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- [INFO] RetroArch 1.7.5 (Git 826c77d523)
- [INFO] === Build =======================================
- [INFO] Version: 1.7.5
- [INFO] Git: 826c77d523
- [INFO] =================================================
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirection de la sauvegarde instantanée vers "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\saves\.srm".
- [INFO] Redirection de la sauvegarde instantanée vers "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\states\.state".
- [INFO] Version de l'API libretro: 1
- [INFO] Compilé depuis l'API: 1
- [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
- [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 49.80 Hz, Game = 60.00 Hz)
- [INFO] [Video]: Game FPS > Monitor FPS. Cannot rely on VSync.
- [INFO] [Video]: Video @ 960x720
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_INTEL_cl_sharing WGL_NV_DX_interop2 WGL_ARB_create_context_robustness
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(0)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 510.
- [INFO] [GL]: Version: 4.4.0 - Build 21.20.16.4565.
- [INFO] [GL]: Using resolution 960x720
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [XInput]: Found XInput v1.3.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {02E0} VID:{045E}
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Autoconf]: 115 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Autoconf]: no profiles found for Xbox Bluetooth Gamepad (1118/736).
- [INFO] [Menu]: Found menu display driver: "menu_display_gl".
- [ERROR] Failed to create rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: stb-unicode.
- [ERROR] Failed to create rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: stb-unicode.
- [INFO] [LED]: LED driver = 'null' 0000000000A375C0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] La SRAM ne sera pas sauvegardée.
- [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_history.lpl].
- [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_favorites.lpl].
- [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_music_history.lpl].
- [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_video_history.lpl].
- [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_image_history.lpl].
- [INFO] [GL]: VSync => off
- [INFO] [WGL]: wglSwapInterval(0)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
- [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 49.80 Hz, Game = 60.00 Hz)
- [INFO] [Video]: Game FPS > Monitor FPS. Cannot rely on VSync.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_INTEL_cl_sharing WGL_NV_DX_interop2 WGL_ARB_create_context_robustness
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(0)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 510.
- [INFO] [GL]: Version: 4.4.0 - Build 21.20.16.4565.
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {02E0} VID:{045E}
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Autoconf]: 115 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Autoconf]: no profiles found for Xbox Bluetooth Gamepad (1118/736).
- [ERROR] Failed to create rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: stb-unicode.
- [ERROR] Failed to create rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: stb-unicode.
- [INFO] [LED]: LED driver = 'null' 0000000000A375C0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] Game focus is: : off.
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Updating firmware status for: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\cores\reicast_libretro.dll on D:\Émulateurs\Multi\RetroArch 1.7.5 x64\system
- [INFO] Using content: D:\Jeux\Dreamcast\Donald Duck Quack Attack v1.002 (m5)\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].gdi.
- [INFO] arg #0: retroarch
- [INFO] arg #1: D:\Jeux\Dreamcast\Donald Duck Quack Attack v1.002 (m5)\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].gdi
- [INFO] arg #2: -s
- [INFO] arg #3: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\saves
- [INFO] arg #4: -S
- [INFO] arg #5: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\states
- [INFO] arg #6: -c
- [INFO] arg #7: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\retroarch.cfg
- [INFO] arg #8: -L
- [INFO] arg #9: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\cores\reicast_libretro.dll
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] Set config file to : D:\Émulateurs\Multi\RetroArch 1.7.5 x64\retroarch.cfg
- [INFO] RetroArch 1.7.5 (Git 826c77d523)
- [INFO] Redirection de la sauvegarde instantanée vers "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\saves\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].srm".
- [INFO] Redirection de la sauvegarde instantanée vers "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\states\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].state".
- [INFO] === Build =======================================
- [INFO] Version: 1.7.5
- [INFO] Git: 826c77d523
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\cores\reicast_libretro.dll"
- [INFO] [overrides] no core-specific overrides found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\Reicast\Reicast.cfg.
- [INFO] [overrides] no content-dir-specific overrides found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\Reicast\Donald Duck Quack Attack v1.002 (m5).cfg.
