d3b57f06154 Better City Defenses for VP Version 6
- [10623.265] EUI_context: Active MOD: e37c9bba-9a02-4472-b460-617a1132fa40 Better Lakes for Vox Populi Version 2
- [10623.265] EUI_context: Active MOD: 3283267a-132b-4bf7-ab75-f7310f24657c Bolshoi Theatre VP Version 1
- [10623.265] EUI_context: Active MOD: c865cfd4-c125-42dc-9c46-51fe15fb7841 Calypso's Colored Religious Icons (Basic) Version 4
- [10623.265] EUI_context: Active MOD: 5ea0b288-77df-4412-994f-195160e994cd Calypso's Colored Religious Icons (BNW Extended) Version 3
- [10623.265] EUI_context: Active MOD: 205ebd78-1e7e-4a12-a34a-1a63ff7033d3 Calypso's Colored Religious Icons (Extended) Version 5
- [10623.265] EUI_context: Active MOD: 7b2d759e-3366-41c7-8e0c-b4ebfe1c79g2 Cambodian Civilization for VP Version 16
- [10623.265] EUI_context: Active MOD: 8562c016-f5bb-40f1-b37e-d3b40d3fg13e Colonialist Legacies' Canadian Dominion for VP Version 25
- [10623.265] EUI_context: Active MOD: 34e48053-e044-4aa2-ac7e-5c60ad1a89e5 Cemetery Building 4VP Version 3
- [10623.265] EUI_context: Active MOD: bb769714-1243-4d42-9c13-bdbb37925449 Pineappledan's Chola for Vox Populi Version 8
- [10623.265] EUI_context: Active MOD: 3283267a-138b-4bf7-af75-e7310f24887a Cloaca Maxima VP Version 1
- [10623.265] EUI_context: Active MOD: cef34eac-ccd5-4017-927d-aae9159a4a3b Derwent Valley Mills VP Version 1
- [10623.265] EUI_context: Active MOD: 9983267a-132b-4bf7-fb75-f7310d24699c Eight Hour Day Memorial VP Version 1
- [10623.265] EUI_context: Active MOD: 87b2deae-83cb-9b88-9017-79e741d3739c (overhaul) Enlightenment Era (Vox Populi) Version 5
- [10623.265] EUI_context: Active MOD: 8e54eb87-31e8-4fcd-aafe-ede055b463d0 Even More Resources for Vox Populi Version 10
- [10623.265] EUI_context: Active MOD: 7762c016-f5bb-40f1-b37e-d3b40d4gh23e Pineappledan's Phoenician Civilization Version 5
- [10623.265] EUI_context: Active MOD: 2b5ad645-8094-4ed7-a488-1e49eb9277aa Colonialist Legacies' - Phillipine Republic for Vox Populi Version 12
- [10623.265] EUI_context: Active MOD: 290fa859-b8d1-4d35-ba71-5deae61f0da7 Global - Civilians Move After Purchase Version 2
- [10623.265] EUI_context: Active MOD: a526e077-5066-4268-a23f-95a562e709e1 Global - Local Generals Version 2
- [10623.265] EUI_context: Active MOD: 34d9746b-2f1e-4ac1-ab24-6f1ad4a6acbd Global - Religious Settlers Version 1
- [10623.265] EUI_context: Active MOD: 794b5eef-b286-424d-8bde-e224a8ea2608 Golden Gate Bridge Wonder VP Version 1
- [10623.265] EUI_context: Active MOD: 02484922-a809-4f03-GPTI-naval7f23111 GPTI adjustments Version 1
- [10623.265] EUI_context: Active MOD: 7080813d-925e-4ba7-ad76-c5954a24619e Grand Bazaar VP Version 1
- [10623.265] EUI_context: Active MOD: cef24eac-ccd9-4317-772d-aae9159a4a4b Great Bath VP Version 1
- [10623.265] EUI_context: Active MOD: cef34eac-ccd4-4067-927d-aae9159a7a3b House of Wisdom VP Version 1
- [10623.265] EUI_context: Active MOD: 6df65e6b-6aa4-4da2-a7fd-084d0e9c84c1 UI - Improved City View (Vox Populi EUI) Version 15
- [10623.265] EUI_context: Active MOD: 0b0186fb-f697-4fe6-8981-8f82e56c5c52 Industrial Building Pack Version 2
- [10623.265] EUI_context: Active MOD: dcdaabd2-b224-4680-bdc0-d8692a1a1249 Colonialist Legacies' Inuit for VP Version 19
- [10623.265] EUI_context: Active MOD: 35e27828-cf22-4aec-b087-08169fa4e430 (7c)Leugi's Israel for VP Version 17
- [10623.265] EUI_context: Active MOD: 4abc16dc-5010-47d1-af6a-7d51a2674a35 Kushan Empire for VP Version 2
- [10623.265] EUI_context: Active MOD: cef24eac-ccd2-4012-927d-aae9159a4a3b Las Medulas VP Version 1
- [10623.265] EUI_context: Active MOD: abbade81-2894-41e9-LATE-SWVPx13a770d Late Game Supply Reduction for Vox Populi Version 1
- [10623.265] EUI_context: Active MOD: 2183813d-925b-4bf7-ad76-d7950f24657d Lotus Temple VP Version 1
- [10623.265] EUI_context: Active MOD: d4d41747-f4f3-4861-9346-928634c8c68f MC's Greece/Macedon Split for Vox Populi Version 15
- [10623.265] EUI_context: Active MOD: clqm1mt6-al70-p2m7-0dm7-1g5oc5o39f34 Manchus for Vox Populi Version 4
- [10623.265] EUI_context: Active MOD: 2f9b8445-77d2-4da3-8ce4-d2cacf046449 Matsumoto Castle CPP Version 1
- [10623.265] EUI_context: Active MOD: c5d342c1-8b32-40f8-b717-3b4f40d8699b Monasteries of Meteora Version 1
- [10623.265] EUI_context: Active MOD: 98c24719-d2a2-4dd0-a969-4e53cc86c763 Monopoly Buildings for Vox Populi Version 3
