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- LogPlatformFile: Not using cached read wrapper
- LogInit: Display: RandInit(-2134688023) SRandInit(-2134688022).
- LogInit: Read version file with build ID '3709383'
- LogInit: Overriding engine version to CL 3832480, compatible CL 3709383
- LogInit: Registered custom module enumerator with build ID '3709383'
- LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 4.624156
- LogD3D11RHI: Aftermath initialized
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3709383).
- LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3709383).
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin HTML5Networking
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleARKit
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin ImmediatePhysics
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
- LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SteamVR
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogInit: Using libcurl 7.47.1
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2g
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- LogInit: Build: ++UE4+Release-4.18-CL-3832480
- LogInit: Engine Version: 4.18.3-3832480+++UE4+Release-4.18
- LogInit: Compatible Engine Version: 4.18.0-3709383+++UE4+Release-4.18
- LogInit: Net CL: 3709383
- LogDevObjectVersion: Number of dev versions registered: 16
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 30
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 20
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 12
- LogInit: Compiled (64-bit): Jan 12 2018 02:04:55
- LogInit: Compiled with Visual C++: 19.00.24215.01
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.18
- LogInit: Command line:
- LogInit: Base directory: Q:/UE4 Versions/4.18/UE_4.18/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogLinker: Error: AddRedirectList(D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Config/Windows/Engine.ini) failed to add redirector from TP_FirstPersonBP to /Script/Death Avenue.TP_FirstPersonBP with invalid characters!
- LogLinker: Error: AddRedirectList(D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Config/Windows/Engine.ini) failed to add redirector from /Script/TP_FirstPersonBP to /Script/Death Avenue with invalid characters!
- LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogInit: Selected Device Profile: [Windows]
- LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- LogInit: Computer: HOME_WIN10
- LogInit: User: Kyle
- LogInit: CPU Page size=4096, Cores=4
- LogInit: High frequency timer resolution =3.515623 MHz
- LogMemory: Memory total: Physical=15.9GB (16GB approx)
- LogMemory: Platform Memory Stats for Windows
- LogMemory: Process Physical Memory: 276.69 MB used, 276.69 MB peak
- LogMemory: Process Virtual Memory: 271.97 MB used, 271.97 MB peak
- LogMemory: Physical Memory: 7488.40 MB used, 8799.14 MB free, 16287.54 MB total
- LogMemory: Virtual Memory: 685.13 MB used, 8799.14 MB free, 134217728.00 MB total
- LogInit: Using OS detected language (en-GB).
- LogInit: Using OS detected locale (en-AU).
- LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used.
- LogInit: Setting process to per monitor DPI aware
- LogD3D11RHI: D3D11 adapters:
- LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1070' (Feature Level 11_0)
- LogD3D11RHI: 8096/0/8143 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
- LogD3D11RHI: 1. 'Intel(R) HD Graphics 630' (Feature Level 11_0)
- LogD3D11RHI: 128/0/8143 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
- LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- LogD3D11RHI: 0/0/8143 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- LogD3D11RHI: Chosen D3D11 Adapter: 0
- LogD3D11RHI: Creating new Direct3DDevice
- LogD3D11RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id")
- LogWindows: EnumDisplayDevices:
- LogWindows: 0. 'NVIDIA GeForce GTX 1070' (P:1 D:1)
- LogWindows: 1. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
- LogWindows: 2. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
- LogWindows: 3. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
- LogWindows: 4. 'Intel(R) HD Graphics 630' (P:0 D:0)
- LogWindows: 5. 'Intel(R) HD Graphics 630' (P:0 D:0)
- LogWindows: 6. 'Intel(R) HD Graphics 630' (P:0 D:0)
- LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNo
- tTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
- LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1070
- LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
- LogD3D11RHI: Driver Date: Unknown
- LogRHI: Texture pool is 5667 MB (70% of 8096 MB)
- LogD3D11RHI: Async texture creation enabled
- LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- LogShaderCompilers: Guid format shader working directory is -15 characters bigger than the processId version (D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Intermediate/Shaders/WorkingDirectory/2184/).
- LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Kyle/AppData/Local/Temp/UnrealShaderWorkingDir/9A5CB8F844426A96E71E688D0120231C/'.
- LogShaderCompilers: Display: Using Local Shader Compiler.
