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- New Update brings new and free Scenario, new features and more.
- 15 February - Unerde
- Tycoons,
- With the newly released patch 1.1.2 for Railway Empire, we are bringing several community requested features, improvements and bug fixes to the game.
- Thanks to your continuous support, we are able to keep Railway Empire on the right track!
- The patch contains the following content:
- Added / New features
- •A new scenario! (Region: South, 1850) has been added!
- Love is in the air with the new free scenario for Railway Empire! But are those truly hearts in his eyes, or are they dollar signs...?
- •We have added a new info mode for the usage and utilization of trains.
- Select the i-Option on the upper left screen (Controller: action menu)
- •Hotkeys added to PC version. See the updated in-game manual for details.
- •Supply towers can now be placed upon signals (these signals will be deleted)
- •Express trains are now characterized by an icon in the menus (lightning bolt)
- •Sound effects have been added for the unlocking animation of new chapters in the campaign screen
- •We have added better feedback after winning the campaign related to the ending dialog
- •New audio/volume slider for AI opponents has been added
- •The game now memorizes the last used science diagram and science field
- Now the game remembers your last scroll-position in the tech-tree to make the player not scroll constantly starting from the first locomotive on.
- •A new button tip has been added and will be shown close to the task list symbol, if a task has to be fulfilled in the next 3 months
- •Values transferred from DataMgr to ScenarioData (more settings for modding available)
- Fixes
- •Many small UI fixes
- •Chinese small fonts are larger now
- •We have fixed a bug in the effects of the employees which resulted in extremely fast trains
- •We also have fixed a bug in the campaign “Great Plains” which blocked the task list during the tutorial
- •With an open train list, the camera would sometimes repeatedly center on a chosen train. This has also been fixed with this version.
- •Copy/pasting empty train routes is no longer possible
- •Clicking the mouse wheel button outside the game window in windowed mode could cause the camera to rotate, which has been fixed now.
- •Some interface issues concerning the express status of a train have been reworked
- •We have fixed a bug, when clicking/double-clicking was not registered when the mouse is over the date or station icons in load/save dialog
- •A bug related to scenario “Gold Rush” which caused a task to be fulfilled although a wrong town was connected with an express train has been fixed.
- •Additionally, we have fixed a bug related to waypoints and removed stations from the station list of a train route
- •Another bug that could result in damaged track joints causing trains to teleport has been fixed.
- •Some functions of the bulldozer tool have been improved
- •Players couldn’t build station at “Promontory Point” station will now be able to do so, as this has been fixed, too.
- •We also have fixed a bug with two tasks of chapter two being fulfilled at once, although only one goal was achieved
- •Two bugs related to the creation of user scenarios and their custom description have been fixed.
- •Replaced the trash icon with the “new savegame” icon as the first element
- •A bug related to cloning a train has been fixed.
- •Waypoints are now updated accordingly when tracks are joined or split
- •We have fixed a bug related to counting the transported passengers on routes using waypoints
- •A bug related to pressing the Ctrl-key has been fixed.
- •If a train drives through a loop, it would sometimes visually jump to a position behind the loop, which has been fixed now.
- Balanced
- •The AI will not merge with the player’s company in campaign mode anymore.
- •The effects and power of some research perks were adjusted
- •Some locomotive / engine data were changed to make the locomotive more different / unique
- •More tolerance when placing signals in the tutorial
- •User can now achieve the highest rank in the campaign mode (chapter 3, 4, 5)
- •It’s now easier to open the town menu from a higher distance (town buildings are ignored from a certain distance).
- (Please check the updated in-game manual for more details.)
- •Picking the radius of objects increased from higher distant view/zoom
- Linux
- •Vsync option for Linux has been added.
- •Dump call stack on crash has been added.
- •Pad navigation in the graphic options
- •Some languages could not be selected in the options
- Controller
- •Two controller bugs related to building signals mode (rotation of signals and placing multiple signals) have been fixed
- •The camera can now be tilted in the “center train” mode
- •We have fixed a bug related to the camera tilt when switching between the building modes
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