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Exotique#87040

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Jan 25th, 2020
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  8. Vendor:
  9. VRAM: 4018 MB
  10. Driver: 26.21.14.3650
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.107 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.287000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 5:18:07 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 3f8c -> priority: 1
  32. Thread -> id: 2ff4 -> priority: 1
  33. Thread -> id: 3efc -> priority: 1
  34. Thread -> id: f88 -> priority: 1
  35. Thread -> id: 34f4 -> priority: 1
  36. Thread -> id: b14 -> priority: 1
  37. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  39. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174183.
  43. Total: 278.540000 ms (FindLiveObjects: 8.981600 ms CreateObjectMapping: 14.019100 ms MarkObjects: 255.231900 ms DeleteObjects: 0.307100 ms)
  44.  
  45. Tamer ID: 87040
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174976.
  52. Total: 281.275500 ms (FindLiveObjects: 8.507400 ms CreateObjectMapping: 14.745900 ms MarkObjects: 257.824200 ms DeleteObjects: 0.197800 ms)
  53.  
  54. Join 1114
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  57.  
  58. Exit 1114
  59.  
  60. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  61.  
  62. Unloading 18 Unused Serialized files (Serialized files now loaded: 15)
  63.  
  64. Unloading 3977 unused Assets to reduce memory usage. Loaded Objects now: 211855.
  65. Total: 299.926200 ms (FindLiveObjects: 10.054400 ms CreateObjectMapping: 17.713700 ms MarkObjects: 269.776000 ms DeleteObjects: 2.381900 ms)
  66.  
  67. Unloading 6 Unused Serialized files (Serialized files now loaded: 15)
  68.  
  69. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211899.
  70. Total: 307.441700 ms (FindLiveObjects: 9.156100 ms CreateObjectMapping: 17.434900 ms MarkObjects: 280.646900 ms DeleteObjects: 0.203400 ms)
  71.  
  72. Unloading 9 Unused Serialized files (Serialized files now loaded: 15)
  73.  
  74. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 215590.
  75. Total: 297.377800 ms (FindLiveObjects: 10.209600 ms CreateObjectMapping: 17.305000 ms MarkObjects: 269.623200 ms DeleteObjects: 0.239500 ms)
  76.  
  77. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  78.  
  79. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215590.
  80. Total: 305.374400 ms (FindLiveObjects: 10.716200 ms CreateObjectMapping: 17.844600 ms MarkObjects: 276.600200 ms DeleteObjects: 0.213100 ms)
  81.  
  82. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  83.  
  84. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215590.
  85. Total: 293.542800 ms (FindLiveObjects: 8.943700 ms CreateObjectMapping: 17.730700 ms MarkObjects: 266.655300 ms DeleteObjects: 0.212700 ms)
  86.  
  87. Join 30
  88.  
  89. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  90.  
  91. Exit 30
  92.  
  93. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  94.  
  95. Join 1113
  96.  
  97. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  98.  
  99. Exit 1113
  100.  
  101. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  102.  
  103. Join 30
  104.  
  105. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  106.  
  107. Exit 30
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  110.  
  111. Join 1111
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  114.  
  115. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  116.  
  117. Unloading 3787 unused Assets to reduce memory usage. Loaded Objects now: 235610.
  118. Total: 324.418100 ms (FindLiveObjects: 14.075800 ms CreateObjectMapping: 19.637400 ms MarkObjects: 287.798400 ms DeleteObjects: 2.905700 ms)
  119.  
  120. Unloading 5 Unused Serialized files (Serialized files now loaded: 33)
  121.  
  122. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 235633.
  123. Total: 313.864800 ms (FindLiveObjects: 10.006300 ms CreateObjectMapping: 18.191400 ms MarkObjects: 285.242000 ms DeleteObjects: 0.424400 ms)
  124.  
  125. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  126.  
  127. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 235633.
  128. Total: 312.698100 ms (FindLiveObjects: 16.923800 ms CreateObjectMapping: 18.812700 ms MarkObjects: 276.674200 ms DeleteObjects: 0.286700 ms)
  129.  
  130. Join 1111
  131.  
  132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  133.  
  134. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  135.  
  136. Unloading 1309 unused Assets to reduce memory usage. Loaded Objects now: 243868.
  137. Total: 332.080600 ms (FindLiveObjects: 12.416300 ms CreateObjectMapping: 18.411100 ms MarkObjects: 299.709500 ms DeleteObjects: 1.543400 ms)
  138.  
  139. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  140.  
  141. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243868.
  142. Total: 356.834200 ms (FindLiveObjects: 10.139100 ms CreateObjectMapping: 19.257500 ms MarkObjects: 327.078100 ms DeleteObjects: 0.359100 ms)
  143.  
