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SovRaceCast

Aug 1st, 2018
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  1. #Sovereign Filter by StupidFatHobbit updated 8/2/18 ♦ Incursion League ♦ 3.3.3.1 - GENERAL VERSION (RACE CASTER)
  2. #Update Notes: Incursion League Update III - Race & Leaguestart Improvements
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  16.  
  17. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  18. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  19. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  20. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  21. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  22. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  23.  
  24. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  25. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  26.  
  27. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  28. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  29. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  30. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  31.  
  32. #######################################################################################################
  33. #notes for me / random info / stuff you probably shouldn't be reading
  34. #docks/lake levels: 29/34, 51/55, 64/67
  35. #oriath: lake 34, harvest 40, church 45, bridge 60
  36. #-------------------------
  37. #SOUND 2.0
  38. #1 - clashgong - levelling 4L's, 5L
  39. #2 - stone drop - mid tier currency / div card
  40. #3 - sour stone drop - currency / div card
  41. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  42. #5 - rising metal - high value unique
  43. #6 - sharper rising metal? - top tier currency / div card / unique
  44. #7 - ALIENS - unique jewel, unique map
  45. #8 - dadadadada - red tier map
  46. #9 - quieter #8 - all other maps
  47. #ORIATH SOUNDS
  48. #10 - hard metal drop - (unused)
  49. #11 - soft metal drop - high value nets (temp)
  50. #12 - crystal drop - quality gems
  51. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  52. #14 - metal echo - levelling flasks
  53. #15 - rapid metal echo - max tier maps
  54. #16 - muffled drop - shaped/elder items
  55.  
  56. #############################################################################################
  57. ############################## --- Table of Contents --- ####################################
  58. #############################################################################################
  59. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  60. #Options and Customization Blocks:
  61. #Section 0 - Racing Options & Overrides
  62. #Section 1 - Chance Items, Priority Highlight, Link Options
  63. #High Priority Blocks:
  64. #Section 2 - League & Zone Specific
  65. #Section 3 - Maps
  66. #Section 4 - Currency
  67. #Section 5 - Jewels
  68. #Section 6 - Shaper/Elder
  69. #Section 7 - Sockets
  70. #Section 8 - Uniques
  71. #Section 9 - Divination Cards
  72. #Basetype Highlighting Blocks:
  73. #Section 10 - Top Tier Craft
  74. #Section 11 - Rare Highlighting
  75. #Section 12 - Miscellaneous
  76. #Levelling Blocks:
  77. #Section 13 - Global Levelling
  78. #Section 14 - Caster Weapons
  79. #Section 15 - Melee Weapons
  80. #Section 16 - Ranged Weapons
  81. #Section 17 - Armour
  82. #Section 18 - Flasks
  83. #Other Blocks:
  84. #Section 19 - Gems
  85. #Section 20 - Safety Nets & Catch-Alls
  86. #Section 21 - Animate Weapon
  87. #Section 22 - Global Hide
  88.  
  89. #INSTRUCTIONS FOR SETTING UP A RACE FILTER
  90. #Step 1 - Remove the #'s in front of the lines in the Race Overrides Block (Section 0A)
  91. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1
  92. #Step 3 - [OPTIONAL] Delete the archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 and 16.
  93. #Step 4 - Save As a different filter
  94.  
  95. ##################################################
  96. ########## Section 0A - Race Overrides ###########
  97. ##################################################
  98. #RACE OVERRIDES - Enable all these blocks for racing. WARNING: Has lots of sounds on low tier currency, and retiers / hides some otherwise valuable currency that is useless in racing
  99. Show
  100. BaseType "Orb of Transmutation" "Orb of Alteration" "Blacksmith's Whetstone" "Orb of Regret"
  101. Class Currency
  102. SetTextColor 0 0 0
  103. SetBackgroundColor 0 200 0
  104. SetBorderColor 0 0 0
  105. SetFontSize 45
  106. PlayAlertSound 3 50
  107. Show
  108. BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb"
  109. Class Currency
  110. SetTextColor 0 0 0
  111. SetBackgroundColor 0 225 225
  112. SetBorderColor 0 0 0
  113. PlayAlertSound 2 100
  114. SetFontSize 45
  115. Show
  116. BaseType "Scroll of Wisdom"
  117. SetFontSize 45
  118. Show
  119. BaseType "Portal Scroll"
  120. SetFontSize 45
  121. SetTextColor 100 150 200
  122. Show
  123. BaseType "Essence"
  124. Class Currency
  125. SetBorderColor 0 0 0
  126. SetTextColor 0 250 250
  127. SetBackgroundColor 0 75 75
  128. SetFontSize 45
  129. Show
  130. BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Cleave" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support"
  131. SetFontSize 40
  132. Show
  133. Class "Gem"
  134. Hide
  135. BaseType "Silver Coin" "Engineer's Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard" "Annulment Shard" "Binding Shard" "Chaos Shard" "Regal Shard" "Exalted Shard"
  136. Class Currency
  137.  
  138. ##################################################
  139. ########## Section 0B - SSF Overrides ############
  140. ##################################################
  141. #Show
  142. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy"
  143. # Class Currency
  144. # SetTextColor 0 0 0
  145. # SetBackgroundColor 0 200 0
  146. # SetBorderColor 0 0 0
  147. # SetFontSize 45
  148. # PlayAlertSound 3 100
  149. #Show
  150. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance" "Blacksmith's Whetstone"
  151. # Class Currency
  152. # SetBackgroundColor 170 158 130
  153. # SetTextColor 0 0 0
  154. # SetBorderColor 0 0 0
  155. # SetFontSize 40
  156. #Show
  157. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard"
  158. # Class Currency
  159. # SetFontSize 40
  160. #Show
  161. # BaseType "Portal Scroll"
  162. # SetFontSize 40
  163. # SetTextColor 100 150 200
  164. #Show
  165. # BaseType "Scroll of Wisdom"
  166. # SetFontSize 40
  167. #Show
  168. # BaseType "Bone Spirit Shield"
  169. # Rarity Normal Magic Rare
  170. # SetFontSize 34
  171. # SetBackgroundColor 200 200 200
  172. # SetTextColor 0 0 0
  173. # SetBorderColor 255 0 0
  174. # ItemLevel <= 50
  175.  
  176. ##################################################################
  177. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  178. ##################################################################
  179. #Set your preferred chance basetype(s) here.
  180. Show
  181. BaseType "Glorious Plate"
  182. Rarity Normal
  183. ShaperItem False
  184. ElderItem False
  185. Corrupted False
  186. Sockets < 6
  187. # SetBorderColor 255 100 0
  188. SetBorderColor 200 80 0
  189. ItemLevel >= 48
  190. SetFontSize 36
  191.  
  192. #Priority Highlight Blocks
  193. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  194. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  195. #Show
  196. # BaseType "Rubber Ducky"
  197. # SetTextColor 0 0 0
  198. # SetBorderColor 0 0 0
  199. # SetBackgroundColor 255 255 255
  200. # Rarity Normal Magic Rare
  201. # ShaperItem False
  202. # ElderItem False
  203. # Corrupted False
  204. # Sockets < 6
  205. # PlayAlertSound 1 150
  206. # ItemLevel >= 1
  207. #Show
  208. # BaseType "Crude Bow"
  209. # SetTextColor 0 0 0
  210. # SetBorderColor 255 0 0
  211. # SetBackgroundColor 255 255 255
  212. # Rarity Normal Magic Rare
  213. # ShaperItem False
  214. # ElderItem False
  215. # Corrupted False
  216. # Sockets < 6
  217. # ItemLevel >= 50
  218. # PlayAlertSound 1 150
  219.  
  220. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  221. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  222.  
  223. #Set preferred 4L colors in the SocketGroup lines in the next block and enable the sound. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  224. #note: melee RRRG, caster GGGB GGBB, ranged GGRR GGGR GGRB
  225. Show
  226. Class "Gloves" "Helm" "Boots" "Body Armour"
  227. ItemLevel <= 47
  228. LinkedSockets = 4
  229. Sockets < 6
  230. Rarity Normal Magic Rare
  231. SocketGroup GGGB GGBB
  232. SetBorderColor 0 250 250
  233. SetBackgroundColor 0 65 65
  234. SetFontSize 45
  235. PlayAlertSound 1 100
  236.  
  237. #Set your preferred 3L colors in these next blocks and enable the sound. Don't forget to set your secondary link colors as well, especially in the block that extends to kitava (47)
  238. #note: melee RGG RRG, caster BBG BGG RGB, ranged GGG GGR
  239. Show
  240. Class "Gloves" "Helm" "Boots" "Body Armour"
  241. ItemLevel <= 25
  242. LinkedSockets = 3
  243. Rarity Normal Magic Rare
  244. SocketGroup BBG BGG RGB
  245. SetBorderColor 0 200 0
  246. SetBackgroundColor 0 35 0
  247. SetFontSize 45
  248. PlayAlertSound 1 100
  249. Show
  250. Class "Gloves" "Helm"
  251. ItemLevel <= 47
  252. LinkedSockets = 3
  253. Rarity Normal Magic Rare
  254. SocketGroup BBG BGG RGB
  255. SetBorderColor 0 200 0
  256. SetBackgroundColor 0 35 0
  257. SetFontSize 45
  258.  
  259. #2L colors go here
  260. #note: melee RG RR, caster BB BG GG, ranger GG RG
  261. Show
  262. Class "Gloves" "Helm" "Boots"
  263. ItemLevel <= 25
  264. LinkedSockets = 2
  265. Rarity Normal Magic Rare
  266. SocketGroup BB BG GG
  267. SetBorderColor 75 75 250
  268. SetBackgroundColor 0 0 75
  269. SetFontSize 45
  270.  
  271. #Archetype-specific blocks
  272. #Caster Links
  273. Show
  274. Class "Wand" "Sceptre"
  275. ItemLevel <= 25
  276. LinkedSockets = 3
  277. SocketGroup BBB BBG BGG
  278. SetBorderColor 150 200 250
  279. SetBackgroundColor 40 50 60
  280. SetFontSize 45
  281. PlayAlertSound 1 100
  282.  
  283. #Safety Blocks (Don't need to modify these for normal use)
  284. Show
  285. Class "Gloves" "Helm" "Boots" "Body Armour"
  286. ItemLevel <= 67
  287. LinkedSockets = 4
  288. Sockets < 6
  289. Rarity Normal Magic Rare
  290. SetBorderColor 0 250 250
  291. SetBackgroundColor 0 65 65
  292. SetFontSize 36
  293. Show
  294. Class "Gloves" "Helm" "Boots"
  295. ItemLevel <= 15
  296. LinkedSockets = 3
  297. Rarity Magic Rare
  298. SetBorderColor 0 200 0
  299. SetBackgroundColor 0 35 0
  300. SetFontSize 45
  301. Show
  302. Class "Gloves" "Helm" "Boots"
  303. ItemLevel <= 25
  304. LinkedSockets = 3
  305. Rarity Normal
  306. SetBorderColor 0 200 0
  307. SetBackgroundColor 0 35 0
  308. SetFontSize 40
  309. Show
  310. Class "Gloves" "Helm"
  311. ItemLevel <= 47
  312. LinkedSockets = 3
  313. Rarity Normal Magic Rare
  314. SetBorderColor 0 200 0
  315. SetBackgroundColor 0 35 0
  316. SetFontSize 34
  317.  