- [10623.265] EUI_context: Active MOD: 12f72070-3f4d-425a-bef0-b6c14a3738ac National Wonder Collection Version 3
- [10623.265] EUI_context: Active MOD: 4bd78158-67ce-4bd5-9b43-c7d4b1503a96 MC and LITE's Nubia for VP Version 19
- [10623.265] EUI_context: Active MOD: 794b5eef-b286-454d-8bde-e274a8ea6608 Pantheon Wonder VP Version 1
- [10623.265] EUI_context: Active MOD: d600c443-2f04-469a-9475-e857284d5992 New Beliefs Mods Version 16
- [10623.265] EUI_context: Active MOD: 8562c016-f5bb-79hg-b37e-a3b40d3yg13f Pineappledan's Vox Populi Tweaks Version 34
- [10623.265] EUI_context: Active MOD: 7053213a-132b-4bf7-eb75-d7310f24657f Pergamon Altar VP Version 1
- [10623.265] EUI_context: Active MOD: b6ce0fdd-7bde-4bf2-9710-060669d92d84 Polar Station for VP Version 1
- [10623.265] EUI_context: Active MOD: cef24eac-ccd5-4017-927d-aae9179a4a1b Pont du Gard VP Version 1
- [10623.265] EUI_context: Active MOD: 0d764575-8028-4350-a363-c1ffb88b6a9a Promotions - Expansion Pack Version 9
- [10623.265] EUI_context: Active MOD: 525c1e29-07f2-4409-8b44-2fa97ae9385f Provincial Palace Version 3
- [10623.265] EUI_context: Active MOD: 0410e638-98da-4d02-930a-daf4c3a120ef Quick Turns Version 10
- [10623.265] EUI_context: Active MOD: b78bcb1e-7a4a-421c-bc4d-46bd727f1761 Recruitment Office for VP Version 4
- [10623.265] EUI_context: Active MOD: abbade81-2894-41e9-SUPP-SWVPx13a770d Reduced Military Supply for Vox Populi Version 2
- [10623.265] EUI_context: Active MOD: 24923240-xxxx-4bf6-8f0e-6e5b6cf4dRTP Reworked Top Panel Version 3
- [10623.265] EUI_context: Active MOD: 9983261a-135c-4bf7-fb75-f7310a24649c Shaolin VP Version 1
- [10623.265] EUI_context: Active MOD: 02484922-a809-4f03-b6f2-f4acd7f231e9 Ski Resort and Marina Building for VP Version 1
- [10623.265] EUI_context: Active MOD: f8458728-9f76-4a2b-96d2-063544fc0514 Starting Worker Version 1
- [10623.265] EUI_context: Active MOD: b7daf00d-35e5-4f14-9ed6-8558c138a29c Strategic Buildings Pack Version 2
- [10623.265] EUI_context: Active MOD: 72e28b63-f485-492f-ac00-909b7e821d4a Strategic Resource Buildings Version 4
- [10623.265] EUI_context: Active MOD: 7dbedfbe-cce4-49cd-a2bc-3507e38f4bd4 Tomatekh's Sumer for VP Version 24
- [10623.265] EUI_context: Active MOD: 72faea6d-0c72-4f10-bf0d-c6240f11afa0 Terrain - Poor Tiles Tweak Version 2
- [10623.265] EUI_context: Active MOD: cc3e1671-2832-40dc-9bfd-8e053d3b76b2 Tomatekh's Timurids for VP - 4UC Compatible Version 14
- [10623.265] EUI_context: Active MOD: bb769714-1243-4d42-9c13-bdbb55405064 [BNW] Colonialist Legacies' Tlingit for VP Version 18
- [10623.265] EUI_context: Active MOD: c9561bca-c364-4e3b-b077-0589cc7f6f0d Units - Cheap Workboats Version 2
- [10623.265] EUI_context: Active MOD: 0af09610-9bcc-4d75-b3b5-7a01c64d6523 Units Wake When Ungradeable Version 1
- [10623.265] EUI_context: Active MOD: abbade81-2894-41e9-MISC-SWVPx13a770d Various balparmak Tweaks for Vox Populi Version 2
- [10623.265] EUI_context: Active MOD: 161f4dde-bbb8-41d2-8999-30250d9ba231 Goths for Vox Populi Version 6
- [10623.265] EUI_context: Active MOD: 6eab2123-f4cb-401a-a165-55833306c1ae Vox Populi's Bare Necessities Version 6
- [10623.265] EUI_context: Active MOD: 60f79b1d-92a7-40fc-900e-5d766a75ed42 World Congress Reformation Version 8
- [10623.265] EUI_context: Active MOD: 12872c58-b194-4f82-86cc-d43c392a23e7 Easy Promotions Version 1
- [10623.265] EUI_context: Active MOD: a1dfe224-6cd8-4519-a58a-c417b59cdf99 Future Age VP Version 6
- [10623.265] EUI_context: Active MOD: dfc391e1-b126-40bb-8125-2fbafca9c576 JFD's Kingdom of Norway (Haakon IV) for VP Version 4
- [10623.265] EUI_context: Active MOD: 2f41f1a3-a28d-4a4f-b236-0e16159b7b63 LastSword's Viet Nam for VP Version 3
- [10623.265] EUI_context: Active MOD: a08a3228-022a-4681-b1a1-aab5dcccb857 JFD's Civilizations - Prussia (Frederick) for Vox Populi Version 9
- [10623.265] EUI_context: ==================================================================================================
- [10623.531] CivilopediaScreen: SetSelectedCategory(12)
- [10623.531] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
- [10623.562] CivilopediaScreen: SetSelectedCategory(1)
- [10623.562] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
- [10623.625] ResourceIconManager: This is the modded ResourceTooltipGenerator from CBP
- [10623.656] UnitFlagManager: Promotion Flags: false