  144. Join 1111
  145.  
  146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  147.  
  148. Exit 1111
  149.  
  150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  151.  
  152. Join 30
  153.  
  154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  155.  
  156. Exit 30
  157.  
  158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  159.  
  160. Join 1113
  161.  
  162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  163.  
  164. Exit 1113
  165.  
  166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  167.  
  168. Join 30
  169.  
  170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  171.  
  172. Exit 30
  173.  
  174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  175.  
  176. Join 1114
  177.  
  178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  179.  
  180. Exit 1114
  181.  
  182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  183.  
  184. Join 30
  185.  
  186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  187.  
  188. Exit 30
  189.  
  190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  191.  
  192. Join 1111
  193.  
  194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  195.  
  196. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  197.  
  198. Unloading 1793 unused Assets to reduce memory usage. Loaded Objects now: 249707.
  199. Total: 361.294500 ms (FindLiveObjects: 13.937900 ms CreateObjectMapping: 20.034000 ms MarkObjects: 325.520400 ms DeleteObjects: 1.801600 ms)
  200.  
  201. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  202.  
  203. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249707.
  204. Total: 338.792300 ms (FindLiveObjects: 15.755400 ms CreateObjectMapping: 18.413600 ms MarkObjects: 304.352000 ms DeleteObjects: 0.271000 ms)
  205.  
  206. Join 1111
  207.  
  208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  209.  
  210. Unloading 6 Unused Serialized files (Serialized files now loaded: 46)
  211.  
  212. Unloading 1427 unused Assets to reduce memory usage. Loaded Objects now: 256825.
  213. Total: 357.824600 ms (FindLiveObjects: 14.137800 ms CreateObjectMapping: 19.507800 ms MarkObjects: 322.267200 ms DeleteObjects: 1.911400 ms)
  214.  
  215. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  216.  
  217. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256825.
  218. Total: 351.079800 ms (FindLiveObjects: 11.759300 ms CreateObjectMapping: 19.475700 ms MarkObjects: 319.627700 ms DeleteObjects: 0.216700 ms)
  219.  
  220. Screen position out of view frustum (screen pos 2048.000000, 0.000000, 20.000000) (Camera rect 0 0 2048 1024)
  221.  
  222. (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3472)
  223.  
  224. Screen position out of view frustum (screen pos 2048.000000, 0.000000, 20.000000) (Camera rect 0 0 2048 1024)
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3472)
  227.  
  228. Join 1111
  229.  
  230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  231.  
  232. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  233.  
  234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  235.  
  236. Exit 1111
  237.  
  238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  239.  
  240. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  241.  
  242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  243.  
  244. Join 30
  245.  
  246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  247.  
  248. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  249.  
  250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  251.  
  252. Exit 30
  253.  
  254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  255.  
  256. Join 1114
  257.  
  258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  259.  
  260. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  263.  
  264. Exit 1114
  265.  
  266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  267.  
  268. Join 30
  269.  
  270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  271.  
  272. Exit 30
  273.  
  274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  275.  
  276. Join 1127
  277.  
  278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  279.  
  280. Exit 1127
  281.  
  282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  283.  
  284. Join 30
  285.  
  286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  287.  
  288. Exit 30
  289.  
  290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  291.  
  292. Join 1124
  293.  
  294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  295.  
  296. Exit 1124
  297.  
  298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  299.  
  300. Join 30
  301.  
  302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  303.  
  304. Exit 30
  305.  
  306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  307.  
  308. Join 1117
  309.  
  310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  311.  
  312. Exit 1117
  313.  
  314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  315.  
  316. Join 30
  317.  
  318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  319.  
  320. Exit 30
  321.  
  322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  323.  
  324. Join 1116
  325.  
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  327.  
  328. Exit 1116
  329.  
  330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  331.  
  332. Join 30
  333.  
  334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  335.  
  336. Join 31
  337.  
  338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  339.  
  340. Exit 31
  341.  
  342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  343.  
  344. Exit 30
  345.  
  346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  347.  
  348. Join 1112
  349.  
  350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  351.  
  352. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  353.  
  354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  355.  
  356. Exit 1112
  357.  
  358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  359.  
  360. Join 30
  361.  
  362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  363.  
  364. Join 31
  365.  
  366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  367.  
  368. Unloading 14 Unused Serialized files (Serialized files now loaded: 53)
  369.  
  370. Unloading 3097 unused Assets to reduce memory usage. Loaded Objects now: 270598.
  371. Total: 368.793600 ms (FindLiveObjects: 17.431900 ms CreateObjectMapping: 19.083500 ms MarkObjects: 328.834400 ms DeleteObjects: 3.443400 ms)
  372.  