  318. ##################################################
  319. ####### Section 2 - League & Zone Specific #######
  320. ##################################################
  321. #Note:(White Text/Border, Solid Color Backgrounds)
  322. #Talisman - Maroon
  323. Show
  324. BaseType "Talisman"
  325. Class Amulet
  326. Rarity Unique
  327. SetBackgroundColor 100 0 0
  328. SetBorderColor 225 100 0
  329. SetTextColor 225 100 0
  330. SetFontSize 38
  331. PlayAlertSound 4 100
  332. Show
  333. BaseType "Talisman"
  334. Class Amulet
  335. SetBackgroundColor 100 0 0
  336. SetBorderColor 200 200 200
  337. #Perandus - Orange
  338. Show
  339. BaseType "Perandus Coin"
  340. Class Currency
  341. SetTextColor 200 200 200
  342. SetBorderColor 200 200 200
  343. SetBackgroundColor 150 50 0
  344. SetFontSize 40
  345. #Prophecy - Purple
  346. Show
  347. BaseType "Silver Coin" "Prophecy"
  348. Class Currency
  349. SetTextColor 200 200 200
  350. SetBorderColor 200 200 200
  351. SetBackgroundColor 75 0 125
  352. SetFontSize 40
  353. Show
  354. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  355. SetTextColor 200 200 200
  356. SetBorderColor 200 200 200
  357. SetBackgroundColor 75 0 125
  358. SetFontSize 40
  359. #Essence - Raised Colors (Green, Teal, Red)
  360. Show
  361. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  362. Class Currency
  363. SetTextColor 250 0 125
  364. SetBackgroundColor 80 0 40
  365. SetBorderColor 250 250 250
  366. SetFontSize 45
  367. Show
  368. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  369. Class Currency
  370. SetTextColor 250 0 125
  371. SetBackgroundColor 80 0 40
  372. SetBorderColor 0 0 0
  373. SetFontSize 45
  374. Show
  375. BaseType "Screaming Essence"
  376. Class Currency
  377. SetBorderColor 0 0 0
  378. SetTextColor 0 250 250
  379. SetBackgroundColor 0 75 75
  380. SetFontSize 40
  381. Show
  382. BaseType "Wailing Essence"
  383. Class Currency
  384. SetBorderColor 0 0 0
  385. # SetTextColor 0 250 0
  386. SetTextColor 0 250 175
  387. SetBackgroundColor 0 75 50
  388. # SetBackgroundColor 0 75 0
  389. SetFontSize 38
  390. Show
  391. BaseType "Essence"
  392. Class Currency
  393. SetBorderColor 0 0 0
  394. SetTextColor 0 250 0
  395. SetBackgroundColor 0 75 0
  396. SetFontSize 34
  397. #Breach - Bright text on darker background, colored by breach type
  398. Show
  399. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  400. SetBorderColor 250 250 250
  401. SetTextColor 200 100 250
  402. SetBackgroundColor 40 0 80
  403. SetFontSize 45
  404. PlayAlertSound 6 200
  405. Show
  406. BaseType "Splinter of Chayula"
  407. SetBorderColor 0 0 0
  408. SetTextColor 200 100 250
  409. SetBackgroundColor 40 0 80
  410. SetFontSize 45
  411. Show
  412. BaseType "Blessing of Esh" "Esh's Breachstone"
  413. SetBorderColor 250 250 250
  414. SetTextColor 175 225 250
  415. SetBackgroundColor 40 40 80
  416. SetFontSize 45
  417. PlayAlertSound 2 200
  418. Show
  419. BaseType "Splinter of Esh"
  420. # SetTextColor 150 200 250
  421. SetTextColor 175 225 250
  422. SetBackgroundColor 40 40 80
  423. SetFontSize 40
  424. Show
  425. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  426. SetBorderColor 250 250 250
  427. SetTextColor 225 0 0
  428. SetBackgroundColor 40 0 0
  429. SetFontSize 45
  430. PlayAlertSound 2 200
  431. Show
  432. BaseType "Splinter of Xoph"
  433. SetTextColor 225 0 0
  434. SetBackgroundColor 40 0 0
  435. SetFontSize 40
  436. Show
  437. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  438. SetBorderColor 250 250 250
  439. SetTextColor 225 225 225
  440. SetBackgroundColor 40 40 40
  441. SetFontSize 45
  442. PlayAlertSound 2 200
  443. Show
  444. BaseType "Splinter of Uul-Netol"
  445. SetTextColor 225 225 225
  446. SetBackgroundColor 40 40 40
  447. SetFontSize 40
  448. Show
  449. BaseType "Blessing of Tul" "Tul's Breachstone"
  450. SetBorderColor 250 250 250
  451. SetTextColor 50 175 250
  452. SetBackgroundColor 0 0 75
  453. SetFontSize 45
  454. PlayAlertSound 2 200
  455. Show
  456. BaseType "Splinter of Tul"
  457. # SetTextColor 0 150 250
  458. SetTextColor 50 175 250
  459. SetBackgroundColor 0 0 75
  460. SetFontSize 40
  461. #Legacy - Lime
  462. Show
  463. Class Leaguestone
  464. SetBackgroundColor 150 250 50
  465. SetBorderColor 0 0 0
  466. SetTextColor 0 0 0
  467. PlayAlertSound 3 100
  468. SetFontSize 40
  469. Show
  470. BaseType "Ancient Reliquary Key"
  471. SetBackgroundColor 0 75 0
  472. SetBorderColor 250 250 250
  473. SetTextColor 0 250 0
  474. SetFontSize 45
  475. PlayAlertSound 2 200
  476. #Labyrinth - Green
  477. Show
  478. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  479. SetTextColor 250 250 250
  480. SetBorderColor 250 250 250
  481. SetBackgroundColor 0 80 0
  482. SetFontSize 45
  483. Show
  484. BaseType "Offering to the Goddess"
  485. SetTextColor 250 250 250
  486. SetBorderColor 250 250 250
  487. SetBackgroundColor 0 80 0
  488. SetFontSize 45
  489. #Pantheon - Raised Light Blue
  490. Show
  491. BaseType "Divine Vessel"
  492. SetBackgroundColor 50 75 100
  493. SetBorderColor 250 250 250
  494. SetTextColor 150 200 250
  495. SetFontSize 45
  496. PlayAlertSound 4 100
  497. Show
  498. Class "Pantheon Soul"
  499. SetBackgroundColor 50 75 100
  500. SetBorderColor 250 250 250
  501. SetTextColor 150 200 250
  502. SetFontSize 45
  503. PlayAlertSound 4 100
  504. #Harbinger
  505. Show
  506. Class "Piece"
  507. SetBackgroundColor 100 50 0
  508. SetBorderColor 250 250 250
  509. SetTextColor 250 150 0
  510. SetFontSize 45
  511. PlayAlertSound 4 100
  512. Show
  513. BaseType "Orb of Horizons" "Harbinger's Orb" "Ancient Orb"
  514. SetTextColor 0 0 0
  515. SetBackgroundColor 190 0 240
  516. SetBorderColor 0 0 0
  517. PlayAlertSound 2 150
  518. SetFontSize 45
  519. Show
  520. BaseType "Orb of Binding" "Engineer's Orb"
  521. # SetBackgroundColor 150 250 50
  522. SetBackgroundColor 0 225 125
  523. SetBorderColor 0 0 0
  524. SetTextColor 0 0 0
  525. PlayAlertSound 3 100
  526. SetFontSize 45
  527. Show
  528. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard"
  529. SetTextColor 0 0 0
  530. SetBackgroundColor 0 200 200
  531. SetBorderColor 0 0 0
  532. PlayAlertSound 3 125
  533. SetFontSize 45
  534. Show
  535. BaseType "Horizon Shard" "Binding Shard" "Engineer's Shard"
  536. SetBorderColor 170 158 130
  537. SetFontSize 40
  538. #Abyss
  539. Show
  540. BaseType "Stygian Vise"
  541. Rarity Unique
  542. SetTextColor 0 0 0
  543. SetBackgroundColor 225 100 0
  544. SetBorderColor 255 255 255
  545. SetFontSize 42
  546. PlayAlertSound 5 150
  547. Show
  548. BaseType "Stygian Vise"
  549. ItemLevel >= 86
  550. SetBackgroundColor 65 0 65
  551. SetBorderColor 250 200 150
  552. SetFontSize 45
  553. PlayAlertSound 16 200
  554. Show
  555. BaseType "Stygian Vise"
  556. ItemLevel >= 85
  557. SetBackgroundColor 65 0 65
  558. SetBorderColor 200 150 0
  559. SetFontSize 40
  560. PlayAlertSound 16 200
  561. Show
  562. BaseType "Stygian Vise"
  563. Rarity Rare
  564. SetBorderColor 225 0 225
  565. SetBackgroundColor 65 0 65
  566. SetFontSize 38
  567. # PlayAlertSound 16 200
  568. Show
  569. BaseType "Stygian Vise"
  570. Rarity Magic
  571. SetBorderColor 225 0 225
  572. SetBackgroundColor 65 0 65
  573. SetFontSize 38
  574. # PlayAlertSound 16 200
  575. Show
  576. BaseType "Stygian Vise"
  577. SetBorderColor 225 0 225
  578. SetBackgroundColor 65 0 65
  579. SetFontSize 38
  580. # PlayAlertSound 16 200
  581. #Bestiary - "Dirty" Green
  582. Show
  583. BaseType "Thaumaturgical Net" "Necromancy Net"
  584. SetTextColor 250 250 250
  585. SetBorderColor 250 250 250
  586. SetBackgroundColor 125 175 0
  587. SetFontSize 40
  588. PlayAlertSound 11 100
  589. Show
  590. BaseType "Strong Steel Net"
  591. # SetTextColor 125 200 40
  592. SetTextColor 125 225 0
  593. # SetBorderColor 75 150 0
  594. SetFontSize 40
  595. DisableDropSound
  596. Show
  597. BaseType "Simple Steel Net" "Reinforced Steel Net"
  598. SetTextColor 100 200 0
  599. SetFontSize 36
  600. DisableDropSound
  601. Show
  602. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  603. SetTextColor 75 175 0
  604. SetFontSize 36
  605. DisableDropSound
  606. Show
  607. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  608. SetTextColor 50 150 0
  609. SetFontSize 34
  610. DisableDropSound
  611. Show
  612. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  613. SetTextColor 0 0 0
  614. SetBackgroundColor 175 200 0
  615. SetBorderColor 0 0 0
  616. PlayAlertSound 2 150
  617. SetFontSize 45
  618. #Incursion - Dark Red
  619. Show
  620. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  621. SetBackgroundColor 250 250 250
  622. SetBorderColor 0 0 0
  623. SetTextColor 200 0 0
  624. SetFontSize 45
  625. PlayAlertSound 6 250
  626. Show
  627. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  628. SetBackgroundColor 200 0 0
  629. SetBorderColor 0 0 0
  630. SetTextColor 0 0 0
  631. SetFontSize 45
  632. PlayAlertSound 11 200
  633. Show
  634. BaseType "Stone of Passage" "Flashpowder Keg"
  635. SetBackgroundColor 100 0 0
  636. SetBorderColor 225 225 225
  637. SetTextColor 225 225 225
  638. SetBorderColor 225 225 225
  639. SetFontSize 45
  640. PlayAlertSound 10 150
  641. Show
  642. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  643. SetTextColor 225 0 0
  644. SetFontSize 40
  645. Show
  646. Quality >= 26
  647. DropLevel >= 60
  648. SetBorderColor 250 250 250
  649. SetFontSize 45
  650. Show
  651. Quality >= 21
  652. DropLevel >= 60
  653. SetBorderColor 200 200 200
  654. SetFontSize 40
  655.  
  656. ##################################################
  657. ############### Section 3 - Maps #################
  658. ##################################################
  659. #Other Endgame
  660. Show
  661. BaseType "Fragment"
  662. Class "Map Fragments"
  663. # SetBackgroundColor 255 221 153
  664. # SetBorderColor 125 80 40
  665. # SetTextColor 125 80 40
  666. SetBackgroundColor 60 40 0
  667. SetTextColor 250 225 150
  668. SetBorderColor 250 250 250
  669. SetFontSize 42
  670. Show
  671. BaseType "Mortal"
  672. Class "Map Fragments"
  673. # SetBackgroundColor 255 221 153
  674. # SetBorderColor 125 80 40
  675. # SetTextColor 125 80 40
  676. SetBackgroundColor 60 40 0
  677. SetTextColor 250 225 150
  678. SetBorderColor 250 250 250
  679. SetFontSize 42
  680. Show
  681. Class "Map Fragments"
  682. # SetBackgroundColor 255 221 153
  683. # SetBorderColor 125 80 40
  684. # SetTextColor 125 80 40
  685. SetBackgroundColor 60 40 0
  686. SetTextColor 250 225 150
  687. SetBorderColor 0 0 0
  688. SetFontSize 40
  689. Show
  690. Class Map
  691. Rarity Unique
  692. SetBackgroundColor 225 100 0
  693. SetBorderColor 255 221 153
  694. SetTextColor 0 0 0
  695. PlayAlertSound 7 200
  696. SetFontSize 38
  697. #guardian and elder maps (pink)
  698. Show
  699. Class Map
  700. ElderMap True
  701. SetTextColor 240 0 240
  702. SetBorderColor 0 250 250
  703. SetBackgroundColor 255 221 153
  704. PlayAlertSound 15 200
  705. SetFontSize 45
  706. Show
  707. Class Map
  708. DropLevel >= 83
  709. SetTextColor 240 0 240
  710. SetBorderColor 255 0 255
  711. SetBackgroundColor 255 221 153
  712. PlayAlertSound 15 200
  713. SetFontSize 45
  714. #top tier (red)
  715. Show
  716. Class Map
  717. ShapedMap True
  718. DropLevel >= 73
  719. SetTextColor 240 0 0
  720. SetBorderColor 0 200 200
  721. SetBackgroundColor 255 221 153
  722. SetFontSize 40
  723. PlayAlertSound 8 150
  724. Show
  725. Class Map
  726. DropLevel >= 78
  727. SetTextColor 240 0 0
  728. SetBackgroundColor 255 221 153
  729. SetBorderColor 255 0 0
  730. SetFontSize 40
  731. PlayAlertSound 8 150
  732. #non-top tier shaped maps (teal)
  733. Show
  734. Class Map
  735. ShapedMap True
  736. SetTextColor 0 200 200
  737. SetBackgroundColor 255 221 153
  738. SetBorderColor 0 200 200
  739. SetFontSize 38
  740. PlayAlertSound 9 150
  741. #exception for vaal maps
  742. Show
  743. Class Map
  744. HasExplicitMod "Vaal" "Zana's"
  745. SetTextColor 175 0 0
  746. SetBackgroundColor 255 221 153
  747. SetBorderColor 175 0 0
  748. SetFontSize 38
  749. #exception for burial/volcano dropping at low levels
  750. Show
  751. Class Map
  752. BaseType "Volcano" "Burial Chambers"
  753. ItemLevel <= 73
  754. SetTextColor 0 180 180
  755. SetBackgroundColor 255 221 153
  756. SetBorderColor 0 150 150
  757. SetFontSize 38
  758. PlayAlertSound 9 150
  759. #mid tier (3 blue and 2 purple)
  760. Show
  761. Class Map
  762. DropLevel >= 76
  763. SetTextColor 150 0 255
  764. SetBackgroundColor 255 221 153
  765. SetBorderColor 150 0 255
  766. SetFontSize 38
  767. PlayAlertSound 9 150
  768. Show
  769. Class Map
  770. DropLevel >= 73
  771. ItemLevel <= 79
  772. SetTextColor 0 150 250
  773. SetBackgroundColor 255 221 153
  774. SetBorderColor 0 150 250
  775. PlayAlertSound 9 125
  776. SetFontSize 36
  777. Show
  778. Class Map
  779. DropLevel >= 73
  780. SetTextColor 0 150 250
  781. SetBackgroundColor 255 221 153
  782. SetBorderColor 0 150 250
  783. PlayAlertSound 9 125
  784. SetFontSize 36
  785. #bottom tier (3 black and 2 green)
  786. Show
  787. Class Map
  788. DropLevel >= 71
  789. ItemLevel <= 79
  790. SetTextColor 0 175 0
  791. SetBackgroundColor 255 221 153
  792. SetBorderColor 0 175 0
  793. PlayAlertSound 9 100
  794. SetFontSize 34
  795. Show
  796. Class Map
  797. DropLevel >= 71
  798. SetTextColor 0 175 0
  799. SetBackgroundColor 255 221 153
  800. SetBorderColor 0 175 0
  801. SetFontSize 34
  802. Show
  803. Class Map
  804. ItemLevel <= 74
  805. SetTextColor 0 0 0
  806. SetBackgroundColor 255 221 153
  807. SetBorderColor 0 0 0
  808. PlayAlertSound 9 100
  809. SetFontSize 34
  810. Show
  811. Class Map
  812. SetTextColor 0 0 0
  813. SetBackgroundColor 255 221 153
  814. SetBorderColor 0 0 0
  815. SetFontSize 34
  816.  