- [INFO] [overrides] no game-specific overrides found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\Reicast\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].cfg.
- [INFO] Shaders: preset directory: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets
- [INFO] Shaders: no game-specific preset found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets\Reicast\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].cgp.
- [INFO] Shaders: no game-specific preset found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets\Reicast\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].glslp.
- [INFO] Shaders: no content-dir-specific preset found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets\Reicast\Donald Duck Quack Attack v1.002 (m5).cgp.
- [INFO] Shaders: no content-dir-specific preset found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets\Reicast\Donald Duck Quack Attack v1.002 (m5).glslp.
- [INFO] Shaders: no core-specific preset found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets\Reicast\Reicast.cgp.
- [INFO] Shaders: no core-specific preset found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets\Reicast\Reicast.glslp.
- [INFO] Environ SET_VARIABLES.
- [INFO] Environ SET_CONTROLLER_INFO.
- [INFO] Controller port: 1
- [INFO] Gamepad (ID: 1)
- [INFO] Keyboard (ID: 3)
- [INFO] Mouse (ID: 2)
- [INFO] Light Gun (ID: 4)
- [INFO] Controller port: 2
- [INFO] Gamepad (ID: 1)
- [INFO] Keyboard (ID: 3)
- [INFO] Mouse (ID: 2)
- [INFO] Light Gun (ID: 4)
- [INFO] Controller port: 3
- [INFO] Gamepad (ID: 1)
- [INFO] Keyboard (ID: 3)
- [INFO] Mouse (ID: 2)
- [INFO] Light Gun (ID: 4)
- [INFO] Controller port: 4
- [INFO] Gamepad (ID: 1)
- [INFO] Keyboard (ID: 3)
- [INFO] Mouse (ID: 2)
- [INFO] Light Gun (ID: 4)
- [INFO] Remaps: remap directory: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\remaps
- [INFO] Remaps: no game-specific remap found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\remaps\Reicast\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].rmp.
- [INFO] Remaps: no content-dir-specific remap found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\remaps\Reicast\Donald Duck Quack Attack v1.002 (m5).rmp.
- [INFO] Remaps: no core-specific remap found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\remaps\Reicast\Reicast.rmp.
- [INFO] Redirection de la sauvegarde instantanée vers "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\saves\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].srm".
- [INFO] Redirection de la sauvegarde instantanée vers "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\states\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].state".
- [INFO] Environ GET_LOG_INTERFACE.
- [INFO] Environ GET_PERF_INTERFACE.
- [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
- [INFO] Environ SET_KEYBOARD_CALLBACK.
- [INFO] Chargement du contenu ignoré. L'implémentation va le charger d'elle-même.
- [INFO] Environ GET_RUMBLE_INTERFACE.
- [libretro INFO] Rumble interface supported!
- [INFO] Environ SYSTEM_DIRECTORY: "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\system".