- [10623.765] MiniMapPanel: This is the modded MiniMapPanel from 'UI - Overlay Antiquities'
- [10623.765] OverlayAntiquities_MiniMapOverlayHook: Adding Antiquities to group other
- [10623.875] CityList: This is the modded CityList from CBP
- [10624.109] SimpleDiploTrade: This is the modded TradeLogic from Vox Populi
- [10624.406] EnemyUnitPanel: This is the modded EnemyUnitPanel from CBP
- [10624.578] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
- [10624.578] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
- [10624.656] CityView: Loading CityView.lua from 'UI - Improved City View (Vox Populi with EUI)' version 15.0
- [10624.765] StagingRoom: ShowHideHandler Hide: true Init: true
- [10624.906] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
- [10624.906] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
- [10624.921] DeclareWarPopup: This is the modded DeclareWarPopup from CBP - C4DF
- [10624.984] SocialPolicyPopup: This is the modded SocialPolicyPopup from CBP
- [10625.187] CityStateDiploPopup: This is the modded CityStateStatusHelper from EUI - CBP- CSD
- [10625.328] EconomicGeneralInfo: This is the modded EconomicGeneralInfo from CBP
- [10625.343] EconomicGeneralInfo: Total Units - 4
- [10625.343] EconomicGeneralInfo: Maint Free Units - 0
- [10625.343] EconomicGeneralInfo: Paid Units - 4
- [10625.359] EconomicGeneralInfo: Total Units - 4
- [10625.359] EconomicGeneralInfo: Maint Free Units - 0
- [10625.359] EconomicGeneralInfo: Paid Units - 4
- [10625.390] DiploCurrentDeals: This is the modded TradeLogic from Vox Populi
- [10625.437] DiploRelationships: This is the modded CityStateStatusHelper from EUI - CBP- CSD
- [10625.468] MilitaryOverview: Loading MilitaryOverview.lua from 'VP-UI - Show XP in Military Overview'
- [10625.468] MilitaryOverview: Loaded MilitaryOverview.lua from 'UI - Show XP in Military Overview'
- [10625.562] VictoryProgress: Loading VictoryProgress.lua from Vox Populi
- [10625.562] VictoryProgress: OK loaded VictoryProgress.lua from Vox Populi
- [10625.593] ChoosePantheonPopup: 60
- [10625.593] ChoosePantheonPopup: 963
- [10625.593] ChoosePantheonPopup: 1023
- [10625.656] EspionageOverview: This is the modded EspionageOverview from CBP
- [10625.656] EspionageOverview: This is the modded CityStateStatusHelper from EUI - CBP- CSD
- [10625.687] ChooseMayaBonus: This is the modded ChooseMayaBonuws from 'CBP'
- [10625.765] LeagueOverview: This is the modded LeagueOverview from CBP
- [10625.796] ChooseIdeologyPopup: 60
- [10625.796] ChooseIdeologyPopup: 963
- [10625.796] ChooseIdeologyPopup: 1023
- [10625.812] ChooseInternationalTradeRoutePopup: This is the modded ChooseInternationalTradeRoutePopup from 'UI - Trade Route Enhancements'
- [10625.828] ChooseInternationalTradeRoutePopup: This is the modded TradeRouteHelpers from CBP
- [10625.843] CultureOverview: This is the modded CultureOverview from CBP
- [10625.859] CultureOverview: Non-Wonder Great Work buildings
- [10625.859] CultureOverview: 121:BUILDINGCLASS_AMPHITHEATER/BUILDING_AMPHITHEATER: 2x GW+T / Generic (4,1)
- [10625.859] CultureOverview: 38:BUILDINGCLASS_CASTLE/BUILDING_CASTLE: 1x GW / Generic (5,5)
- [10625.859] CultureOverview: 30:BUILDINGCLASS_OPERA_HOUSE/BUILDING_OPERA_HOUSE: 1x GW / Generic (8,5)
- [10625.859] CultureOverview: 309:BUILDINGCLASS_EE_GALLERY/BUILDING_EE_GALLERY: 1x GW / Generic (8,1)
- [10625.859] CultureOverview: 31:BUILDINGCLASS_MUSEUM/BUILDING_MUSEUM: 2x GW+T / Generic (11,2)
- [10625.859] CultureOverview: 605:BUILDINGCLASS_SEAFOOD/BUILDING_SEAFOOD: 1x GW / Generic (12,3)
- [10625.859] CultureOverview: 32:BUILDINGCLASS_BROADCAST_TOWER/BUILDING_BROADCAST_TOWER: 2x GW+T / Generic (14,4)
- [10625.859] CultureOverview: 829:BUILDINGCLASS_FW_VIRTUAL_MUSEUM/BUILDING_FW_VIRTUAL_MUSEUM: 2x GW / Generic (20,1)