  817. ##################################################
  818. ############# Section 4 - Currency ###############
  819. ##################################################
  820. Show
  821. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  822. SetBorderColor 0 0 0
  823. SetBackgroundColor 250 250 250
  824. SetTextColor 250 0 0
  825. SetFontSize 45
  826. PlayAlertSound 6 250
  827. Show
  828. BaseType "Exalted Orb"
  829. SetBackgroundColor 250 0 125
  830. SetTextColor 0 0 0
  831. SetBorderColor 0 0 0
  832. PlayAlertSound 6 250
  833. SetFontSize 45
  834. Show
  835. BaseType "Cartographer's Sextant" "Divine Orb" "Orb of Annulment"
  836. SetTextColor 0 0 0
  837. SetBackgroundColor 190 0 240
  838. SetBorderColor 0 0 0
  839. PlayAlertSound 2 150
  840. SetFontSize 45
  841. Show
  842. BaseType "Chaos Shard" "Regal Shard"
  843. SetBorderColor 0 200 200
  844. SetFontSize 40
  845. Show
  846. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck" "Exalted Shard"
  847. SetTextColor 0 0 0
  848. SetBackgroundColor 0 200 200
  849. SetBorderColor 0 0 0
  850. PlayAlertSound 3 125
  851. SetFontSize 45
  852. Show
  853. BaseType "Cartographer's Seal" "Unshaping Orb"
  854. SetTextColor 0 0 0
  855. SetBackgroundColor 150 0 250
  856. SetBorderColor 0 0 0
  857. PlayAlertSound 3 125
  858. SetFontSize 45
  859. Show
  860. BaseType "Vaal Orb" "Blessed Orb"
  861. SetTextColor 0 0 0
  862. SetBackgroundColor 0 175 0
  863. SetBorderColor 0 0 0
  864. SetFontSize 45
  865. PlayAlertSound 3 100
  866. Show
  867. BaseType "Orb of Fusing" "Orb of Alchemy"
  868. SetTextColor 0 0 0
  869. SetBackgroundColor 0 175 0
  870. SetBorderColor 0 0 0
  871. SetFontSize 45
  872. PlayAlertSound 3 100
  873. Show
  874. BaseType "Cartographer's Chisel"
  875. SetBackgroundColor 0 175 0
  876. SetTextColor 0 0 0
  877. SetBorderColor 0 0 0
  878. SetFontSize 45
  879. PlayAlertSound 3 100
  880. Show
  881. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  882. SetBackgroundColor 170 158 130
  883. SetTextColor 0 0 0
  884. SetBorderColor 0 0 0
  885. SetFontSize 45
  886. Show
  887. BaseType "Portal Scroll"
  888. SetFontSize 40
  889. SetTextColor 100 150 200
  890. Show
  891. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  892. SetFontSize 45
  893. Show
  894. BaseType "Scroll of Wisdom"
  895. SetFontSize 38
  896.  
  897. ##################################################
  898. ############## Section 5 - Jewels ################
  899. ##################################################
  900. Show
  901. BaseType "Searching Eye Jewel"
  902. Class "Abyss Jewel"
  903. ItemLevel >= 82
  904. SetBackgroundColor 250 125 150
  905. SetBorderColor 0 250 250
  906. SetTextColor 0 0 0
  907. SetFontSize 45
  908. PlayAlertSound 13 250
  909. Show
  910. Class "Abyss Jewel"
  911. ItemLevel >= 82
  912. Rarity Rare
  913. SetBackgroundColor 250 225 100
  914. SetTextColor 0 0 0
  915. SetBorderColor 0 250 250
  916. SetFontSize 42
  917. PlayAlertSound 12 200
  918. Show
  919. Class "Abyss Jewel"
  920. ItemLevel >= 82
  921. Rarity Magic
  922. SetBackgroundColor 150 125 250
  923. SetTextColor 0 0 0
  924. SetBorderColor 0 250 250
  925. SetFontSize 42
  926. PlayAlertSound 12 200
  927. Show
  928. Class "Abyss Jewel"
  929. ItemLevel >= 82
  930. SetBackgroundColor 150 125 225
  931. SetTextColor 0 0 0
  932. SetBorderColor 0 250 250
  933. SetFontSize 42
  934. PlayAlertSound 12 200
  935. Show
  936. Class "Abyss Jewel"
  937. Rarity Rare
  938. # SetBackgroundColor 225 175 125
  939. # SetBackgroundColor 250 200 100
  940. # SetBackgroundColor 250 150 100
  941. # SetBackgroundColor 250 200 0
  942. SetBackgroundColor 250 225 100
  943. # SetBackgroundColor 250 200 100
  944. SetTextColor 0 0 0
  945. SetBorderColor 0 0 0
  946. SetFontSize 40
  947. # PlayAlertSound 12 200
  948. Show
  949. Class "Abyss Jewel"
  950. Rarity Magic
  951. SetBackgroundColor 150 125 250
  952. SetTextColor 0 0 0
  953. SetBorderColor 0 0 0
  954. SetFontSize 38
  955. # PlayAlertSound 12 200
  956. Show
  957. Class "Abyss Jewel"
  958. SetBackgroundColor 150 125 225
  959. SetTextColor 0 0 0
  960. SetBorderColor 0 0 0
  961. # PlayAlertSound 12 200
  962. Show
  963. Class Jewel
  964. Rarity Unique
  965. SetTextColor 0 0 0
  966. SetBackgroundColor 250 150 0
  967. SetBorderColor 0 0 0
  968. SetFontSize 40
  969. PlayAlertSound 7 150
  970. Show
  971. Class Jewel
  972. Rarity Rare
  973. SetTextColor 0 0 0
  974. SetBackgroundColor 225 225 110
  975. SetBorderColor 0 0 0
  976. SetFontSize 40
  977. Show
  978. Class Jewel
  979. Rarity Magic
  980. SetBackgroundColor 135 135 254
  981. SetTextColor 0 0 0
  982. SetBorderColor 0 0 0
  983. SetFontSize 38
  984. Show
  985. Class Jewel
  986. SetBackgroundColor 135 135 254
  987. SetTextColor 0 0 0
  988. SetBorderColor 0 0 0
  989.  
  990. ##################################################
  991. ########## Section 6 - Shaper/Elder ##############
  992. ##################################################
  993. Show
  994. Rarity Unique
  995. ElderItem True
  996. SetTextColor 0 0 0
  997. SetBackgroundColor 225 100 0
  998. SetBorderColor 250 250 250
  999. SetFontSize 42
  1000. PlayAlertSound 5 150
  1001. Show
  1002. Rarity Unique
  1003. ShaperItem True
  1004. SetTextColor 0 0 0
  1005. SetBackgroundColor 225 100 0
  1006. SetBorderColor 250 250 250
  1007. SetFontSize 42
  1008. PlayAlertSound 5 150
  1009. Show
  1010. ShaperItem True
  1011. LinkedSockets = 6
  1012. SetBackgroundColor 250 250 250
  1013. SetBorderColor 0 0 0
  1014. SetTextColor 0 200 200
  1015. SetFontSize 45
  1016. PlayAlertSound 6 200
  1017. Show
  1018. ElderItem True
  1019. LinkedSockets = 6
  1020. SetBackgroundColor 250 250 250
  1021. SetBorderColor 0 0 0
  1022. SetTextColor 0 200 200
  1023. SetFontSize 45
  1024. PlayAlertSound 6 200
  1025. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  1026. Show
  1027. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1028. ShaperItem True
  1029. SetBackgroundColor 250 250 250
  1030. SetTextColor 250 0 125
  1031. SetBorderColor 0 0 0
  1032. SetFontSize 45
  1033. PlayAlertSound 6 250
  1034. Show
  1035. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1036. ElderItem True
  1037. SetBackgroundColor 250 250 250
  1038. SetTextColor 250 0 125
  1039. SetBorderColor 0 0 0
  1040. SetFontSize 45
  1041. PlayAlertSound 6 250
  1042. Show
  1043. BaseType "Imbued Wand"
  1044. ShaperItem True
  1045. ItemLevel >= 85
  1046. SetBackgroundColor 250 250 250
  1047. SetTextColor 250 0 125
  1048. SetBorderColor 0 0 0
  1049. SetFontSize 45
  1050. PlayAlertSound 6 250
  1051. Show
  1052. BaseType "Leather Belt"
  1053. ElderItem True
  1054. ItemLevel >= 75
  1055. SetBackgroundColor 250 250 250
  1056. SetTextColor 250 0 125
  1057. SetBorderColor 0 0 0
  1058. SetFontSize 45
  1059. PlayAlertSound 6 250
  1060. #other high value shaper/elder bases - white background, violet text
  1061. Show
  1062. Class Amulet
  1063. ShaperItem True
  1064. ItemLevel >= 85
  1065. SetBackgroundColor 250 250 250
  1066. SetTextColor 250 0 125
  1067. SetBorderColor 0 0 0
  1068. SetFontSize 45
  1069. PlayAlertSound 6 250
  1070. Show
  1071. Class Sceptre
  1072. ShaperItem True
  1073. ItemLevel >= 85
  1074. SetBackgroundColor 250 250 250
  1075. SetTextColor 250 0 125
  1076. SetBorderColor 0 0 0
  1077. SetFontSize 45
  1078. PlayAlertSound 6 250
  1079. Show
  1080. BaseType "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1081. ShaperItem True
  1082. ItemLevel >= 80
  1083. SetBorderColor 0 0 0
  1084. SetBackgroundColor 250 250 250
  1085. SetTextColor 125 0 250
  1086. SetFontSize 45
  1087. PlayAlertSound 6 250
  1088. Show
  1089. BaseType "Eternal Burgonet" "Royal Burgonet"
  1090. ElderItem True
  1091. ItemLevel >= 84
  1092. SetBorderColor 0 0 0
  1093. SetBackgroundColor 250 250 250
  1094. SetTextColor 125 0 250
  1095. SetFontSize 45
  1096. PlayAlertSound 6 250
  1097. #high value basic armor shaper/elder bases - white background, brown text
  1098. Show
  1099. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1100. ShaperItem True
  1101. ItemLevel >= 84
  1102. SetBackgroundColor 250 250 250
  1103. SetTextColor 150 100 0
  1104. SetBorderColor 0 0 0
  1105. SetFontSize 45
  1106. PlayAlertSound 6 200
  1107. Show
  1108. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1109. ElderItem True
  1110. ItemLevel >= 84
  1111. SetBackgroundColor 250 250 250
  1112. SetTextColor 150 100 0
  1113. SetBorderColor 0 0 0
  1114. SetFontSize 45
  1115. PlayAlertSound 6 200
  1116. #all other bases - borders depending on rarity
  1117. Show
  1118. ShaperItem True
  1119. Sockets = 6
  1120. SetBackgroundColor 0 200 200
  1121. SetBorderColor 250 0 125
  1122. SetTextColor 0 0 0
  1123. SetFontSize 40
  1124. PlayAlertSound 16 200
  1125. Show
  1126. ElderItem True
  1127. Sockets = 6
  1128. SetBackgroundColor 0 200 200
  1129. SetBorderColor 250 0 125
  1130. SetTextColor 0 0 0
  1131. SetFontSize 40
  1132. PlayAlertSound 16 200
  1133. Show
  1134. ShaperItem True
  1135. ItemLevel >= 84
  1136. SetBackgroundColor 50 0 25
  1137. SetBorderColor 250 175 0
  1138. SetFontSize 45
  1139. PlayAlertSound 16 200
  1140. Show
  1141. ElderItem True
  1142. ItemLevel >= 84
  1143. SetBackgroundColor 50 0 25
  1144. SetBorderColor 250 175 0
  1145. SetFontSize 45
  1146. PlayAlertSound 16 200
  1147. Show
  1148. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1149. ShaperItem True
  1150. SetBackgroundColor 50 0 25
  1151. SetBorderColor 250 0 250
  1152. SetFontSize 45
  1153. PlayAlertSound 16 250
  1154. Show
  1155. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1156. ElderItem True
  1157. SetBackgroundColor 50 0 25
  1158. SetBorderColor 250 0 250
  1159. SetFontSize 45
  1160. PlayAlertSound 16 250
  1161. #wagglefoils
  1162. Show
  1163. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  1164. ShaperItem True
  1165. SetBackgroundColor 50 0 25
  1166. SetBorderColor 250 0 250
  1167. SetFontSize 45
  1168. PlayAlertSound 16 250
  1169. ItemLevel >= 80
  1170. Show
  1171. Class Sceptre
  1172. ShaperItem True
  1173. SetBackgroundColor 50 0 25
  1174. SetBorderColor 250 0 250
  1175. SetFontSize 45
  1176. PlayAlertSound 16 250
  1177. ItemLevel >= 75
  1178. Show
  1179. Class Quiver
  1180. ShaperItem True
  1181. SetBackgroundColor 50 0 25
  1182. SetBorderColor 250 0 250
  1183. SetFontSize 45
  1184. PlayAlertSound 16 250
  1185. ItemLevel >= 80
  1186. Show
  1187. Class Ring Amulet
  1188. ShaperItem True
  1189. SetBackgroundColor 50 0 25
  1190. SetBorderColor 250 0 250
  1191. SetFontSize 45
  1192. PlayAlertSound 16 250
  1193. ItemLevel >= 75
  1194. Show
  1195. Class Ring Amulet
  1196. ElderItem True
  1197. SetBackgroundColor 50 0 25
  1198. SetBorderColor 250 0 250
  1199. SetFontSize 45
  1200. PlayAlertSound 16 250
  1201. ItemLevel >= 75
  1202. Show
  1203. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1204. ShaperItem True
  1205. ItemLevel >= 80
  1206. SetBackgroundColor 50 0 25
  1207. SetBorderColor 0 250 250
  1208. SetFontSize 45
  1209. PlayAlertSound 16 250
  1210. Show
  1211. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1212. ElderItem True
  1213. ItemLevel >= 80
  1214. SetBackgroundColor 50 0 25
  1215. SetBorderColor 0 250 250
  1216. SetFontSize 45
  1217. PlayAlertSound 16 250
  1218. Show
  1219. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1220. ShaperItem True
  1221. SetBackgroundColor 50 0 25
  1222. SetBorderColor 0 250 250
  1223. SetFontSize 45
  1224. Show
  1225. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1226. ElderItem True
  1227. SetBackgroundColor 50 0 25
  1228. SetBorderColor 0 250 250
  1229. SetFontSize 45
  1230. Show
  1231. ShaperItem True
  1232. SetBackgroundColor 50 0 25
  1233. SetBorderColor 200 0 100
  1234. SetFontSize 40
  1235. DropLevel >= 60
  1236. PlayAlertSound 16 200
  1237. Show
  1238. ElderItem True
  1239. SetBackgroundColor 50 0 25
  1240. SetBorderColor 200 0 100
  1241. SetFontSize 40
  1242. DropLevel >= 60
  1243. PlayAlertSound 16 200
  1244. Show
  1245. ShaperItem True
  1246. SetBackgroundColor 50 0 25
  1247. SetBorderColor 200 0 100
  1248. SetFontSize 40
  1249. Show
  1250. ElderItem True
  1251. SetBackgroundColor 50 0 25
  1252. SetBorderColor 200 0 100
  1253. SetFontSize 40
  1254.  