- LogTemp: Display: Loaded TP AllDesktopTargetPlatform
- LogTemp: Display: Loaded TP MacClientTargetPlatform
- LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
- LogTemp: Display: Loaded TP MacServerTargetPlatform
- LogTemp: Display: Loaded TP MacTargetPlatform
- LogTemp: Display: Loaded TP WindowsClientTargetPlatform
- LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
- LogTemp: Display: Loaded TP WindowsServerTargetPlatform
- LogTemp: Display: Loaded TP WindowsTargetPlatform
- LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
- LogTemp: Display: Loaded TP Android_ATCTargetPlatform
- LogTemp: Display: Loaded TP Android_DXTTargetPlatform
- LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
- LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
- LogTemp: Display: Loaded TP Android_MultiTargetPlatform
- LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP HTML5TargetPlatform
- LogTemp: Display: Loaded TP IOSTargetPlatform
- LogTemp: Display: Loaded TP TVOSTargetPlatform
- LogTemp: Display: Loaded TP LinuxClientTargetPlatform
- LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
- LogTemp: Display: Loaded TP LinuxServerTargetPlatform
- LogTemp: Display: Loaded TP LinuxTargetPlatform
- LogTargetPlatformManager: Display: Building Assets For Windows
- LogDerivedDataCache: Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.04s 9MB C:/Users/Kyle/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Kyle/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- LogDerivedDataCache: Using Local data cache path C:/Users/Kyle/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- LogMaterial: Verifying Global Shaders for PCD3D_SM5
- LogSlate: Using Freetype 2.6.0
- LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogInit: Selected Device Profile: [Windows]
- LogSimplygon: Simplygon DLL not present - disabling.
- LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
- LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- LogMeshReduction: No automatic skeletal mesh reduction module available
- LogMeshReduction: No automatic mesh merging module available
- LogMeshMerging: No automatic mesh merging module available
- LogNetVersion: WOWZERS , NetCL: 3709383, EngineNetVer: 2, GameNetVer: 0 (Checksum: 542241596)
- LogAssetRegistry: FAssetRegistry took 0.0434 seconds to start up
- LogPackageLocalizationCache: Processed 7 localized package path(s) for 2 prioritized culture(s) in 0.072845 seconds
- LogUObjectArray: 35870 objects as part of root set at end of initial load.
- LogUObjectAllocator: 7363696 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogTcpMessaging: Initializing TcpMessaging bridge
- LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- LogMaterial: Uniform references updated for custom material expression Custom.
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- LogOcInput: OculusInput pre-init called
- LogEngine: Initializing Engine...
- LogHMD: Failed to initialize OpenVR with code 105
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- LogAIModule: Creating AISystem for world Untitled
- LogInit: XAudio2 using 'Speakers / Headphones (Realtek Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogDerivedDataCache: Saved boot cache 0.08s 79MB C:/Users/Kyle/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Enabled
- LogEngineSessionManager: EngineSessionManager initialized
- LogInit: Transaction tracking system initialized
- BlueprintLog: New page: Editor Load
- LocalizationService: Localization service is disabled
- LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- LogCook: Display: Mobile HDR setting 1
- LogFileCache: Scanning file cache for directory 'D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/' took 0.02s
- LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
- SourceControl: Source control is disabled
- Cmd: MAP LOAD FILE="D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/BP/Maps/MainMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- LightingResults: New page: Lighting Build
- MapCheck: New page: Map Check
- LightingResults: New page: Lighting Build
- LogAIModule: Creating AISystem for world MainMenu
- LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- Cmd: MAP CHECKDEP NOCLEARLOG
- MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 77.498ms to complete.
- LogFileHelpers: Loading map 'MainMenu' took 1.568
- LogCollectionManager: Loaded 0 collections in 0.001935 seconds
- LogFileCache: Scanning file cache for directory 'D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Collections/' took 0.01s
- LogFileCache: Scanning file cache for directory 'D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/Developers/Kyle/Collections/' took 0.01s
- LogFileCache: Scanning file cache for directory 'D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/Collections/' took 0.01s
- LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
- LogContentBrowser: Native class hierarchy populated in 0.0086 seconds. Added 2363 classes and 519 folders.
- LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders.
- LogSlate: Took 0.012225 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- LogSlate: Took 0.010091 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- LogSlate: Took 0.019165 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
- LogRenderer: Reallocating scene render targets to support 1200x576 Format 9 NumSamples 1 (Frame:1).
- LogSlate: Took 0.002892 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
- LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 1 classes and 2 folders.
- LogLoad: (Engine Initialization) Total time: 82.40 seconds
- LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
- LogExternalProfiler: Found external profiler: VSPerf
- LogExternalProfiler: Using external profiler: VSPerf
- LogContentStreaming: Texture pool size now 800 MB
- LogAssetRegistry: Asset discovery search completed in 41.0157 seconds
- LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
- LogCollectionManager: Fixed up redirectors for 0 collections in 0.000046 seconds (updated 0 objects)
- UATHelper: Packaging (Windows (32-bit)): Running AutomationTool...