  373. Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
  374.  
  375. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270598.
  376. Total: 359.209500 ms (FindLiveObjects: 15.488300 ms CreateObjectMapping: 18.767600 ms MarkObjects: 324.547600 ms DeleteObjects: 0.405400 ms)
  377.  
  378. Join 30
  379.  
  380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  381.  
  382. Join 31
  383.  
  384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  385.  
  386. Exit 31
  387.  
  388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  389.  
  390. Join 31
  391.  
  392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  393.  
  394. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  395.  
  396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  397.  
  398. Exit 31
  399.  
  400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  401.  
  402. Exit 30
  403.  
  404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  405.  
  406. Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
  407.  
  408. Unloading 1020 unused Assets to reduce memory usage. Loaded Objects now: 256899.
  409. Total: 367.700100 ms (FindLiveObjects: 12.616500 ms CreateObjectMapping: 19.936500 ms MarkObjects: 327.891100 ms DeleteObjects: 7.255700 ms)
  410.  
  411. Unloading 7 Unused Serialized files (Serialized files now loaded: 53)
  412.  
  413. Unloading 282 unused Assets to reduce memory usage. Loaded Objects now: 264809.
  414. Total: 374.871700 ms (FindLiveObjects: 12.768400 ms CreateObjectMapping: 19.961400 ms MarkObjects: 341.321900 ms DeleteObjects: 0.819700 ms)
  415.  
  416. Unloading 10 Unused Serialized files (Serialized files now loaded: 54)
  417.  
  418. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 266144.
  419. Total: 361.912200 ms (FindLiveObjects: 11.733500 ms CreateObjectMapping: 19.495700 ms MarkObjects: 330.257700 ms DeleteObjects: 0.425100 ms)
  420.  
  421. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  422.  
  423. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 267155.
  424. Total: 367.571700 ms (FindLiveObjects: 12.294500 ms CreateObjectMapping: 20.283300 ms MarkObjects: 334.691100 ms DeleteObjects: 0.302300 ms)
  425.  
  426. Unloading 10 Unused Serialized files (Serialized files now loaded: 54)
  427.  
  428. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 273451.
  429. Total: 372.461800 ms (FindLiveObjects: 13.991800 ms CreateObjectMapping: 19.883100 ms MarkObjects: 338.241600 ms DeleteObjects: 0.345100 ms)
  430.  
  431. Unloading 10 Unused Serialized files (Serialized files now loaded: 54)
  432.  
  433. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 281047.
  434. Total: 371.424700 ms (FindLiveObjects: 12.264200 ms CreateObjectMapping: 19.491500 ms MarkObjects: 339.286500 ms DeleteObjects: 0.382200 ms)
  435.  
  436. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  437.  
  438. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281047.
  439. Total: 380.866400 ms (FindLiveObjects: 12.444200 ms CreateObjectMapping: 19.685900 ms MarkObjects: 348.332200 ms DeleteObjects: 0.403800 ms)
  440.  
  441. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  442.  
  443. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281047.
  444. Total: 378.083500 ms (FindLiveObjects: 12.465400 ms CreateObjectMapping: 18.848900 ms MarkObjects: 346.426200 ms DeleteObjects: 0.342700 ms)
  445.  
  446. Join 26
  447.  
  448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  449.  
  450. Join 28
  451.  
  452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  453.  
  454. Join 29
  455.  
  456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  457.  
  458. Exit 29
  459.  
  460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  461.  
  462. Exit 26
  463.  
  464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  465.  
  466. Join 23
  467.  
  468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  469.  
  470. Exit 23
  471.  
  472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  473.  
  474. Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
  475.  
  476. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 290979.
  477. Total: 384.061800 ms (FindLiveObjects: 17.666400 ms CreateObjectMapping: 20.241400 ms MarkObjects: 345.605300 ms DeleteObjects: 0.548300 ms)
  478.  
  479. Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
  480.  
  481. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 291005.
  482. Total: 396.739300 ms (FindLiveObjects: 13.615400 ms CreateObjectMapping: 20.447700 ms MarkObjects: 362.350700 ms DeleteObjects: 0.324700 ms)
  483.  
  484. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  485.  
  486. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291005.
  487. Total: 372.248500 ms (FindLiveObjects: 12.836000 ms CreateObjectMapping: 19.602700 ms MarkObjects: 339.486300 ms DeleteObjects: 0.323000 ms)
  488.  
  489. Join 28
  490.  
  491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  492.  
  493. Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
  494.  