  1255. ##################################################
  1256. ############# Section 7 - Sockets ################
  1257. ##################################################
  1258. Show
  1259. LinkedSockets = 6
  1260. DropLevel >= 60
  1261. ItemLevel >= 84
  1262. Class "Body Armour"
  1263. SetTextColor 0 200 200
  1264. SetBackgroundColor 250 250 250
  1265. SetBorderColor 0 0 0
  1266. PlayAlertSound 6 250
  1267. SetFontSize 45
  1268. Show
  1269. LinkedSockets = 6
  1270. SetTextColor 0 0 0
  1271. SetBackgroundColor 190 0 240
  1272. SetBorderColor 250 250 250
  1273. PlayAlertSound 2 200
  1274. SetFontSize 45
  1275. Show
  1276. LinkedSockets >= 5
  1277. Rarity Unique
  1278. SetBackgroundColor 0 255 255
  1279. SetBorderColor 255 255 255
  1280. SetTextColor 225 100 0
  1281. PlayAlertSound 4 150
  1282. SetFontSize 45
  1283. Show
  1284. Sockets = 6
  1285. Rarity Unique
  1286. SetBackgroundColor 0 150 150
  1287. SetTextColor 225 100 0
  1288. SetBorderColor 225 100 0
  1289. PlayAlertSound 4 100
  1290. SetFontSize 45
  1291. Show
  1292. LinkedSockets >= 5
  1293. BaseType "Astral Plate" "Vaal Regalia"
  1294. ItemLevel >= 84
  1295. SetBorderColor 255 255 255
  1296. SetBackgroundColor 0 255 255
  1297. SetTextColor 150 100 0
  1298. PlayAlertSound 1 200
  1299. SetFontSize 45
  1300. Show
  1301. Sockets = 6
  1302. BaseType "Astral Plate" "Vaal Regalia" "Vaal Axe"
  1303. ItemLevel >= 84
  1304. SetBorderColor 255 255 255
  1305. SetBackgroundColor 0 255 255
  1306. SetTextColor 150 100 0
  1307. PlayAlertSound 3 80
  1308. SetFontSize 45
  1309. Show
  1310. Rarity Normal Magic Rare
  1311. Class "Body Armour"
  1312. DropLevel >= 60
  1313. Sockets = 5
  1314. LinkedSockets = 5
  1315. SetBorderColor 0 250 250
  1316. SetBackgroundColor 0 150 150
  1317. PlayAlertSound 1 100
  1318. SetFontSize 45
  1319. Show
  1320. Rarity Normal Magic Rare
  1321. Class "Staves"
  1322. ItemLevel >= 55
  1323. Sockets = 5
  1324. LinkedSockets = 5
  1325. SetBorderColor 0 250 250
  1326. SetBackgroundColor 0 150 150
  1327. PlayAlertSound 1 100
  1328. SetFontSize 45
  1329. Show
  1330. Rarity Normal Magic Rare
  1331. Sockets = 5
  1332. LinkedSockets = 5
  1333. SetBorderColor 0 250 250
  1334. SetBackgroundColor 0 150 150
  1335. PlayAlertSound 1 100
  1336. SetFontSize 45
  1337. Show
  1338. Sockets = 6
  1339. SetTextColor 0 0 0
  1340. SetBackgroundColor 0 200 200
  1341. SetBorderColor 0 0 0
  1342. SetFontSize 38
  1343. PlayAlertSound 3 65
  1344. SetFontSize 45
  1345.  
  1346. ##################################################
  1347. ############## Section 8 - Uniques ###############
  1348. ##################################################
  1349. #Exceptions for Guardian drops (Shaper drops covered by ShapedItem now)
  1350. Show
  1351. BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet" "Meatgrinder" "Midnight Blade" "Harbinger Bow" "Lion Pelt" "Ruby Flask"
  1352. Rarity Unique
  1353. ItemLevel >= 85
  1354. SetTextColor 0 0 0
  1355. SetBackgroundColor 225 100 0
  1356. SetBorderColor 255 255 255
  1357. SetFontSize 42
  1358. PlayAlertSound 5 150
  1359. #Prophecy valuable uniques
  1360. Show
  1361. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  1362. Rarity Unique
  1363. SetTextColor 0 0 0
  1364. SetBackgroundColor 225 100 0
  1365. SetBorderColor 255 255 255
  1366. SetFontSize 42
  1367. PlayAlertSound 5 150
  1368. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  1369. Show
  1370. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Rawhide Tower Shield" "Sorcerer Boots"
  1371. Rarity Unique
  1372. SetBorderColor 0 0 0
  1373. SetTextColor 250 125 0
  1374. SetBackgroundColor 250 250 250
  1375. SetFontSize 45
  1376. PlayAlertSound 6 250
  1377. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum.
  1378. Show
  1379. BaseType "Citrine Amulet" "Conjurer Gloves" "Hubris Circlet" "Deicide Mask" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Exquisite Leather" "Titan Greaves" "Champion Kite Shield" "Titanium Spirit Shield" "Topaz Flask" "Ruby Flask" "Granite Flask" "Stibnite Flask" "Bismuth Flask" "Vaal Sceptre" "Prophecy Wand" "Void Axe" "Cutlass" "Crystal Belt" "Jewelled Foil" "Highborn Staff" "Arcanist Gloves" "Murder Boots" "Callous Mask" "Nubuck Gloves" "Nightmare Mace" "Cardinal Round Shield" "Demon Dagger" "Stygian Vise" "Siege Axe" "Full Wyrmscale"
  1380. Rarity Unique
  1381. SetTextColor 0 0 0
  1382. SetBackgroundColor 225 100 0
  1383. SetBorderColor 255 255 255
  1384. SetFontSize 42
  1385. PlayAlertSound 5 150
  1386. #Upper Multiple Basetype Tier (THINK OF A BETTER NAME) - basetypes with multiple uniques where at least one drops in main game and has high value - all others should in regular variable value tier. 10-15c+?
  1387. #Multiple Basetypes - uniques with multiple bases but with at least one with consistent high value (at least 1 exalt) that drops in the main game (not league-specific). Teal border. Examples: Bisco's, Windripper, Hegemony's
  1388. Show
  1389. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand"
  1390. Rarity Unique
  1391. SetTextColor 0 0 0
  1392. SetBorderColor 0 250 250
  1393. SetBackgroundColor 225 100 0
  1394. SetFontSize 40
  1395. PlayAlertSound 4 100
  1396. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques. Also includes lower value but still easily sellable uniques.
  1397. #Variable Value Tier - unqiues that are relatively low value or only have value with high rolls (clean up this wording)
  1398. #Variable/Mid value tier. Uniques worth <10c or with multiple bases where the valuable uniques are also 10c or less.
  1399. Show
  1400. BaseType "Gold Ring" "Paua Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Iron Ring" "Marble Amulet" "Steel Ring" "Opal Ring" "Steelscale Gauntlets" "Crusader Gloves" "Ezomyte Burgonet" "Abyssal Axe" "Ezomyte Tower Shield" "Ebony Tower Shield" "Praetor Crown" "Goathide Boots" "Spike-Point Arrow Quiver" "Stealth Boots" "Royal Burgonet" "Ancient Greaves" "Prophet Crown" "Sorcerer Gloves" "Auric Mace" "Heavy Belt" "Ancient Gauntlets" "Serpentscale Gauntlets" "Tornado Wand" "Imperial Staff" "Carnal Armour" "Steelscale Gauntlets" "Midnight Blade" "Jingling Spirit Shield" "Close Helmet" "Nubuck Boots" "Wool Gloves" "Vanguard Belt" "Pinnacle Tower Shield" "Judgement Staff" "Eternal Burgonet" "Corrugated Buckler" "Silk Slippers" "Blue Pearl Amulet" "Saintly Chainmail" "Nightmare Bascinet" "Varnished Coat" "Ruby Flask" "Abyssal Axe"
  1401. Rarity Unique
  1402. SetTextColor 0 0 0
  1403. SetBorderColor 0 0 0
  1404. SetBackgroundColor 225 100 0
  1405. SetFontSize 38
  1406. PlayAlertSound 4 100
  1407. Show
  1408. BaseType "Archon Kite Shield" "Vaal Axe" "Rawhide Boots" "Coiled Staff" "Broadhead Arrow Quiver" "Slaughter Knife" "Deerskin Gloves" "Gavel" "Opal Wand" "Spine Bow" "Sage Wand" "Penetrating Arrow Quiver" "Strapped Mitts" "Imperial Claw" "Eternal Sword" "War Sword" "Terror Maul" "Vaal Axe" "Fiend Dagger" "Sinner Tricorne" "Astral Plate" "Vaal Regalia" "Imperial Skean" "War Sword" "Opal Sceptre" "Silver Flask" "Corsair Sword" "Coronal Leather" "Assassin's Garb" "Destiny Leather" "Mirrored Spiked Shield" "Karui Sceptre" "Necromancer Silks" "Ambush Mitts" "Silken Hood" "Assassin Bow"
  1409. Rarity Unique
  1410. SetTextColor 0 0 0
  1411. SetBorderColor 0 0 0
  1412. SetBackgroundColor 225 100 0
  1413. SetFontSize 38
  1414. PlayAlertSound 4 100
  1415. Show
  1416. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "War Hammer"
  1417. Rarity Unique
  1418. SetTextColor 0 0 0
  1419. SetBorderColor 0 0 0
  1420. SetBackgroundColor 225 100 0
  1421. SetFontSize 38
  1422. PlayAlertSound 4 100
  1423. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  1424. #Breach specific uniques in first block (so the other blocks can be easily deleted if desired)
  1425. Show
  1426. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield"
  1427. Rarity Unique
  1428. SetTextColor 75 75 75
  1429. SetBorderColor 100 100 100
  1430. SetBackgroundColor 225 100 0
  1431. SetFontSize 38
  1432. PlayAlertSound 4 100
  1433. #Low value league specific uniques (highlighting but no sound on these basetypes)
  1434. Show
  1435. BaseType "Bronzescale Gauntlets" "Great Mallet" "Turquoise Amulet" "Shadow Sceptre"
  1436. Rarity Unique
  1437. SetTextColor 75 75 75
  1438. SetBorderColor 100 100 100
  1439. SetBackgroundColor 225 100 0
  1440. SetFontSize 36
  1441. #All other league-specific uniques
  1442. Show
  1443. BaseType "Vaal Blade" "Rustic Sash" "Agate Amulet" "Diamond Ring" "Moonstone Ring" "Amethyst Ring" "Sapphire Ring" "Leather Belt" "Praetor Crown" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Grand Mana Flask"
  1444. Rarity Unique
  1445. SetTextColor 75 75 75
  1446. SetBorderColor 100 100 100
  1447. SetBackgroundColor 225 100 0
  1448. SetFontSize 38
  1449. PlayAlertSound 4 100
  1450. Show
  1451. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Topaz Ring" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots"
  1452. Rarity Unique
  1453. SetTextColor 75 75 75
  1454. SetBorderColor 100 100 100
  1455. SetBackgroundColor 225 100 0
  1456. SetFontSize 38
  1457. PlayAlertSound 4 100
  1458. #TEMPORARY INCURSION LEAGUE UNIQUE BLOCKS - will be moved/deleted once values are known
  1459. Show
  1460. BaseType "Paua Amulet" "Crusader Helmet" "Shackled Boots"
  1461. Rarity Unique
  1462. SetTextColor 75 75 75
  1463. SetBorderColor 100 100 100
  1464. SetBackgroundColor 225 100 0
  1465. SetFontSize 38
  1466. PlayAlertSound 4 100
  1467. #Maelstrom staves are fun (Taryn's)
  1468. Show
  1469. BaseType Staff
  1470. Rarity Unique
  1471. DropLevel = 64
  1472. SetTextColor 0 0 0
  1473. SetBorderColor 0 0 0
  1474. SetBackgroundColor 225 100 0
  1475. SetFontSize 38
  1476. PlayAlertSound 4 100
  1477. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  1478. Show
  1479. Rarity Unique
  1480. ItemLevel <= 67
  1481. BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword"
  1482. SetTextColor 0 0 0
  1483. SetBorderColor 0 0 0
  1484. SetBackgroundColor 225 100 0
  1485. SetFontSize 38
  1486. PlayAlertSound 4 80
  1487. #Loreweave Block (all rings have sound and show up in normal unique tier)
  1488. Show
  1489. Class Ring
  1490. Rarity Unique
  1491. SetTextColor 0 0 0
  1492. # SetBorderColor 100 175 255
  1493. # SetBorderColor 75 150 255
  1494. SetBackgroundColor 225 100 0
  1495. SetFontSize 38
  1496. PlayAlertSound 4 100
  1497. #Fated-capable uniques have a purple border
  1498. Show
  1499. Rarity Unique
  1500. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  1501. SetTextColor 0 0 0
  1502. SetBorderColor 0 0 0
  1503. SetBorderColor 150 0 250
  1504. SetBackgroundColor 200 75 0
  1505. #All other low value, mostly shit uniques (no sound, darker background)
  1506. Show
  1507. Rarity Unique
  1508. SetTextColor 0 0 0
  1509. SetBorderColor 0 0 0
  1510. SetBackgroundColor 200 75 0
  1511. SetFontSize 36
  1512.  
