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Entity lack of imagination and Scion emotions

Jun 30th, 2024 (edited)
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  1. In seeking to understand the host creatures, the entity had coded shards to emulate them. It is those same shards that experience the entity’s first ever emotion.
  2.  
  3. Crushed.
  4.  
  5. The entity comes to experience a deep, profound sadness, for the very first time.
  6.  
  7. [...]
  8.  
  9. The entity had done good deeds for years, at Kevin Norton’s suggestion, waiting and hoping for the reward, the realization. When none had occurred, it had simply kept doing what it had been doing. Seeking out alternatives wasn’t even in the realm of imagination, because imagination was something it lacked.
  10.  
  11. It had power, though, and if either the counterpart or the cycle had been intact, they could have filled in for that imagination.
  12.  
  13. Still, it could experiment.
  14.  
  15. It gathered its power, then aimed at the nearest, largest population center. Kevin Norton’s birthplace.
  16.  
  17. The golden light speared forth, and the island shattered, folding, parts of it rising from the ocean. Crumpled like paper in a fist.
  18.  
  19. The entity did not eliminate the smoke or the waves that followed. It simply let the aftermath occur.
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  21. The simulated human mind within the entity felt a glimmer of something at that. Pleasure? Relief? Satisfaction?
  22.  
  23. Something deeper inside, something primal, tied to memories back in the beginning, before the beginning, responded in a very similar fashion.
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  25. The entity extended its perceptions outward, felt the reaction, the outcry. It turned words around in its head, as if it were broadcasting to itself.
  26.  
  27. Scourge.
  28.  
  29. Extermination.
  30.  
  31. Extinction.
  32.  
  33. That last one was the one to fit.
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  35. An interesting experience. After so much focus on the species as a whole, the evolution and development of the shards, on the cycle…
  36.  
  37. In this, it almost felt like it was evolving as an individual, moment to moment.
  38.  
  39. - Interlude 26
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