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  1. [INFO] RetroArch 1.7.5 (Git 826c77d523)
  2. [INFO] === Build =======================================
  3. [INFO] Version: 1.7.5
  4. [INFO] Git: 826c77d523
  5. [INFO] =================================================
  6. [INFO] Environ SET_PIXEL_FORMAT: RGB565.
  7. [INFO] Redirection de la sauvegarde instantanée vers "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\saves\.srm".
  8. [INFO] Redirection de la sauvegarde instantanée vers "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\states\.state".
  9. [INFO] Version de l'API libretro: 1
  10. [INFO] Compilé depuis l'API: 1
  11. [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
  12. [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 49.80 Hz, Game = 60.00 Hz)
  13. [INFO] [Video]: Game FPS > Monitor FPS. Cannot rely on VSync.
  14. [INFO] [Video]: Video @ 960x720
  15. [INFO] [GL]: Found GL context: wgl
  16. [INFO] [GL]: Detecting screen resolution 1920x1080.
  17. [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_INTEL_cl_sharing WGL_NV_DX_interop2 WGL_ARB_create_context_robustness
  18. [INFO] [WGL]: Adaptive VSync supported.
  19. [INFO] [WGL]: wglSwapInterval(0)
  20. [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 510.
  21. [INFO] [GL]: Version: 4.4.0 - Build 21.20.16.4565.
  22. [INFO] [GL]: Using resolution 960x720
  23. [INFO] [GL]: Default shader backend found: glsl.
  24. [INFO] [Shader driver]: Using GLSL shader backend.
  25. [INFO] [GLSL]: Checking GLSL shader support ...
  26. [WARN] [GL]: Stock GLSL shaders will be used.
  27. [INFO] [GLSL]: Found GLSL vertex shader.
  28. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  29.  
  30.  
  31. [INFO] [GLSL]: Found GLSL fragment shader.
  32. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  33.  
  34.  
  35. [INFO] [GLSL]: Linking GLSL program.
  36. [INFO] [GLSL]: Found GLSL vertex shader.
  37. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  38.  
  39.  
  40. [INFO] [GLSL]: Found GLSL fragment shader.
  41. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  42.  
  43.  
  44. [INFO] [GLSL]: Linking GLSL program.
  45. [INFO] [GLSL]: Found GLSL vertex shader.
  46. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  47.  
  48.  
  49. [INFO] [GLSL]: Found GLSL fragment shader.
  50. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  51.  
  52.  
  53. [INFO] [GLSL]: Linking GLSL program.
  54. [INFO] Setting up menu pipeline shaders for XMB ...
  55. [INFO] [GLSL]: Compiling ribbon shader..
  56. [INFO] [GLSL]: Found GLSL vertex shader.
  57. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  58.  
  59.  
  60. [INFO] [GLSL]: Found GLSL fragment shader.
  61. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  62.  
  63.  
  64. [INFO] [GLSL]: Linking GLSL program.
  65. [INFO] [GLSL]: Compiling simple ribbon shader..
  66. [INFO] [GLSL]: Found GLSL vertex shader.
  67. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  68.  
  69.  
  70. [INFO] [GLSL]: Found GLSL fragment shader.
  71. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  72.  
  73.  
  74. [INFO] [GLSL]: Linking GLSL program.
  75. [INFO] [GLSL]: Compiling snow shader..
  76. [INFO] [GLSL]: Found GLSL vertex shader.
  77. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  78.  
  79.  
  80. [INFO] [GLSL]: Found GLSL fragment shader.
  81. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  82.  
  83.  
  84. [INFO] [GLSL]: Linking GLSL program.
  85. [INFO] [GLSL]: Compiling modern snow shader..
  86. [INFO] [GLSL]: Found GLSL vertex shader.
  87. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  88.  
  89.  
  90. [INFO] [GLSL]: Found GLSL fragment shader.
  91. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  92.  
  93.  
  94. [INFO] [GLSL]: Linking GLSL program.
  95. [INFO] [GLSL]: Compiling bokeh shader..
  96. [INFO] [GLSL]: Found GLSL vertex shader.
  97. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  98.  
  99.  
  100. [INFO] [GLSL]: Found GLSL fragment shader.
  101. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  102.  
  103.  
  104. [INFO] [GLSL]: Linking GLSL program.
  105. [INFO] [GLSL]: Compiling snowflake shader..
  106. [INFO] [GLSL]: Found GLSL vertex shader.
  107. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  108.  
  109.  
  110. [INFO] [GLSL]: Found GLSL fragment shader.
  111. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  112.  
  113.  
  114. [INFO] [GLSL]: Linking GLSL program.
  115. [INFO] Resetting shader to defaults ...
  116. [INFO] [GL]: Using 4 textures.
  117. [INFO] [GL]: Loaded 1 program(s).
  118. [INFO] [GL]: Using GL_RGB565 for texture uploads.
  119. [INFO] [XInput]: Found XInput v1.3.
  120. [INFO] [DINPUT]: Enumerating joypads ...
  121. [INFO] [DINPUT]: Device #0 PID: {02E0} VID:{045E}
  122. [WARN] [DINPUT]: Strong rumble unavailable.
  123. [WARN] [DINPUT]: Weak rumble unavailable.
  124. [INFO] [DINPUT]: Done enumerating joypads ...