  1513. ##################################################
  1514. ######### Section 9 - Divination Cards ###########
  1515. ##################################################
  1516. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  1517. #Note: All div cards make sounds by default. There are 3 categories.
  1518. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos. NOTE: This block must be above the other tiers because of Wolf and Wolf's Shadow
  1519. Show
  1520. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Wolf's Shadow" "The Lion" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Coming Storm" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit"
  1521. Class "Divination Card"
  1522. SetTextColor 0 0 0
  1523. SetBorderColor 0 0 0
  1524. # SetBackgroundColor 150 200 250
  1525. # SetBackgroundColor 125 175 225
  1526. SetBackgroundColor 110 160 210
  1527. SetFontSize 36
  1528. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  1529. Show
  1530. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve"
  1531. SetBorderColor 0 0 0
  1532. SetTextColor 240 0 240
  1533. SetBackgroundColor 250 250 250
  1534. SetFontSize 45
  1535. PlayAlertSound 6 250
  1536. #Top Tier: VERY high and consistent value (15-20c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  1537. Show
  1538. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "The Last One Standing" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Samurai's Eye" "The Celestial Stone" "The Wolven King's Bite" "The Wind"
  1539. Class "Divination Card"
  1540. SetTextColor 0 0 0
  1541. SetBorderColor 0 0 0
  1542. SetBackgroundColor 250 100 200
  1543. PlayAlertSound 6 200
  1544. SetFontSize 45
  1545. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  1546. Show
  1547. BaseType "The Devastator" "The Ethereal" "The Spark and the Flame" "The Dragon's Heart" "The Artist" "The Enlightened" "The Queen" "The Saint's Treasure" "The Thaumaturgist" "The Dapper Prodigy" "The Void" "Bowyer's Dream" "The Sephirot" "The Warlord" "The Porcupine" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "Last Hope" "The Harvester" "The Dark Mage" "The Soul" "Earth Drinker" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Mayor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart" "The Beast"
  1548. Class "Divination Card"
  1549. SetTextColor 0 0 0
  1550. SetBorderColor 0 0 0
  1551. SetBackgroundColor 200 150 250
  1552. PlayAlertSound 2 125
  1553. SetFontSize 45
  1554. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  1555. Hide
  1556. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  1557. Class "Divination Card"
  1558. SetTextColor 0 0 0
  1559. SetBorderColor 0 0 0
  1560. # SetBackgroundColor 150 200 250
  1561. # SetBackgroundColor 125 175 225
  1562. SetBackgroundColor 110 160 210
  1563. #All the rest: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  1564. Show
  1565. Class "Divination Card"
  1566. SetTextColor 0 0 0
  1567. SetBorderColor 0 0 0
  1568. SetBackgroundColor 150 200 250
  1569. PlayAlertSound 3 125
  1570. SetFontSize 40
  1571.  
  1572. ##################################################
  1573. ####### Section 10 - Basetypes & Crafting ########
  1574. ##################################################
  1575. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  1576. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  1577. Show
  1578. BaseType "Lion Pelt"
  1579. ItemLevel >= 84
  1580. SetBorderColor 150 100 0
  1581. SetBackgroundColor 75 50 0
  1582. SetFontSize 40
  1583.  
  1584. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  1585. Show
  1586. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  1587. SetTextColor 200 0 250
  1588. SetFontSize 40
  1589.  
  1590. #ID'd craft with good mods, will be expanded or reduced depending on how spammy it winds up being
  1591. Show
  1592. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  1593. HasExplicitMod "Tyrannical" "Merciless"
  1594. SetBorderColor 250 175 0
  1595. SetTextColor 150 50 250
  1596. SetFontSize 36
  1597. Show
  1598. BaseType "Jewelled Foil" "Spiraled Foil"
  1599. HasExplicitMod "Electrocuting"
  1600. SetBorderColor 250 175 0
  1601. SetTextColor 150 50 250
  1602. SetFontSize 36
  1603. Show
  1604. BaseType "Void Sceptre" "Opal Sceptre"
  1605. HasExplicitMod "Glyphic" "Runic"
  1606. SetBorderColor 250 175 0
  1607. SetTextColor 150 50 250
  1608. SetFontSize 36
  1609. Show
  1610. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1611. HasExplicitMod "of Unmaking" "of Ruin"
  1612. SetBorderColor 250 175 0
  1613. SetTextColor 150 50 250
  1614. SetFontSize 36
  1615. Show
  1616. BaseType "Vaal Regalia"
  1617. HasExplicitMod "Resplendent"
  1618. SetBorderColor 250 175 0
  1619. SetTextColor 150 50 250
  1620. SetFontSize 36
  1621. Show
  1622. BaseType "Titanium Spirit Shield"
  1623. HasExplicitMod "Incandescent"
  1624. SetBorderColor 250 175 0
  1625. SetTextColor 150 50 250
  1626. SetFontSize 36
  1627. Show
  1628. BaseType "Astral Plate"
  1629. HasExplicitMod "Rapturous" "Prime"
  1630. SetBorderColor 250 175 0
  1631. SetTextColor 150 50 250
  1632. SetFontSize 36
  1633. Show
  1634. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield"
  1635. HasExplicitMod "Vigorous"
  1636. SetBorderColor 250 175 0
  1637. SetTextColor 150 50 250
  1638. SetFontSize 36
  1639. Show
  1640. BaseType "Leather Belt" "Heavy Belt"
  1641. HasExplicitMod "Fecund" "Overpowering"
  1642. SetBorderColor 250 175 0
  1643. SetBackgroundColor 75 40 0
  1644. SetTextColor 150 50 250
  1645. SetFontSize 36
  1646. Show
  1647. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring"
  1648. HasExplicitMod "Virile" "Overpowering"
  1649. SetBorderColor 250 175 0
  1650. SetBackgroundColor 75 40 0
  1651. SetTextColor 150 50 250
  1652. SetFontSize 36
  1653. Show
  1654. Class Jewel
  1655. HasExplicitMod "Vivid"
  1656. SetBorderColor 250 175 0
  1657. SetBackgroundColor 75 40 0
  1658. SetTextColor 150 50 250
  1659. SetFontSize 36
  1660. Show
  1661. BaseType "Breach Ring"
  1662. HasExplicitMod "of Exile" "of Bameth"
  1663. SetTextColor 150 50 250
  1664. SetBorderColor 75 150 255
  1665. SetBackgroundColor 0 50 100
  1666. SetFontSize 36
  1667. Show
  1668. BaseType "Unset Ring"
  1669. HasExplicitMod "Flawless"
  1670. SetTextColor 150 50 250
  1671. SetBorderColor 75 150 255
  1672. SetBackgroundColor 0 50 100
  1673. SetFontSize 36
  1674. Show
  1675. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  1676. HasExplicitMod "Chemist's"
  1677. Corrupted False
  1678. SetTextColor 200 150 250
  1679. SetFontSize 36
  1680.  
  1681. #i86 Highlight Blocks
  1682. #Rare i86 Jewellery - Bright Tan Border, brown background
  1683. Show
  1684. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1685. Rarity Rare
  1686. ItemLevel >= 86
  1687. SetBackgroundColor 75 40 0
  1688. SetBorderColor 250 200 150
  1689. SetFontSize 42
  1690. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1691. Show
  1692. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1693. Rarity Rare
  1694. ItemLevel >= 86
  1695. SetBorderColor 250 200 150
  1696. SetFontSize 40
  1697. Show
  1698. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1699. Rarity Rare
  1700. ItemLevel >= 86
  1701. SetBorderColor 250 200 150
  1702. SetFontSize 40
  1703. #All the rest - Bright Tan Border, large font
  1704. Show
  1705. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1706. ItemLevel >= 86
  1707. SetBorderColor 250 200 150
  1708. SetFontSize 40
  1709. Show
  1710. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1711. ItemLevel >= 86
  1712. SetBorderColor 250 200 150
  1713. SetFontSize 40
  1714. Show
  1715. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1716. ItemLevel >= 86
  1717. SetBorderColor 250 200 150
  1718. SetFontSize 40
  1719. Show
  1720. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1721. ItemLevel >= 86
  1722. SetBorderColor 250 200 150
  1723. SetFontSize 40
  1724. Show
  1725. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1726. ItemLevel >= 86
  1727. SetBorderColor 250 200 150
  1728. SetFontSize 40
  1729. Show
  1730. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1731. ItemLevel >= 86
  1732. SetBorderColor 250 200 150
  1733. SetFontSize 40
  1734. #awkward items (maelstrom staff, sai)
  1735. Show
  1736. BaseType Staff
  1737. DropLevel = 64
  1738. ItemLevel >= 86
  1739. SetBorderColor 250 200 150
  1740. SetFontSize 40
  1741. Show
  1742. BaseType "Sai"
  1743. Class Dagger
  1744. ItemLevel >= 86
  1745. SetBorderColor 250 200 150
  1746. SetFontSize 40
  1747.  
  1748. #i85 Highlight Blocks
  1749. #Rare Top level Jewellery - Bright brown border, brown background
  1750. Show
  1751. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1752. Rarity Rare
  1753. ItemLevel >= 85
  1754. SetBackgroundColor 75 40 0
  1755. SetBorderColor 250 175 0
  1756. SetFontSize 40
  1757. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1758. Show
  1759. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1760. Rarity Rare
  1761. ItemLevel >= 85
  1762. SetBorderColor 200 150 0
  1763. SetFontSize 38
  1764. Show
  1765. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1766. Rarity Rare
  1767. ItemLevel >= 85
  1768. SetBorderColor 200 150 0
  1769. SetFontSize 36
  1770. #All the rest - Bright Brown Border, slightly larger font
  1771. Show
  1772. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1773. ItemLevel >= 85
  1774. SetBorderColor 200 150 0
  1775. SetFontSize 36
  1776. Show
  1777. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1778. ItemLevel >= 85
  1779. SetBorderColor 200 150 0
  1780. SetFontSize 36
  1781. Show
  1782. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1783. ItemLevel >= 85
  1784. SetBorderColor 200 150 0
  1785. SetFontSize 36
  1786. Show
  1787. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1788. ItemLevel >= 85
  1789. SetBorderColor 200 150 0
  1790. SetFontSize 36
  1791. Show
  1792. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1793. ItemLevel >= 85
  1794. SetBorderColor 200 150 0
  1795. SetFontSize 36
  1796. Show
  1797. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1798. ItemLevel >= 85
  1799. SetBorderColor 200 150 0
  1800. SetFontSize 36
  1801. #awkward items (maelstrom staff, sai)
  1802. Show
  1803. BaseType Staff
  1804. DropLevel = 64
  1805. ItemLevel >= 85
  1806. SetBorderColor 200 150 0
  1807. SetFontSize 36
  1808. Show
  1809. BaseType "Sai"
  1810. Class Dagger
  1811. ItemLevel >= 85
  1812. SetBorderColor 200 150 0
  1813. SetFontSize 36
  1814.  
  1815. #i84 Highlight Blocks
  1816. #Rare Top level Jewellery - Bright brown border, brown background
  1817. Show
  1818. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1819. Rarity Rare
  1820. ItemLevel >= 84
  1821. SetBackgroundColor 75 50 0
  1822. SetBorderColor 225 150 0
  1823. SetFontSize 38
  1824. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1825. Show
  1826. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1827. Rarity Rare
  1828. ItemLevel >= 84
  1829. SetBorderColor 150 100 0
  1830. SetFontSize 36
  1831. Show
  1832. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1833. Rarity Rare
  1834. ItemLevel >= 84
  1835. SetBorderColor 150 100 0
  1836. #All the rest - Dim Brown Border
  1837. Show
  1838. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1839. ItemLevel >= 84
  1840. SetBorderColor 150 100 0
  1841. Show
  1842. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1843. ItemLevel >= 84
  1844. SetBorderColor 150 100 0
  1845. Show
  1846. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1847. ItemLevel >= 84
  1848. SetBorderColor 150 100 0
  1849. Show
  1850. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1851. ItemLevel >= 84
  1852. SetBorderColor 150 100 0
  1853. Show
  1854. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1855. ItemLevel >= 84
  1856. SetBorderColor 150 100 0
  1857. Show
  1858. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1859. ItemLevel >= 84
  1860. SetBorderColor 150 100 0
  1861. #awkward items (maelstrom staff, sai)
  1862. Show
  1863. BaseType Staff
  1864. DropLevel = 64
  1865. ItemLevel >= 84
  1866. SetBorderColor 150 100 0
  1867. Show
  1868. BaseType "Sai"
  1869. Class Dagger
  1870. ItemLevel >= 84
  1871. SetBorderColor 150 100 0
  1872.  