- UATHelper: Packaging (Windows (32-bit)): Parsing command line: -ScriptsForProject="D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/WOWZERS.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/WOWZERS.uproject" -cook -stage -archive -archivedirectory="D:/Documen
- ts/Bryn/Death Avenue Builds/0.1.5" -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win32 -utf8output
- UATHelper: Packaging (Windows (32-bit)): Setting up ProjectParams for D:\Documents\Unreal Projects\Death Avenue - Revamped Edition\WOWZERS.uproject
- UATHelper: Packaging (Windows (32-bit)): ********** COOK COMMAND STARTED **********
- UATHelper: Packaging (Windows (32-bit)): Cleaning cooked data.
- UATHelper: Packaging (Windows (32-bit)): Running UE4Editor Cook for project D:\Documents\Unreal Projects\Death Avenue - Revamped Edition\WOWZERS.uproject
- UATHelper: Packaging (Windows (32-bit)): Commandlet log file is Q:\UE4 Versions\4.18\UE_4.18\Engine\Programs\AutomationTool\Saved\Cook-2018.04.07-19.21.55.txt
- UATHelper: Packaging (Windows (32-bit)): Running: Q:\UE4 Versions\4.18\UE_4.18\Engine\Binaries\Win64\UE4Editor-Cmd.exe "D:\Documents\Unreal Projects\Death Avenue - Revamped Edition\WOWZERS.uproject" -run=Cook -NoLogTimes -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="Q:\UE4 Versions\4.18\UE_4.18\Engine\Programs\AutomationTool\Saved\Cook-
- 2018.04.07-19.21.55.txt" -stdout -CrashForUAT -unattended -UTF8Output
- UATHelper: Packaging (Windows (32-bit)): LogInit: Display: Running engine for game: WOWZERS
- UATHelper: Packaging (Windows (32-bit)): LogInit: Display: RandInit(-1810232871) SRandInit(-1810232871).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3709383).
- UATHelper: Packaging (Windows (32-bit)): LogLinker: Error: AddRedirectList(D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Config/Windows/Engine.ini) failed to add redirector from TP_FirstPersonBP to /Script/Death Avenue.TP_FirstPersonBP with invalid characters!
- UATHelper: Packaging (Windows (32-bit)): LogLinker: Error: AddRedirectList(D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Config/Windows/Engine.ini) failed to add redirector from /Script/TP_FirstPersonBP to /Script/Death Avenue with invalid characters!
- UATHelper: Packaging (Windows (32-bit)): LogShaderCompilers: Display: Using Local Shader Compiler.
- UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
- UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Kyle/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc
- UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AllDesktopTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP MacClientTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP MacServerTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP MacTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP WindowsClientTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP WindowsServerTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP WindowsTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP Android_ATCTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP Android_DXTTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP Android_MultiTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP HTML5TargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP IOSTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP TVOSTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LinuxClientTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LinuxServerTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LinuxTargetPlatform
- UATHelper: Packaging (Windows (32-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
- UATHelper: Packaging (Windows (32-bit)): LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Mobile HDR setting 1
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Creating asset registry
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked content cleared for platform WindowsNoEditor
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Sandbox cleanup took 0.060 seconds for platforms WindowsNoEditor iterative false
- UATHelper: Packaging (Windows (32-bit)): CookResults: Warning: Unable to find package for cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode
- UATHelper: Packaging (Windows (32-bit)): LogCook: Warning: Unable to find package for cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorResources/S_Actor -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineResources/GradientTexture0 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineResources/Black -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMeshes/Sphere -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineSounds/Master -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineResources/DefaultTexture -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineResources/DefaultTextureCube -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
- LogSlate: Took 0.012914 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf' (77K)
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorResources/S_Trigger -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Node -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Main -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Xray -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/ViewportInteractionAssetContainerData -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/ViewportInteractionAssetContainerData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for ViewportInteractionAssetContainerData. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/SplitComponents -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial_Inst -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridPlaneMesh -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_PickUp -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Down -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Up -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Selection_Changes -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleIndicator -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleQuarter -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/StartRotationHandleIndicator -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoFreeRotation -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoFreeRotation.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoFreeRotation.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslateArrowHandle -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Key -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Roboto -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBold -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoLight -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /AppleARKit/ARKitCameraMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /OculusVR/Meshes/GearVrController -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /OculusVR/Materials/GearVRControllerMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /OculusVR/Textures/GearVRController_AO -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Color -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/VREditorAssetContainerData -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/VREditorAssetContainerData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for VREditorAssetContainerData. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial_Inst -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksB -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial_Inst -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/T_VivePreController_EM -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksA -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerDiffuse -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial_Inst -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMesh -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMesh -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/CursorPointer -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMesh -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentHoverMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_End -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_Start -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Close -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Drop -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Open -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Pick_Up -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Floating_UI_Open-001 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Radial_Menu_FadeOut -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Teleport_Mode_Entered -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMesh -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Close -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Move -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Normal -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerSpec -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Disk -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/DiscMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/KeyDiskMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Pointer -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/ArrowMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Installation/InstallingVisualStudioTutorial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Installation/InstallingVisualStudioTutorial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for InstallingVisualStudioTutorial. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/ContentIntroCurve -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Paper2D/DefaultSpriteMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Paper2D/DummySpriteTexture -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Paper2D/DummySprite -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMeshes/Cylinder -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /MediaCompositing/DefaultMediaPlaneMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Media/MediaCompositing/Content/DefaultMediaPlaneMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Media/MediaCompositing/Content/DefaultMediaPlaneMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/CameraOffset -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/CameraOffset.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/CameraOffset.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/MiniFont -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineFonts/RobotoTiny -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkthrough -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoTiny -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorResources/SequenceRecorder/Countdown -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorResources/SequenceRecorder/RecordingIndicator -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Cube -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Sphere -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Cylinder -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Cone -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Plane -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package ../../../Engine/Content/EngineMaterials/DefaultBloomKernel.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultBloomKernel -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package ../../../Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMeshes/Cube -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/Color_checker -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/Color_checker.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/Color_checker.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Sequencer/DefaultBurnIn -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Sequencer/DefaultBurnIn.uasset
- UATHelper: Packaging (Windows (32-bit)): LogUMG: Display: Widget Class DefaultBurnIn_C - Template Initialized.