  125. [INFO] [Joypad]: Found joypad driver: "dinput".
  126. [INFO] [Autoconf]: 115 profiles found.
  127. [INFO] [Font]: Using font rendering backend: freetype.
  128. [INFO] [Video]: Found display server: win32
  129. [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
  130. [INFO] [Autoconf]: no profiles found for Xbox Bluetooth Gamepad (1118/736).
  131. [INFO] [Menu]: Found menu display driver: "menu_display_gl".
  132. [ERROR] Failed to create rendering backend: freetype.
  133. [INFO] [Font]: Using font rendering backend: stb-unicode.
  134. [ERROR] Failed to create rendering backend: freetype.
  135. [INFO] [Font]: Using font rendering backend: stb-unicode.
  136. [INFO] [LED]: LED driver = 'null' 0000000000A375C0
  137. [INFO] [MIDI]: Initializing ...
  138. [INFO] [MIDI]: Input disabled.
  139. [INFO] [MIDI]: Output disabled.
  140. [INFO] [MIDI]: Initialized "winmm" driver.
  141. [INFO] La SRAM ne sera pas sauvegardée.
  142. [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_history.lpl].
  143. [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_favorites.lpl].
  144. [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_music_history.lpl].
  145. [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_video_history.lpl].
  146. [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_image_history.lpl].
  147. [INFO] [GL]: VSync => off
  148. [INFO] [WGL]: wglSwapInterval(0)
  149. [INFO] [GL]: VSync => on
  150. [INFO] [WGL]: wglSwapInterval(1)
  151. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  152. [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
  153. [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 49.80 Hz, Game = 60.00 Hz)
  154. [INFO] [Video]: Game FPS > Monitor FPS. Cannot rely on VSync.
  155. [INFO] [Video]: Video @ fullscreen
  156. [INFO] [GL]: Found GL context: wgl
  157. [INFO] [GL]: Detecting screen resolution 1920x1080.
  158. [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_INTEL_cl_sharing WGL_NV_DX_interop2 WGL_ARB_create_context_robustness
  159. [INFO] [WGL]: Adaptive VSync supported.
  160. [INFO] [WGL]: wglSwapInterval(0)
  161. [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 510.
  162. [INFO] [GL]: Version: 4.4.0 - Build 21.20.16.4565.
  163. [INFO] [GL]: Using resolution 1920x1080
  164. [INFO] [GL]: Default shader backend found: glsl.
  165. [INFO] [Shader driver]: Using GLSL shader backend.
  166. [INFO] [GLSL]: Checking GLSL shader support ...
  167. [WARN] [GL]: Stock GLSL shaders will be used.
  168. [INFO] [GLSL]: Found GLSL vertex shader.
  169. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  170.  
  171.  
  172. [INFO] [GLSL]: Found GLSL fragment shader.
  173. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  174.  
  175.  
  176. [INFO] [GLSL]: Linking GLSL program.
  177. [INFO] [GLSL]: Found GLSL vertex shader.
  178. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  179.  
  180.  
  181. [INFO] [GLSL]: Found GLSL fragment shader.
  182. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  183.  
  184.  
  185. [INFO] [GLSL]: Linking GLSL program.
  186. [INFO] [GLSL]: Found GLSL vertex shader.
  187. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  188.  
  189.  
  190. [INFO] [GLSL]: Found GLSL fragment shader.
  191. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  192.  
  193.  
  194. [INFO] [GLSL]: Linking GLSL program.
  195. [INFO] Setting up menu pipeline shaders for XMB ...
  196. [INFO] [GLSL]: Compiling ribbon shader..
  197. [INFO] [GLSL]: Found GLSL vertex shader.
  198. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  199.  
  200.  
  201. [INFO] [GLSL]: Found GLSL fragment shader.
  202. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  203.  
  204.  
  205. [INFO] [GLSL]: Linking GLSL program.
  206. [INFO] [GLSL]: Compiling simple ribbon shader..
  207. [INFO] [GLSL]: Found GLSL vertex shader.
  208. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  209.  
  210.  
  211. [INFO] [GLSL]: Found GLSL fragment shader.
  212. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  213.  
  214.  
  215. [INFO] [GLSL]: Linking GLSL program.
  216. [INFO] [GLSL]: Compiling snow shader..
  217. [INFO] [GLSL]: Found GLSL vertex shader.
  218. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  219.  
  220.  
  221. [INFO] [GLSL]: Found GLSL fragment shader.
  222. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  223.  
  224.  
  225. [INFO] [GLSL]: Linking GLSL program.
  226. [INFO] [GLSL]: Compiling modern snow shader..
  227. [INFO] [GLSL]: Found GLSL vertex shader.
  228. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  229.  
  230.  
  231. [INFO] [GLSL]: Found GLSL fragment shader.
  232. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  233.  
  234.  
  235. [INFO] [GLSL]: Linking GLSL program.
  236. [INFO] [GLSL]: Compiling bokeh shader..
  237. [INFO] [GLSL]: Found GLSL vertex shader.
  238. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  239.  
  240.  
  241. [INFO] [GLSL]: Found GLSL fragment shader.
  242. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  243.  
  244.  
  245. [INFO] [GLSL]: Linking GLSL program.
  246. [INFO] [GLSL]: Compiling snowflake shader..