  495. Unloading 1578 unused Assets to reduce memory usage. Loaded Objects now: 289757.
  496. Total: 376.848800 ms (FindLiveObjects: 16.592600 ms CreateObjectMapping: 19.891700 ms MarkObjects: 338.398100 ms DeleteObjects: 1.965900 ms)
  497.  
  498. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  499.  
  500. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289757.
  501. Total: 361.640400 ms (FindLiveObjects: 12.545300 ms CreateObjectMapping: 19.340400 ms MarkObjects: 329.306200 ms DeleteObjects: 0.448200 ms)
  502.  
  503. Join 28
  504.  
  505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  506.  
  507. Join 25
  508.  
  509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  510.  
  511. Join 24
  512.  
  513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  514.  
  515. Join 23
  516.  
  517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  518.  
  519. Exit 24
  520.  
  521. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  522.  
  523. Exit 23
  524.  
  525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  526.  
  527. Exit 28
  528.  
  529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  530.  
  531. Join 23
  532.  
  533. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  534.  
  535. Exit 23
  536.  
  537. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  538.  
  539. Join 23
  540.  
  541. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  542.  
  543. Join 28
  544.  
  545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  546.  
  547. Exit 23
  548.  
  549. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  550.  
  551. Exit 28
  552.  
  553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  554.  
  555. Join 23
  556.  
  557. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  558.  
  559. Join 24
  560.  
  561. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  562.  
  563. Exit 25
  564.  
  565. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  566.  
  567. Exit 24
  568.  
  569. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  570.  
  571. Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
  572.  
  573. Unloading 307 unused Assets to reduce memory usage. Loaded Objects now: 296521.
  574. Total: 392.118000 ms (FindLiveObjects: 26.152100 ms CreateObjectMapping: 20.984200 ms MarkObjects: 343.656900 ms DeleteObjects: 1.324500 ms)
  575.  
  576. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  577.  
  578. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296521.
  579. Total: 371.763600 ms (FindLiveObjects: 13.744000 ms CreateObjectMapping: 20.201500 ms MarkObjects: 337.563100 ms DeleteObjects: 0.254400 ms)
  580.  
  581. Join 23
  582.  
  583. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  584.  
  585. Join 28
  586.  
  587. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  588.  
  589. Exit 28
  590.  
  591. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  592.  
  593. Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
  594.  
  595. Unloading 332 unused Assets to reduce memory usage. Loaded Objects now: 298336.
  596. Total: 380.642500 ms (FindLiveObjects: 14.108600 ms CreateObjectMapping: 19.763000 ms MarkObjects: 345.479000 ms DeleteObjects: 1.291600 ms)
  597.  
  598. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  599.  
  600. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298336.
  601. Total: 385.116600 ms (FindLiveObjects: 13.686200 ms CreateObjectMapping: 20.902200 ms MarkObjects: 350.045400 ms DeleteObjects: 0.482300 ms)
  602.  
  603. Join 23
  604.  
  605. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  606.  
  607. Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
  608.  
  609. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 298706.
  610. Total: 375.543300 ms (FindLiveObjects: 14.753100 ms CreateObjectMapping: 22.110100 ms MarkObjects: 337.679000 ms DeleteObjects: 1.000300 ms)
  611.  
  612. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  613.  
  614. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298706.
  615. Total: 372.400100 ms (FindLiveObjects: 15.557500 ms CreateObjectMapping: 22.273400 ms MarkObjects: 334.118200 ms DeleteObjects: 0.450800 ms)
  616.  
  617. Join 23
  618.  
  619. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  620.  
  621. Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
  622.  
  623. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 298707.
  624. Total: 378.911500 ms (FindLiveObjects: 16.611200 ms CreateObjectMapping: 22.353900 ms MarkObjects: 339.427200 ms DeleteObjects: 0.518700 ms)
  625.  
  626. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  627.  
  628. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298707.
  629. Total: 370.933100 ms (FindLiveObjects: 14.679700 ms CreateObjectMapping: 21.864700 ms MarkObjects: 334.035100 ms DeleteObjects: 0.353300 ms)
  630.  
  631. Join 23
  632.  
  633. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  634.  
  635. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  636.  
  637. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 300071.
  638. Total: 378.623500 ms (FindLiveObjects: 15.877100 ms CreateObjectMapping: 22.828100 ms MarkObjects: 339.162400 ms DeleteObjects: 0.755300 ms)
  639.  
  640. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  641.  
  642. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300071.
  643. Total: 389.253400 ms (FindLiveObjects: 14.481600 ms CreateObjectMapping: 23.369400 ms MarkObjects: 351.000900 ms DeleteObjects: 0.401200 ms)
  644.  
  645. Join 23
  646.  
  647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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