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Sequencer/DefaultBurnIn.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Sequencer/DefaultBurnInOptions -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Sequencer/DefaultBurnInOptions.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Sequencer/DefaultBurnInOptions.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineFonts/DroidSansMono -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/DroidSansMono.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/DroidSansMono.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/DroidSansMono -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/DroidSansMono.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/DroidSansMono.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Maps/MainMenu -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/MainMenu.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/MainMenu.umap
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Blueprints/FirstPersonGameMode -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Blueprints/FirstPersonGameMode.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Blueprints/FirstPersonGameMode.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Blueprints/FirstPersonCharacter -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Blueprints/FirstPersonCharacter.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Blueprints/FirstPersonCharacter.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_AnimBP -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Idle -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpEnd -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpLoop -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpStart -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Run -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_Run.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_Run.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPersonFire_Montage -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Fire -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Blueprints/FirstPersonProjectile -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Blueprints/FirstPersonProjectile.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Blueprints/FirstPersonProjectile.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMesh -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Meshes/BaseMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Meshes/BaseMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Meshes/BaseMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Audio/FirstPersonTemplateWeaponFire02 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Audio/FirstPersonTemplateWeaponFire02.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Audio/FirstPersonTemplateWeaponFire02.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/M_UE4Man_Body -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/M_FPGun -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/UI/Cursor -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/UI/Cursor.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/UI/Cursor.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/bed -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/bed.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/bed.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Material -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Material.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Material.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Material_NONE -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Material_NONE.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Material_NONE.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/UI/MainMenu -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/UI/MainMenu.uasset
- UATHelper: Packaging (Windows (32-bit)): LogUMG: Display: Widget Class MainMenu_C - Template Initialized.
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/UI/MainMenu.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/UI/UpdateNotes -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/UI/UpdateNotes.uasset
- UATHelper: Packaging (Windows (32-bit)): LogUMG: Display: Widget Class UpdateNotes_C - Template Initialized.
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/UI/UpdateNotes.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Starter_Music01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Starter_Music01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorResources/EmptyActor -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Textures/UE4_LOGO_CARD -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin__normals -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/DebugEditorMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugEditorMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugEditorMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/ClothMaterial_WF -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial_WF.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial_WF.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/ClothMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorResources/BSPVertex -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Maps/Entry -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Maps/StarterMap -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Maps/StarterMap.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Maps/StarterMap.umap
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Fire01_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Fire01_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/P_Fire -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/P_Fire.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/P_Fire.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Fire01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Fire01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Fire01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Fire_SubUV.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Fire_SubUV.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Smoke01_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Smoke01_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/P_Sparks -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/P_Sparks.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/P_Sparks.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_Spark.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_Spark.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Steam01_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Steam01_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Steam01_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineSky/SM_SkySphere -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Lamp.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Lamp.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Lamp_Wall.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Lamp_Wall.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Maps/StarterMap_BuiltData -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Maps/StarterMap_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Maps/StarterMap_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Brick_Clay_New.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Brick_Clay_New.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Gradinet_01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Gradinet_01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Concrete_Grime.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Concrete_Grime.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Concrete_Panels.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Concrete_Panels.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Concrete_Poured.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Concrete_Poured.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Ground_Grass.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Ground_Grass.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Ground_Gravel.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Ground_Gravel.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Ground_Moss.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Ground_Moss.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Steam01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Steam01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Steam01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Water_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Water_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Water_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/P_Smoke -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/P_Smoke.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/P_Smoke.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Spark_Core.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Spark_Core.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/P_Steam_Lit.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/P_Steam_Lit.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineSky/T_Sky_Blue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EngineSky/T_Sky_Stars -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Lamp_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Lamp_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Lamp_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Lamp_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_MacroVariation.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_MacroVariation.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Rust_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Rust_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ground_Grass_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ground_Grass_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ground_Grass_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ground_Grass_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPersonBP/Maps/MainStreetLevel -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPersonBP/Maps/MainStreetLevel.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPersonBP/Maps/MainStreetLevel.umap
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_ground_Moss_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_ground_Moss_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Moss_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ground_Moss_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ground_Moss_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Aluminum_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Gold_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Gold_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Chrome.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Chrome.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Copper.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Copper.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Copper_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Copper_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Gold.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Gold.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Rust.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Rust.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Rust_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Rust_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Steel.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Metal_Steel.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Rock_Basalt.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Rock_Basalt.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Rock_Sandstone.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Rock_Sandstone.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Rock_Slate.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Rock_Slate.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Checker_Noise_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Checker_Noise_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Checker_Noise_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Single_Tile_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Single_Tile_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Dot_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Dot_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Dot_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Dot_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Tech_Panel.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Tech_Panel.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Water_Lake.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Water_Lake.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Water_Ocean.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Water_Ocean.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Water_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Water_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Water_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Wood_Oak.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Wood_Oak.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Oak_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Oak_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Wood_Pine.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Wood_Pine.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Wood_Walnut.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Wood_Walnut.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Chair.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Chair.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Floor_400x400.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Floor_400x400.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Basic_Floor.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Basic_Floor.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_400x200.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_400x200.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Basic_Wall.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Basic_Wall.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Collapse_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Collapse_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Starter_Background_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Starter_Background_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Starter_Music_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Starter_Music_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/P_Ambient_Dust.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/P_Ambient_Dust.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Dust_Particle_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Dust_Particle_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Dust_Particle_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/MaterialSphere -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/MaterialSphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/MaterialSphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPersonBP/Maps/EditorMap -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPersonBP/Maps/EditorMap.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPersonBP/Maps/EditorMap.umap