  247. [INFO] [GLSL]: Found GLSL vertex shader.
  248. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  249.  
  250.  
  251. [INFO] [GLSL]: Found GLSL fragment shader.
  252. [INFO] Shader log: WARNING: 3:1: '' : #version directive missing
  253.  
  254.  
  255. [INFO] [GLSL]: Linking GLSL program.
  256. [INFO] Resetting shader to defaults ...
  257. [INFO] [GL]: Using 4 textures.
  258. [INFO] [GL]: Loaded 1 program(s).
  259. [INFO] [GL]: Using GL_RGB565 for texture uploads.
  260. [INFO] [DINPUT]: Enumerating joypads ...
  261. [INFO] [DINPUT]: Device #0 PID: {02E0} VID:{045E}
  262. [WARN] [DINPUT]: Strong rumble unavailable.
  263. [WARN] [DINPUT]: Weak rumble unavailable.
  264. [INFO] [DINPUT]: Done enumerating joypads ...
  265. [INFO] [Joypad]: Found joypad driver: "dinput".
  266. [INFO] [Autoconf]: 115 profiles found.
  267. [INFO] [Font]: Using font rendering backend: freetype.
  268. [INFO] [Video]: Found display server: win32
  269. [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
  270. [INFO] [Autoconf]: no profiles found for Xbox Bluetooth Gamepad (1118/736).
  271. [ERROR] Failed to create rendering backend: freetype.
  272. [INFO] [Font]: Using font rendering backend: stb-unicode.
  273. [ERROR] Failed to create rendering backend: freetype.
  274. [INFO] [Font]: Using font rendering backend: stb-unicode.
  275. [INFO] [LED]: LED driver = 'null' 0000000000A375C0
  276. [INFO] [MIDI]: Initializing ...
  277. [INFO] [MIDI]: Input disabled.
  278. [INFO] [MIDI]: Output disabled.
  279. [INFO] [MIDI]: Initialized "winmm" driver.
  280. [INFO] Game focus is: : off.
  281. [INFO] [GL]: VSync => on
  282. [INFO] [WGL]: wglSwapInterval(1)
  283. [INFO] Updating firmware status for: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\cores\reicast_libretro.dll on D:\Émulateurs\Multi\RetroArch 1.7.5 x64\system
  284. [INFO] Using content: D:\Jeux\Dreamcast\Donald Duck Quack Attack v1.002 (m5)\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].gdi.
  285. [INFO] arg #0: retroarch
  286. [INFO] arg #1: D:\Jeux\Dreamcast\Donald Duck Quack Attack v1.002 (m5)\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].gdi
  287. [INFO] arg #2: -s
  288. [INFO] arg #3: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\saves
  289. [INFO] arg #4: -S
  290. [INFO] arg #5: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\states
  291. [INFO] arg #6: -c
  292. [INFO] arg #7: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\retroarch.cfg
  293. [INFO] arg #8: -L
  294. [INFO] arg #9: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\cores\reicast_libretro.dll
  295. [INFO] Unloading game..
  296. [INFO] Unloading core..
  297. [INFO] Unloading core symbols..
  298. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  299. [INFO] Set config file to : D:\Émulateurs\Multi\RetroArch 1.7.5 x64\retroarch.cfg
  300. [INFO] RetroArch 1.7.5 (Git 826c77d523)
  301. [INFO] Redirection de la sauvegarde instantanée vers "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\saves\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].srm".
  302. [INFO] Redirection de la sauvegarde instantanée vers "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\states\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].state".
  303. [INFO] === Build =======================================
  304. [INFO] Version: 1.7.5
  305. [INFO] Git: 826c77d523
  306. [INFO] =================================================
  307. [INFO] Loading dynamic libretro core from: "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\cores\reicast_libretro.dll"
  308. [INFO] [overrides] no core-specific overrides found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\Reicast\Reicast.cfg.
  309. [INFO] [overrides] no content-dir-specific overrides found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\Reicast\Donald Duck Quack Attack v1.002 (m5).cfg.
  310. [INFO] [overrides] no game-specific overrides found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\Reicast\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].cfg.
  311. [INFO] Shaders: preset directory: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets
  312. [INFO] Shaders: no game-specific preset found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets\Reicast\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].cgp.
  313. [INFO] Shaders: no game-specific preset found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets\Reicast\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].glslp.
  314. [INFO] Shaders: no content-dir-specific preset found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets\Reicast\Donald Duck Quack Attack v1.002 (m5).cgp.
  315. [INFO] Shaders: no content-dir-specific preset found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets\Reicast\Donald Duck Quack Attack v1.002 (m5).glslp.
  316. [INFO] Shaders: no core-specific preset found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets\Reicast\Reicast.cgp.
  317. [INFO] Shaders: no core-specific preset found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\shaders\presets\Reicast\Reicast.glslp.
  318. [INFO] Environ SET_VARIABLES.
  319. [INFO] Environ SET_CONTROLLER_INFO.