- [10625.859] CultureOverview: 137:BUILDINGCLASS_CATHEDRAL/BUILDING_CATHEDRAL: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 138:BUILDINGCLASS_MOSQUE/BUILDING_MOSQUE: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 139:BUILDINGCLASS_PAGODA/BUILDING_PAGODA: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 244:BUILDINGCLASS_CHURCH/BUILDING_CHURCH: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 245:BUILDINGCLASS_MANDIR/BUILDING_MANDIR: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 246:BUILDINGCLASS_SYNAGOGUE/BUILDING_SYNAGOGUE: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 327:BUILDINGCLASS_XUEMIAO/BUILDING_XUEMIAO: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 328:BUILDINGCLASS_JINJA/BUILDING_JINJA: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 435:BUILDINGCLASS_DAR_E_MEHR/BUILDING_DAR_E_MEHR: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 436:BUILDINGCLASS_GURDWARA/BUILDING_GURDWARA: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 437:BUILDINGCLASS_DAOGUAN/BUILDING_DAOGUAN: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 462:BUILDINGCLASS_BRITTANY_KALVAR/BUILDING_BRITTANY_KALVAR: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 463:BUILDINGCLASS_BRITTANY_KROAZPELL/BUILDING_BRITTANY_KROAZPELL: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 569:BUILDINGCLASS_MT_PAEKTU/BUILDING_MT_PAEKTU: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 680:BUILDINGCLASS_MUSIC_FOR_CAJUN_CABIN/BUILDING_MUSIC_FOR_CAJUN_CABIN: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 788:BUILDINGCLASS_TEMPLE/BUILDING_AKKADIAN_MOD_ZIGGURAT_GUGALANNA: 1x GW / Generic (no tech)
- [10625.859] CultureOverview: 914:BUILDINGCLASS_HININ_D_FOR_JFD_NORWAY_HAAKON_IV/BUILDING_HININ_D_FOR_JFD_NORWAY_HAAKON_IV: 1x GW / Generic (no tech)
- [10625.890] ChooseTradeUnitNewHome: This is the modded ChooseTradeUnitNewHome from 'UI - Trade Route Enhancements'
- [10625.937] TradeRouteOverview: Loading TradeRouteOverview.lua from 'UI - Filters in Trade Route Overview (Vox Populi)' version 2
- [10625.937] TradeRouteOverview: This is the modded TradeRouteHelpers from CBP
- [10625.937] TradeRouteOverview: This is the modded CityStateStatusHelper from EUI - CBP- CSD
- [10625.937] TradeRouteOverview: OK loaded TradeRouteOverview.lua from 'UI - Filters in Trade Route Overview (Vox Populi)'
- [10626.234] InGame: This is the modded Bombardment from 'Global - City Bombard Range'
- [10626.250] EventChoicePopupCity: This is the City Event Popup Manager from CBP
- [10626.281] EspionageChoicePopup: This is the City Event Popup Manager from CBP
- [10626.312] EventChoicePopup: This is the Event Popup Manager from CBP
- [10626.437] CorporationsOverview: This is the Corporations Overview from CBP
- [10626.437] Destination: This is the 'UI - Destination' mod script.
- [10626.453] GlobalArchaeologistDigSites: This is the 'Global - Archaeologist Dig Sites' mod script.
- [10626.453] GlobalArchaeologistDigSites: TechReveal for Artifacts is 41
- [10626.453] GlobalCityBombardRange: This is the 'Global - City Bombard Range' mod script.
- [10626.515] VassalageOverview: This is the VassalageOverview.lua for C4DF - CP
- [10626.531] PromotionTree: This is the 'UI - Promotion Tree' mod script.
- [10626.562] VP_Corsica_Functions: FEATURE_JUNGLE
- [10626.562] VP_Corsica_Functions: FEATURE_FOREST
- [10626.562] VP_Corsica_Functions: FEATURE_CRATER
- [10626.562] VP_Corsica_Functions: FEATURE_FUJI
- [10626.562] VP_Corsica_Functions: FEATURE_MESA
- [10626.562] VP_Corsica_Functions: FEATURE_REEF
- [10626.562] VP_Corsica_Functions: FEATURE_VOLCANO
- [10626.562] VP_Corsica_Functions: FEATURE_GIBRALTAR
- [10626.562] VP_Corsica_Functions: FEATURE_GEYSER
- [10626.562] VP_Corsica_Functions: FEATURE_POTOSI
- [10626.562] VP_Corsica_Functions: FEATURE_SRI_PADA
- [10626.562] VP_Corsica_Functions: FEATURE_MT_SINAI
- [10626.562] VP_Corsica_Functions: FEATURE_MT_KAILASH
- [10626.562] VP_Corsica_Functions: FEATURE_ULURU
- [10626.562] VP_Corsica_Functions: FEATURE_KILIMANJARO
- [10626.562] VP_Corsica_Functions: FEATURE_NEW_REEF_A
- [10626.562] VP_Corsica_Functions: FEATURE_NEW_REEF_B
- [10626.562] VP_Corsica_Functions: FEATURE_NEW_REEF_C
- [10626.562] VP_Corsica_Functions: FEATURE_CAUSEWAY_A
- [10626.562] VP_Corsica_Functions: FEATURE_CAUSEWAY_B
- [10626.562] VP_Corsica_Functions: FEATURE_MT_EVEREST
- [10626.562] VP_Corsica_Functions: FEATURE_RETBA
- [10626.562] VP_Corsica_Functions: FEATURE_BERMUDA_A
- [10626.562] VP_Corsica_Functions: FEATURE_BERMUDA_B
- [10626.562] VP_Corsica_Functions: FEATURE_BERMUDA_C
- [10626.562] VP_Corsica_Functions: FEATURE_DALLOL
- [10626.562] VP_Corsica_Functions: FEATURE_MT_PAEKTU
- [10626.562] VP_Corsica_Functions: FEATURE_EYE_OF_SAHARA_A
- [10626.562] VP_Corsica_Functions: FEATURE_EYE_OF_SAHARA_B
- [10626.562] VP_Corsica_Functions: FEATURE_EYE_OF_SAHARA_C
- [10626.593] 4UC_Brittany_Functions: 4UC Brittany activated !