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Gold_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Gold_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Steel_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Steel_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Steel_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Metal_Steel_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Slate_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Slate_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Slate_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Rock_Slate_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Panel_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Panel_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Panel_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Panel_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Pine_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Pine_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Pine_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Pine_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Chair_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Chair_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Chair_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Chair_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Chair -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Chair.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Chair.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_CornerFrame.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_CornerFrame.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Frame.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Frame.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_DoorFrame.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_DoorFrame.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_GlassWindow.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_GlassWindow.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Glass -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Glass.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_Glass.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_PillarFrame.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_PillarFrame.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_PillarFrame300.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_PillarFrame300.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Statue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Statue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Statue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Statue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Statue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Statue_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Statue_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Statue_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_StatueGlass.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_StatueGlass.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_TableRound -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_TableRound.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_TableRound.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_TableRound.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_TableRound.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_WindowFrame.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_WindowFrame.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Cube.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Cube.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Sphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Sphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Fire_Sparks01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Fire_Sparks01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Smoke01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Smoke01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Smoke01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Starter_Wind05.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Starter_Wind05.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Starter_Birds01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Starter_Birds01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Starter_Wind06.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Starter_Wind06.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Collapse01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Collapse01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Collapse01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Collapse02 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Collapse02.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Collapse02.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPersonBP/Maps/DeathAvenue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPersonBP/Maps/DeathAvenue.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPersonBP/Maps/DeathAvenue.umap
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Frame_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Frame_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Frame_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Frame_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Statue_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Statue_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Statue_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_TableRound_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_TableRound_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_TableRound_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_TableRound_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_TableRound_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPersonBP/Maps/BuildMap1 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPersonBP/Maps/BuildMap1.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPersonBP/Maps/BuildMap1.umap
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Maps/MainStreetLevel -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/MainStreetLevel.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for MainStreetLevel. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Maps/MainAnimLevel -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/MainAnimLevel.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/MainAnimLevel.umap
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Maps/BP_Lever -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/BP_Lever.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/BP_Lever.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Maps/MainAnimLevel_BuiltData -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/MainAnimLevel_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/MainAnimLevel_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/bed_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/bed_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/bed_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/bed_d -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/bed_d.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/bed_d.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/eb_dresser_ren_01_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_ren_01_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_ren_01_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/eb_dresser_ren_01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_ren_01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_ren_01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Objects/Textures/hammertexture -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/Textures/hammertexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/Textures/hammertexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Geometry/hammertexture -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/hammertexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/hammertexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_Beveled_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Clay_Beveled_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Tiles_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Concrete_Tiles_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ground_Grass_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Ground_Grass_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Panel_M_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Tech_Panel_M_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Oak_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Wood_Oak_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/eb_dresser_01_Low_b_low -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_Low_b_low.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_Low_b_low.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Low_b_lowMat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Low_b_lowMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Low_b_lowMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Objects/Mesh/Hammer -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/Mesh/Hammer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/Mesh/Hammer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Geometry/defaultMat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/defaultMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/defaultMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Objects/Mesh/wrench -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/Mesh/wrench.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/Mesh/wrench.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Objects/Textures/wrenchtexture -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/Textures/wrenchtexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/Textures/wrenchtexture.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Bush -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Bush.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Bush.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Bush.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Bush.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Door -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Door.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Door.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Door.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Door.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Bush_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Bush_D.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Bush_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Bush_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/StarterContent/Textures/T_Door_M.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Door_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Door_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Door_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/StarterContent/Textures/T_Door_N.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Door_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Door_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Door_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Maps/LoadingMenu -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/LoadingMenu.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/LoadingMenu.umap
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/UI/LoadingMenu -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/UI/LoadingMenu.uasset
- UATHelper: Packaging (Windows (32-bit)): LogUMG: Display: Widget Class LoadingMenu_C - Template Initialized.