  320. [INFO] Controller port: 1
  321. [INFO] Gamepad (ID: 1)
  322. [INFO] Keyboard (ID: 3)
  323. [INFO] Mouse (ID: 2)
  324. [INFO] Light Gun (ID: 4)
  325. [INFO] Controller port: 2
  326. [INFO] Gamepad (ID: 1)
  327. [INFO] Keyboard (ID: 3)
  328. [INFO] Mouse (ID: 2)
  329. [INFO] Light Gun (ID: 4)
  330. [INFO] Controller port: 3
  331. [INFO] Gamepad (ID: 1)
  332. [INFO] Keyboard (ID: 3)
  333. [INFO] Mouse (ID: 2)
  334. [INFO] Light Gun (ID: 4)
  335. [INFO] Controller port: 4
  336. [INFO] Gamepad (ID: 1)
  337. [INFO] Keyboard (ID: 3)
  338. [INFO] Mouse (ID: 2)
  339. [INFO] Light Gun (ID: 4)
  340. [INFO] Remaps: remap directory: D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\remaps
  341. [INFO] Remaps: no game-specific remap found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\remaps\Reicast\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].rmp.
  342. [INFO] Remaps: no content-dir-specific remap found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\remaps\Reicast\Donald Duck Quack Attack v1.002 (m5).rmp.
  343. [INFO] Remaps: no core-specific remap found at D:\Émulateurs\Multi\RetroArch 1.7.5 x64\config\remaps\Reicast\Reicast.rmp.
  344. [INFO] Redirection de la sauvegarde instantanée vers "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\saves\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].srm".
  345. [INFO] Redirection de la sauvegarde instantanée vers "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\states\Donald Duck - Quack Attack v1.002 (2000)(Ubi Soft)(PAL)(M5)[!].state".
  346. [INFO] Environ GET_LOG_INTERFACE.
  347. [INFO] Environ GET_PERF_INTERFACE.
  348. [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
  349. [INFO] Environ SET_KEYBOARD_CALLBACK.
  350. [INFO] Chargement du contenu ignoré. L'implémentation va le charger d'elle-même.
  351. [INFO] Environ GET_RUMBLE_INTERFACE.
  352. [libretro INFO] Rumble interface supported!
  353. [INFO] Environ SYSTEM_DIRECTORY: "D:\Émulateurs\Multi\RetroArch 1.7.5 x64\system".
  354. [INFO] Environ GET_VARIABLE reicast_widescreen_hack:
  355. [INFO] disabled
  356. [INFO] Environ GET_VARIABLE reicast_screen_rotation:
  357. [INFO] horizontal
  358. [INFO] Environ GET_VARIABLE reicast_internal_resolution:
  359. [INFO] 640x480
  360. [INFO] Environ GET_VARIABLE reicast_cpu_mode:
  361. [INFO] dynamic_recompiler
  362. [INFO] Environ GET_VARIABLE reicast_boot_to_bios:
  363. [INFO] disabled
  364. [INFO] Environ GET_VARIABLE reicast_extra_depth_scale:
  365. [INFO] auto
  366. [INFO] Environ GET_VARIABLE reicast_gdrom_fast_loading:
  367. [INFO] disabled
  368. [INFO] Environ GET_VARIABLE reicast_alpha_sorting:
  369. [INFO] per-triangle (normal)
  370. [INFO] Environ GET_VARIABLE reicast_mipmapping:
  371. [INFO] enabled
  372. [INFO] Environ GET_VARIABLE reicast_system:
  373. [INFO] auto
  374. [INFO] Environ GET_VARIABLE reicast_oit_abuffer_size:
  375. [INFO] 512MB
  376. [INFO] Environ GET_VARIABLE reicast_volume_modifier_enable:
  377. [INFO] enabled
  378. [INFO] Environ GET_VARIABLE reicast_audio_buffer_size:
  379. [INFO] 1024
  380. [INFO] Environ GET_VARIABLE reicast_cable_type:
  381. [INFO] TV (RGB)
  382. [INFO] Environ GET_VARIABLE reicast_broadcast:
  383. [INFO] PAL_M
  384. [INFO] Environ GET_VARIABLE reicast_framerate:
  385. [INFO] fullspeed
  386. [INFO] Environ GET_VARIABLE reicast_region:
  387. [INFO] Default
  388. [INFO] Environ GET_VARIABLE reicast_div_matching:
  389. [INFO] disabled
  390. [INFO] Environ GET_VARIABLE reicast_texupscale:
  391. [INFO] off
  392. [INFO] Environ GET_VARIABLE reicast_texupscale_max_filtered_texture_size:
  393. [INFO] 256
  394. [INFO] Environ GET_VARIABLE reicast_enable_rtt:
  395. [INFO] enabled
  396. [INFO] Environ GET_VARIABLE reicast_enable_rttb:
  397. [INFO] disabled
  398. [INFO] Environ GET_VARIABLE reicast_render_to_texture_upscaling:
  399. [INFO] 1x
  400. [INFO] Environ GET_VARIABLE reicast_threaded_rendering:
  401. [INFO] disabled
  402. [INFO] Environ GET_VARIABLE reicast_enable_purupuru:
  403. [INFO] enabled
  404. [INFO] Environ GET_VARIABLE reicast_analog_stick_deadzone:
  405. [INFO] 15%
  406. [INFO] Environ GET_VARIABLE reicast_trigger_deadzone:
  407. [INFO] 0%
  408. [INFO] Environ GET_VARIABLE reicast_enable_dsp:
  409. [INFO] enabled
  410. [INFO] Environ GET_VARIABLE reicast_digital_triggers:
  411. [INFO] disabled
  412. [INFO] Environ GET_VARIABLE reicast_allow_service_buttons:
  413. [INFO] disabled
  414. [INFO] Environ GET_VARIABLE reicast_vmu1_screen_display:
  415. [INFO] disabled
  416. [INFO] Environ GET_VARIABLE reicast_vmu1_screen_position:
  417. [INFO] Upper Left
  418. [INFO] Environ GET_VARIABLE reicast_vmu1_screen_size_mult:
  419. [INFO] 1x
  420. [INFO] Environ GET_VARIABLE reicast_vmu1_screen_opacity:
  421. [INFO] 100%
  422. [INFO] Environ GET_VARIABLE reicast_vmu1_pixel_on_color:
  423. [INFO] DEFAULT_ON 00
  424. [INFO] Environ GET_VARIABLE reicast_vmu1_pixel_off_color:
  425. [INFO] DEFAULT_OFF 01
  426. [INFO] Environ GET_VARIABLE reicast_vmu2_screen_display:
  427. [INFO] disabled
  428. [INFO] Environ GET_VARIABLE reicast_vmu2_screen_position:
  429. [INFO] Upper Left
  430. [INFO] Environ GET_VARIABLE reicast_vmu2_screen_size_mult:
  431. [INFO] 1x
  432. [INFO] Environ GET_VARIABLE reicast_vmu2_screen_opacity:
  433. [INFO] 100%
  434. [INFO] Environ GET_VARIABLE reicast_vmu2_pixel_on_color:
  435. [INFO] DEFAULT_ON 00
  436. [INFO] Environ GET_VARIABLE reicast_vmu2_pixel_off_color:
  437. [INFO] DEFAULT_OFF 01
  438. [INFO] Environ GET_VARIABLE reicast_vmu3_screen_display:
  439. [INFO] disabled
  440. [INFO] Environ GET_VARIABLE reicast_vmu3_screen_position:
  441. [INFO] Upper Left
  442. [INFO] Environ GET_VARIABLE reicast_vmu3_screen_size_mult:
  443. [INFO] 1x
  444. [INFO] Environ GET_VARIABLE reicast_vmu3_screen_opacity:
  445. [INFO] 100%
  446. [INFO] Environ GET_VARIABLE reicast_vmu3_pixel_on_color:
  447. [INFO] DEFAULT_ON 00
  448. [INFO] Environ GET_VARIABLE reicast_vmu3_pixel_off_color:
  449. [INFO] DEFAULT_OFF 01
  450. [INFO] Environ GET_VARIABLE reicast_vmu4_screen_display:
  451. [INFO] disabled
  452. [INFO] Environ GET_VARIABLE reicast_vmu4_screen_position:
  453. [INFO] Upper Left
  454. [INFO] Environ GET_VARIABLE reicast_vmu4_screen_size_mult:
  455. [INFO] 1x
  456. [INFO] Environ GET_VARIABLE reicast_vmu4_screen_opacity:
  457. [INFO] 100%
  458. [INFO] Environ GET_VARIABLE reicast_vmu4_pixel_on_color:
  459. [INFO] DEFAULT_ON 00
  460. [INFO] Environ GET_VARIABLE reicast_vmu4_pixel_off_color:
  461. [INFO] DEFAULT_OFF 01
  462. [libretro INFO] File extension is: .gdi
  463. [INFO] Environ SET_ROTATION: 0
  464. [INFO] Environ SET_HW_RENDER.
  465. [INFO] Requesting core OpenGL context (3.0).
  466. [libretro INFO] Unable to find bios in
  467. D:\Émulateurs\Multi\RetroArch 1.7.5 x64\system\dc\
  468. Exiting...[libretro WARN] Did not load bios, using reios
  469. [libretro INFO] Using Recompiler
  470. [libretro INFO] [LUT]: Product number: T17714D50 .
  471. [INFO] Ignore le chargement de la SRAM..
  472. [INFO] Version de l'API libretro: 1
  473. [INFO] Compilé depuis l'API: 1
  474. [INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
  475. [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 49.80 Hz, Game = 60.00 Hz)
  476. [INFO] [Video]: Game FPS > Monitor FPS. Cannot rely on VSync.
  477. [INFO] [Video]: Video @ fullscreen
  478. [INFO] [Video]: Using HW render, OpenGL driver forced.
  479. [INFO] [GL]: Found GL context: wgl
  480. [INFO] [GL]: Detecting screen resolution 1920x1080.
  481. [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_INTEL_cl_sharing WGL_NV_DX_interop2 WGL_ARB_create_context_robustness
  482. [INFO] [WGL]: Adaptive VSync supported.
  483. [INFO] [WGL]: wglSwapInterval(0)
  484. [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 510.
  485. [INFO] [GL]: Version: 4.4.0 - Build 21.20.16.4565.
  486. [INFO] [GL]: Using Core GL context, setting up VAO...
  487. [INFO] [GL]: Using resolution 1920x1080
  488. [INFO] [GL]: Default shader backend found: glsl.
  489. [INFO] [Shader driver]: Using GLSL shader backend.
  490. [INFO] [GLSL]: Checking GLSL shader support ...
  491. [WARN] [GL]: Stock GLSL shaders will be used.