- [10626.609] Brittany_Functions: Brittany activated !
- [10626.609] Unit_Supercarrier: Loading Unit_Supercarrier.lua from Enhanced Naval Warfare for Vox Populi
- [10626.609] Unit_Supercarrier: Loaded Unit_Supercarrier.lua from Enhanced Naval Warfare for Vox Populi
- [10626.625] DummyBuildingsForWonders: Loading DummyBuildingsForWonders.lua from MWfVP
- [10626.625] DummyBuildingsForWonders: Loaded DummyBuildingsForWonders.lua from MWfVP
- [10626.625] GlobalMutualExclusiveness: Loading MutualExclusive.lua from MWfVP
- [10626.640] GlobalMutualExclusiveness: Loaded MutualExclusive.lua from MWfVP
- [10626.703] UniqueNaturalWondersAbilities: Loading UniqueNaturalWondersAbilities.lua from MWfVP
- [10626.703] UniqueNaturalWondersAbilities: Loaded UniqueNaturalWondersAbilities.lua from MWfVP
- [10626.718] UniqueWorldWondersRequirements: Loading UniqueWorldWondersRequirements.lua from MWfVP
- [10626.718] Runtime Error: [string "C:\Users\ricca\OneDrive\Documenti\My Games\Si..."]:731: attempt to index a nil value
- [10626.718] Runtime Error: Error loading C:\Users\ricca\OneDrive\Documenti\My Games\Sid Meier's Civilization 5\MODS\(overhaul) More Wonders for VP\1.WorldWonders/Lua/UniqueWorldWondersRequirements.lua.
- [10626.796] UtilsNationalWonderSplashes: Initialize()
- [10626.812] GH_Louisiana_Functions: UNIT_AMERICAN_MINUTEMAN
- [10626.812] GH_Louisiana_Functions: UNIT_ARABIAN_CAMELARCHER
- [10626.812] GH_Louisiana_Functions: UNIT_AZTEC_JAGUAR
- [10626.812] GH_Louisiana_Functions: UNIT_CHINESE_CHUKONU
- [10626.812] GH_Louisiana_Functions: UNIT_EGYPTIAN_WARCHARIOT
- [10626.812] GH_Louisiana_Functions: UNIT_ENGLISH_SHIPOFTHELINE
- [10626.812] GH_Louisiana_Functions: UNIT_FRENCH_MUSKETEER
- [10626.812] GH_Louisiana_Functions: UNIT_GREEK_HOPLITE
- [10626.812] GH_Louisiana_Functions: UNIT_INDIAN_WARELEPHANT
- [10626.812] GH_Louisiana_Functions: UNIT_IROQUOIAN_MOHAWKWARRIOR
- [10626.812] GH_Louisiana_Functions: UNIT_JAPANESE_SAMURAI
- [10626.812] GH_Louisiana_Functions: UNIT_OTTOMAN_JANISSARY
- [10626.812] GH_Louisiana_Functions: UNIT_PERSIAN_IMMORTAL
- [10626.812] GH_Louisiana_Functions: UNIT_ROMAN_LEGION
- [10626.812] GH_Louisiana_Functions: UNIT_RUSSIAN_COSSACK
- [10626.812] GH_Louisiana_Functions: UNIT_SIAMESE_WARELEPHANT
- [10626.812] GH_Louisiana_Functions: UNIT_SONGHAI_MUSLIMCAVALRY
- [10626.812] GH_Louisiana_Functions: UNIT_INCAN_SLINGER
- [10626.812] GH_Louisiana_Functions: UNIT_POLYNESIAN_MAORI_WARRIOR
- [10626.812] GH_Louisiana_Functions: UNIT_DANISH_BERSERKER
- [10626.812] GH_Louisiana_Functions: UNIT_BABYLONIAN_BOWMAN
- [10626.812] GH_Louisiana_Functions: UNIT_AUSTRIAN_HUSSAR
- [10626.812] GH_Louisiana_Functions: UNIT_BYZANTINE_CATAPHRACT
- [10626.812] GH_Louisiana_Functions: UNIT_CARTHAGINIAN_QUINQUEREME
- [10626.812] GH_Louisiana_Functions: UNIT_CELT_PICTISH_WARRIOR
- [10626.812] GH_Louisiana_Functions: UNIT_HUN_HORSE_ARCHER
- [10626.812] GH_Louisiana_Functions: UNIT_MAYAN_ATLATLIST
- [10626.812] GH_Louisiana_Functions: UNIT_DUTCH_SEA_BEGGAR
- [10626.812] GH_Louisiana_Functions: UNIT_SWEDISH_CAROLEAN
- [10626.812] GH_Louisiana_Functions: UNIT_ETHIOPIAN_MEHAL_SEFARI
- [10626.812] GH_Louisiana_Functions: UNIT_KRIS_SWORDSMAN
- [10626.812] GH_Louisiana_Functions: UNIT_BERBER_CAVALRY
- [10626.812] GH_Louisiana_Functions: UNIT_POLISH_WINGED_HUSSAR
- [10626.812] GH_Louisiana_Functions: UNIT_PORTUGUESE_NAU
- [10626.812] GH_Louisiana_Functions: UNIT_SHOSHONE_COMANCHE_RIDERS
- [10626.812] GH_Louisiana_Functions: UNIT_ZULU_IMPI
- [10626.812] GH_Louisiana_Functions: UNIT_GERMAN_LANDSKNECHT
- [10626.812] GH_Louisiana_Functions: UNIT_POLAND_PANCERNY
- [10626.812] GH_Louisiana_Functions: UNIT_IROQUOIS_PROWLER
- [10626.812] GH_Louisiana_Functions: UNIT_CELTS_SCYTHED_CHARIOT
- [10626.812] GH_Louisiana_Functions: UNIT_MONGOLIA_BLACK_TUG
- [10626.812] GH_Louisiana_Functions: UNIT_SHOSHONE_YELLOW_BROW