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/UI/LoadingMenu.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Gradinet_01_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Gradinet_01_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Shelf_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Shelf_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Shelf_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Shelf_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Shelf_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Shelf_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_RockMesh_N -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_RockMesh_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_RockMesh_N.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_RockMesh_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_RockMesh_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_RockMesh_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/StarterContent/Textures/T_Explosion_SubUV.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Explosion_SubUV.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Explosion_SubUV.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Door_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Door_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Door_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Hewn_Stone_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Brick_Hewn_Stone_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Burst_M -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Burst_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Textures/T_Burst_M.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_WideCapsule -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_WideCapsule.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_WideCapsule.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_B -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Wedge_B.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Wedge_B.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_A -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Wedge_A.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Wedge_A.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Tube -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Tube.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Tube.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_TriPyramid -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_TriPyramid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_TriPyramid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_Out -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_In -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Trim.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Trim.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Torus -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Torus.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Torus.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Plane.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Plane.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_90 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Pipe_90.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Pipe_90.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Pipe_180.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Pipe_180.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Pipe.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Pipe.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_NarrowCapsule -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Cylinder.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Cylinder.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Cone.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Shapes/Shape_Cone.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Shelf.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Shelf.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Rock.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_Rock.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Stairs -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Stairs.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Stairs.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Shelf -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Shelf.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Shelf.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Rock -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Rock.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Rock.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Couch -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Couch.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Props/SM_Couch.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/m_flare_01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/m_flare_01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_Burst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/Materials/M_Burst.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/P_Explosion -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/P_Explosion.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Particles/P_Explosion.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_AssetPlatform.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Materials/M_AssetPlatform.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Maps/Minimal_Default_BuiltData -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting_BuiltData -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/Skybox.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/Skybox.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package ../../../Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/BP_LightStudio.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/BP_LightStudio.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Explosion_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Explosion_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Explosion01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Explosion01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion02 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Explosion02.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Explosion02.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Maps/Advanced_Lighting.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Maps/Advanced_Lighting.umap
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Light02_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Light02_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Light02 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Light02.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Light02.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Light01_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Light01_Cue.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Light01 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Light01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Audio/Light01.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Maps/Minimal_Default.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Maps/Minimal_Default.umap
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_Window_400x400.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_Window_400x400.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_Door_400x400.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_Door_400x400.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_500x500 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_500x500.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_500x500.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_400x400.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_400x400.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_400x300.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Wall_400x300.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Pillar_50x500 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Pillar_50x500.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/StarterContent/Architecture/Pillar_50x500.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Objects/BluePrint/BP_Wrench -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/BluePrint/BP_Wrench.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/BluePrint/BP_Wrench.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Splash/Splash -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Splash/Splash.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Splash/Splash.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Objects/BluePrint/BP_Work_Hammer -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/BluePrint/BP_Work_Hammer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/BluePrint/BP_Work_Hammer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Objects/BluePrint/BP_Bed_Demon -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/BluePrint/BP_Bed_Demon.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Objects/BluePrint/BP_Bed_Demon.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Movies/Intro_V2 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Movies/Intro_V2.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Movies/Intro_V2.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/mesh/wrench -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/mesh/wrench.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for wrench. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Geometry/Meshes/TemplateFloor -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/Meshes/TemplateFloor.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/Meshes/TemplateFloor.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Geometry/Meshes/CubeMaterial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/Meshes/CubeMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/Meshes/CubeMaterial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Geometry/Meshes/1M_Cube_Chamfer -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Geometry/Meshes/1M_Cube -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/Meshes/1M_Cube.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/Meshes/1M_Cube.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Geometry/Hammer_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/Hammer_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Hammer_Mat. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Geometry/Hammer -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Geometry/Hammer.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Hammer. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Meshes/CubeMaterialOverride -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Textures/FirstPersonCrosshair -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/FirstPersonBP/Maps/MainStreetLevel_BuiltData.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPersonBP/Maps/MainStreetLevel_BuiltData -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPersonBP/Maps/MainStreetLevel_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPersonBP/Maps/MainStreetLevel_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/FirstPersonAnimBlueprint_Copy -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/FirstPerson/Character/Mesh/FirstPersonAnimBlueprint_Copy.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for FirstPersonAnimBlueprint_Copy. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/UI/MainMenuAfterUN -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/UI/MainMenuAfterUN.uasset
- UATHelper: Packaging (Windows (32-bit)): LogUMG: Display: Widget Class MainMenuAfterUN_C - Template Initialized.