  492. [INFO] [GLSL]: Found GLSL vertex shader.
  493. [INFO] [GLSL]: Using GLSL version 130.
  494. [INFO] [GLSL]: Found GLSL fragment shader.
  495. [INFO] [GLSL]: Using GLSL version 130.
  496. [INFO] [GLSL]: Linking GLSL program.
  497. [INFO] [GLSL]: Found GLSL vertex shader.
  498. [INFO] [GLSL]: Using GLSL version 130.
  499. [INFO] [GLSL]: Found GLSL fragment shader.
  500. [INFO] [GLSL]: Using GLSL version 130.
  501. [INFO] [GLSL]: Linking GLSL program.
  502. [INFO] [GLSL]: Found GLSL vertex shader.
  503. [INFO] [GLSL]: Using GLSL version 130.
  504. [INFO] [GLSL]: Found GLSL fragment shader.
  505. [INFO] [GLSL]: Using GLSL version 130.
  506. [INFO] [GLSL]: Linking GLSL program.
  507. [INFO] Setting up menu pipeline shaders for XMB ...
  508. [INFO] [GLSL]: Compiling ribbon shader..
  509. [INFO] [GLSL]: Found GLSL vertex shader.
  510. [INFO] [GLSL]: Using GLSL version 130.
  511. [INFO] [GLSL]: Found GLSL fragment shader.
  512. [INFO] [GLSL]: Using GLSL version 130.
  513. [INFO] [GLSL]: Linking GLSL program.
  514. [INFO] [GLSL]: Compiling simple ribbon shader..
  515. [INFO] [GLSL]: Found GLSL vertex shader.
  516. [INFO] [GLSL]: Using GLSL version 130.
  517. [INFO] [GLSL]: Found GLSL fragment shader.
  518. [INFO] [GLSL]: Using GLSL version 130.
  519. [INFO] [GLSL]: Linking GLSL program.
  520. [INFO] [GLSL]: Compiling snow shader..
  521. [INFO] [GLSL]: Found GLSL vertex shader.
  522. [INFO] [GLSL]: Using GLSL version 130.
  523. [INFO] [GLSL]: Found GLSL fragment shader.
  524. [INFO] [GLSL]: Using GLSL version 130.
  525. [INFO] [GLSL]: Linking GLSL program.
  526. [INFO] [GLSL]: Compiling modern snow shader..
  527. [INFO] [GLSL]: Found GLSL vertex shader.
  528. [INFO] [GLSL]: Using GLSL version 130.
  529. [INFO] [GLSL]: Found GLSL fragment shader.
  530. [INFO] [GLSL]: Using GLSL version 130.
  531. [INFO] [GLSL]: Linking GLSL program.
  532. [INFO] [GLSL]: Compiling bokeh shader..
  533. [INFO] [GLSL]: Found GLSL vertex shader.
  534. [INFO] [GLSL]: Using GLSL version 130.
  535. [INFO] [GLSL]: Found GLSL fragment shader.
  536. [INFO] [GLSL]: Using GLSL version 130.
  537. [INFO] [GLSL]: Linking GLSL program.
  538. [INFO] [GLSL]: Compiling snowflake shader..
  539. [INFO] [GLSL]: Found GLSL vertex shader.
  540. [INFO] [GLSL]: Using GLSL version 130.
  541. [INFO] [GLSL]: Found GLSL fragment shader.
  542. [INFO] [GLSL]: Using GLSL version 130.
  543. [INFO] [GLSL]: Linking GLSL program.
  544. [INFO] Resetting shader to defaults ...
  545. [INFO] [GL]: Using 1 textures.
  546. [INFO] [GL]: Loaded 1 program(s).
  547. [INFO] [GL]: Initializing HW render (1024 x 1024).
  548. [INFO] [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
  549. [INFO] [GL]: Supports FBO (render-to-texture).
  550. [INFO] [DINPUT]: Enumerating joypads ...
  551. [INFO] [DINPUT]: Device #0 PID: {02E0} VID:{045E}
  552. [WARN] [DINPUT]: Strong rumble unavailable.
  553. [WARN] [DINPUT]: Weak rumble unavailable.
  554. [INFO] [DINPUT]: Done enumerating joypads ...
  555. [INFO] [Joypad]: Found joypad driver: "dinput".
  556. [INFO] [Autoconf]: 115 profiles found.
  557. [INFO] [Font]: Using font rendering backend: freetype.
  558. [INFO] [Video]: Found display server: win32
  559. [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
  560. [INFO] [Autoconf]: no profiles found for Xbox Bluetooth Gamepad (1118/736).
  561. [ERROR] Failed to create rendering backend: freetype.
  562. [INFO] [Font]: Using font rendering backend: stb-unicode.
  563. [ERROR] Failed to create rendering backend: freetype.
  564. [INFO] [Font]: Using font rendering backend: stb-unicode.
  565. [INFO] [LED]: LED driver = 'null' 0000000000A375C0
  566. [INFO] [MIDI]: Initializing ...
  567. [INFO] [MIDI]: Input disabled.
  568. [INFO] [MIDI]: Output disabled.
  569. [INFO] [MIDI]: Initialized "winmm" driver.
