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Feb 17th, 2019
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  1. [hr]
  2. [font=Cinzel][size=xx-large][b][color=#FFFFFF]CLASH OF THE TITANS[/color][/b]
  3. [/size][size=x-large]Provence[/size]
  4. [size=large]Battle Event[/size][/font]
  5. [hr]
  6.  
  7. [align=center][imgw]https://i.imgur.com/sOQy86y.png[/imgw][/align]
  8.  
  9. [color=#FFFFFF][font=Cinzel][size=x-large]OVERVIEW[/size][/font]
  10. [hr]
  11.  
  12. [align=center][imgw]https://i.imgur.com/bHWc7Wc.png[/imgw][/align]
  13.  
  14. [indent][indent]Having advanced to Marseille's orbit and disabled Chateau d'If prison in a surprise attack, the Oblique's battlegroup is now on a direct course for the Ile de France jumpgate in an attempt to finally establish a beachhead in the Crown's capital system. All that stands in the Council's way is the already weakened Battleship Arles, which had been undergoing refit at Rambouilette Shipyard when word of the Council push reached the Royal Navy. Local police forces have locked down the Marseille docking ring in an effort to minimize civilian casualties, and have been sortied to assist the understaffed and enervated battlegroup. On the Council side, the Crayterians and Maquis have joined the fray, hellbent on actualizing their dream of a free Gallia - and if necessary, dying for it.[/indent][/indent]
  15.  
  16. [font=Cinzel][size=x-large]DETAILS[/size][/font]
  17. [hr]
  18. [indent][indent]
  19.  
  20. The Arles and Oblique will be flown by anonymous players who have volunteered to portray these ships. This is not a siege event.
  21.  
  22. [size=large]Date:[/size]
  23. [indent]Saturbay, February 23rd, 1800 to 2000 server time.[/indent]
  24.  
  25. [size=large]Event Type:[/size]
  26. [indent]Battle Event[/indent]
  27.  
  28. [size=large]Council Primary Objective:[/size]
  29. [indent]Destruction of the battleship Arles.[/indent]
  30.  
  31. [size=large]Council Secondary Objective:[/size]
  32. [indent]Council forces score the most kills.[/indent]
  33.  
  34. [size=large]Royalist Primary Objective:[/size]
  35. [indent]Destruction of the battleship Oblique.[/indent]
  36.  
  37. [size=large]Royalist Secondary Objective:[/size]
  38. [indent]Royalist forces score the most kills.[/indent]
  39.  
  40. [size=large][color=#FFFFFF]Allowed ship classes:[/color][/size]
  41. [indent]
  42. All
  43. [/indent]
  44.  
  45. [size=large]Allowed IDs:[/size]
  46. [indent]
  47.  
  48. Council ID
  49. [C] The Council ID
  50. Crayter Republic ID
  51. =CR= Crayter Republic ID
  52. Maquis ID
  53.  
  54. Gallic Royal Navy ID
  55. MRG| La Marine Royale Gauloise ID
  56. Gallic Royal Intelligence ID
  57. Gallic Royal Police ID
  58. [/indent]
  59.  
  60. [size=large][color=#FF0000]Disallowed Equipment:[/color][/size]
  61. [indent]
  62. NEMPs[/indent]
  63.  
  64. [size=large]Respawn timer:[/size]
  65. [indent]Disabled / No timer (Except Oblique and Arles. When they die, they die for good)[/indent][/indent][/indent][/color]
  66. [color=#FFFFFF][font=Cinzel][size=x-large]OUTCOME[/size][/font]
  67. [hr]
  68.  
  69. [indent][indent]
  70. [size=large]Council Primary Victory:[/size]
  71. [indent]Battleship Arles destroyed, Council seizes control of Provence.[/indent]
  72.  
  73. [size=large]Council Secondary Victory:[/size]
  74. [indent]Hyeres Anchorage remains intact as a base of operations in Provence.[/indent]
  75.  
  76. [size=large]Royalist Primary Victory:[/size]
  77. [indent]Battleships Oblique & Arles destroyed, Provence abandoned by Council & Royalist forces.[/indent]
  78.  
  79. [size=large]Royalist Secondary Victory:[/size]
  80. [indent]Gallic Royal Intelligence is able to insert the RNS Sisteron, an Obstinate, into the Provence theater as a base of operations.[/color][/indent]
  81. [/indent][/indent]
  82.  
  83. [font=Cinzel][size=x-large]EXPLANATION FOR EVENT RE-RUN[/size][/font]
  84. [hr]
  85.  
  86. [indent][indent]The previous iteration of this event was subject to a large-scale hacking incident. While it is probable that the GRN side would have won the first event, with the involvement of the hacking at the very beginning of the event, we cannot say how the event would have otherwise unfolded. We have made an attempt to make this event re-run less of a chore by adding in secondary objectives to both the Council and Royalist sides. These secondary objectives will allow more pvp focused players to secure a base of operations for their side of the event by scoring the most kills. In addition, a major issue with the previous event was that the area of engagement deviated from the zone originally intended for combat. Due to this, GMs and Developers will be on-site to ensure the event runs smoothly, and that both parties participate in within reasonable boundaries to ensure a enjoyable gameplay experience for all involved.[/indent][/indent]
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