- [INFO] Environ GET_VARIABLE reicast_widescreen_hack:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE reicast_screen_rotation:
- [INFO] horizontal
- [INFO] Environ GET_VARIABLE reicast_internal_resolution:
- [INFO] 640x480
- [INFO] Environ GET_VARIABLE reicast_cpu_mode:
- [INFO] dynamic_recompiler
- [INFO] Environ GET_VARIABLE reicast_boot_to_bios:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE reicast_extra_depth_scale:
- [INFO] auto
- [INFO] Environ GET_VARIABLE reicast_gdrom_fast_loading:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE reicast_alpha_sorting:
- [INFO] per-triangle (normal)
- [INFO] Environ GET_VARIABLE reicast_mipmapping:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE reicast_system:
- [INFO] auto
- [INFO] Environ GET_VARIABLE reicast_oit_abuffer_size:
- [INFO] 512MB
- [INFO] Environ GET_VARIABLE reicast_volume_modifier_enable:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE reicast_audio_buffer_size:
- [INFO] 1024
- [INFO] Environ GET_VARIABLE reicast_cable_type:
- [INFO] TV (RGB)
- [INFO] Environ GET_VARIABLE reicast_broadcast:
- [INFO] PAL_M
- [INFO] Environ GET_VARIABLE reicast_framerate:
- [INFO] fullspeed
- [INFO] Environ GET_VARIABLE reicast_region:
- [INFO] Default
- [INFO] Environ GET_VARIABLE reicast_div_matching:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE reicast_texupscale:
- [INFO] off
- [INFO] Environ GET_VARIABLE reicast_texupscale_max_filtered_texture_size:
- [INFO] 256
- [INFO] Environ GET_VARIABLE reicast_enable_rtt:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE reicast_enable_rttb:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE reicast_render_to_texture_upscaling:
- [INFO] 1x
- [INFO] Environ GET_VARIABLE reicast_threaded_rendering:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE reicast_enable_purupuru:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE reicast_analog_stick_deadzone:
- [INFO] 15%
- [INFO] Environ GET_VARIABLE reicast_trigger_deadzone:
- [INFO] 0%
- [INFO] Environ GET_VARIABLE reicast_enable_dsp:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE reicast_digital_triggers:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE reicast_allow_service_buttons:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE reicast_vmu1_screen_display:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE reicast_vmu1_screen_position:
- [INFO] Upper Left
- [INFO] Environ GET_VARIABLE reicast_vmu1_screen_size_mult:
- [INFO] 1x
- [INFO] Environ GET_VARIABLE reicast_vmu1_screen_opacity:
- [INFO] 100%
- [INFO] Environ GET_VARIABLE reicast_vmu1_pixel_on_color:
- [INFO] DEFAULT_ON 00
- [INFO] Environ GET_VARIABLE reicast_vmu1_pixel_off_color:
- [INFO] DEFAULT_OFF 01
- [INFO] Environ GET_VARIABLE reicast_vmu2_screen_display:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE reicast_vmu2_screen_position:
- [INFO] Upper Left
- [INFO] Environ GET_VARIABLE reicast_vmu2_screen_size_mult:
- [INFO] 1x
- [INFO] Environ GET_VARIABLE reicast_vmu2_screen_opacity:
- [INFO] 100%
- [INFO] Environ GET_VARIABLE reicast_vmu2_pixel_on_color:
- [INFO] DEFAULT_ON 00
- [INFO] Environ GET_VARIABLE reicast_vmu2_pixel_off_color:
- [INFO] DEFAULT_OFF 01
- [INFO] Environ GET_VARIABLE reicast_vmu3_screen_display:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE reicast_vmu3_screen_position:
- [INFO] Upper Left
- [INFO] Environ GET_VARIABLE reicast_vmu3_screen_size_mult:
- [INFO] 1x
- [INFO] Environ GET_VARIABLE reicast_vmu3_screen_opacity:
- [INFO] 100%
- [INFO] Environ GET_VARIABLE reicast_vmu3_pixel_on_color:
- [INFO] DEFAULT_ON 00
- [INFO] Environ GET_VARIABLE reicast_vmu3_pixel_off_color:
- [INFO] DEFAULT_OFF 01
- [INFO] Environ GET_VARIABLE reicast_vmu4_screen_display:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE reicast_vmu4_screen_position:
- [INFO] Upper Left
- [INFO] Environ GET_VARIABLE reicast_vmu4_screen_size_mult:
- [INFO] 1x
- [INFO] Environ GET_VARIABLE reicast_vmu4_screen_opacity:
- [INFO] 100%
- [INFO] Environ GET_VARIABLE reicast_vmu4_pixel_on_color:
- [INFO] DEFAULT_ON 00
- [INFO] Environ GET_VARIABLE reicast_vmu4_pixel_off_color:
- [INFO] DEFAULT_OFF 01
- [libretro INFO] File extension is: .gdi
- [INFO] Environ SET_ROTATION: 0
- [INFO] Environ SET_HW_RENDER.