  570. [INFO] Environ SET_INPUT_DESCRIPTORS:
  571. [INFO] RetroPad, User 1, Button "B (bottom)" => "A"
  572. [INFO] RetroPad, User 1, Button "Y (left)" => "X"
  573. [INFO] RetroPad, User 1, Button "Start" => "Start"
  574. [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  575. [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  576. [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  577. [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  578. [INFO] RetroPad, User 1, Button "A (right)" => "B"
  579. [INFO] RetroPad, User 1, Button "X (up)" => "Y"
  580. [INFO] RetroPad, User 1, Button "L2" => "L Trigger"
  581. [INFO] RetroPad, User 1, Button "R2" => "R Trigger"
  582. [INFO] RetroPad, User 2, Button "B (bottom)" => "A"
  583. [INFO] RetroPad, User 2, Button "Y (left)" => "X"
  584. [INFO] RetroPad, User 2, Button "Start" => "Start"
  585. [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  586. [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  587. [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  588. [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  589. [INFO] RetroPad, User 2, Button "A (right)" => "B"
  590. [INFO] RetroPad, User 2, Button "X (up)" => "Y"
  591. [INFO] RetroPad, User 2, Button "L2" => "L Trigger"
  592. [INFO] RetroPad, User 2, Button "R2" => "R Trigger"
  593. [INFO] RetroPad, User 3, Button "B (bottom)" => "A"
  594. [INFO] RetroPad, User 3, Button "Y (left)" => "X"
  595. [INFO] RetroPad, User 3, Button "Start" => "Start"
  596. [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  597. [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  598. [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  599. [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  600. [INFO] RetroPad, User 3, Button "A (right)" => "B"
  601. [INFO] RetroPad, User 3, Button "X (up)" => "Y"
  602. [INFO] RetroPad, User 3, Button "L2" => "L Trigger"
  603. [INFO] RetroPad, User 3, Button "R2" => "R Trigger"
  604. [INFO] RetroPad, User 4, Button "B (bottom)" => "A"
  605. [INFO] RetroPad, User 4, Button "Y (left)" => "X"
  606. [INFO] RetroPad, User 4, Button "Start" => "Start"
  607. [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  608. [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  609. [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  610. [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  611. [INFO] RetroPad, User 4, Button "A (right)" => "B"
  612. [INFO] RetroPad, User 4, Button "X (up)" => "Y"
  613. [INFO] RetroPad, User 4, Button "L2" => "L Trigger"
  614. [INFO] RetroPad, User 4, Button "R2" => "R Trigger"
  615. [INFO] Environ SET_INPUT_DESCRIPTORS:
  616. [INFO] RetroPad, User 1, Button "B (bottom)" => "A"
  617. [INFO] RetroPad, User 1, Button "Y (left)" => "X"
  618. [INFO] RetroPad, User 1, Button "Start" => "Start"
  619. [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  620. [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  621. [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  622. [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  623. [INFO] RetroPad, User 1, Button "A (right)" => "B"
  624. [INFO] RetroPad, User 1, Button "X (up)" => "Y"
  625. [INFO] RetroPad, User 1, Button "L2" => "L Trigger"
  626. [INFO] RetroPad, User 1, Button "R2" => "R Trigger"
  627. [INFO] RetroPad, User 2, Button "B (bottom)" => "A"
  628. [INFO] RetroPad, User 2, Button "Y (left)" => "X"
  629. [INFO] RetroPad, User 2, Button "Start" => "Start"
  630. [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  631. [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  632. [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  633. [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  634. [INFO] RetroPad, User 2, Button "A (right)" => "B"
  635. [INFO] RetroPad, User 2, Button "X (up)" => "Y"
  636. [INFO] RetroPad, User 2, Button "L2" => "L Trigger"
  637. [INFO] RetroPad, User 2, Button "R2" => "R Trigger"
  638. [INFO] RetroPad, User 3, Button "B (bottom)" => "A"
  639. [INFO] RetroPad, User 3, Button "Y (left)" => "X"
  640. [INFO] RetroPad, User 3, Button "Start" => "Start"
  641. [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  642. [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  643. [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  644. [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  645. [INFO] RetroPad, User 3, Button "A (right)" => "B"
  646. [INFO] RetroPad, User 3, Button "X (up)" => "Y"
  647. [INFO] RetroPad, User 3, Button "L2" => "L Trigger"
  648. [INFO] RetroPad, User 3, Button "R2" => "R Trigger"
  649. [INFO] RetroPad, User 4, Button "B (bottom)" => "A"
  650. [INFO] RetroPad, User 4, Button "Y (left)" => "X"
  651. [INFO] RetroPad, User 4, Button "Start" => "Start"
  652. [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  653. [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  654. [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  655. [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  656. [INFO] RetroPad, User 4, Button "A (right)" => "B"
  657. [INFO] RetroPad, User 4, Button "X (up)" => "Y"
  658. [INFO] RetroPad, User 4, Button "L2" => "L Trigger"
  659. [INFO] RetroPad, User 4, Button "R2" => "R Trigger"
  660. [INFO] Environ SET_INPUT_DESCRIPTORS:
  661. [INFO] RetroPad, User 1, Button "B (bottom)" => "A"
  662. [INFO] RetroPad, User 1, Button "Y (left)" => "X"
  663. [INFO] RetroPad, User 1, Button "Start" => "Start"