  1873. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  1874. Show
  1875. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
  1876. SetBorderColor 225 0 225
  1877. SetBackgroundColor 65 0 65
  1878. SetFontSize 40
  1879. SetTextColor 0 255 255
  1880. PlayAlertSound 13 250
  1881. Show
  1882. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  1883. ItemLevel >= 84
  1884. SetBorderColor 200 0 200
  1885. SetBackgroundColor 75 0 75
  1886. SetFontSize 40
  1887. PlayAlertSound 13 250
  1888. Show
  1889. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1890. ItemLevel >= 84
  1891. SetBorderColor 200 0 200
  1892. SetBackgroundColor 75 0 75
  1893. SetFontSize 40
  1894. PlayAlertSound 13 250
  1895.  
  1896. ##################################################
  1897. ######## Section 11 - Rare Highlighting ##########
  1898. ##################################################
  1899. #Violet borders on t1 bases, blue borders on t2 bases, faint yellow on chaos recipe rares
  1900. Show
  1901. BaseType "Astral Plate" "Vaal Regalia"
  1902. Rarity Rare
  1903. SetBorderColor 150 0 255
  1904. SetFontSize 34
  1905. Show
  1906. BaseType "Assassin's Garb"
  1907. Rarity Rare
  1908. SetBorderColor 75 150 255
  1909. Show
  1910. BaseType "Archon Kite Shield" "Titanium Spirit Shield" "Ezomyte Tower Shield"
  1911. Rarity Rare
  1912. SetBorderColor 150 0 255
  1913. SetFontSize 34
  1914. Show
  1915. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  1916. Rarity Rare
  1917. SetBorderColor 150 0 255
  1918. SetFontSize 36
  1919. Show
  1920. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1921. Rarity Rare
  1922. SetBorderColor 200 0 200
  1923. SetFontSize 38
  1924. #light blue borders on caster weapons
  1925. #note: removed border from eclipse staff due to zero demand
  1926. Show
  1927. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1928. Rarity Rare
  1929. SetBorderColor 150 200 250
  1930. SetFontSize 36
  1931. Show
  1932. BaseType "Profane Wand" "Opal Wand" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  1933. Rarity Rare
  1934. SetBorderColor 150 200 250
  1935. SetFontSize 34
  1936. #lime green on ranged weapons
  1937. Show
  1938. BaseType "Imbued Wand"
  1939. Rarity Rare
  1940. SetBorderColor 125 200 40
  1941. SetFontSize 34
  1942. Show
  1943. BaseType "Harbinger Bow"
  1944. Rarity Rare
  1945. # SetBorderColor 150 250 50
  1946. SetBorderColor 125 200 40
  1947. #maroon on melee weapons
  1948. Show
  1949. BaseType "Vaal Axe"
  1950. Rarity Rare
  1951. SetBorderColor 128 0 0
  1952. SetFontSize 34
  1953. Show
  1954. BaseType "Coronal Maul"
  1955. Rarity Rare
  1956. SetBorderColor 128 0 0
  1957. #note: removed border from sai, spiked point arrow quiver, thicket bow, gemini claw due to low demand (sai mainly used for delirium)
  1958. Show
  1959. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet"
  1960. Rarity Rare
  1961. SetBorderColor 128 0 0
  1962. SetFontSize 34
  1963. Show
  1964. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  1965. Rarity Rare
  1966. SetBorderColor 128 0 0
  1967. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  1968. #bigger font sizes and purple highlighting at low levels - general filter only
  1969. Show
  1970. ItemLevel <= 25
  1971. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Rustic Sash" "Iron Ring"
  1972. Rarity Rare
  1973. SetBorderColor 175 75 255
  1974. SetBackgroundColor 50 0 100
  1975. SetFontSize 45
  1976. Show
  1977. ItemLevel <= 47
  1978. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Prismatic Ring"
  1979. Rarity Rare
  1980. SetBorderColor 175 75 255
  1981. SetBackgroundColor 50 0 100
  1982. SetFontSize 45
  1983. Show
  1984. ItemLevel <= 47
  1985. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  1986. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  1987. Height = 1
  1988. Rarity Rare
  1989. SetBorderColor 75 150 255
  1990. SetBackgroundColor 0 50 100
  1991. SetFontSize 40
  1992. #good basetype jewellery highlighting - purple
  1993. Show
  1994. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Diamond Ring" "Unset Ring" "Leather Belt" "Heavy Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  1995. Rarity Rare
  1996. SetBorderColor 175 75 255
  1997. SetBackgroundColor 50 0 100
  1998. SetFontSize 38
  1999. #blue highlighting for 2nd tier
  2000. Show
  2001. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2002. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2003. Height = 1
  2004. Rarity Rare
  2005. SetBorderColor 75 150 255
  2006. SetBackgroundColor 0 50 100
  2007. SetFontSize 36
  2008. Show
  2009. BaseType "Breach Ring"
  2010. SetBorderColor 75 150 255
  2011. SetBackgroundColor 0 50 100
  2012. SetFontSize 34
  2013. DisableDropSound
  2014. #Second-Tier 2x2 highlighting
  2015. #blue border exceptions (only applies in strict version)
  2016. Show
  2017. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Fossilised Spirit Shield" "Nightmare Bascinet" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  2018. Rarity Rare
  2019. Height = 2
  2020. Width = 2
  2021. SetBorderColor 75 150 255
  2022. SetFontSize 36
  2023. #Expanded 2nd tier gloves, boots, shields due to meta demand
  2024. Show
  2025. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets"
  2026. Rarity Rare
  2027. Height = 2
  2028. Width = 2
  2029. SetBorderColor 75 150 255
  2030. SetFontSize 36
  2031. Show
  2032. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  2033. Rarity Rare
  2034. Height = 2
  2035. Width = 2
  2036. SetBorderColor 75 150 255
  2037. SetFontSize 36
  2038. Show
  2039. BaseType "Ivory Spirit Shield" "Bone Spirit Shield" "Angelic Kite Shield"
  2040. Rarity Rare
  2041. SetBorderColor 75 150 255
  2042. SetFontSize 36
  2043. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  2044. #new: blue borders on all droplevel 60+ boots
  2045. Show
  2046. Class "Boots"
  2047. Rarity Rare
  2048. DropLevel >= 60
  2049. SetBorderColor 75 150 255
  2050. SetFontSize 36
  2051. #Show
  2052. # BaseType "Mind Cage" "Sinner Tricorne" "Ezomyte Burgonet"
  2053. # Class "Helm"
  2054. # Rarity Rare
  2055. # DropLevel >= 60
  2056. # SetBorderColor 75 150 255
  2057.  
  2058. ##################################################
  2059. ########## Section 12 - Miscellaneous ############
  2060. ##################################################
  2061. #Common Atlas bases (magic included due to rarity here)
  2062. Show
  2063. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2064. Rarity Normal Magic
  2065. SetBorderColor 200 0 200
  2066. Show
  2067. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2068. Rarity Normal Magic
  2069. SetBorderColor 200 0 200
  2070.  
  2071. #Oddball items & items that should never normally drop
  2072. Show
  2073. Class "Quest Items"
  2074. SetTextColor 0 250 0
  2075. SetBorderColor 0 250 0
  2076. SetFontSize 45
  2077. Show
  2078. Class "Amulet"
  2079. Identified True
  2080. Corrupted True
  2081. SetBorderColor 175 0 0
  2082. Show
  2083. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  2084. SetFontSize 42
  2085. SetBackgroundColor 100 66 0
  2086. SetBorderColor 0 255 255
  2087. Show
  2088. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  2089. SetFontSize 42
  2090. SetBackgroundColor 100 66 0
  2091. SetBorderColor 0 255 255
  2092.  
  2093. #Lavender border around 75+ jewellery
  2094. Show
  2095. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2096. ItemLevel >= 75
  2097. Rarity Normal
  2098. SetBorderColor 150 120 255
  2099. Show
  2100. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2101. ItemLevel >= 72
  2102. Rarity Normal
  2103.  
  2104. #3CL - Ridiculously specific spot b/c of code prioritization. Bigger at race levels.
  2105. Show
  2106. ItemLevel <= 25
  2107. Sockets >= 3
  2108. SocketGroup RGB
  2109. SetBorderColor 150 150 150
  2110. SetBackgroundColor 40 40 40
  2111. SetFontSize 40
  2112. Show
  2113. ItemLevel <= 47
  2114. Sockets >= 3
  2115. SocketGroup RGB
  2116. SetBorderColor 150 150 150
  2117. SetBackgroundColor 40 40 40
  2118. SetFontSize 36
  2119. Show
  2120. Sockets >= 3
  2121. SocketGroup RGB
  2122. Width = 2
  2123. Height = 2
  2124. SetBorderColor 150 150 150
  2125. SetBackgroundColor 40 40 40
  2126. Show
  2127. Sockets >= 3
  2128. SocketGroup RGB
  2129. Width = 1
  2130. Height = 3
  2131. SetBorderColor 150 150 150
  2132. SetBackgroundColor 40 40 40
  2133. Show
  2134. Sockets >= 3
  2135. ItemLevel <= 74
  2136. SocketGroup RGB
  2137. SetBorderColor 150 150 150
  2138. SetBackgroundColor 40 40 40
  2139.  
  2140. ##################################################
  2141. ######### Section 13 - Global Levelling ##########
  2142. ##################################################
  2143. #High priority items that affect all archetypes
  2144. #mervail
  2145. Show
  2146. BaseType "Sapphire Ring"
  2147. ItemLevel <= 14
  2148. SetBorderColor 150 120 255
  2149. SetBackgroundColor 50 40 80
  2150. SetFontSize 45
  2151. PlayAlertSound 13 150
  2152. #fidelitas
  2153. Show
  2154. BaseType "Topaz Ring"
  2155. ItemLevel <= 16
  2156. SetBorderColor 150 120 255
  2157. SetBackgroundColor 50 40 80
  2158. SetFontSize 45
  2159. PlayAlertSound 13 150
  2160. #act 3 resist ring shuffle
  2161. Show
  2162. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2163. Rarity Magic Rare
  2164. ItemLevel >= 20
  2165. ItemLevel <= 35
  2166. SetBorderColor 150 120 255
  2167. SetBackgroundColor 50 40 80
  2168. SetFontSize 45
  2169. PlayAlertSound 13 100
  2170. Show
  2171. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2172. ItemLevel >= 20
  2173. ItemLevel <= 35
  2174. SetBorderColor 150 120 255
  2175. SetBackgroundColor 50 40 80
  2176. SetFontSize 45
  2177. Show
  2178. ItemLevel <= 35
  2179. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2180. SetBorderColor 150 120 255
  2181. SetFontSize 45
  2182. Show
  2183. ItemLevel <= 47
  2184. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2185. SetBorderColor 150 120 255
  2186. SetFontSize 40
  2187. Show
  2188. ItemLevel <= 67
  2189. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2190. Rarity Magic
  2191. SetBorderColor 150 120 255
  2192. SetFontSize 40
  2193. Show
  2194. ItemLevel <= 15
  2195. BaseType "Leather Belt" "Coral Ring"
  2196. Rarity Magic
  2197. SetBorderColor 255 204 102
  2198. SetFontSize 45
  2199. Show
  2200. ItemLevel <= 35
  2201. BaseType "Leather Belt" "Coral Ring"
  2202. SetBorderColor 255 204 102
  2203. SetFontSize 45
  2204. Show
  2205. ItemLevel <= 47
  2206. BaseType "Leather Belt" "Coral Ring"
  2207. SetBorderColor 255 204 102
  2208. SetFontSize 40
  2209. Show
  2210. ItemLevel <= 15
  2211. BaseType "Rustic Sash"
  2212. SetBorderColor 200 80 0
  2213. SetFontSize 45
  2214. Show
  2215. ItemLevel <= 47
  2216. BaseType "Rustic Sash"
  2217. Rarity Magic
  2218. SetBorderColor 250 100 0
  2219. SetFontSize 45
  2220. Show
  2221. ItemLevel <= 47
  2222. BaseType "Rustic Sash"
  2223. SetBorderColor 200 80 0
  2224. SetFontSize 40
  2225. Show
  2226. ItemLevel <= 15
  2227. BaseType "Iron Ring"
  2228. SetBorderColor 200 80 0
  2229. SetFontSize 45
  2230. Show
  2231. ItemLevel <= 25
  2232. BaseType "Iron Ring"
  2233. SetBorderColor 200 80 0
  2234. SetFontSize 40
  2235. Show
  2236. ItemLevel <= 15
  2237. BaseType "Heavy Belt"
  2238. SetBorderColor 200 0 200
  2239. SetFontSize 45
  2240. Show
  2241. ItemLevel <= 25
  2242. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2243. SetBorderColor 200 0 200
  2244. SetBackgroundColor 35 0 35
  2245. SetFontSize 45
  2246. Show
  2247. ItemLevel <= 35
  2248. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2249. SetBorderColor 200 0 200
  2250. SetFontSize 40
  2251. Show
  2252. ItemLevel <= 15
  2253. BaseType "Amber Amulet"
  2254. SetBorderColor 200 0 200
  2255. SetBackgroundColor 35 0 35
  2256. SetFontSize 45
  2257. PlayAlertSound 16 150
  2258. Show
  2259. ItemLevel <= 15
  2260. BaseType "Jade Amulet" "Lapis Amulet"
  2261. SetBorderColor 200 0 200
  2262. SetBackgroundColor 35 0 35
  2263. SetFontSize 45
  2264. Show
  2265. ItemLevel <= 25
  2266. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  2267. SetBorderColor 200 0 200
  2268. SetFontSize 38
  2269. Show
  2270. ItemLevel <= 69
  2271. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  2272. Rarity Normal Magic
  2273. Show
  2274. ItemLevel <= 69
  2275. BaseType "Rustic Sash"
  2276. Rarity Normal Magic
  2277. Show
  2278. ItemLevel <= 47
  2279. BaseType "Heavy Belt" "Iron Ring"
  2280. Show
  2281. Class "Ring" "Amulet" "Belt"
  2282. ItemLevel <= 15
  2283. Rarity Magic
  2284. SetFontSize 45
  2285. Show
  2286. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  2287. ItemLevel <= 11
  2288. SetFontSize 42
  2289.  