- [INFO] Requesting core OpenGL context (3.0).
- [libretro INFO] Unable to find bios in
- D:\Émulateurs\Multi\RetroArch 1.7.5 x64\system\dc\
- Exiting...[libretro WARN] Did not load bios, using reios
- [libretro INFO] Using Recompiler
- [libretro INFO] [LUT]: Product number: T17714D50 .
- [INFO] Ignore le chargement de la SRAM..
- [INFO] Version de l'API libretro: 1
- [INFO] Compilé depuis l'API: 1
- [INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
- [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 49.80 Hz, Game = 60.00 Hz)
- [INFO] [Video]: Game FPS > Monitor FPS. Cannot rely on VSync.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [Video]: Using HW render, OpenGL driver forced.
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_INTEL_cl_sharing WGL_NV_DX_interop2 WGL_ARB_create_context_robustness
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(0)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 510.
- [INFO] [GL]: Version: 4.4.0 - Build 21.20.16.4565.
- [INFO] [GL]: Using Core GL context, setting up VAO...
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 130.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 1 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Initializing HW render (1024 x 1024).
- [INFO] [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
- [INFO] [GL]: Supports FBO (render-to-texture).
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {02E0} VID:{045E}
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Autoconf]: 115 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Autoconf]: no profiles found for Xbox Bluetooth Gamepad (1118/736).
- [ERROR] Failed to create rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: stb-unicode.
- [ERROR] Failed to create rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: stb-unicode.
- [INFO] [LED]: LED driver = 'null' 0000000000A375C0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] Environ SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, User 1, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 1, Button "Y (left)" => "X"
- [INFO] RetroPad, User 1, Button "Start" => "Start"
- [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 1, Button "A (right)" => "B"
- [INFO] RetroPad, User 1, Button "X (up)" => "Y"
- [INFO] RetroPad, User 1, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 1, Button "R2" => "R Trigger"
- [INFO] RetroPad, User 2, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 2, Button "Y (left)" => "X"
- [INFO] RetroPad, User 2, Button "Start" => "Start"
- [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 2, Button "A (right)" => "B"
- [INFO] RetroPad, User 2, Button "X (up)" => "Y"
- [INFO] RetroPad, User 2, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 2, Button "R2" => "R Trigger"
- [INFO] RetroPad, User 3, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 3, Button "Y (left)" => "X"
- [INFO] RetroPad, User 3, Button "Start" => "Start"
- [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 3, Button "A (right)" => "B"
- [INFO] RetroPad, User 3, Button "X (up)" => "Y"
- [INFO] RetroPad, User 3, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 3, Button "R2" => "R Trigger"
- [INFO] RetroPad, User 4, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 4, Button "Y (left)" => "X"
- [INFO] RetroPad, User 4, Button "Start" => "Start"
- [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 4, Button "A (right)" => "B"
- [INFO] RetroPad, User 4, Button "X (up)" => "Y"
- [INFO] RetroPad, User 4, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 4, Button "R2" => "R Trigger"
- [INFO] Environ SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, User 1, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 1, Button "Y (left)" => "X"
- [INFO] RetroPad, User 1, Button "Start" => "Start"
- [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 1, Button "A (right)" => "B"
- [INFO] RetroPad, User 1, Button "X (up)" => "Y"
- [INFO] RetroPad, User 1, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 1, Button "R2" => "R Trigger"
- [INFO] RetroPad, User 2, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 2, Button "Y (left)" => "X"
- [INFO] RetroPad, User 2, Button "Start" => "Start"
- [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 2, Button "A (right)" => "B"
- [INFO] RetroPad, User 2, Button "X (up)" => "Y"
- [INFO] RetroPad, User 2, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 2, Button "R2" => "R Trigger"
- [INFO] RetroPad, User 3, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 3, Button "Y (left)" => "X"
- [INFO] RetroPad, User 3, Button "Start" => "Start"