  664. [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  665. [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  666. [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  667. [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  668. [INFO] RetroPad, User 1, Button "A (right)" => "B"
  669. [INFO] RetroPad, User 1, Button "X (up)" => "Y"
  670. [INFO] RetroPad, User 1, Button "L2" => "L Trigger"
  671. [INFO] RetroPad, User 1, Button "R2" => "R Trigger"
  672. [INFO] RetroPad, User 2, Button "B (bottom)" => "A"
  673. [INFO] RetroPad, User 2, Button "Y (left)" => "X"
  674. [INFO] RetroPad, User 2, Button "Start" => "Start"
  675. [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  676. [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  677. [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  678. [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  679. [INFO] RetroPad, User 2, Button "A (right)" => "B"
  680. [INFO] RetroPad, User 2, Button "X (up)" => "Y"
  681. [INFO] RetroPad, User 2, Button "L2" => "L Trigger"
  682. [INFO] RetroPad, User 2, Button "R2" => "R Trigger"
  683. [INFO] RetroPad, User 3, Button "B (bottom)" => "A"
  684. [INFO] RetroPad, User 3, Button "Y (left)" => "X"
  685. [INFO] RetroPad, User 3, Button "Start" => "Start"
  686. [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  687. [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  688. [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  689. [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  690. [INFO] RetroPad, User 3, Button "A (right)" => "B"
  691. [INFO] RetroPad, User 3, Button "X (up)" => "Y"
  692. [INFO] RetroPad, User 3, Button "L2" => "L Trigger"
  693. [INFO] RetroPad, User 3, Button "R2" => "R Trigger"
  694. [INFO] RetroPad, User 4, Button "B (bottom)" => "A"
  695. [INFO] RetroPad, User 4, Button "Y (left)" => "X"
  696. [INFO] RetroPad, User 4, Button "Start" => "Start"
  697. [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  698. [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  699. [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  700. [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  701. [INFO] RetroPad, User 4, Button "A (right)" => "B"
  702. [INFO] RetroPad, User 4, Button "X (up)" => "Y"
  703. [INFO] RetroPad, User 4, Button "L2" => "L Trigger"
  704. [INFO] RetroPad, User 4, Button "R2" => "R Trigger"
  705. [INFO] Environ SET_INPUT_DESCRIPTORS:
  706. [INFO] RetroPad, User 1, Button "B (bottom)" => "A"
  707. [INFO] RetroPad, User 1, Button "Y (left)" => "X"
  708. [INFO] RetroPad, User 1, Button "Start" => "Start"
  709. [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  710. [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  711. [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  712. [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  713. [INFO] RetroPad, User 1, Button "A (right)" => "B"
  714. [INFO] RetroPad, User 1, Button "X (up)" => "Y"
  715. [INFO] RetroPad, User 1, Button "L2" => "L Trigger"
  716. [INFO] RetroPad, User 1, Button "R2" => "R Trigger"
  717. [INFO] RetroPad, User 2, Button "B (bottom)" => "A"
  718. [INFO] RetroPad, User 2, Button "Y (left)" => "X"
  719. [INFO] RetroPad, User 2, Button "Start" => "Start"
  720. [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  721. [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  722. [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  723. [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  724. [INFO] RetroPad, User 2, Button "A (right)" => "B"
  725. [INFO] RetroPad, User 2, Button "X (up)" => "Y"
  726. [INFO] RetroPad, User 2, Button "L2" => "L Trigger"
  727. [INFO] RetroPad, User 2, Button "R2" => "R Trigger"
  728. [INFO] RetroPad, User 3, Button "B (bottom)" => "A"
  729. [INFO] RetroPad, User 3, Button "Y (left)" => "X"
  730. [INFO] RetroPad, User 3, Button "Start" => "Start"
  731. [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  732. [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  733. [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  734. [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  735. [INFO] RetroPad, User 3, Button "A (right)" => "B"
  736. [INFO] RetroPad, User 3, Button "X (up)" => "Y"
  737. [INFO] RetroPad, User 3, Button "L2" => "L Trigger"
  738. [INFO] RetroPad, User 3, Button "R2" => "R Trigger"
  739. [INFO] RetroPad, User 4, Button "B (bottom)" => "A"
  740. [INFO] RetroPad, User 4, Button "Y (left)" => "X"
  741. [INFO] RetroPad, User 4, Button "Start" => "Start"
  742. [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  743. [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  744. [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  745. [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  746. [INFO] RetroPad, User 4, Button "A (right)" => "B"
  747. [INFO] RetroPad, User 4, Button "X (up)" => "Y"
  748. [INFO] RetroPad, User 4, Button "L2" => "L Trigger"
  749. [INFO] RetroPad, User 4, Button "R2" => "R Trigger"
  750. [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_history.lpl].
  751. [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_favorites.lpl].
  752. [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_music_history.lpl].
  753. [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_video_history.lpl].
  754. [INFO] Chargement du fichier d'historique: [D:\Émulateurs\Multi\RetroArch 1.7.5 x64\content_image_history.lpl].
  755. [INFO] [GL]: VSync => off
  756. [INFO] [WGL]: wglSwapInterval(0)
  757. [libretro INFO] Fatal error : iNimp reached
  758.  
  759. in cpu_iNimp -> core/hw/sh4/interpr/sh4_opcodes.cpp : 66
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