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/UI/MainMenuAfterUN.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Maps/Lever -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/Lever.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Lever. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/BP/Maps/MainStreetLevel_BuiltData.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Maps/MainStreetLevel_BuiltData -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/MainStreetLevel_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/MainStreetLevel_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Blueprints/MyHUD -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Blueprints/MyHUD.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Blueprints/MyHUD.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Maps/EditorMap_BuiltData -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/EditorMap_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Maps/EditorMap_BuiltData.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/Blueprints/FirstPersonHUD -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Blueprints/FirstPersonHUD.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/Blueprints/FirstPersonHUD.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/BP/FirstPersonOverview -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/BP/FirstPersonOverview.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for FirstPersonOverview. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Blueprints/Player -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Blueprints/Player.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Blueprints/Player.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Low_e_lowMat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Low_e_lowMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Low_e_lowMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Low_d_lowMat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Low_d_lowMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Low_d_lowMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/Low_c_lowMat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Low_c_lowMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/Low_c_lowMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/eb_dresser_01_Low_e_low -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_Low_e_low.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_Low_e_low.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/eb_dresser_01_n.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/eb_dresser_01_n -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_n.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_n.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/eb_dresser_01_Low_d_low -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_Low_d_low.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_Low_d_low.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/eb_dresser_01_Low_c_low -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_Low_c_low.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_Low_c_low.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/eb_dresser_01_c_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_c_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_c_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/eb_dresser_01_g -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_g.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_g.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Content/eb_dresser_01_c.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/eb_dresser_01_c -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_c.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_c.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/eb_dresser_01_a_low_Low -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_a_low_Low.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/eb_dresser_01_a_low_Low.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Game/a_low_LowMat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/a_low_LowMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/WOWZERS/Content/a_low_LowMat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package ../../../Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset because was already requeued once
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Finished SavePackage D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
- UATHelper: Packaging (Windows (32-bit)): LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
- UATHelper: Packaging (Windows (32-bit)): LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
- UATHelper: Packaging (Windows (32-bit)): LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
- UATHelper: Packaging (Windows (32-bit)): LogAssetRegistryGenerator: Display: Saving asset registry.
- UATHelper: Packaging (Windows (32-bit)): LogAssetRegistryGenerator: Display: Generated asset registry num assets 669, size is 390.43kb
- UATHelper: Packaging (Windows (32-bit)): LogAssetRegistryGenerator: Display: Done saving asset registry.
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cook by the book total time in tick 20.952591s total time 22.758121
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Peak Used virtual 1354 Peak Used phsical 1393
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Hierarchy Timer Information:
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Root: 0.000000ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: StartCookByTheBookTime: 1547.925644ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GenerateAssetRegistryTime: 164.249692ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: CleanSandboxTime: 59.930202ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: ProcessingAccessedStrings: 15.893344ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: CollectFilesToCook: 479.378194ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: CookModificationDelegate: 0.021048ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GetObjectsWithOuter: 0.026170ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GeneratePackageNames: 4.608572ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: UnsolicitedPackageAlreadyCooked: 0.007715ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: PackageCast: 0.045476ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: FullGCAssetsContains: 0.007106ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: AddUnassignedPackageToManifest: 0.000000ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GetCachedName: 4.476491ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: AddToPackageList: 4.439326ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GenerateLongPackageName: 3.071433ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: TickCookOnTheSide: 20936.809191ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: ShouldCook: 0.108683ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: LoadPackage: 5285.970636ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: CallBeginCacheForCookedPlatformData: 719.766604ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: PostLoadPackageFixup: 30.348277ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: UnsolicitedMarkup: 31.932030ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GetObjectsWithOuter: 5.039250ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GeneratePackageNames: 25.083726ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: UnsolicitedPackageAlreadyCooked: 19.869797ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: PackageCast: 3.891751ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: FullGCAssetsContains: 2.588809ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: AddUnassignedPackageToManifest: 0.000000ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GetCachedName: 5.712830ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: AddToPackageList: 0.879822ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SavingPackages: 14857.836014ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: PrecachePlatformDataForNextPackage: 23.947412ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: PrecachePlatformDataForNextNextPackage: 8542.744452ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SaveCookedPackage: 6213.693248ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: LoadPackage: 2.564210ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GEditorSavePackage: 5416.835321ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: ConvertingBlueprints: 109.242115ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: ClearAllCachedCookedPlatformData: 6.808491ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: EnqueueUnsavedPackages: 0.355283ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GeneratingBlueprintAssets: 76.255616ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SavingCurrentIniSettings: 48.312064ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: ProcessingAccessedStrings: 15.876275ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SavingAssetRegistry: 85.987605ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: BuildChunkManifest: 42.610085ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SaveManifests: 9.265784ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SaveRealAssetRegistry: 33.337761ms
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: IntStats:
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: LoadPackage=166
- UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SavedPackage=706
- UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Took 0.112716s to verify the EDL loading graph.