  2290. #tan border on magic and rare levelling boots
  2291. Show
  2292. HasExplicitMod "Runner's" "Sprinter's"
  2293. ItemLevel <= 25
  2294. SetTextColor 250 0 125
  2295. SetBorderColor 255 204 102
  2296. SetFontSize 45
  2297. Show
  2298. Class "Boots"
  2299. ItemLevel <= 25
  2300. Rarity Magic Rare
  2301. SetBorderColor 255 204 102
  2302. SetFontSize 45
  2303. Show
  2304. Class "Boots"
  2305. ItemLevel < 47
  2306. Rarity Magic
  2307. SetBorderColor 255 204 102
  2308. SetFontSize 40
  2309. Show
  2310. Class "Boots"
  2311. Rarity Rare
  2312. ItemLevel < 67
  2313. SetBorderColor 255 204 102
  2314. SetFontSize 40
  2315.  
  2316. ##################################################
  2317. ########## Section 14 - Caster Weapons ###########
  2318. ##################################################
  2319. Show
  2320. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  2321. ItemLevel <= 47
  2322. LinkedSockets = 3
  2323. SetBorderColor 150 200 250
  2324. SetBackgroundColor 40 50 60
  2325. SetFontSize 40
  2326. Show
  2327. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Crystal Wand"
  2328. ItemLevel <= 61
  2329. LinkedSockets = 3
  2330. SetBorderColor 150 200 250
  2331. SetBackgroundColor 40 50 60
  2332. SetFontSize 38
  2333. Show
  2334. BaseType "Opal Sceptre" "Void Sceptre" "Opal Wand"
  2335. ItemLevel <= 69
  2336. LinkedSockets = 3
  2337. SetBorderColor 150 200 250
  2338. SetBackgroundColor 40 50 60
  2339. SetFontSize 38
  2340. Show
  2341. Class "Wand" "Sceptre" "Dagger"
  2342. Rarity Magic Rare
  2343. ItemLevel <= 15
  2344. SetBorderColor 150 200 250
  2345. SetFontSize 45
  2346. Show
  2347. Class "Wand" "Sceptre"
  2348. Rarity Rare
  2349. ItemLevel <= 47
  2350. SetBorderColor 150 200 250
  2351. SetFontSize 40
  2352. Show
  2353. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  2354. ItemLevel <= 47
  2355. SetBorderColor 100 150 200
  2356. SetFontSize 40
  2357. Show
  2358. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand" "Crystal Wand"
  2359. ItemLevel <= 59
  2360. SetBorderColor 100 150 200
  2361. SetFontSize 38
  2362. Show
  2363. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand" "Sambar Sceptre"
  2364. ItemLevel <= 72
  2365. SetBorderColor 100 150 200
  2366. SetFontSize 40
  2367. Show
  2368. Class "Wand" "Sceptre"
  2369. ItemLevel <= 47
  2370. LinkedSockets = 3
  2371. SetBorderColor 150 200 250
  2372. Show
  2373. Class "Wand" "Sceptre"
  2374. Rarity Magic
  2375. ItemLevel <= 25
  2376. SetBorderColor 150 200 250
  2377. SetFontSize 40
  2378. Show
  2379. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2380. SetBorderColor 100 150 200
  2381. ItemLevel <= 72
  2382. Show
  2383. Class "Wand" "Sceptre" "Dagger"
  2384. ItemLevel <= 15
  2385. #Extra shields as shield charge is not going away anytime soon it seems
  2386. Show
  2387. BaseType "War Buckler" "Copper Tower Shield" "Bone Spirit Shield"
  2388. ItemLevel <= 40
  2389. Show
  2390. BaseType "Ceremonial Kite Shield" "Bronze Tower Shield" "Ivory Spirit Shield"
  2391. ItemLevel <= 67
  2392. Show
  2393. BaseType "Angelic Kite Shield" "Archon Kite Shield" "Ezomyte Tower Shield" "Fossilised Spirit Shield"
  2394. ItemLevel <= 72
  2395.  
  2396. ##################################################
  2397. ############## Section 17 - Armour ###############
  2398. ##################################################
  2399. #effectively ends at 68 maps, other sections take over.
  2400. Show
  2401. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2402. ItemLevel <= 5
  2403. Rarity Magic Rare
  2404. SetFontSize 45
  2405. Show
  2406. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2407. ItemLevel <= 3
  2408. SetFontSize 40
  2409. Show
  2410. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  2411. ItemLevel <= 11
  2412. Rarity Magic Rare
  2413. SetBorderColor 150 100 0
  2414. SetFontSize 45
  2415. Show
  2416. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  2417. ItemLevel <= 11
  2418. SetBorderColor 150 100 0
  2419. SetFontSize 45
  2420. Show
  2421. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  2422. Rarity Magic Rare
  2423. ItemLevel <= 15
  2424. SetBorderColor 150 100 0
  2425. SetFontSize 45
  2426. Show
  2427. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  2428. ItemLevel <= 15
  2429. SetFontSize 40
  2430. #BRUTUS RACES END HERE'ish
  2431. Show
  2432. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2433. ItemLevel <= 15
  2434. SetBorderColor 150 100 0
  2435. Rarity Magic Rare
  2436. SetFontSize 45
  2437. Show
  2438. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2439. ItemLevel <= 15
  2440. SetBorderColor 150 100 0
  2441. SetFontSize 40
  2442. Show
  2443. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2444. ItemLevel <= 18
  2445. SetFontSize 36
  2446. Show
  2447. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2448. ItemLevel <= 15
  2449. SetBorderColor 150 100 0
  2450. Rarity Magic Rare
  2451. SetFontSize 45
  2452. Show
  2453. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2454. ItemLevel <= 15
  2455. SetBorderColor 150 100 0
  2456. SetFontSize 40
  2457. Show
  2458. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2459. ItemLevel <= 18
  2460. SetFontSize 36
  2461. #MERVAIL RACES END HERE
  2462. Show
  2463. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  2464. ItemLevel <= 25
  2465. SetBorderColor 150 100 0
  2466. Rarity Magic Rare
  2467. SetFontSize 45
  2468. Show
  2469. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  2470. ItemLevel <= 25
  2471. SetBorderColor 150 100 0
  2472. SetFontSize 40
  2473. #VAAL RACES END HERE
  2474. Show
  2475. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  2476. ItemLevel <= 30
  2477. SetBorderColor 150 100 0
  2478. Rarity Rare
  2479. SetFontSize 40
  2480. Show
  2481. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  2482. ItemLevel <= 30
  2483. SetBorderColor 150 100 0
  2484. SetFontSize 38
  2485. #DOMINUS/IZARO RACES GENERALLY END HERE
  2486. #note - docks/lunaris normal 29
  2487. Show
  2488. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2489. ItemLevel <= 35
  2490. SetBorderColor 150 100 0
  2491. Rarity Rare
  2492. SetFontSize 40
  2493. Show
  2494. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2495. ItemLevel <= 35
  2496. SetBorderColor 150 100 0
  2497. SetFontSize 38
  2498. Show
  2499. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2500. ItemLevel <= 37
  2501. Show
  2502. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2503. ItemLevel <= 37
  2504. SetBorderColor 150 100 0
  2505. Rarity Rare
  2506. SetFontSize 40
  2507. Show
  2508. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2509. ItemLevel <= 37
  2510. SetBorderColor 150 100 0
  2511. SetFontSize 38
  2512. Show
  2513. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2514. ItemLevel <= 39
  2515. Show
  2516. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2517. ItemLevel <= 40
  2518. SetBorderColor 150 100 0
  2519. Rarity Rare
  2520. SetFontSize 40
  2521. Show
  2522. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2523. ItemLevel <= 40
  2524. SetBorderColor 150 100 0
  2525. SetFontSize 38
  2526. Show
  2527. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2528. ItemLevel <= 42
  2529. Show
  2530. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2531. ItemLevel <= 43
  2532. SetBorderColor 150 100 0
  2533. Rarity Rare
  2534. SetFontSize 40
  2535. Show
  2536. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2537. ItemLevel <= 43
  2538. SetBorderColor 150 100 0
  2539. SetFontSize 38
  2540. Show
  2541. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2542. ItemLevel <= 45
  2543. Show
  2544. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2545. ItemLevel <= 45
  2546. SetBorderColor 150 100 0
  2547. Rarity Rare
  2548. SetFontSize 40
  2549. Show
  2550. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2551. ItemLevel <= 45
  2552. SetBorderColor 150 100 0
  2553. SetFontSize 38
  2554. Show
  2555. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2556. ItemLevel <= 47
  2557. Show
  2558. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2559. ItemLevel <= 47
  2560. SetBorderColor 150 100 0
  2561. Rarity Rare
  2562. SetFontSize 40
  2563. Show
  2564. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2565. ItemLevel <= 47
  2566. SetBorderColor 150 100 0
  2567. SetFontSize 38
  2568. Show
  2569. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2570. ItemLevel <= 50
  2571. Show
  2572. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2573. ItemLevel <= 48
  2574. SetBorderColor 150 100 0
  2575. Rarity Rare
  2576. SetFontSize 40
  2577. Show
  2578. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2579. ItemLevel <= 48
  2580. SetBorderColor 150 100 0
  2581. SetFontSize 38
  2582. Show
  2583. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2584. ItemLevel <= 51
  2585. Show
  2586. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2587. ItemLevel <= 51
  2588. SetBorderColor 150 100 0
  2589. Rarity Rare
  2590. SetFontSize 40
  2591. Show
  2592. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2593. ItemLevel <= 51
  2594. SetBorderColor 150 100 0
  2595. SetFontSize 38
  2596. Show
  2597. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2598. ItemLevel <= 53
  2599. #note: font size increases stop shortly after kitava
  2600. Show
  2601. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2602. ItemLevel <= 53
  2603. SetBorderColor 150 100 0
  2604. Show
  2605. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2606. ItemLevel <= 56
  2607. Show
  2608. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2609. ItemLevel <= 56
  2610. SetBorderColor 150 100 0
  2611. Show
  2612. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2613. ItemLevel <= 59
  2614. Show
  2615. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2616. ItemLevel <= 59
  2617. SetBorderColor 150 100 0
  2618. Show
  2619. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2620. ItemLevel <= 62
  2621. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  2622. Show
  2623. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2624. ItemLevel <= 62
  2625. SetBorderColor 150 100 0
  2626. Show
  2627. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2628. ItemLevel <= 66
  2629. Show
  2630. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  2631. ItemLevel <= 70
  2632. SetBorderColor 150 100 0
  2633. Show
  2634. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  2635. ItemLevel <= 70
  2636. Show
  2637. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  2638. ItemLevel <= 72
  2639. SetBorderColor 150 100 0
  2640. Show
  2641. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  2642. ItemLevel <= 72
  2643. SetBorderColor 150 100 0
  2644. Show
  2645. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  2646. Rarity Normal
  2647. ItemLevel <= 72
  2648. SetBorderColor 150 100 0
  2649.  