- [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 3, Button "A (right)" => "B"
- [INFO] RetroPad, User 3, Button "X (up)" => "Y"
- [INFO] RetroPad, User 3, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 3, Button "R2" => "R Trigger"
- [INFO] RetroPad, User 4, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 4, Button "Y (left)" => "X"
- [INFO] RetroPad, User 4, Button "Start" => "Start"
- [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 4, Button "A (right)" => "B"
- [INFO] RetroPad, User 4, Button "X (up)" => "Y"
- [INFO] RetroPad, User 4, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 4, Button "R2" => "R Trigger"
- [INFO] Environ SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, User 1, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 1, Button "Y (left)" => "X"
- [INFO] RetroPad, User 1, Button "Start" => "Start"
- [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 1, Button "A (right)" => "B"
- [INFO] RetroPad, User 1, Button "X (up)" => "Y"
- [INFO] RetroPad, User 1, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 1, Button "R2" => "R Trigger"
- [INFO] RetroPad, User 2, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 2, Button "Y (left)" => "X"
- [INFO] RetroPad, User 2, Button "Start" => "Start"
- [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 2, Button "A (right)" => "B"
- [INFO] RetroPad, User 2, Button "X (up)" => "Y"
- [INFO] RetroPad, User 2, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 2, Button "R2" => "R Trigger"
- [INFO] RetroPad, User 3, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 3, Button "Y (left)" => "X"
- [INFO] RetroPad, User 3, Button "Start" => "Start"
- [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 3, Button "A (right)" => "B"
- [INFO] RetroPad, User 3, Button "X (up)" => "Y"
- [INFO] RetroPad, User 3, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 3, Button "R2" => "R Trigger"
- [INFO] RetroPad, User 4, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 4, Button "Y (left)" => "X"
- [INFO] RetroPad, User 4, Button "Start" => "Start"
- [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 4, Button "A (right)" => "B"
- [INFO] RetroPad, User 4, Button "X (up)" => "Y"
- [INFO] RetroPad, User 4, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 4, Button "R2" => "R Trigger"
- [INFO] Environ SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, User 1, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 1, Button "Y (left)" => "X"
- [INFO] RetroPad, User 1, Button "Start" => "Start"
- [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 1, Button "A (right)" => "B"
- [INFO] RetroPad, User 1, Button "X (up)" => "Y"
- [INFO] RetroPad, User 1, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 1, Button "R2" => "R Trigger"
- [INFO] RetroPad, User 2, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 2, Button "Y (left)" => "X"
- [INFO] RetroPad, User 2, Button "Start" => "Start"
- [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 2, Button "A (right)" => "B"
- [INFO] RetroPad, User 2, Button "X (up)" => "Y"
- [INFO] RetroPad, User 2, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 2, Button "R2" => "R Trigger"
- [INFO] RetroPad, User 3, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 3, Button "Y (left)" => "X"
- [INFO] RetroPad, User 3, Button "Start" => "Start"
- [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 3, Button "A (right)" => "B"
- [INFO] RetroPad, User 3, Button "X (up)" => "Y"
- [INFO] RetroPad, User 3, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 3, Button "R2" => "R Trigger"
- [INFO] RetroPad, User 4, Button "B (bottom)" => "A"
- [INFO] RetroPad, User 4, Button "Y (left)" => "X"
- [INFO] RetroPad, User 4, Button "Start" => "Start"
- [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 4, Button "A (right)" => "B"
- [INFO] RetroPad, User 4, Button "X (up)" => "Y"
- [INFO] RetroPad, User 4, Button "L2" => "L Trigger"
- [INFO] RetroPad, User 4, Button "R2" => "R Trigger"
- [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_history.lpl].
- [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_favorites.lpl].
- [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_music_history.lpl].
- [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_video_history.lpl].
- [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_image_history.lpl].
- [INFO] [GL]: VSync => off
- [INFO] [WGL]: wglSwapInterval(0)
- [libretro INFO] Fatal error : iNimp reached
- in cpu_iNimp -> core/hw/sh4/interpr/sh4_opcodes.cpp : 66
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