- [10626.812] GH_Louisiana_Functions: UNIT_SPAIN_ARMADA
- [10626.812] GH_Louisiana_Functions: UNIT_FRANCE_SPAD
- [10626.812] GH_Louisiana_Functions: UNIT_ETHIOPIA_SHOTELAI
- [10626.812] GH_Louisiana_Functions: UNIT_INDONESIA_DJONG
- [10626.812] GH_Louisiana_Functions: UNIT_SWEDISH_HAKKAPELIITTA
- [10626.812] GH_Louisiana_Functions: UNIT_BABYLON_KIBITUM
- [10626.812] GH_Louisiana_Functions: UNIT_BYZANTIUM_DROMON
- [10626.812] GH_Louisiana_Functions: UNIT_INDIA_DHANURAASHI
- [10626.812] GH_Louisiana_Functions: UNIT_DENMARK_LANGSKIB
- [10626.812] GH_Louisiana_Functions: UNIT_NETHERLANDS_GOEDENDAG
- [10626.812] GH_Louisiana_Functions: UNIT_PERSIA_QIZILBASH
- [10626.812] GH_Louisiana_Functions: UNIT_ENGLISH_LONGBOWMAN
- [10626.812] GH_Louisiana_Functions: UNIT_EGYPT_MAMLUK
- [10626.812] GH_Louisiana_Functions: UNIT_AMERICA_MONITOR
- [10626.812] GH_Louisiana_Functions: UNIT_AUSTRIA_LANDWEHR
- [10626.812] GH_Louisiana_Functions: UNIT_AZTEC_EAGLE
- [10626.812] GH_Louisiana_Functions: UNIT_BRAZIL_AMAZONAS
- [10626.812] GH_Louisiana_Functions: UNIT_MOROCCO_CORSAIR
- [10626.812] GH_Louisiana_Functions: UNIT_VENICE_FUSTA
- [10626.812] GH_Louisiana_Functions: UNIT_ASSYRIA_IRON_CHARIOT
- [10626.812] GH_Louisiana_Functions: UNIT_ARABIA_HASHEMITE_RAIDER
- [10626.812] GH_Louisiana_Functions: UNIT_PORTUGUESE_CACADORES
- [10626.812] GH_Louisiana_Functions: UNIT_CHINA_XIAFAN_GUANJUN
- [10626.812] GH_Louisiana_Functions: UNIT_HUNS_TARKHAN
- [10626.812] GH_Louisiana_Functions: UNIT_SONGHAI_SOFA
- [10626.812] GH_Louisiana_Functions: UNIT_JAPAN_YAMATO
- [10626.812] GH_Louisiana_Functions: UNIT_KOREAN_TURTLE_SHIP
- [10626.812] GH_Louisiana_Functions: UNIT_VENETIAN_GALLEASS
- [10626.812] GH_Louisiana_Functions: UNIT_GH_CORSICA_ARMIGERI
- [10626.812] GH_Louisiana_Functions: UNIT_HOOP_THROWER_BOLAWARRIOR
- [10626.812] GH_Louisiana_Functions: UNIT_GW_WAIKE
- [10626.812] GH_Louisiana_Functions: UNIT_SMAN_DOB_BREZEL_KOURSEREZH
- [10626.812] GH_Louisiana_Functions: UNIT_SMAN_DOB_BRETON_KNIGHT
- [10626.812] GH_Louisiana_Functions: UNIT_HININ_SCOTLAND_SCHILTRON
- [10626.812] GH_Louisiana_Functions: UNIT_HININ_SCOTLAND_BIRLINN
- [10626.812] GH_Louisiana_Functions: UNIT_GH_CATALONIA_ALMOGAVERS
- [10626.812] GH_Louisiana_Functions: UNIT_GH_CATALONIA_IB
- [10626.812] GH_Louisiana_Functions: UNIT_LS_MILITIA
- [10626.812] GH_Louisiana_Functions: UNIT_EEAVROARROW
- [10626.812] GH_Louisiana_Functions: UNIT_JFD_GE_EXPEDITIONARY
- [10626.812] GH_Louisiana_Functions: UNIT_VP_THIRISADAI
- [10626.812] GH_Louisiana_Functions: UNIT_VP_KALLARANI
- [10626.812] GH_Louisiana_Functions: UNIT_PHOENICIA_BIREME
- [10626.812] GH_Louisiana_Functions: UNIT_PHOENICIA_HABIRU
- [10626.812] GH_Louisiana_Functions: UNIT_PHILIPPINES_BALANGAY
- [10626.812] GH_Louisiana_Functions: UNIT_CLINUIT_UNATATTIK
- [10626.812] GH_Louisiana_Functions: UNIT_CLINUIT_QAMUTIIK
- [10626.812] GH_Louisiana_Functions: UNIT_ISRAEL_MACCABEE
- [10626.812] GH_Louisiana_Functions: UNIT_IA_YUEZHI
- [10626.812] GH_Louisiana_Functions: UNIT_IA_ELEPHANT
- [10626.812] GH_Louisiana_Functions: UNIT_GREEK_COMPANIONCAVALRY
- [10626.812] GH_Louisiana_Functions: UNIT_MC_MACEDONIAN_PHALANGITAI
- [10626.812] GH_Louisiana_Functions: UNIT_MANCHU_NIRU
- [10626.812] GH_Louisiana_Functions: UNIT_GREEN_STANDARD
- [10626.812] GH_Louisiana_Functions: UNIT_MC_LITE_NUBIAN_APEDEMAK_ARCHER
- [10626.812] GH_Louisiana_Functions: UNIT_NUBIA_MEDJAY2
- [10626.812] GH_Louisiana_Functions: UNIT_AKKADIAN_MOD_VULTURE
- [10626.812] GH_Louisiana_Functions: UNIT_LITE_AKKAD_ONAGER_WAGON
- [10626.812] GH_Louisiana_Functions: UNIT_TIMURID_GHAZI_MOD
- [10626.812] GH_Louisiana_Functions: UNIT_CL_XAA
- [10626.812] GH_Louisiana_Functions: UNIT_GOTH_GROETHUNGI
- [10626.812] GH_Louisiana_Functions: UNIT_VISIGOTHS_MOD_GADRAUHT_GG
- [10626.812] GH_Louisiana_Functions: UNIT_VISIGOTHS_MOD_GADRAUHT