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Misc Cook Stats
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ===============
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ShaderCompiler
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: BlockingTimeSec=0.000002
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.000352
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: GlobalShader.Misc
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ShadersCompiled=0
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: MeshMaterial.Misc
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ShadersCompiled=0
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: MaterialShader.Misc
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ShadersCompiled=0
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Package.Load
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: NumPackagesLoaded=312
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: LoadPackageTimeSec=8.888737
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Package.Save
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: NumPackagesSaved=706
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SavePackageTimeSec=4.829759
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=1.268345
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.589814
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ResetLoadersForSaveTimeSec=0.291714
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.009455
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000826
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.248961
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SerializeExportsTimeSec=0.271322
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.353201
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.005022
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: MBWritten=670.012091
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display:
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Cook Profile
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ============
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0.CookWallTimeSec=38.410173
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=15.497566
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=22.912590
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.554584
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000026
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=21.202490
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=5.290534
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=6.216192
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=9.282747
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.041836
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000208
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000027
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000078
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000007
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display:
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: DDC Summary Stats
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: =================
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TotalGetHits = 2090
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TotalGets = 2091
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TotalHitPct = 0.999522
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: LocalHitPct = 0.156385
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SharedHitPct = 0.000000
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: OtherHitPct = 0.843137
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: MissPct = 0.000478
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display:
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: DDC Resource Stats
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: =======================================================================================================
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Texture (Streaming) 11.64 0.00 0 573.06
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: MaterialShader 5.74 5.74 0 21.12
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: StaticMesh 0.69 0.69 0 16.21
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Texture (Inline) 0.42 0.42 0 67.22
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: PhysX (BodySetup) 0.38 0.38 0 10.75
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SoundWave 0.23 0.23 0 6.21
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ReflectionCapture 0.16 0.16 1 7.00
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: NavCollision 0.07 0.07 0 0.19
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: GlobalShader 0.04 0.04 0 2.34
- UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00
- UATHelper: Packaging (Windows (32-bit)): LogInit: Display:
- UATHelper: Packaging (Windows (32-bit)): LogInit: Display: Warning/Error Summary (Unique only)
- UATHelper: Packaging (Windows (32-bit)): LogInit: Display: -----------------------------------
- UATHelper: Packaging (Windows (32-bit)): LogInit: Display: LogLinker: Error: AddRedirectList(D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Config/Windows/Engine.ini) failed to add redirector from TP_FirstPersonBP to /Script/Death Avenue.TP_FirstPersonBP with invalid characters!
- UATHelper: Packaging (Windows (32-bit)): LogInit: Display: LogLinker: Error: AddRedirectList(D:/Documents/Unreal Projects/Death Avenue - Revamped Edition/Saved/Config/Windows/Engine.ini) failed to add redirector from /Script/TP_FirstPersonBP to /Script/Death Avenue with invalid characters!
- UATHelper: Packaging (Windows (32-bit)): LogInit: Display: CookResults: Warning: Unable to find package for cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode
- UATHelper: Packaging (Windows (32-bit)): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode
- UATHelper: Packaging (Windows (32-bit)): LogInit: Display:
- UATHelper: Packaging (Windows (32-bit)): LogInit: Display: Failure - 2 error(s), 2 warning(s)
- UATHelper: Packaging (Windows (32-bit)): LogInit: Display:
- UATHelper: Packaging (Windows (32-bit)):
- UATHelper: Packaging (Windows (32-bit)): Execution of commandlet took: 22.99 seconds
- UATHelper: Packaging (Windows (32-bit)): Took 44.0104325s to run UE4Editor-Cmd.exe, ExitCode=1
- UATHelper: Packaging (Windows (32-bit)): Cook failed. Deleting cooked data.
- UATHelper: Packaging (Windows (32-bit)): ERROR: Cook failed.
- UATHelper: Packaging (Windows (32-bit)): (see C:\Users\Kyle\AppData\Roaming\Unreal Engine\AutomationTool\Logs\Q+UE4+Versions+4.18+UE_4.18\UAT_Log.txt for full exception trace)
- UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
- UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
- PackagingResults: Error: Unknown Cook Failure
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