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- Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor:
- VRAM: 4018 MB
- Driver: 26.21.14.3650
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.107 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.287000 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/25/2020 5:18:07 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 3f8c -> priority: 1
- Thread -> id: 2ff4 -> priority: 1
- Thread -> id: 3efc -> priority: 1
- Thread -> id: f88 -> priority: 1
- Thread -> id: 34f4 -> priority: 1
- Thread -> id: b14 -> priority: 1
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174183.
- Total: 278.540000 ms (FindLiveObjects: 8.981600 ms CreateObjectMapping: 14.019100 ms MarkObjects: 255.231900 ms DeleteObjects: 0.307100 ms)
- Tamer ID: 87040
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174976.
- Total: 281.275500 ms (FindLiveObjects: 8.507400 ms CreateObjectMapping: 14.745900 ms MarkObjects: 257.824200 ms DeleteObjects: 0.197800 ms)
- Join 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 3977 unused Assets to reduce memory usage. Loaded Objects now: 211855.
- Total: 299.926200 ms (FindLiveObjects: 10.054400 ms CreateObjectMapping: 17.713700 ms MarkObjects: 269.776000 ms DeleteObjects: 2.381900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211899.
- Total: 307.441700 ms (FindLiveObjects: 9.156100 ms CreateObjectMapping: 17.434900 ms MarkObjects: 280.646900 ms DeleteObjects: 0.203400 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 215590.
- Total: 297.377800 ms (FindLiveObjects: 10.209600 ms CreateObjectMapping: 17.305000 ms MarkObjects: 269.623200 ms DeleteObjects: 0.239500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215590.
- Total: 305.374400 ms (FindLiveObjects: 10.716200 ms CreateObjectMapping: 17.844600 ms MarkObjects: 276.600200 ms DeleteObjects: 0.213100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215590.
- Total: 293.542800 ms (FindLiveObjects: 8.943700 ms CreateObjectMapping: 17.730700 ms MarkObjects: 266.655300 ms DeleteObjects: 0.212700 ms)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1113
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1113
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1111
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 3787 unused Assets to reduce memory usage. Loaded Objects now: 235610.
- Total: 324.418100 ms (FindLiveObjects: 14.075800 ms CreateObjectMapping: 19.637400 ms MarkObjects: 287.798400 ms DeleteObjects: 2.905700 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 235633.
- Total: 313.864800 ms (FindLiveObjects: 10.006300 ms CreateObjectMapping: 18.191400 ms MarkObjects: 285.242000 ms DeleteObjects: 0.424400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 235633.
- Total: 312.698100 ms (FindLiveObjects: 16.923800 ms CreateObjectMapping: 18.812700 ms MarkObjects: 276.674200 ms DeleteObjects: 0.286700 ms)
- Join 1111
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 1309 unused Assets to reduce memory usage. Loaded Objects now: 243868.
- Total: 332.080600 ms (FindLiveObjects: 12.416300 ms CreateObjectMapping: 18.411100 ms MarkObjects: 299.709500 ms DeleteObjects: 1.543400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243868.
- Total: 356.834200 ms (FindLiveObjects: 10.139100 ms CreateObjectMapping: 19.257500 ms MarkObjects: 327.078100 ms DeleteObjects: 0.359100 ms)
- Join 1111
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1111
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1113
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1113
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1111
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
- Unloading 1793 unused Assets to reduce memory usage. Loaded Objects now: 249707.
- Total: 361.294500 ms (FindLiveObjects: 13.937900 ms CreateObjectMapping: 20.034000 ms MarkObjects: 325.520400 ms DeleteObjects: 1.801600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249707.
- Total: 338.792300 ms (FindLiveObjects: 15.755400 ms CreateObjectMapping: 18.413600 ms MarkObjects: 304.352000 ms DeleteObjects: 0.271000 ms)
- Join 1111
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 1427 unused Assets to reduce memory usage. Loaded Objects now: 256825.
- Total: 357.824600 ms (FindLiveObjects: 14.137800 ms CreateObjectMapping: 19.507800 ms MarkObjects: 322.267200 ms DeleteObjects: 1.911400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256825.
- Total: 351.079800 ms (FindLiveObjects: 11.759300 ms CreateObjectMapping: 19.475700 ms MarkObjects: 319.627700 ms DeleteObjects: 0.216700 ms)
- Screen position out of view frustum (screen pos 2048.000000, 0.000000, 20.000000) (Camera rect 0 0 2048 1024)
- (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3472)
- Screen position out of view frustum (screen pos 2048.000000, 0.000000, 20.000000) (Camera rect 0 0 2048 1024)
- (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3472)
- Join 1111
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1111
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1127
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1127
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1124
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1124
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1117
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1117
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1116
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1116
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 3097 unused Assets to reduce memory usage. Loaded Objects now: 270598.
- Total: 368.793600 ms (FindLiveObjects: 17.431900 ms CreateObjectMapping: 19.083500 ms MarkObjects: 328.834400 ms DeleteObjects: 3.443400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270598.
- Total: 359.209500 ms (FindLiveObjects: 15.488300 ms CreateObjectMapping: 18.767600 ms MarkObjects: 324.547600 ms DeleteObjects: 0.405400 ms)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 1020 unused Assets to reduce memory usage. Loaded Objects now: 256899.