- [10626.812] GH_Louisiana_Functions: UNIT_JFD_SKEID
- [10626.812] GH_Louisiana_Functions: UNIT_DANISH_SKI_INFANTRY
- [10626.812] GH_Louisiana_Functions: UNIT_LS_VIETNAM_CUNG_THU
- [10626.812] GH_Louisiana_Functions: UNIT_LS_VIETNAM_VIETCONG
- [10626.812] GH_Louisiana_Functions: UNIT_JFD_LANDWEHR
- [10626.984] Israel4UC: Israel Check
- [10627.218] VPCompatibility: Khmer VPCompatibility Loaded
- [10627.234] Cemetery_building: Cemetery building is in game
- [10627.250] VP_Chola_Functions: The Chola Set Sail!
- [10627.250] VPEE_Functions: Loading VPEE_Functions.lua from VP-EE mod
- [10627.250] VPEE_Functions: Kronborg is 317 Kronborg Dummy is 324 Versailles is 321
- [10627.250] VPEE_Functions: Finished loading VPEE_Functions.lua from VP-EE mod
- [10627.265] PhoenicianUA: loaded
- [10627.265] Philippine_Functions: The Republic of the Philippines dawns
- [10627.312] trait: Loading TableSaverLoader.lua...
- [10627.343] NW_CentralBank: Script loaded...
- [10627.343] NW_CentralStation: Script loaded...
- [10627.359] NW_ElectricCompany: Script loaded...
- [10627.437] Sumer Mod Check: Sumer Check
- [10627.437] Timurid Check: Timurids Check
- [10627.453] Goth Lua Check: Goths Check
- [10627.453] Runtime Error: [string "C:\Users\ricca\OneDrive\Documenti\My Games\Si..."]:1255: attempt to index local 'addinFile' (a nil value)
- [10627.453] Runtime Error: Error loading C:\Users\ricca\OneDrive\Documenti\My Games\Sid Meier's Civilization 5\MODS\(1) Community Patch\Core Files\CoreLua\InGame.lua.
- [10627.546] DiscussionDialog: This is the modded DiscussionDialog.lua from CBP - C4DF
- [10627.562] DiploTrade: This is the modded TradeLogic from Vox Populi
- [10627.718] AdvisorInfoPopup: Closing Advisor Info
- [10627.718] Demographics: Dequeuing demographics
- [10627.718] Demographics: Dequeuing demographics
- [10628.343] PlotHelpManager: Loading EUI plot help LuaContext: 292D0AB0 141.269
- ____ _ _ _ _ _ __ __
- | _ \| | ___ | |_| | | | ___| |_ __ | \/ | __ _ _ __ __ _ __ _ ___ _ __
- | |_) | |/ _ \| __| |_| |/ _ \ | '_ \| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
- | __/| | (_) | |_| _ | __/ | |_) | | | | (_| | | | | (_| | (_| | __/ |
- |_| |_|\___/ \__|_| |_|\___|_| .__/|_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
- |_| |___/
- [10628.343] PlotHelpManager: This is the modded ResourceTooltipGenerator from CBP
- [10628.343] PlotHelpManager: found default work rate 100
- [10628.343] PlotHelpManager: Finished loading EUI plot help 141.27
- [10628.343] CityBannerManager: Loading EUI city banners LuaContext: 292CFEB0 141.27
- ____ _ _ ____ __ __
- / ___(_) |_ _ _| __ ) __ _ _ __ _ __ ___ _ __| \/ | __ _ _ __ __ _ __ _ ___ _ __
- | | | | __| | | | _ \ / _` | '_ \| '_ \ / _ \ '__| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
- | |___| | |_| |_| | |_) | (_| | | | | | | | __/ | | | | | (_| | | | | (_| | (_| | __/ |
- \____|_|\__|\__, |____/ \__,_|_| |_|_| |_|\___|_| |_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
- |___/ |___/
- [10628.343] CityBannerManager: This is the modded CityStateStatusHelper from EUI - CBP- CSD
- [10628.343] CityBannerManager: Finished loading EUI city banners 141.271
- [10628.343] UnitPanel: Loading EUI unit panel LuaContext: 296389A0 141.271
- _ _ _ _ ____ _
- | | | |_ __ (_) |_| _ \ __ _ _ __ ___| |
- | | | | '_ \| | __| |_) / _` | '_ \ / _ \ |
- | |_| | | | | | |_| __/ (_| | | | | __/ |
- \___/|_| |_|_|\__|_| \__,_|_| |_|\___|_|
- [10628.375] UnitPanel: Finished loading EUI unit panel 141.306
- [10628.375] NotificationPanel: Loading EUI notification panel LuaContext: 296E47B0 141.306
- _ _ _ _ __ _ _ _ ____ _
- | \ | | ___ | |_(_)/ _(_) ___ __ _| |_(_) ___ _ __ | _ \ __ _ _ __ ___| |
- | \| |/ _ \| __| | |_| |/ __/ _` | __| |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
- | |\ | (_) | |_| | _| | (_| (_| | |_| | (_) | | | | __/ (_| | | | | __/ |