  2650. ##################################################
  2651. ############## Section 18 - Flasks ###############
  2652. ##################################################
  2653. #Levelling flasks w/sounds
  2654. Show
  2655. BaseType "Quicksilver Flask" "Silver Flask"
  2656. SetTextColor 250 0 125
  2657. ItemLevel <= 25
  2658. PlayAlertSound 14 200
  2659. SetFontSize 45
  2660. Show
  2661. BaseType "Quicksilver Flask" "Silver Flask" "Bismuth Flask"
  2662. SetTextColor 250 0 125
  2663. ItemLevel <= 67
  2664. PlayAlertSound 14 150
  2665. SetFontSize 40
  2666. Show
  2667. BaseType "Basalt Flask" "Diamond Flask" "Granite Flask"
  2668. ItemLevel <= 67
  2669. SetTextColor 200 150 250
  2670. PlayAlertSound 14 150
  2671. SetFontSize 36
  2672. #Quality Flask Highlighting
  2673. Show
  2674. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  2675. Quality = 20
  2676. SetTextColor 250 0 125
  2677. SetBorderColor 255 204 102
  2678. SetFontSize 34
  2679. Show
  2680. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  2681. Quality >= 10
  2682. SetTextColor 200 150 250
  2683. SetBorderColor 255 204 102
  2684. SetFontSize 34
  2685. Show
  2686. Class Flask
  2687. ItemLevel >= 75
  2688. Quality >= 10
  2689. SetBorderColor 75 150 255
  2690. Show
  2691. Class Flask
  2692. ItemLevel >= 43
  2693. ItemLevel <= 74
  2694. Quality > 7
  2695. SetBorderColor 75 150 255
  2696. Show
  2697. ItemLevel <= 42
  2698. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  2699. # SetBorderColor 150 25 250
  2700. SetTextColor 200 150 250
  2701. Show
  2702. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  2703. ItemLevel <= 77
  2704. SetTextColor 200 150 250
  2705. Show
  2706. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Quicksilver Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  2707. ItemLevel < 79
  2708. Show
  2709. BaseType "Bismuth Flask" "Aquamarine Flask"
  2710. ItemLevel < 72
  2711. #Some specific early boss-targeted highlighting for race minmaxing
  2712. Show
  2713. BaseType "Medium Life Flask"
  2714. ItemLevel <= 8
  2715. SetBorderColor 250 0 0
  2716. SetFontSize 45
  2717. Show
  2718. BaseType "Medium Mana Flask"
  2719. ItemLevel <= 8
  2720. SetBorderColor 75 150 255
  2721. SetFontSize 45
  2722. Show
  2723. BaseType "Large Life Flask"
  2724. ItemLevel <= 15
  2725. SetBorderColor 250 0 0
  2726. SetFontSize 45
  2727. Show
  2728. BaseType "Large Mana Flask"
  2729. ItemLevel <= 20
  2730. SetBorderColor 75 150 255
  2731. SetFontSize 45
  2732. Show
  2733. BaseType "Greater Life Flask"
  2734. ItemLevel <= 25
  2735. SetBorderColor 250 0 0
  2736. SetFontSize 45
  2737. Show
  2738. BaseType "Grand Mana Flask"
  2739. ItemLevel <= 30
  2740. SetBorderColor 75 150 255
  2741. SetFontSize 45
  2742. Show
  2743. BaseType "Colossal Mana Flask"
  2744. ItemLevel <= 30
  2745. SetBorderColor 75 150 255
  2746. SetFontSize 40
  2747. Show
  2748. BaseType "Hallowed Life Flask" "Divine Life Flask"
  2749. ItemLevel <= 67
  2750. SetBorderColor 250 0 0
  2751. SetFontSize 40
  2752. #Level-Based Flask Highlighting
  2753. Show
  2754. Class "Life Flasks"
  2755. DropLevel >= 0
  2756. ItemLevel <= 5
  2757. SetBorderColor 200 0 0
  2758. SetFontSize 38
  2759. Show
  2760. Class "Mana Flasks"
  2761. DropLevel >= 0
  2762. ItemLevel <= 5
  2763. SetBorderColor 75 150 255
  2764. SetFontSize 36
  2765. Show
  2766. Class "Life Flasks"
  2767. DropLevel >= 3
  2768. ItemLevel <= 12
  2769. SetBorderColor 200 0 0
  2770. SetFontSize 38
  2771. Show
  2772. Class "Mana Flasks"
  2773. DropLevel >= 3
  2774. ItemLevel <= 12
  2775. SetBorderColor 75 150 255
  2776. SetFontSize 36
  2777. Show
  2778. Class "Life Flasks"
  2779. DropLevel >= 6
  2780. ItemLevel <= 18
  2781. SetBorderColor 200 0 0
  2782. SetFontSize 38
  2783. Show
  2784. Class "Mana Flasks"
  2785. DropLevel >= 6
  2786. ItemLevel <= 18
  2787. SetBorderColor 75 150 255
  2788. SetFontSize 36
  2789. Show
  2790. Class "Life Flasks"
  2791. DropLevel >= 12
  2792. ItemLevel <= 24
  2793. SetBorderColor 200 0 0
  2794. SetFontSize 38
  2795. Show
  2796. Class "Mana Flasks"
  2797. DropLevel >= 12
  2798. ItemLevel <= 24
  2799. SetBorderColor 75 150 255
  2800. SetFontSize 36
  2801. Show
  2802. Class "Life Flasks"
  2803. DropLevel >= 18
  2804. ItemLevel <= 30
  2805. SetBorderColor 200 0 0
  2806. SetFontSize 38
  2807. Show
  2808. Class "Mana Flasks"
  2809. DropLevel >= 18
  2810. ItemLevel <= 30
  2811. SetBorderColor 75 150 255
  2812. SetFontSize 36
  2813. Show
  2814. Class "Life Flasks"
  2815. DropLevel >= 24
  2816. ItemLevel <= 36
  2817. SetBorderColor 200 0 0
  2818. SetFontSize 38
  2819. Show
  2820. Class "Mana Flasks"
  2821. DropLevel >= 24
  2822. ItemLevel <= 36
  2823. SetBorderColor 75 150 255
  2824. SetFontSize 36
  2825. Show
  2826. Class "Life Flasks"
  2827. DropLevel >= 30
  2828. ItemLevel <= 42
  2829. SetBorderColor 200 0 0
  2830. SetFontSize 38
  2831. Show
  2832. Class "Mana Flasks"
  2833. DropLevel >= 30
  2834. ItemLevel <= 42
  2835. SetBorderColor 75 150 255
  2836. SetFontSize 36
  2837. Show
  2838. Class "Life Flasks"
  2839. DropLevel >= 36
  2840. ItemLevel <= 50
  2841. Show
  2842. Class "Mana Flasks"
  2843. DropLevel >= 36
  2844. ItemLevel <= 50
  2845. Show
  2846. Class "Life Flasks" "Mana Flasks"
  2847. DropLevel >= 42
  2848. ItemLevel <= 66
  2849. Show
  2850. ItemLevel < 72
  2851. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  2852. Show
  2853. ItemLevel < 75
  2854. Rarity Magic
  2855. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  2856. #racing vendor recipe safety net
  2857. Show
  2858. Class Flask
  2859. ItemLevel <= 11
  2860.  
  2861. ##################################################
  2862. ############### Section 19 - Gems ################
  2863. ##################################################
  2864. Show
  2865. BaseType "Empower" "Enlighten" "Vaal Breach" "Item Quantity"
  2866. Class Gem
  2867. # SetBackgroundColor 27 162 155
  2868. # SetTextColor 255 204 102
  2869. SetTextColor 250 125 0
  2870. SetBorderColor 250 250 250
  2871. # SetTextColor 0 200 200
  2872. SetFontSize 40
  2873. PlayAlertSound 12 200
  2874. Show
  2875. BaseType "Portal" "Detonate Mines"
  2876. Quality >= 5
  2877. Class Gem
  2878. SetTextColor 250 125 0
  2879. SetBorderColor 250 250 250
  2880. SetFontSize 40
  2881. PlayAlertSound 12 200
  2882. Show
  2883. BaseType "Portal" "Detonate Mines"
  2884. Class Gem
  2885. SetTextColor 250 125 0
  2886. SetBorderColor 150 150 150
  2887. SetFontSize 40
  2888. PlayAlertSound 12 200
  2889. Show
  2890. Class Gem
  2891. Quality >= 15
  2892. BaseType "Vaal"
  2893. Corrupted True
  2894. SetBorderColor 250 125 125
  2895. SetFontSize 40
  2896. PlayAlertSound 12 200
  2897. Show
  2898. Class Gem
  2899. Quality >= 10
  2900. BaseType "Vaal"
  2901. Corrupted True
  2902. SetBorderColor 225 125 125
  2903. SetFontSize 36
  2904. Show
  2905. Class Gem
  2906. Quality >= 15
  2907. SetBorderColor 255 204 102
  2908. SetTextColor 0 200 200
  2909. SetFontSize 40
  2910. PlayAlertSound 12 200
  2911. Show
  2912. Class Gem
  2913. Quality >= 10
  2914. SetBorderColor 255 204 102
  2915. SetFontSize 36
  2916. Show
  2917. Class Gem
  2918. Quality > 7
  2919. SetBorderColor 255 204 102
  2920. Show
  2921. BaseType "Enhance" "Added Chaos"
  2922. SetTextColor 0 200 200
  2923. SetFontSize 36
  2924. Class Gem
  2925. Show
  2926. BaseType "Vaal Haste" "Vaal Grace"
  2927. SetBorderColor 200 0 0
  2928. SetTextColor 0 200 200
  2929. SetFontSize 36
  2930. Class Gem
  2931. Show
  2932. Class Gem
  2933. BaseType "Vaal"
  2934. Corrupted True
  2935. SetBorderColor 200 0 0
  2936. Show
  2937. Class "Active Skill Gems"
  2938. GemLevel >= 20
  2939. SetBorderColor 250 250 250
  2940. SetFontSize 40
  2941. Show
  2942. Class "Active Skill Gems"
  2943. GemLevel >= 19
  2944. SetBorderColor 100 100 100
  2945. Show
  2946. Class Gem
  2947.  
  2948. ###################################################
  2949. ###### Section 20 - Safety Nets & Catch-Alls ######
  2950. ###################################################
  2951. #Race Worst Case Scenario Insurance
  2952. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  2953. Show
  2954. Class "Gloves" "Helm" "Boots"
  2955. Rarity Rare
  2956. ItemLevel <= 25
  2957. SetBorderColor 100 100 50
  2958. SetFontSize 45
  2959. Show
  2960. Class "Gloves" "Helm" "Boots"
  2961. Rarity Rare
  2962. ItemLevel <= 47
  2963. # SetBorderColor 150 150 75
  2964. SetBorderColor 100 100 50
  2965. SetFontSize 38
  2966. Show
  2967. Rarity Rare
  2968. ItemLevel <= 25
  2969. SetFontSize 45
  2970. Show
  2971. Rarity Rare
  2972. ItemLevel <= 47
  2973. SetFontSize 36
  2974. Show
  2975. ItemLevel <= 15
  2976. Rarity Magic
  2977. SetFontSize 42
  2978. Show
  2979. ItemLevel <= 25
  2980. Class Ring Amulet Belt
  2981. Rarity Magic
  2982. SetFontSize 45
  2983. Show
  2984. ItemLevel <= 25
  2985. Rarity Magic
  2986. SetFontSize 40
  2987. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  2988. Show
  2989. Rarity Normal
  2990. ItemLevel = 1
  2991. Sockets = 3
  2992. SetFontSize 45
  2993. Show
  2994. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  2995. Rarity Normal
  2996. ItemLevel = 1
  2997. LinkedSockets = 2
  2998. SetFontSize 45
  2999. Show
  3000. Class "Gloves" "Boots" "Helm"
  3001. ItemLevel <= 5
  3002. SetFontSize 40
  3003. Show
  3004. Class "Gloves" "Boots" "Helm"
  3005. ItemLevel <= 10
  3006. SetFontSize 36
  3007. Show
  3008. Class "Gloves" "Boots" "Helm"
  3009. ItemLevel <= 25
  3010. Show
  3011. ItemLevel <= 3
  3012. SetFontSize 36
  3013. Show
  3014. ItemLevel <= 5
  3015. Show
  3016. Class Shield
  3017. ItemLevel <= 11
  3018. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  3019. Show
  3020. Class "Gloves" "Helm"
  3021. ItemLevel <= 69
  3022. LinkedSockets = 4
  3023. Show
  3024. Class "Gloves" "Helm"
  3025. ItemLevel <= 59
  3026. LinkedSockets >= 3
  3027. #note: disabling to reduce clutter, really doesn't feel necessary
  3028. #Show
  3029. # Class "Gloves" "Helm"
  3030. # ItemLevel <= 33
  3031. # LinkedSockets >= 2
  3032. Show
  3033. Class "Gloves" "Helm"
  3034. ItemLevel <= 59
  3035. Sockets = 4
  3036. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  3037. Show
  3038. Class "Gloves" "Helm"
  3039. ItemLevel <= 25
  3040. Sockets >= 3
  3041. Show
  3042. Class "Body Armour"
  3043. LinkedSockets >= 3
  3044. ItemLevel <= 36
  3045. Show
  3046. Class "Body Armour" "Boots"
  3047. LinkedSockets = 4
  3048. ItemLevel <= 67
  3049.  
  3050. #Race Whetstone Recipe Toggle - On by default.
  3051. Show
  3052. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3053. ItemLevel <= 46
  3054. Quality >= 10
  3055. SetBorderColor 100 100 100
  3056. Show
  3057. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3058. ItemLevel <= 46
  3059. Quality > 7
  3060. Show
  3061. ItemLevel <= 35
  3062. Rarity Magic
  3063. Show
  3064. ItemLevel <= 47
  3065. Rarity Magic
  3066. Height <= 3
  3067. Width <= 2
  3068. Show
  3069. ItemLevel <= 66
  3070. Rarity Magic
  3071. Height 1
  3072. Width 1
  3073. Show
  3074. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3075. Height = 1
  3076. Rarity Magic
  3077. ItemLevel <= 66
  3078.  
  3079. Hide
  3080. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  3081. Show
  3082. Class Currency
  3083. #Chisel recipe - off by default
  3084. Hide
  3085. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  3086. ItemLevel > 66
  3087. Rarity Normal
  3088. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  3089. Show
  3090. Class "Gloves" "Helm" "Boots"
  3091. Rarity Rare
  3092. SetBorderColor 150 150 75
  3093. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  3094. Show
  3095. Rarity Rare
  3096. ItemLevel >= 68
  3097. DropLevel <= 60
  3098. SetTextColor 255 255 119 185
  3099. SetBackgroundColor 0 0 0 185
  3100. Show
  3101. Rarity Rare
  3102. #Show
  3103. # Class "Hideout Doodads" "Microtransactions"
  3104.  
  3105. ##################################################
  3106. ########## Section 21 - Animate Weapon ###########
  3107. ##################################################
  3108. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  3109. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  3110. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  3111. #Hide
  3112. # Class "Wands"
  3113. # Rarity Normal
  3114. # SetFontSize 32
  3115. # SetBorderColor 100 100 100
  3116. # SetBackgroundColor 50 0 0
  3117. #Hide
  3118. # Height >= 3
  3119. # Width = 1
  3120. # Rarity Normal
  3121. # SetFontSize 30
  3122. # SetBorderColor 100 100 100
  3123. # SetBackgroundColor 50 0 0
  3124. #Hide
  3125. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  3126. # Rarity Normal
  3127. # SetFontSize 34
  3128. # SetBorderColor 100 100 100
  3129. # SetBackgroundColor 50 0 0
  3130.  
  3131. ##################################################
  3132. ########### Section 22 - Global Hide #############
  3133. ##################################################
  3134. #Global Hide Block
  3135. Hide
  3136. Rarity Normal Magic
  3137. SetFontSize 25
  3138. SetBackgroundColor 0 0 0 200
  3139. Hide
  3140. ##################################################
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