- Total: 367.700100 ms (FindLiveObjects: 12.616500 ms CreateObjectMapping: 19.936500 ms MarkObjects: 327.891100 ms DeleteObjects: 7.255700 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 282 unused Assets to reduce memory usage. Loaded Objects now: 264809.
- Total: 374.871700 ms (FindLiveObjects: 12.768400 ms CreateObjectMapping: 19.961400 ms MarkObjects: 341.321900 ms DeleteObjects: 0.819700 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 266144.
- Total: 361.912200 ms (FindLiveObjects: 11.733500 ms CreateObjectMapping: 19.495700 ms MarkObjects: 330.257700 ms DeleteObjects: 0.425100 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 267155.
- Total: 367.571700 ms (FindLiveObjects: 12.294500 ms CreateObjectMapping: 20.283300 ms MarkObjects: 334.691100 ms DeleteObjects: 0.302300 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 273451.
- Total: 372.461800 ms (FindLiveObjects: 13.991800 ms CreateObjectMapping: 19.883100 ms MarkObjects: 338.241600 ms DeleteObjects: 0.345100 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 281047.
- Total: 371.424700 ms (FindLiveObjects: 12.264200 ms CreateObjectMapping: 19.491500 ms MarkObjects: 339.286500 ms DeleteObjects: 0.382200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281047.
- Total: 380.866400 ms (FindLiveObjects: 12.444200 ms CreateObjectMapping: 19.685900 ms MarkObjects: 348.332200 ms DeleteObjects: 0.403800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281047.
- Total: 378.083500 ms (FindLiveObjects: 12.465400 ms CreateObjectMapping: 18.848900 ms MarkObjects: 346.426200 ms DeleteObjects: 0.342700 ms)
- Join 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 290979.
- Total: 384.061800 ms (FindLiveObjects: 17.666400 ms CreateObjectMapping: 20.241400 ms MarkObjects: 345.605300 ms DeleteObjects: 0.548300 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 291005.
- Total: 396.739300 ms (FindLiveObjects: 13.615400 ms CreateObjectMapping: 20.447700 ms MarkObjects: 362.350700 ms DeleteObjects: 0.324700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291005.
- Total: 372.248500 ms (FindLiveObjects: 12.836000 ms CreateObjectMapping: 19.602700 ms MarkObjects: 339.486300 ms DeleteObjects: 0.323000 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 1578 unused Assets to reduce memory usage. Loaded Objects now: 289757.
- Total: 376.848800 ms (FindLiveObjects: 16.592600 ms CreateObjectMapping: 19.891700 ms MarkObjects: 338.398100 ms DeleteObjects: 1.965900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289757.
- Total: 361.640400 ms (FindLiveObjects: 12.545300 ms CreateObjectMapping: 19.340400 ms MarkObjects: 329.306200 ms DeleteObjects: 0.448200 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 25
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 25
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 24
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 307 unused Assets to reduce memory usage. Loaded Objects now: 296521.
- Total: 392.118000 ms (FindLiveObjects: 26.152100 ms CreateObjectMapping: 20.984200 ms MarkObjects: 343.656900 ms DeleteObjects: 1.324500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296521.
- Total: 371.763600 ms (FindLiveObjects: 13.744000 ms CreateObjectMapping: 20.201500 ms MarkObjects: 337.563100 ms DeleteObjects: 0.254400 ms)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 332 unused Assets to reduce memory usage. Loaded Objects now: 298336.
- Total: 380.642500 ms (FindLiveObjects: 14.108600 ms CreateObjectMapping: 19.763000 ms MarkObjects: 345.479000 ms DeleteObjects: 1.291600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298336.
- Total: 385.116600 ms (FindLiveObjects: 13.686200 ms CreateObjectMapping: 20.902200 ms MarkObjects: 350.045400 ms DeleteObjects: 0.482300 ms)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 298706.
- Total: 375.543300 ms (FindLiveObjects: 14.753100 ms CreateObjectMapping: 22.110100 ms MarkObjects: 337.679000 ms DeleteObjects: 1.000300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298706.
- Total: 372.400100 ms (FindLiveObjects: 15.557500 ms CreateObjectMapping: 22.273400 ms MarkObjects: 334.118200 ms DeleteObjects: 0.450800 ms)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 298707.
- Total: 378.911500 ms (FindLiveObjects: 16.611200 ms CreateObjectMapping: 22.353900 ms MarkObjects: 339.427200 ms DeleteObjects: 0.518700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298707.
- Total: 370.933100 ms (FindLiveObjects: 14.679700 ms CreateObjectMapping: 21.864700 ms MarkObjects: 334.035100 ms DeleteObjects: 0.353300 ms)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 300071.
- Total: 378.623500 ms (FindLiveObjects: 15.877100 ms CreateObjectMapping: 22.828100 ms MarkObjects: 339.162400 ms DeleteObjects: 0.755300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300071.
- Total: 389.253400 ms (FindLiveObjects: 14.481600 ms CreateObjectMapping: 23.369400 ms MarkObjects: 351.000900 ms DeleteObjects: 0.401200 ms)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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