- |_| \_|\___/ \__|_|_| |_|\___\__,_|\__|_|\___/|_| |_|_| \__,_|_| |_|\___|_|
- [10628.375] NotificationPanel: This is the modded CityStateStatusHelper from EUI - CBP- CSD
- [10628.437] NotificationPanel: Finished loading EUI notification panel 141.371
- [10628.437] CityView: Loading EUI city view LuaContext: 292DFEA0 141.371
- ____ _ _ __ ___
- / ___(_) |_ _ \ \ / (_) _____ __
- | | | | __| | | \ \ / /| |/ _ \ \ /\ / /
- | |___| | |_| |_| |\ V / | | __/\ V V /
- \____|_|\__|\__, | \_/ |_|\___| \_/\_/
- |___/
- [10628.437] CityView: OK loaded CityView.lua from 'UI - Improved City View (Vox Populi with EUI)' version 15.0
- [10628.437] CityView: Finished loading EUI city view 141.373
- [10628.437] TechTree: Loading Improved TechTree Screen - VP EUI tech tree LuaContext: 294C6850 141.373 _____ _ _____
- |_ _|__ ___| |_|_ _| __ ___ ___
- | |/ _ \/ __| '_ \| || '__/ _ \/ _ \
- | | __/ (__| | | | || | | __/ __/
- |_|\___|\___|_| |_|_||_| \___|\___|
- [10628.609] TechTree: Can't expand tech 3 Military Strategy
- [10628.609] TechTree: Can't expand tech 5 Fishing
- [10628.609] TechTree: Can't expand tech 11 Bronze Working
- [10628.609] TechTree: Can't expand tech 13 Trade
- [10628.625] TechTree: Can't expand tech 95 Cloning
- [10628.625] TechTree: Can't expand tech 96 Memetics
- [10628.625] TechTree: Can't expand tech 99 Ecotheory
- [10628.625] TechTree: Can't expand tech 100 Implants
- [10628.625] TechTree: Can't expand tech 104 Euthenics/Eugenics
- [10628.625] TechTree: Can't expand tech 105 Organics
- [10628.625] TechTree: Can't expand tech 115 Biomodification
- [10628.625] TechTree: Can't expand tech 116 Cybernetics
- [10628.625] TechTree: Can't expand tech 116 Cybernetics
- [10628.625] TechTree: Can't expand tech 117 Artificial Intelligence
- [10628.625] TechTree: Can't expand tech 121 Digital Society
- [10628.625] TechTree: Can't expand tech 122 Smart Materials
- [10629.562] TechTree: Couldn't expand 95 Cloning
- [10629.562] TechTree: Couldn't expand 99 Ecotheory
- [10629.593] TechTree: Couldn't expand 122 Smart Materials
- [10629.593] TechTree: Finished loading Improved TechTree Screen - VP EUI tech tree 142.529
- [10629.593] TopPanel: Loading EUI top panel LuaContext: 2962EB40 142.529 _____ ____ _
- |_ _|__ _ __ | _ \ __ _ _ __ ___| |
- | |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
- | | (_) | |_) | __/ (_| | | | | __/ |
- |_|\___/| .__/|_| \__,_|_| |_|\___|_|
- |_|
- [10629.593] TopPanel: Finished loading EUI top panel 142.531
- [10629.609] resourcePlacement: Starting Lake Resource Placement, Number of Lake Tiles: 8
- [10629.609] resourcePlacement: Starting Lake Resource Placement, Number of Lakes (in groups of lake tiles): 2
- [10629.609] resourcePlacement: Initial Fish Amount: 3
- [10629.609] resourcePlacement: Final Fish Amount: 3
- [10629.609] resourcePlacement: Finished Lake Resource Placement
- [10632.703] UtilsNationalWonderSplashes: CacheNationalWonders()
- [10632.703] UtilsNationalWonderSplashes: CacheAllPlayerWonders()
- [10632.703] UtilsNationalWonderSplashes: CachePlayerWonders(Frederick)
- [10632.703] UtilsNationalWonderSplashes: CacheNationalProjects()
- [10632.703] UtilsNationalWonderSplashes: CacheAllPlayerProjects()
- [10632.703] UtilsNationalWonderSplashes: CachePlayerProjects(Frederick)
- [10634.281] PlotHelpManager: GameInfo.PolicyBranchTypes[-1] is undefined
- [10640.468] UnitPanel: GameInfo.Features[-1] is undefined
- [10654.875] Runtime Error: [string "C:\Users\ricca\OneDrive\Documenti\My Games\Si..."]:149: attempt to index local 'pCapital' (a nil value)
- [10658.015] TurnProcessing: Hiding TurnProcessing
- [10658.796] TurnProcessing: Hiding TurnProcessing
- [10661.703] TurnProcessing: Hiding TurnProcessing
- [10670.625] EUI_context: Shutdown LuaContext: 29633960
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